Markolie
956f2ba703
Event overhaul from Bay, atmos fixes
2015-01-21 23:05:59 +01:00
Markolie
183362eabd
Proper pipe freezer fix, give sec spacepod laser
2015-01-21 20:04:59 +01:00
Markolie
8cd104e58e
Fixes all duplicate pipe instances
2015-01-21 19:42:53 +01:00
Markolie
9f9875ed54
Toxins tank fix
2015-01-21 19:27:20 +01:00
Markolie
b6e1c35f55
Fix pipe freezer, map fixes
2015-01-21 19:24:11 +01:00
Markolie
f7ce7e55df
Major atmos overhaul: scrubbers and pipes can now co-exist
2015-01-18 02:24:24 +01:00
Bone White
ea1feb41dd
Further atmos changes
...
mixers and filters no longer have density = 1, so mobs can walk over
them.
new item: pipe freezer, can temporarily freeze pipes to allow
unwrenching when over the threshold internal pressure
note: has a temporary skin of hand labeler, needs a new sprite really.
2014-08-11 17:45:18 +01:00
Mark Aherne
9b45dbabfb
Continued work in progress on a major revision of the NanoUI templating system.
...
Conflicts:
code/ATMOSPHERICS/components/omni_devices/filter.dm
code/ATMOSPHERICS/components/omni_devices/mixer.dm
code/game/dna/dna_modifier.dm
code/game/machinery/cryo.dm
code/game/machinery/kitchen/smartfridge.dm
code/modules/nano/nanoexternal.dm
code/modules/nano/nanomanager.dm
code/modules/nano/nanoui.dm
code/modules/power/apc.dm
code/modules/power/smes.dm
code/modules/reagents/Chemistry-Machinery.dm
nano/css/shared.css
nano/js/nano_update.js
nano/templates/escape_pod_console.tmpl
2014-07-15 07:22:15 -04:00
d3athrow
6527202080
Derp
2014-05-28 09:09:49 -04:00
d3athrow
4bdf486010
Should fix #702 , volume pumps always outputting.
2014-05-27 14:10:16 -04:00
UristMcKerman
68ccde25e1
Added heat radiation to H/E pipes
...
Added black-body heat radiation to H/E pipes placed over /turf/space
according to Stephan-Botzmann law
Conflicts:
code/ATMOSPHERICS/he_pipes.dm
2014-05-20 16:03:59 -04:00
Ravensdale
345efee151
Atmos mainline pipe code moved and enabled.
2014-04-30 13:51:29 -04:00
Mloc-Argent
e179e95dea
atmos: remove a few force-deletes in merge code
...
Removes del(giver) from pipeline/merge(), turf/assume_air() and
atom/assume_air().
Thanks to valzargaming on reddit/github for pointing it out.
fixes #4717
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-04-20 03:37:46 -04:00
Ccomp5950
a939b32020
Code Effeciency Project: Vent scrubbers have a bit more sanity.
...
No longer checking for 0.00000000000000000000000001 moles of toxins scrubers can only detect stuff worse then 0.001 moles.
Have a nice day.
Conflicts:
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
2014-04-19 16:05:45 -04:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
Loganbacca
f73c2d93e3
Vent pump efficiency
...
- Tweaked the pressure delta check to "> 0.5", so pumps will stop transferring minor volumes of air every tick (because a delta of 3.05176e-005 is still greater than 0). This also reduces the calls to gas_mixture/merge() and gas_mixture/remove() significantly once the air in the environment has equalized.
The results after running the game for 10 minutes:
```
Proc Name Self CPU Total CPU Real Time Calls
/obj/machinery/atmospherics/unary/vent_pump/process 0.035 0.141 0.141 3808 <- before
/obj/machinery/atmospherics/unary/vent_pump/process 0.014 0.042 0.043 3808 <- after
```
2014-02-19 19:39:22 -05:00
Rob Nelson
c3b021e246
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
...
And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
2014-01-29 23:45:21 -05:00
Mark Aherne (Faerdan)
deb354fb68
Added no-network check to heat_source to fix a runtime if not connected to a network.
2014-01-24 22:05:08 -05:00
ZomgPonies
031f67110b
Fixes some sounds
2014-01-16 05:23:32 -05:00
SkyMarshal
e4fdc17405
Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
...
Fixes #2485
Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-09 20:59:31 -05:00
ZomgPonies
5daf979b72
Pretty much all new click code
2013-10-12 14:44:36 -04:00
ZomgPonies
37e732d8db
Updated ZAS and Atmo
2013-10-12 14:41:43 -04:00
ZomgPonies
640e38ce23
Massive code fix to get the codebase ready to compile in BYOND 500
2013-09-15 23:58:16 -04:00
ZomgPonies
12f17ae15b
Fix issues with air alarms:
...
+ Air alarms now support monitoring presets, including Vox and server
presets.
+ Air alarms no longer refresh constantly when NOT on the main screen.
+ Reworked scrubber interface, added ability to scrub O2 (for Vox
players)
+ Attempt at fixing firedoors.
2013-09-15 21:19:13 -04:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
...
Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00
Segrain
fa76668500
Colouring tempfix.
2013-08-15 10:29:29 +03:00
Segrain
c8381b6e90
Pipe painter addition.
2013-07-31 14:23:30 +03:00
Cael_Aislinn
1d9fe082d7
made TEG generate power from heat transferred again, restructed TEG and circulator code to be smaller and cleaner, added an "overload" to TEGs where they spark + power output drops if power output exceeds 250k
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-19 18:50:15 +10:00
SkyMarshal
3b41db4a18
Made circulators and TEGs work, updated Rowtree's station with a functional powergrid and TEG battery.
