Adrer
304e265e45
Firefighter backpack once again generates metal foam ( #26282 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-07-26 14:30:23 +00:00
CRUNCH
a8c9e14c9a
Refactors the Attackby Proc of 40 Machines (Mostly Concerning the RPED) and RPED Afterattack ( #26257 )
...
* Refactor wooo!
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-26 14:30:05 +00:00
AffectedArc07
f639e2cc1c
Completely bans sleep from Initialize and LateInitialize ( #25801 )
...
* GOD DAMN I WAS COOKING
* Makes portal less dumb
2024-07-26 13:57:10 +00:00
Qwertytoforty
26f28cb7e7
A new space ruin, the telecommunications satellite? [100% done, ready for final review] ( #25820 )
...
* THE WORK, IT GOES AND SO IT GOES
* darker yet darker
* more changes
* Almost done, let's post the pr and have some dev people test it out.
* update comment
* small change
* pushing , then we address changes
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more progress
* final bar lines
* aditional tweaks
* Update telecomns_returns.dmm
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* sirian changes
* emp weakness, light changes
* no runtimes, shoot borgs
* sorry for all the commits just update to master thanks
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* fixes
* fixes pathing. Voices
* removes always spawn
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more changes
* requested string change
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* lewcs final changes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-07-25 18:26:14 +00:00
DGamerL
a04ac32b09
Makes our codebase 1641 ready ( #26151 )
...
* Makes our codebase 1641 ready
* Store variable
* Renames var
2024-07-22 09:32:48 +00:00
dj-34
d51c3cf478
Fix inventory hands clickable areas & confusing overlay ( #26212 )
...
* Remove confusing hand overlay
Co-Authored-By: Serge K Lebedev <hello@sergelebe.dev >
* Fix clickable areas of equipped items
Co-Authored-By: Serge K Lebedev <hello@sergelebe.dev >
---------
Co-authored-by: Serge K Lebedev <hello@sergelebe.dev >
2024-07-22 07:43:05 +00:00
CRUNCH
b057000cf5
Fixes Some Minor Typos in Mineral & Glass Lore ( #26235 )
...
* Kills you for a minor spelling mistake
* Update glass.dm
2024-07-22 07:41:19 +00:00
DGamerL
6c0163747c
Makes NODROP mops not get stuck in mop buckets ( #26250 )
...
* Cleans up the proc
* Update code/game/objects/structures/mop_bucket.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Faron review
* Proc refactor
* CI fixes
* Unnecessary check
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-20 16:27:53 +00:00
Luc
cb4d709c78
Fixes some extraneous spacing in some messages ( #26222 )
...
* clears a bunch of spaces
* oopsie daisy
* Update code/modules/food_and_drinks/food/customizables.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-20 00:15:21 +00:00
1080pCat
e32843e544
Fixes rigged batons runtiming on hit. and also fixes syringes ( #26223 )
2024-07-15 22:00:43 +00:00
DGamerL
e2e6dd50c3
Oops ( #26204 )
2024-07-11 03:33:15 +00:00
CRUNCH
e3d67c4f7d
Miscellaneous Code Tidying ( #26180 )
...
* Update items.dm
* Update welder.dm
* Update energy_melee_weapons.dm
* Update items.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-07-10 03:34:49 +00:00
BiancaWilkson
ec88636e6c
Cyborg Damage, Movement, and Power Overhaul ( #25252 )
...
* Adding defines
* More signals for external power
* Gets the reboot working
* renaming a proc
* config stuff
* Working on cyborg movement
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* IOSYS where'd you come from
* begon return 0
* VTEC caps slowdown
* Adjusting EMPs
* Funny arm is GONE
* Oh yeah regenerating stamina might be a good thing
* Forgot you could uninstall vtec
* icon machine broke
* Cell-less borgs can enter chargers to stay powered
* oh that was almost bad
* Fixes some logic
* its a surprise tool that will help us later
* Adjusting some numbers
* Adds a sound to go along with the text alarm
* dead things can still charge
* Another logic error
* Xenos too
* sorry linter
* fixes CL
* Slightly more slowdown on stam damage
* neurotoxin won't stun
* SOUNDS!
* 3 flashes to stun instead of 4
* Slightly longer stun
* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK
* Keep borgs stunned forever
* Power loss is more dangerous
* Adds a stamina hud to borgs
* Cyborgs now heal up properly
* Removes an outdated comment
* Replacing parts works better now
* EMPs disable components for a brief time
* More missed rebalances
* When you forget to remove debug messages
* WHAT
* Cult magic works + borgs can be silenced
* 2 flashes to stun, flashes confuse now
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Abductors can stun borgs
* Watcher/cyro rays deal stam to brog
* Fixes a rounding error when healing borgs back to full HP
* Fixed span
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Fixed whitespace
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Guard clausify
* Indents a message
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/component.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* that's not what stat does
* No more hardcoded speed, don't TM this branch
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-09 17:44:50 +00:00
Qwertytoforty
cd88b3de88
[s] Stunbaton no longer triggers shields twice ( #26197 )
...
