Commit Graph

1104 Commits

Author SHA1 Message Date
Qwertytoforty
3dc52b9f1f Reworks some trader pools. (#22969)
* oh boy let us have some heads roll

* le comma au chocolate

* perhaps we we want them to be able to build it

* mmm ice cream sandwich cereal

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* lablled

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* solcase

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-10-29 10:18:35 +00:00
Mitchs98
e8ab249eda First Course; Soups, Salads, Sandwiches! Splits food.dmi in preparation for future PRs. (#22866)
* ORDER UP

* whoops

* slimes ur jelly sammich

* whoops 2

* prettier pretty patties

* whoops 3

* the splittening

* Henri review

* contra review + repathening

* salad bowl

* contra review 3.0

* renamed plain burger to burger, clarified need for abstract item

* DG Review
2023-10-28 21:28:56 +02:00
Qwertytoforty
7db1d5b63d Bluespace vetus doesn't spark from it's anomalies (#23001)
* hardmode vetus now puts out less sparks than the fourth of july

* Update code/datums/helper_datums/teleport.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-10-26 10:41:22 +01:00
Vi3trice
85353104f7 text be gone (#22929) 2023-10-26 10:39:11 +01:00
DGamerL
840161bc67 Makes meteors not take damage from railings (#22909)
* One simple istype killing many Farragi

* Qwerty Suggestion
2023-10-22 12:07:21 -04:00
Henri215
24cd97808e Fixes the black suit jacket from vendors and from uplink (#22807) 2023-10-13 14:24:39 +01:00
Qwertytoforty
64456806a5 [READY FOR REVIEW] I killed bubblegum on hard mode and all I got was this stupid medal. Adds hard mode to megafauna. (#22016)
* hard mode stuff

* further progress

* more progress

* pausing work to fix bug

* lets pr this mess

* more progress saving as vacation soon

* sleep_check_qdel

* saving work

* medals into deconflicting

* icons

* Fix compilings, medals

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* yes

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* earliest of the returns

* icons

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* ah lateload, my beloved and hated with no debug points

* todoops

* requested changes

* move medals / move comment

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-09 21:45:41 +01:00
Henri215
a5783c7169 Adds new microtransaction method: Scratch Cards! (#22618)
* scratch cards!

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* tweaking values

* maint loot tweak and to_chat

* sprites

* DGamerL review

* adjusting volume

* better like this

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-10-09 20:36:24 +01:00
GDN
6df2c2e3d2 Ghost bar (#22368)
* Ghost bar initial changes

* more changes

* we ball again brothers

* we are (once again) SO back

* Update code/modules/admin/verbs/debug.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cards_ids.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* deck of cards and shittt

* global placement

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* readded

* hotfix

* zamn

* fixes

* greyfix

* last of the fixes

* can't stop me baby

* bam

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-09 19:47:17 +01:00
Git-GoR
d31012330b The degrilling: map windows no longer have grilles under them unless electrified or space adjacent (#22273)
* Existing window spawners are not grilled
Adds new grilled versions of window spawners
Spawner icons modified accordingly, new non-grilled ones

* initial commit of map changes

* include all subtype (yellow etc) cables

* Re-grills cyberiad's space adjacent windows

* Re-grills delta's space adjacent windows

* Re-grills meta's space adjacent windows

* Re-grills cere's space adjacent windows

* Regrills all spacefaring windows in SpaceRuin maps

* Fix duplicated window spawners in main stations

* Fix bad delta windows

* Fix wrong meta windows, regrill QM office

* Fix couple of wrong windows in Cere

* Fix several cyberiad windows

* Adress review of missing windows in cere and delta

* Fix missing window in delta next to turbine

---------

Co-authored-by: Warriorstar Orion <orion@snowfrost.garden>
2023-10-05 19:35:46 +01:00
Sadhorizon
dfd13270e9 Adds a new fauna to lavaland: an abandoned minebot! (#22173)
* added the file

* works pretty nicely

* forgot these comments

* doubled their spawn chance

* minebot passthrough stuff

* more fluff

* no longer will go to lava tiles

* answered most reviews

* DGL's solution

* makes loot more efficient, minor tweaks
big thanks to DGamer with this one!