...
Signed-off-by: SkyMarshal <skymarshal1729@gmail.com >
2013-04-24 15:58:39 -07:00
SkyMarshal
e8d7cc1e61
Fixes the bug with Filters allowing insane overpressurization.
2013-04-16 12:43:19 -07:00
Cael_Aislinn
c5f461e90d
circulators and type 1 gens are now rotateable/moveable, also made the operation of gens/circs much more generalised to allow for greater flexibility in setup (this makes type 2 gens incompatible with the circs, but i'll update them later)
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-06 01:28:57 +10:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
Ravensdale
4dcf0f0c76
alright, 4-way manifolds, manual t-valves, pipe caps.
2013-01-05 21:39:39 -08:00
Ravensdale
3c9d5b161c
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-01-05 20:50:47 -08:00
SkyMarshal
93476a2c16
Finishing touches on Air Alarms, Firedoors, and Central Atmos Control
2013-01-04 22:00:56 -07:00
Ravensdale
d01770ad56
Bringing in 4-way manifolds, pipe caps, manual tvalves.
2013-01-03 05:47:07 -08:00
giacomand@gmail.com
b9bb759cd8
-Multiple fixes for machinery not correctly updating their icons when depowered.
...
-Gave request consoles an off sprite.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5421 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 02:20:03 +00:00
Cael_Aislinn
31349fb7d3
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
...
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)
Conflicts:
baystation12.dme
code/__HELPERS/type2type.dm
code/controllers/configuration.dm
code/datums/datumvars.dm
code/datums/helper_datums/getrev.dm
code/defines/obj.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job_controller.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/card.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/turrets.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/turfs/turf.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/holder2.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/assembly/igniter.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/jobs.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/modules/reagents/Chemistry-Machinery.dm
code/setup.dm
code/stylesheet.dm
code/world.dm
config/admins.txt
config/config.txt
html/changelog.html
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/suits.dmi
icons/turf/areas.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 14:13:11 +10:00
Cael_Aislinn
e6c70937e5
Merge branch 'incremental_tg' r4967 (27/10/2012) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/game.dm
code/__HELPERS/type2type.dm
code/datums/helper_datums/getrev.dm
code/game/atoms.dm
code/game/gamemodes/events.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/newscaster.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/telecomms/telemonitor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/objs.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/verbs/adminsay.dm
code/modules/admin/verbs/getlogs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/flufftext/TextFilters.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mine_items.dm
code/modules/mining/mint.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
code/modules/mob/mob.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/photocopier.dm
code/modules/power/gravitygenerator.dm
html/changelog.html
icons/mob/head.dmi
icons/mob/human_face.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 01:07:36 +10:00
johnsonmt88@gmail.com
d4dc5ae070
Moved var/force from /obj/item to /obj so that everything gets it, including structures and machines that get tossed around using Telekenesis. The default force is still 0. This should finally put a stop to a large number of runtimes.
...
Runtime fix for being hit by something without there being a usr. This was most likely due to explosions or possibly mass drivers.
Runtime fix for simple animals using department channels. Only parrots can use them now as they are the only simple animal with the 'ears' variable.
Runtime fix for the mech's energy relay process() when there is no battery in the mech.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5405 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-27 02:08:41 +00:00
giacomand@gmail.com
7caff5dd42
-Proper fix for the scrubber/vent runtimes.
...
I made the vents and scrubbers update the area scrubber/vent info themselves, meaning that an air alarm isn't required to initialize the area/vent info and to stop it from being null.
This will add more flexibility in the future.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5331 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-15 18:59:47 +00:00
giacomand@gmail.com
74ac2b9611
-Fixed vent pumps/vent scrubbers runtiming on deletion when it is dragged and then consumed by a singularity.
...
-Fixed vents not correctly updating the area with their deletion.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5329 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-15 16:54:36 +00:00
Cael_Aislinn
2f7baa26f8
antiqua fixes: tvalve, barsigns, doctor's wardrobe, high volume pump, engine areas, moving parts sign, various other areas
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-01 17:49:34 +10:00
Mloc
75a40c33e5
Merge pull request #1909 from AterIgnis/airlock_update
...
Airlock update
2012-11-12 12:17:16 -08:00
Kreastr
2faf9c7a9c
The groups exist, but the lists do not.
2012-11-12 02:41:12 +02:00
Kreastr
dc396ddb57
Fix for Issue 1868
2012-11-12 02:24:28 +02:00
Ater Ignis
cea430cc77
Adds high_volume vents
...
Can be used in place of airtank in station airlocks - vents don't depend on tank storage, and do pressure equalisation faster a bit
2012-11-11 03:30:03 +04:00
giacomand@gmail.com
b00c0c2a9f
-New sprites APC sprites by TankNut!
...
-New wraith sprites by TankNut!
-Decreased flare duration, again(!)
-Made a based interact proc and changed the updateDialog to call that instead of attack_hand. This caused issues with the APC and getting the power cell out of it. I then changed all machines that had their own defined proc (that was everywhere)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5001 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-03 14:45:29 +00:00
giacomand@gmail.com
6a2d78bc94
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
...
-Atmos delay is now based on active players, to help fight lag for massive player rounds.
-Changed some for(blah in world) loops to use the correct lists.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 19:15:51 +00:00
Cael_Aislinn
dd538fd3c5
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
...
Conflicts:
code/game/gamemodes/events.dm
code/game/gamemodes/wizard/veilrender.dm
code/game/jobs/job/captain.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/life.dm
code/setup.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-22 20:15:05 +10:00