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https://github.com/ParadiseSS13/Paradise.git
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Renames Strange Reagent to Lazarus Reagent (#20614)
* the great renamining also changes the description to be more flavorful * capitalization
This commit is contained in:
@@ -281,7 +281,7 @@
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// Medchem
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/obj/item/storage/pill_bottle/random_meds/labelled = 100, // random medical and other chems
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/obj/item/reagent_containers/glass/bottle/reagent/omnizine = 50,
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/obj/item/reagent_containers/glass/bottle/reagent/strange_reagent = 50,
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/obj/item/reagent_containers/glass/bottle/reagent/lazarus_reagent = 50,
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// Surgery
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/obj/item/scalpel/laser/manager = 100,
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@@ -42,7 +42,7 @@
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if(A.id == "blood")
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if(!(A.data["donor"] in blood_list))
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blood_list += A.data["donor"]
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if(A.id == "strange_reagent") //RELOAD THE BEES (1 bee per 1 unit, max 15 bees)
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if(A.id == "lazarus_reagent") //RELOAD THE BEES (1 bee per 1 unit, max 15 bees)
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if(bees_left < 15)
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bees_left = min(15, round((bees_left + A.volume), 1)) //No partial bees, max 15 bees in case at any given time
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to_chat(user, "<span class='warning'>The buzzing inside the briefcase intensifies as new bees form inside.</span>")
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@@ -65,7 +65,7 @@
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next_sound = world.time + 90
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playsound(loc, sound_file, 35)
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//Release up to 5 bees per use. Without using strange reagent, that means two uses. WITH strange reagent, you can get more if you don't release the last bee
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//Release up to 5 bees per use. Without using Lazarus Reagent, that means two uses. WITH Lazarus Reagent, you can get more if you don't release the last bee
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for(var/bee = min(5, bees_left), bee > 0, bee--)
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var/mob/living/simple_animal/hostile/poison/bees/syndi/B = new /mob/living/simple_animal/hostile/poison/bees/syndi(get_turf(user)) // RELEASE THE BEES!
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B.master_and_friends = blood_list.Copy() //Doesn't automatically add the person who opens the case, so the bees will attack the user unless they gave their blood
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@@ -710,7 +710,7 @@
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adjustPests(rand(2,4))
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// FEED ME SEYMOUR
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if(S.has_reagent("strange_reagent", 1))
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if(S.has_reagent("lazarus_reagent", 1))
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spawnplant()
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// The best stuff there is. For testing/debugging.
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@@ -982,7 +982,7 @@
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weedlevel = clamp(weedlevel + adjustamt, 0, 10)
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plant_hud_set_weed()
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/obj/machinery/hydroponics/proc/spawnplant() // why would you put strange reagent in a hydro tray you monster I bet you also feed them blood
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/obj/machinery/hydroponics/proc/spawnplant() // why would you put Lazarus Reagent in a hydro tray you monster I bet you also feed them blood
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var/list/livingplants = list(/mob/living/simple_animal/hostile/tree, /mob/living/simple_animal/hostile/killertomato)
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var/chosen = pick(livingplants)
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var/mob/living/simple_animal/hostile/C = new chosen(get_turf(src))
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@@ -734,10 +734,10 @@
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M.emote("collapse")
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return list(effect, update_flags)
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/datum/reagent/medicine/strange_reagent
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name = "Strange Reagent"
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id = "strange_reagent"
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description = "A glowing green fluid highly reminiscent of nuclear waste."
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/datum/reagent/medicine/lazarus_reagent
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name = "Lazarus Reagent"
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id = "lazarus_reagent"
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description = "A bioluminescent green fluid that seems to move on its own."
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reagent_state = LIQUID
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color = "#A0E85E"
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metabolization_rate = 0.2
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@@ -745,14 +745,14 @@
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harmless = FALSE
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var/revive_type = SENTIENCE_ORGANIC //So you can't revive boss monsters or robots with it
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/datum/reagent/medicine/strange_reagent/on_mob_life(mob/living/M)
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/datum/reagent/medicine/lazarus_reagent/on_mob_life(mob/living/M)
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var/update_flags = STATUS_UPDATE_NONE
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if(prob(10))
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update_flags |= M.adjustBruteLoss(2*REAGENTS_EFFECT_MULTIPLIER, FALSE)
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update_flags |= M.adjustToxLoss(2*REAGENTS_EFFECT_MULTIPLIER, FALSE)
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return ..() | update_flags
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/datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/M, method = REAGENT_TOUCH, volume)
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/datum/reagent/medicine/lazarus_reagent/reaction_mob(mob/living/M, method = REAGENT_TOUCH, volume)
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if(volume < 1)
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// gotta pay to play
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return ..()
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@@ -762,7 +762,7 @@
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return
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if(SM.stat == DEAD)
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SM.revive()
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SM.loot.Cut() //no abusing strange reagent for farming unlimited resources
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SM.loot.Cut() //no abusing Lazarus Reagent for farming unlimited resources
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SM.visible_message("<span class='warning'>[SM] seems to rise from the dead!</span>")
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if(iscarbon(M))
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@@ -800,8 +800,8 @@
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M.grab_ghost()
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M.update_revive()
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add_attack_logs(M, M, "Revived with strange reagent") //Yes, the logs say you revived yourself.
