Fox-McCloud
53d15682ce
Melee Rebalancing
2014-12-18 10:22:02 -05:00
Fox-McCloud
fd9d3edffb
Cell Changes and other Stuff
2014-12-05 05:37:55 -05:00
Fox-McCloud
c218c1af3b
Production and Mecha Tweaks
2014-12-03 18:20:51 -05:00
Markolie
8f47f50009
Fix stun batons and holographic sign projectors
2014-11-19 20:20:10 +01:00
Markolie
876a5067a0
Adds constructable and upgradeable machinery, fixes the RPED, other minor fixes
2014-11-17 08:32:39 +01:00
Fox-McCloud
111b24ceb8
Janitor Rework
2014-11-10 03:17:56 -05:00
Fox-McCloud
dd200af4bf
Nuke Ops Rework Phase 2
2014-11-05 06:56:46 -05:00
GinjaNinja32
0427641d89
Moved all shard code to one file. Fixed #5992
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Conflicts:
code/defines/obj/weapon.dm
code/game/objects/items/stacks/sheets/glass.dm
2014-08-16 21:43:38 -04:00
ZomgPonies
99c96c0c9c
Let's stay up to date with Zuzu's PR shall we?
2014-07-26 12:04:54 -04:00
Zuhayr
ebb9f724aa
Hydroponics rewrite, details will be in PR. Big commit.
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Conflicts:
baystation12.dme
code/controllers/master_controller.dm
code/game/gamemodes/events/spacevines.dm
code/game/machinery/seed_extractor.dm
code/modules/mob/living/carbon/brain/posibrain.dm
code/modules/mob/mob.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/food/snacks/grown.dm
icons/obj/hydroponics.dmi
maps/tgstation2.dmm
2014-07-25 11:10:01 -04:00
Zuhayr
13797e99ed
New machines, adjusted Cael's seeds, rewrote space vines.
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Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/hydroponics.dm
code/modules/hydroponics/grown_inedible.dm
code/modules/hydroponics/hydroitemdefines.dm
2014-07-25 10:06:19 -04:00
ZomgPonies
f2ecd1503b
Completed adding Kidan Ambassador decorations
2014-07-23 13:24:51 -04:00
PsiOmega
cda07c694d
Deluxe soap now has a more pleasant range of smells.
2014-07-18 07:05:14 -04:00
igalan
7940e3d6db
Syntiflesh is defined twice, both as a food/snack and obj/item/weapon. The first one is edible while the second one is not.
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This PR comments out the non-edible one and replaces any reference of it to the edible one.
Conflicts:
code/defines/obj/weapon.dm
maps/tgstation2.dmm
2014-07-13 09:07:36 -04:00
Chinsky
1d2fb1491f
Adds 3 office clutter items.
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Conflicts:
code/defines/obj/weapon.dm
2014-06-20 12:11:13 -04:00
mwerezak
6ada0cf263
Adds sharp and edge flags to appropriate items
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Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
Conflicts:
code/modules/research/xenoarchaeology/finds/finds_misc.dm
2014-06-17 07:08:25 -04:00
mwerezak
4a2993b20b
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
Conflicts:
code/__HELPERS/unsorted.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/component.dm
code/modules/mob/living/simple_animal/bees.dm
code/modules/projectiles/gun.dm
code/modules/reagents/reagent_containers/syringes.dm
code/modules/surgery/eye.dm
2014-06-17 06:51:51 -04:00
GhostAA12
81c000f0cf
Fixes the Rapid Parts Exchange device
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Previously did nothing because of missing proc on machinery
2014-06-14 11:41:18 -07:00
AlexanderSeto
57e8d921ff
Recommits storage
2014-06-12 16:28:19 -07:00
ZomgPonies
4f1140c115
Fix some seed issues?
2014-06-01 21:54:28 -04:00
AlexanderSeto
586e9633f1
Adds the rapid part exchange device
2014-05-24 08:56:51 -07:00
jack-fractal
3df35fe03c
modifying visibility interface of ai to use generic visibility_interface
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Conflicts:
baystation12.dme
code/game/gamemodes/malfunction/Malf_Modules.dm
code/modules/mob/living/silicon/ai/freelook/cameranet.dm
code/modules/mob/living/silicon/ai/freelook/chunk.dm
code/modules/mob/living/silicon/ai/freelook/eye.dm
code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
2014-05-15 04:43:49 -04:00
Jesus Hussein Chris
95f7280781
Generic attack sounds for all melee weapons
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Overrides the generic sounds with more suitable ones where needed.
Weapons that do no damage don't have sound effects.
Conflicts:
code/game/gamemodes/wizard/artefact.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/melee/misc.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/weaponry.dm
code/game/objects/weapons.dm
code/modules/hydroponics/hydroitemdefines.dm
code/modules/surgery/tools.dm
2014-01-22 10:15:43 -05:00
Rob Nelson
dc60cc1726
DNA modifiers work now.
