Commit Graph

395 Commits

Author SHA1 Message Date
TheDZD
9a4c1125e0 Merge pull request #4343 from Fox-McCloud/accelerator-cannon
Ports Accelerator Laser Cannon
2016-05-05 21:22:08 -04:00
Fox-McCloud
77d291bd3f cap 2016-05-04 21:08:35 -04:00
Fox-McCloud
2328ff2be5 Tesla Gun Implementation and Small R&D Change 2016-05-04 17:13:28 -04:00
Aurorablade
37d9cc49dc removes from uplink until fixed
renames old sniper icons to esniper and new sniper to just sniper
2016-05-04 00:34:28 -04:00
Fox-McCloud
c3c3ad2602 Ports Accelerator Laser Cannon 2016-05-02 23:50:38 -04:00
Aurorablade
5f0dde2f65 Apprently this ammo isn't a thing on TG anymore 2016-05-02 23:25:46 -04:00
Aurorablade
dbc65dc7ec tweaks on feedback 2016-04-30 16:04:56 -04:00
Aurorablade
7e405427aa changess 2016-04-29 02:09:05 -04:00
Aurorablade
68a4a0a417 Stealth canes 2016-04-27 19:33:10 -04:00
Aurorablade
7a99d8fe74 Crazy Fethas Traitor Emporium of Horrors 2016-04-27 19:09:21 -04:00
Fox McCloud
110958860b Merge pull request #4270 from FlattestGuitar/foamforce
Ports /tg/ FOAM FORCE
2016-04-27 11:43:55 -04:00
Mieszko Jędrzejczak
0f7be5576f Gunshot sounds, uplink references, less spammy tommygun, fixes 2016-04-25 11:32:48 +02:00
Mieszko Jędrzejczak
03c173aeaf Lowers costs, adds darts to autolathe 2016-04-24 09:19:03 +02:00
Mieszko Jędrzejczak
5cf3f25892 Ports /tg/ Foam Force guns 2016-04-22 23:35:55 +02:00
Tigercat2000
0f70e6810b -tg- OOP Hud Refactor
- Added 4 new HUD styles
 - Humans recreate their hud if they change their UI pref mid-game
 - Refactored how objects are added to the client screen
 - HUD's are now handled by subtype and mob/proc/create_mob_hud()
 - HUD visibility is no longer chained directly to the F12 button, it's a proc on HUD datums now
 - Mobs only create/destroy their HUD when necessary, not every Login()
 - Destroyed aim-mode, it didn't work and I couldn't make it work.
 - Renamed all of the screen1_x.dmi files to screen_x.dmi
 - Removed screen1.dmi, screen_gen.dmi now handles generic icons.
2016-04-21 20:28:08 -07:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
3ac2f23377 Heavily Rebalances Science 2016-03-09 02:58:05 -05:00
Aurorablade
9a804ebd31 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-24 06:27:16 -05:00
Aurorablade
d861d86edd halp
open handed cavity item removal not working, help_shake_act seems to be
taking priotity, debrained sprite not appearing right on brain removal
2016-02-21 23:55:47 -05:00
Regen
097914386f Adds item state
Also removed extra whitespace
2016-02-21 23:02:56 +01:00
Regen
f4ba151d33 oops
it's plasmatech, not plasma
2016-02-21 14:22:25 +01:00
Regen
8a6bedd028 Fixes
Fixes typo in the gun sprite, adds origin_tech and tweaks charge cost
2016-02-21 14:19:18 +01:00
Regen
2db5fec54a Adds immolator laser gun
Adds an immolator laser gun, which has 7 shots and ignites the target.
http://puu.sh/nfys1/b381d812de.png

Will add more and better pictures tomorrow, but right now I need sleeps
2016-02-21 03:26:44 +01:00
Aurorablade
570dd619b7 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-18 19:01:41 -05:00
Aurorablade
29293dde10 look ma no brain 2016-02-17 22:03:02 -05:00
Fox-McCloud
f47131fbb2 Refactors Bot Weapon Identification 2016-02-12 14:52:50 -05:00
Aurorablade
545d3abf19 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-11 18:03:09 -05:00
Fox-McCloud
0561987ed8 Kinetic Accelerators Auto-Reload 2016-02-09 02:21:19 -05:00
VampyrBytes
18d7335f4e Fixes #3497
Deathsquad pulse rifle now fires correct round type
2016-02-04 17:45:00 +00:00
Aurorablade
0fc841f0f9 can i sleep uyet 2016-02-03 00:40:10 -05:00
Aurorablade
6001f3d80c ayyy merge conflicts fix 2016-02-02 20:46:38 -05:00
Aurorablade
25876fd036 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-02 15:35:54 -05:00
Fox-McCloud
1ff23cd3ca lesser summon guns, wizman update 2016-01-29 09:12:37 -05:00
Aurorablade
53f410272a home streach. 2016-01-26 20:53:13 -05:00
Aurorablade
42d8ac68b5 xeno organ fail still... 2016-01-22 22:01:24 -05:00
Fox-McCloud
31cf368706 Fixes Holstering a Few Guns 2016-01-20 18:39:45 -05:00
TheDZD
b1e6f7c0a8 Merge pull request #3157 from DaveTheHeadcrab/blueshitgun
Blueshield: Advanced Stun Revolver
2016-01-16 23:17:54 -05:00
Fox-McCloud
db90f5118b Fixes Revolver Spin Runtime 2016-01-13 00:04:09 -05:00
FalseIncarnate
7b581a8150 Revolver Fixes
Fixes the revolver being named "revolver" instead of ".38 Mars Special"
(was an issue even before #2722, but no one besides Fox seemed to
realize that due to the way the code was)

Fixes revolvers not actually getting the Spin verb to spin the chambers
as advertised in #2722
- verb and proc are similar, yet different.
2016-01-11 01:47:18 -05:00
Fox McCloud
a2f944cfd9 Merge pull request #2722 from ZomgPonies/russian
Revolver Stuff
2016-01-11 00:18:21 -05:00
TheDZD
82b12d1a34 Merge pull request #3164 from Fox-McCloud/uplink-fixes
Uplink and Syndicate Cyborg Fix
2016-01-08 17:28:40 -05:00
Fox-McCloud
a21d1b5221 Uplink and Syndicate Cyborg Fix 2016-01-08 17:07:33 -05:00
SamCroswell
bffd71cce5 BS Revolver Fluff 2016-01-08 13:42:37 -05:00
SamCroswell
134e507ee6 Asset Protection Energy Gun 2016-01-08 00:27:51 -05:00
SamCroswell
96f7f48f32 Properly spells magazine 2016-01-07 15:17:44 -05:00
SamCroswell
eb8b2cc09f Adds Fun 2016-01-07 15:08:12 -05:00
Fox-McCloud
44d46bc456 map fix 2016-01-03 22:42:59 -05:00
Fox-McCloud
97527dddc6 tweak 2016-01-03 20:34:40 -05:00
Fox-McCloud
7830cd215b shotgun 2016-01-03 04:03:48 -05:00