* [s] stunbaton no longer triggers shields twice
* renamed
2024-07-09 15:08:16 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
...
* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
warriorstar-orion
62dc3d57dd
cleanup: Remove all unused accesses. ( #26146 )
...
* cleanup: Remove all unused accesses.
* Whoops, TCOMSAT is used, didn't read script correctly
2024-07-08 13:12:46 +00:00
DGamerL
9a37b7104b
Knuckledusters now change hitsound again ( #26177 )
2024-07-08 13:09:16 +00:00
DGamerL
e5915846fa
Changes energy sword sharpening to use signals ( #26157 )
...
* We love signals in this household
* This isn't needed
* Coconut review
* Update code/game/objects/items/weapons/melee/energy_melee_weapons.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Adds handler
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-08 13:03:32 +00:00
DGamerL
09a4ed795c
Various rollie fixes ( #26163 )
...
* Various rollie fixes
* Fixes
2024-07-08 12:54:20 +00:00
CRUNCH
46ca5d3133
Update glass.dm ( #26184 )
2024-07-08 12:51:04 +00:00
DGamerL
5e7b0c0971
Changes even more uses of stat comparisons to use the defines ( #26154 )
...
* First wave
* Second wave
* Last wave
* Apply suggestions from code review
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* We love signals in this household
* Revert "We love signals in this household"
This reverts commit 75fe8d46a3 .
* Update code/game/machinery/camera/tracking.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/machinery/camera/tracking.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-07 22:57:01 +00:00
CRUNCH
7a3daae2b1
Update bio_chip_supercharge.dm ( #26173 )
2024-07-07 22:13:07 +00:00
1080pCat
4a7472495e
Removes the 1s option from flashbangs ( #26079 )
...
* flashbang 1s gone
* time defines
* Update code/game/objects/items/weapons/grenades/flashbang.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update code/game/objects/items/weapons/grenades/flashbang.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-07-07 13:16:46 +00:00
Adrer
58137cd7b8
[FIX] It's possible to pick up stuff behind tables again ( #26144 )
...
* Replica syndicate space suit sprites
* Revert "Replica syndicate space suit sprites"
This reverts commit 1fb5cf68ac .
* You can grab stuff through tables again
* I must please the linter
* Morgue trays as well
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-07-05 17:57:20 +00:00
Spaghetti-bit
8cfdc72b31
fix: Cleans up lighter code a tiny bit and fixes colored lighters becoming green ( #26129 )
...
* Cleans up lighter code a tiny bit and fixes colored lighters becoming green.
* Applies a multitude of suggestions, cleans up code.
* Slims down the code and fixes the zippo.
* Axes `var/base_item_state`
* Update code/game/objects/items/weapons/lighters.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* Applies suggestions from @DGamerL
---------
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-07-05 16:59:16 +00:00
DGamerL
395804afbd
You can cmag grenades to boomerang back to you ( #25920 )
...
* Haha bomberang
* cmag act now
* Reverts inital commit
* Grenade instead of syndieminibomb
* Adds uncmagging
2024-07-04 23:02:17 +00:00
Adrer
d0ebe2f37e
You can throw stuff over tables again. ( #26110 )
...
Co-authored-by: Adrer <adrermail@gmail.com >
2024-07-04 10:57:54 +00:00
DGamerL
1a3a77d42c
Replaces the projectile deflect from the titanium push broom with a good parry ( #26061 )
...
* No more reflect, good parry instead
* Remove this too
2024-07-03 03:50:03 +00:00
McRamon
cc8aa14e9f
Greyman Henley - Alternative to tacticool (and Dexter reference) ( #26031 )
...
* sprites for test
* fixic
* species
* icon state
* fixies
* loadout and vendor
* palette update
* color update
2024-07-03 03:47:01 +00:00
CRUNCH
6f74ae32d3
Cleans up and Slightly Tweaks Health Analyser Code, Makes T-Ray \improper ( #25788 )
...
* Update scanners.dm
* Update scanners.dm
* Update scanners.dm
* Update scanners.dm
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update scanners.dm
* Update scanners.dm
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-07-01 23:20:19 +00:00
Adrer
6738775be2
[FIX] You can now throw chem grenades (And some other things) further than 1 tile again ( #26105 )
...
* Fix throwing for a couple of items
* Not watertanks
* Or backtank fire extinguishers
---------
Co-authored-by: Adrer <adrermail@gmail.com >
2024-07-01 23:07:26 +00:00
Luc
77253c5ae7
Gives Surgical Drapes a Use ( #25686 )
...