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Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/cloning.dm
code/game/machinery/hydroponics.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
Pete Goodfellow
331cf1df95
Updated all suicide_act()s to use a new span class, 'suicide'.
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Conflicts:
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/melee/energy.dm
code/game/objects/items/weapons/melee/misc.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/weaponry.dm
code/modules/hydroponics/growninedible.dm
code/modules/hydroponics/hydroitemdefines.dm
code/modules/surgery/tools.dm
code/stylesheet.dm
2014-01-19 21:25:47 -05:00
Rob Nelson
55e918cc6a
Wire hacking recode from /tg/.
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Conflicts:
baystation12.dme
code/__HELPERS/mobs.dm
code/defines/obj/weapon.dm
code/game/machinery/alarm.dm
code/game/machinery/doors/airlock.dm
code/game/machinery/machinery.dm
code/game/machinery/vending.dm
code/game/objects/items/devices/paicard.dm
code/game/objects/items/weapons/explosives.dm
code/global.dm
code/modules/assembly/signaler.dm
code/modules/mob/living/silicon/mommi/life.dm
code/modules/mob/living/silicon/mommi/mommi.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/wires.dm
2014-01-12 22:37:55 -05:00
ZomgPonies
2a50c9d0c6
Gamma level nuke ops fixes
2014-01-04 03:37:55 -05:00
ZomgPonies
c2f28f1da3
Grow fix
2013-11-27 18:02:12 -05:00
ZomgPonies
6467bbbb39
Added growing and rolling your own weed, tobacco, tea, coffee
2013-11-27 16:51:04 -05:00
ZomgPonies
3273ab1418
Econ and hud fixes
2013-11-25 06:12:56 -05:00
Fox-McCloud
91026fba82
Hydro+Xenoarch+Sprites
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Few changes to Xenoarch finds, adds hydroponics plants, updates a couple
sprites, and removes NT Rep from various traitor lists.
2013-11-01 23:46:37 -04:00
ZomgPonies
2c0614d3af
Replaces HasEntered() with Crossed() and reduces redundant checks on turf/Enter()
2013-10-28 06:45:15 -04:00
ZomgPonies
5daf979b72
Pretty much all new click code
2013-10-12 14:44:36 -04:00
ZomgPonies
b0aff645a3
Massive traitor item overhaul
2013-09-23 05:41:53 -04:00
ZomgPonies
70befa9e2a
Bike horns honks on hit
2013-08-20 02:49:18 -04:00
Zuhayr
50d0c18165
Added a knife harness/duelling knives.
2013-08-08 20:48:54 -07:00
Zuhayr
486f46d71e
Moved around podmen code, adjusted a lot of strings, rewrote/modified a lot of the podman generation code, added podman icons, commented out potato person green tint.
2013-07-31 04:17:17 -07:00
Zuhayr
7cd54ac387
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-06-12 11:41:08 -07:00
Zuhayr
19748b1217
Added verbs for ripping items out of yourself, added examine proc, altered hatchets w_class.
2013-06-12 03:20:23 -07:00
Zuhayr
7db6cd4108
Added shrapnel from projectile wounds and altered scanner readout.
2013-06-12 01:45:07 -07:00
Zuhayr
0a220db976
Added embedded weapons and adjusted implant removal surgery to work with non-implants in organs.
2013-06-12 00:28:12 -07:00
Chinsky
bd3879da2e
Merge pull request #3040 from Baystation12/master
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hurka durka master update
2013-06-11 12:25:56 -07:00
Furlucis
360bde9f83
Fixed some typos. (feotal, "/red ...")
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Signed-off-by: Furlucis <Logman115@gmail.com >
2013-06-11 15:01:48 -04:00
Zuhayr
98d31e9191
Preliminary work for pneumatic cannons (WIP, no sprites, broken gun)
2013-06-10 22:35:01 -07:00
NerdyBoy1104
390029007d
Added Rice and Plastellium plants. Rice stalks are grinded into rice that you can make boiled rice, rice pudding and Sake from. Plastellium is refined into plastic by grinding it into plasticide. 20 plasticide + 10 poly acid makes 10 sheets of platic which can be used to make crates, forks, spoons, knives, ashtrays or plastic bags from.
2013-04-23 22:52:08 +01:00
Cael_Aislinn
7f05c6fdb3
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/living/carbon/human/hud.dm
html/changelog.html
icons/obj/items.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 01:02:27 +10:00
Cael_Aislinn
104bc8dd98
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/datums/supplypacks.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
icons/mob/head.dmi
icons/mob/suit.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:48:07 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
Cael_Aislinn
0c2c999f74
money! re-added atms, created account system / accounts database, whole bunch of options for moving money around, some tweaks to spacecash and icons
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-22 17:56:34 +10:00
d_h2005@yahoo.com
e15c63d100
-New chicken sprites! Other minor tweaks to chicken code, slows them down some and notches the lay rate back a bit.
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-Fixes invisible cane inhands.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5595 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-21 06:02:30 +00:00