* DGL's review

* Update code/modules/mob/living/simple_animal/hostile/mining/abandoned_minebot.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Merge remote-tracking branch 'upstream/master' into outpost_remap_copy

* oops, a lil fuckup

* removes an unneeded var

* removed the landmark iconstate

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-10-01 12:12:11 +01:00
DGamerL
d4a72d4835 Yes (#22495) 2023-09-23 19:39:29 -05:00
Sadhorizon
527fb7e5c2 gut lunch time! (#22285) 2023-09-17 20:18:34 -04:00
JimKil3
5450f598bf Adds the holo-cigar, a human-specific traitor item (#22062)
* badass trait

* the cigar

* sprites ft. mcramon

* makes it obtainable

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* contra review

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* henri review

* contra broke everything

* contra broke everything pt 2

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* lewc review

* update_icon_state

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* are you happy now dgamer

* henri review 2

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-12 17:10:23 -04:00
JimKil3
aaad2a5aba Adds the Oblivion Enforcer wizard loadout (#21920)
* initial addition

* adds wall/airlock obliteration
this definitely needs to be tuned a bit numbers-wise

* adds TRAIT_SUPERMATTER_IMMUNE & gloves

* adds more checks for the supermatter immune trait

* removes SM tongs logic from the halberd
Realistically, you would never actually have the halberd and tongs

* makes slivers bulky

* dusting downed people
also removing a useless assigned variable i missed

* adds the (incomplete) loadout

* halberd buff

* adds robes + sprites

* oops

* halberd icons

* knockdown

* stuff

* timer shortening

* species sprites part 2

* animation for dusting walls

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* early return

* parry numbers!

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dgamer review

* dgamer review + no more pulling

* reverts early return thingamajig

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes `get_turf`

* hal review pt 1

* hal review pt. 2

* Update code/game/objects/items/theft_items.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* `carve_sliver` proc

* unfucks icons

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-09-10 22:15:12 +01:00
GDN
d540f421f4 Prevents blood from attempting to dry if said blood no longer exists (#22174) 2023-09-07 11:06:40 +01:00
Adrer
9ce4886bc6 Fixes check for gravity generators on Z-level (#22239)
Co-authored-by: Adrer <adrermail@gmail.com>
2023-09-06 19:59:22 +02:00
JimKil3
e29dab21f0 Buffs cryogenic anomalies (#22002)
* cryogenic anomaly buff

* setus vpeculator
2023-09-01 23:07:31 +01:00
Luc
327add6348 Converts two-handedness/wielding to a component (#21619)
* initial checkin

* Add everything but maps

* update paths

* Patches some minor bugs across twohanded things

* remove a stowaway

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra review

* Fix kc

* hopefully fix file perms

* Fix file perms

* revert line-endings

* uh?

* Trying once again to fix file formats

* henri review 1

* henri review 2

* update from master

* Removes override that breaks modsuits

* re-add reference

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-01 22:06:59 +01:00
SchrodingersWolf
86a8690907 Added the Armored Suit Jacket to both the Uplink and as maint loot (#22011)
* Added the armored suit jacket from the Agent 47,
Bond and Professional Bundle to the Uplink. Also
allowed it to be spawned as maint loot.

* Messed with main loot drop values

* Telecrystals son, they increase when exposed to inflationary pressure

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-08-28 13:15:33 +01:00
SchrodingersWolf
b820ced744 Removes unused slime jelly bloodcrawl interaction (#22022)
* Removes unused slimeblood bloodcrawl interaction

* Removed cult blood magic checks as well
2023-08-25 16:58:28 +01:00
Luc
b5613d239d Adds a new Fungal Growth event, makes fungus re-harvestable (#21928)
* the fungus is amongus

* us -> al

* Update code/game/objects/effects/decals/Cleanable/misc_cleanables.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/game/objects/effects/decals/Cleanable/misc_cleanables.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/game/objects/effects/decals/Cleanable/misc_cleanables.dm

fineeee

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

---------

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2023-08-21 20:02:27 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
DGamerL
c2f9228988 [s] Fixes several clingspider related runtimes and fixes spiderlings growing into infestation spiders (#21988)
* The fixes