* Gives drapes some utility for starting surgeries
* Adds a nice helping of drapes throughout the codebase
* add icon, realize I didn't think that through
* Handles blood with signals
* whoopsie daisy
* range
* how about borgs
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* burza suggestion
* more dgamer reviews
* Oops
* Update code/modules/surgery/surgery.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-01 19:01:17 +00:00
CRUNCH
ce5f820181
Adds the Research & Development Crate - For Continuing Science After the End of the World ( #25990 )
...
* Update pack_science.dm
* BOX
2024-07-01 18:55:47 +00:00
1080pCat
24ceab2633
Spray paint no longer checks for eye protection, and rather if the eyes are covered or not. ( #26001 )
...
* wowzers, who knew spraying wasn't a flash
* proc cleanup
* Update code/game/objects/items/crayons.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-01 18:55:21 +00:00
Gaxeer
32e46c02aa
refactor: rename action button appearance related variables and procs to be clearer ( #25658 )
...
* refactor: make action appearance creation more straightforward
* some adjustments
* fix: adjust action icons to refactor
2024-07-01 02:29:31 +00:00
Faron
340d8a3731
Update to restraints ( #25831 )
...
* Update carbon_procs.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update items.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update handcuffs.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update humanoid.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update human_mob.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update status_effects.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update neutral.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update blood_magic.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update abduction_gear.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update items.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update abduction_gear.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/objects/items/weapons/handcuffs.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/objects/items/weapons/handcuffs.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/objects/items.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/gamemodes/cult/blood_magic.dm
Woops.
Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update items.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update handcuffs.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update handcuffs.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update handcuffs.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update handcuffs.dm
The consequences of my actions
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update humanoid.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update carbon_procs.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update clothing.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update human_mob.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update carbon_procs.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update handcuffs.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
---------
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-01 02:14:52 +00:00
DGamerL
1b56455861
Lowers grenade throwspeed ( #25921 )
2024-06-29 18:15:17 +00:00
DGamerL
b4bac5d681
Holoparasites are now discountable ( #25943 )
...
* Discount the parasite!
* Fix testing values
* More testing values gone
* Carp scroll not discountable again
2024-06-29 18:06:48 +00:00
Pedro
68635765b2
Adds a healthhud and securityhud to Captain's garment and crew monitor to Blueshield's locker. ( #25982 )
2024-06-29 18:00:25 +00:00
Taurtura
1e1b711be5
More medkits ! With the correct branch this time! ( #25985 )
...
* tactical medkit craft
* machine and aquatic kit from plastic
* adds fake tactical kit
* change recipe to make the fake tactical kit
2024-06-29 17:59:35 +00:00
PollardTheDragon
c3f0694bad
Drask Traitor Item - Cryoregenerative Enhancer ( #25885 )
...
* Drask Traitor Item - Cryoregenerative Enhancer
* Removed extraneous list
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Better Math
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Excessive spacing
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Comment fix
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Cleaner dna logic
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Better lore
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Better readability on checks
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* More noticable alert if empty.
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-29 17:54:39 +00:00
DGamerL
c12d0346a1
aaaaaa ( #26080 )
2024-06-29 01:59:20 +00:00
Luc
bfb9e8c132
Refactors Foam ( #25436 )
...
* foam starts
* foam fixes
* foam foam foam
* remove widefoam, get cleaning grenades working as they should
* sirryan reeview
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* locs good to me
* dgamer review
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-28 20:39:26 +00:00
chuga-git
43b7fa5ed9
Gargantua Blood Rush now removes bolas ( #25989 )
...
* gargantua bloodrush now clears legcuffs, slightly refactors removing restraints
* comment tweaks, prevents blood rush from being used when buckled.
* Update code/modules/mob/living/carbon/carbon_procs.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
---------
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-06-28 03:16:55 +00:00
CRUNCH
bb2e96792b
Tweaks the Light Replacer ( #25932 )
...
* Light Replacer Enhancement
* Update code/game/objects/items/devices/lightreplacer.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update
* Update lightreplacer.dm
* Update lightreplacer.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-28 03:16:37 +00:00
CRUNCH
62a7d79358
Update cigs.dm ( #25842 )
2024-06-28 03:16:32 +00:00
CRUNCH
ee6879ad7b
Replaces the Nicotine in Rollies With Weed ( #25840 )
...
* Update cigs.dm
* Update cigs.dm
2024-06-28 03:15:33 +00:00
PollardTheDragon
48f429e307
Added smoketime calc to adding reagents ( #25933 )
...
* Added smoketime calc to adding reagents
* Math fix
* Spacing
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Improved calculation
* SIMPLIFICATION MATH
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-28 03:08:46 +00:00
DGamerL
a3af356e55
New bag sprites by Alexios! ( #25810 )
...
* New bag sprites!
* New biobag sprite
2024-06-28 02:05:04 +00:00
chuga-git
da42a1c2f6
Refactors throwing ( #25946 )
...
* refactors datum/thrownthing
* cleanup
* lewc review
* calling parent doesn't do anything lmao
2024-06-26 21:03:51 +00:00