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SSblackbox.record_feedback("tally", "players_revived", 1, "strange_reagent")
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add_attack_logs(M, M, "Revived with lazarus reagent") //Yes, the logs say you revived yourself.
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SSblackbox.record_feedback("tally", "players_revived", 1, "lazarus_reagent")
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..()
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/datum/reagent/medicine/mannitol
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@@ -188,10 +188,10 @@
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mix_message = "Tiny white crystals precipitate out of the solution."
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mix_sound = 'sound/goonstation/misc/drinkfizz.ogg'
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/datum/chemical_reaction/strange_reagent
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name = "Strange Reagent"
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id = "strange_reagent"
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result = "strange_reagent"
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/datum/chemical_reaction/lazarus_reagent
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name = "Lazarus Reagent"
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id = "lazarus_reagent"
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result = "lazarus_reagent"
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required_reagents = list("omnizine" = 1, "holywater" = 1, "mutagen" = 1)
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result_amount = 3
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mix_message = "The substance begins moving on its own somehow."
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@@ -200,7 +200,7 @@
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name = "Life"
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id = "life"
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result = null
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required_reagents = list("strange_reagent" = 1, "synthflesh" = 1, "blood" = 1)
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required_reagents = list("lazarus_reagent" = 1, "synthflesh" = 1, "blood" = 1)
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result_amount = 1
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min_temp = T0C + 100
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@@ -210,7 +210,7 @@
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/datum/chemical_reaction/life/friendly
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name = "Life (Friendly)"
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id = "life_friendly"
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required_reagents = list("strange_reagent" = 1, "synthflesh" = 1, "sugar" = 1)
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required_reagents = list("lazarus_reagent" = 1, "synthflesh" = 1, "sugar" = 1)
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/datum/chemical_reaction/life/friendly/on_reaction(datum/reagents/holder, created_volume)
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chemical_mob_spawn(holder, rand(1, round(created_volume, 1)), "Life (friendly)", FRIENDLY_SPAWN)
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@@ -183,7 +183,7 @@
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name = "corgium"
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id = "corgium"
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result = null
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required_reagents = list("nutriment" = 1, "colorful_reagent" = 1, "strange_reagent" = 1, "blood" = 1)
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required_reagents = list("nutriment" = 1, "colorful_reagent" = 1, "lazarus_reagent" = 1, "blood" = 1)
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result_amount = 3
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min_temp = T0C + 100
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@@ -196,7 +196,7 @@
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name = "Flaptonium"
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id = "flaptonium"
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result = null
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required_reagents = list("egg" = 1, "colorful_reagent" = 1, "chicken_soup" = 1, "strange_reagent" = 1, "blood" = 1)
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required_reagents = list("egg" = 1, "colorful_reagent" = 1, "chicken_soup" = 1, "lazarus_reagent" = 1, "blood" = 1)
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result_amount = 5
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min_temp = T0C + 100
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mix_message = "The substance turns an airy sky-blue and foams up into a new shape."
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@@ -30,7 +30,7 @@
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name = "Bee Explosion"
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id = "beesplosion"
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result = null
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required_reagents = list("honey" = 1, "strange_reagent" = 1, "radium" = 1)
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required_reagents = list("honey" = 1, "lazarus_reagent" = 1, "radium" = 1)
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result_amount = 1
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/datum/chemical_reaction/beesplosion/on_reaction(datum/reagents/holder, created_volume)
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@@ -239,10 +239,10 @@
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desc = "A reagent bottle. Contains Omnizine."
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list_reagents = list("omnizine" = 50)
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/obj/item/reagent_containers/glass/bottle/reagent/strange_reagent
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name = "strange reagent bottle"
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/obj/item/reagent_containers/glass/bottle/reagent/lazarus_reagent
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name = "lazarus reagent bottle"
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desc = "A bottle of glowing fluid."
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list_reagents = list("strange_reagent" = 30)
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list_reagents = list("lazarus_reagent" = 30)
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////////////////////Traitor Poison Bottle//////////////////////////////
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