* Steelslayer review
2023-08-14 20:52:15 -05:00
Qwertytoforty
823ca7570a cryo vetus slip nerf (#21865) 2023-08-12 18:24:50 +01:00
Bjamcham
c874e8d1d9 The automatic Cryo storage Portal will no longer spark on use (#21739)
* New cryo portal subtype

* A better way to do it

* Update code/game/objects/effects/portals.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-24 15:45:58 +01:00
matttheficus
eeca206ccf Removes Green Giant Spider from Gold Slime Cores (#21615)
* begone dchat and admin spam

* sirryan review
2023-07-24 15:16:00 +01:00
JimKil3
bcea9d3377 Cryogenic anomalies & armor (#21603)
* cryogenic anomaly

* sprite

* reactive gelidic armor

* america number 1 raaah

* sprite (thanks atp)

* qwerty suggestion

* floor freezing

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* steel review commit 2

* whitespace apparently? idk

* whitespace fix (real)

* vetus

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* early return thing

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-24 15:11:21 +01:00
Qwertytoforty
f58219a6f0 Makes anomalies deadlier. Again. (#21525)
* Makes anomalies deadlier. Again.

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

---------

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2023-07-24 15:03:17 +01:00
Qwertytoforty
55615f762a You may now stuff grenades in plushies. Adds the shark and abductor plushies from TG, non haunted branch (#21769)
* *cocks gun* branch's haunted

* branch is still haunted but we hired ghost hunters
2023-07-21 15:56:00 +01:00
Venuska1117
012e2c3052 Cerestation: Making Farragus Dirty (#21494)
* Making farragus dirty
- Now maintenances are dirty, and doors leading to them have chance to have dirt near them.

* test

* Changes:
- Remove "rare" dirt spawner.
- Add "maybe" and "often" dirt spawner.
- Fix "often" and "maybe" oil spawners sharing same path [...]/maybe, now they have their own paths.

* Fixing
-It now actually have changes stated before, for some reason it didn't save.

* Fixes Delta:
- Change 2 "rare" dirt spawners to "maybe" spawners, with remove issue.
2023-07-19 15:53:26 +01:00
AffectedArc07
8d7e066471 Adds OpenDream as a CI lint (#21099)
* Initial Commit

* Makes the CI work (maybe)

* Of course CI has a hissy fit

* Actually fixes the codebase

* Oops 1

* Tweaks

* oops
2023-07-18 20:50:31 -05:00
Qwertytoforty
07889171bb Makes meteor events more consistant, with major meteors being more deadly. (#21459)
* what do you mean a weight of 75

* yeah do this
2023-07-17 10:50:33 +01:00
Nathan Winters
36b2aa1faf Fixes a couple issues with random costume spawners (#21711)
* Fix random costume landmark sometimes spawning nothing

* Remove random egg from chicken costume landmark
2023-07-17 10:48:55 +01:00
HMBGERDO
62a2c82eab Hand tele tweaks (#21224)
* hand tele tweaks

* i need to sleep

* updated portal description, removed hand tele ability to remove portals

* added disabled icon state, removed dual portals

* syndi teleporter stages + icons

* Update code/game/objects/items/weapons/teleportation.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/teleportation.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/effects/portals.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* resolving conflict

* no more races

* Update code/game/objects/items/weapons/teleportation.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-07 13:57:56 +01:00
Kugamo
094ca3c733 Blood now floats in zero G (#20993)
* Da Vlood

* removes_unused_icons

* Yep sprites

* fixes xeno blood and vomit

* Commit number x

* Steel Review Changes 1

* Henri Review Changes 1

* fixing vomit

🌋

* Haha haha ha ... ha

* fixing layering issueeee

* Sirryan2002 Review

THANKS

* implicit var/

* Sirryan Review 2

Electric Boogaloo

* Testmerge Update 1

gibs were still getting animated, blood drying while animated in space looked very jank.

all fixed

* unused variable

AHSDHASOIADGSOISA

* Testmerge Update 2

tracks floating annoyingly

* Improvements

-blood globules will now continue with the inertia of their emittor, instead of towards wherever they were facing
-drops will now have visible sprites after splatting
[running animate() still sometimes doesnt stop the animation annoyingly]

* errors

* Sirryan Review 3
2023-06-14 21:17:08 -05:00
Octus
98ddced488 Explorer Overhaul and Gateway Retirement (#20855)
* Adds Explorer spawnability, removes Cyberaid gateways

* deletes some REALLY old bloat maps and deletes Gateway.dm

* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore

* removes all mention of /obj/machine/gateway

* Goodbye test_tiny and evil_santa 😈

* removed a literal fucking pamphlet

* changes map area name from Gateway to Expedetition

* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION

* Revert "Goodbye test_tiny and evil_santa 😈"

This reverts commit eda775ecd5.

* ok deletes evil_santa only

* Fixes a runtime

* Adds new visuals for new area and explorer spawn marker

* Unhides explorers from the pref menu

* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere

* improves and cleans up the expedition room maps, also clothes for Explorers

* GET OUT OF HERE EXAMPLE.

* byebye button
2023-06-03 15:22:37 -05:00
DGamerL
173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Contrabang
3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00
HMBGERDO
214b6d39ee Decals now do not decline your action (#21055)
* decal location melee attack chain added

* supports hulk, simple animals, hand attack(touches)
2023-06-02 17:36:50 +01:00
Qwertytoforty
41a250c4a3 Ports TG supermatter effects / warp effect (#20808)
* [WIP] Ports TG supermatter effects / warp effect

* remove this as it doesnt work

* also remove this test

* Now with real pulsing effects!

* smoother animation

* adds effect to gravity generator / bsg

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Move to effect, singularity has effect

* remove effect from size one singularites / narsi

* now works through walls, yipeee

* merge conflict return I did not want

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Bug fixes and visual tweaks

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update plane_master.dm

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-06-01 14:29:00 -05:00
JimKil3
6ad882de48 adds them (#21085) 2023-05-22 22:25:09 +02:00
Venuska1117
b3a5fd773c Fixes (Oversight?) with fungus spawner from #16877 (#21057)
* Changed Fungus
- Now fungus dont spawn wall if roll fails.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-05-22 22:06:30 +02:00
Henri215
dc75a748f1 Fixing common spelling mistakes part 3 (#20870)
* Fixing common spelling mistakes part 3

* collectable

* another collectable

* part 3.2

* "</span>."

* A bunch more fixes
2023-04-22 09:44:27 +02:00
unknownuser782
960d9e3ce0 Fixes t-ray scanners and map editing (#20725)
* t-ray scanner fix

* fix map editing

* autodoc stuff

* don't hide vents and things

* misc layer fixes
2023-04-08 08:14:34 +02:00
JimKil3
845c842f14 Renames Strange Reagent to Lazarus Reagent (#20614)
* the great renamining
also changes the description to be more flavorful

* capitalization
2023-03-26 12:04:02 +01:00
GDN
c7d3492514 the mime's force wall is now destructible (#20399)
* the mime's forcefield is now destructable

* semi-invisible

* Update code/game/objects/effects/forcefields.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* this should be fine, if this breaks we'll know quickly

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-03-06 23:50:41 -05:00
Samman166
f915a1d614 Removes smoke cluster grenades (#20331)
* Removes smoke cluster grenades

* removes regular hellwater grenades
2023-02-15 21:17:35 +01:00
GDN
6091027265 adds bananium meteors (#20325) 2023-02-14 20:53:30 +01:00
GDN
aa56d75f93 [Ready for code review] Moves alien verbs to spells (#20002)
* Moves alien verbs to spells

* lol

* Standardization, polish, making alien plasma huds more consistant

* The very cursed way of handling touch spells

* logging + more polish

* snakecase + documentation

* finishing touches

* oops, ty henri

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* sprites from TGstation

* sprites, again

* oops

* farie's review part 1

* farie's review p2, signals

* Erics PR compat

* farie's review 3

* that too

* the shawnshank redemption

* boink

* removes larva transfer plasma

* you want a sprite cranberry?

* TM fix 1

* FUCK I BROKE LOGGING

* bam

* final touches

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-02-12 21:34:11 +01:00