ZomgPonies
b9fe3ab514
Added choking people with plastic bags.
2014-06-05 04:43:30 -04:00
mwerezak
0ed8ee9b19
Readds flashes to all robots except drones.
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Drones also get a special low-power flashlight, now.
2014-06-03 19:22:47 -04:00
Hubblenaut
70d96aedde
Makes crashing into things possible with extinguisher or harm intent
2014-06-03 18:46:52 -04:00
Hubblenaut
2e644b845a
Adds Wheelchairs with basic driving functionality
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Conflicts:
baystation12.dme
icons/obj/objects.dmi
2014-06-03 18:46:21 -04:00
alex-gh
5555974634
Stunbeams should be effective against janicarts again
2014-06-02 09:53:30 +02:00
Zuhayr
31a1b6e526
Fixes #5098
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Conflicts:
code/game/objects/items/weapons/tools.dm
code/modules/power/cable.dm
2014-06-01 13:29:18 -04:00
alex-gh
1dba2dd59d
Merge pull request #235 from alex-gh/uplink_greentext
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TC use count appears on round end
2014-05-30 20:30:05 +02:00
ChuckTheSheep
7491cd7b65
TC use count appears on round end
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Conflicts:
code/datums/uplink_item.dm
code/game/objects/items/devices/uplinks.dm
Adds Icons and purchase list
Conflicts:
code/datums/uplink_item.dm
code/game/gamemodes/traitor/traitor.dm
code/stylesheet.dm
CSS is hard
Conflicts:
code/game/gamemodes/traitor/traitor.dm
Mah Indents
Made Purchase Log Text rather than List
Conflicts:
code/game/objects/items/devices/uplinks.dm
Moved images to top "survived" line
Conflicts:
code/game/objects/items/devices/uplinks.dm
Boxes show contents
Nuke Ops Group Shaming
Conflicts:
code/game/gamemodes/nuclear/nuclear.dm
Uses compiled list for uplinks
Conflicts:
code/game/objects/items/devices/uplinks.dm
2014-05-30 20:28:35 +02:00
Walter0o
898d4f7af5
alien weed and node fixes bonanza
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couple of things :
1.) alien weeds spawning with a node param works totally fine ingame ( AKA vomited by an alium ),
but when placed on map in DM they will trigger nullpointer errors for every single weed placed.
this seems to went undetected simply because there are no weeds on the map at startup,
ever since your asteroid abandoned outpost got replaced with that vox trading station.
2.) it took me a moment to understand what node/Destroy() is supposed to do.
it looped through its list of spawned weeds and nulls only its own linked_node var.
that could have been done by src.linked_node = null, but i dont think that is the intention of the loop.
for safe GCing the linked_node var of all weeds that got spawned by this node need to be nulled, not only its own.
3.) to be safe, the turf/space check should happen before any list operations are done, also replaced del() with qdel() here.
4.) the linked_node check of weeds/proc/Life() should be one of the first things to happen, which saves a lot of checks.
5.) the layer of weeds being default 3 was quite annoying as the weeds made it hard to click all kinds of layer 3 items and objects.
fixed for weeds, nodes will still be 3 to properly show above things like AI holopads.
6.) i took the liberty of changing the node/node param to node/N ,
rename the spawns list to connected_weeds and move weeds/Destroy() up for better readability.
2014-05-28 08:56:58 -04:00
d3athrow
d7b67f6b16
This wasn't needed apparently.
2014-05-28 08:45:44 -04:00
ZomgPonies
06bbfcf150
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
d3athrow
c50eb1217b
Tested and Fixed #826
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Conflicts:
code/game/objects/items/stacks/stack.dm
2014-05-27 14:21:57 -04:00
ZomgPonies
9bf41d3405
4th Nations commit, Finished framework. Rest of gameplay code is within the flag object's attackby and dropped procs.
2014-05-27 01:20:20 -04:00
ZomgPonies
3c9dbcc822
First commit for nations gamemode, setting up the framework I'll be using.
2014-05-26 20:02:20 -04:00
ZomgPonies
581376e191
Nuke ops fixes
2014-05-26 17:57:39 -04:00
ZomgPonies
f36e5d206c
Fix secborg tasers
2014-05-26 16:29:03 -04:00
Zuhayr
f97f7cedcc
Lots of work on hardsuits, commented out some broken WIP code, did some renaming, deleted now-redundant species-specific hardsuits.
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Conflicts:
code/game/machinery/suit_storage_unit.dm
code/game/objects/items.dm
code/game/objects/items/devices/modkit.dm
code/modules/clothing/masks/breath.dm
code/modules/clothing/spacesuits/alien.dm
code/modules/clothing/spacesuits/rig.dm
2014-05-26 13:58:17 -04:00
mwerezak
516bed9ddd
Fixes bodybags not being able to be put back...
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...into their own box. Also affects folded cryobags.
2014-05-26 06:21:43 -04:00
ZomgPonies
f6a9016f34
Unathi flag in, waiting on spears and burning in-hands for the remaining flags.
2014-05-25 22:14:54 -04:00
ZomgPonies
aa4f29c5e8
Only one flag to go!
2014-05-25 21:34:25 -04:00
ZomgPonies
1c02329ef4
Machine people/synthetics flag
2014-05-25 18:54:37 -04:00
ZomgPonies
f184c8fd5c
On-fire in-hand for all current flags
2014-05-25 16:57:59 -04:00
ZomgPonies
f3d04ab657
You can now set flags on fire -- in-hands on fire missing
2014-05-25 15:39:12 -04:00
ZomgPonies
aab6cb2430
Adds Vox and Pony flags
2014-05-25 11:50:08 -04:00
ZomgPonies
dae3e2d5e8
Adds Skrell and Ninja flags
2014-05-25 05:36:12 -04:00
ZomgPonies
7bbac52dc8
Moar flags
2014-05-25 03:03:16 -04:00
ZomgPonies
11a1deb1ac
Trying to cut down on attack lock spam
2014-05-24 17:17:38 -04:00
ZomgPonies
497a113bf3
Atmosia flag! All departments are covered...now to code nations gamemode.
2014-05-24 14:32:51 -04:00
ZomgPonies
55de2b38a7
Wizard flag
2014-05-24 13:09:10 -04:00
ZomgPonies
08b69878f7
Only atmosia flag left to do!
2014-05-24 12:27:55 -04:00
ZomgPonies
463537e9a2
Bunch of new flags.
2014-05-24 11:38:32 -04:00
ZomgPonies
029ce0b1ca
Syndi flag + more flag organizing.
2014-05-24 10:56:48 -04:00
ZomgPonies
162b936bd3
Fixed up in-hands and flags and shit jesus fucking BYOND christ
2014-05-24 10:40:38 -04:00
ZomgPonies
e1ce0ee664
Errr
2014-05-24 09:15:26 -04:00
ZomgPonies
b4f5df6d1d
Made flags unable to fit in backpacks.
2014-05-24 09:11:27 -04:00
ZomgPonies
769214e535
Refactored flags, added in excellent Clown Planet flag by Wubbledaddy
2014-05-24 07:48:29 -04:00
alex-gh
54db12f702
Merge pull request #206 from alex-gh/mutiny_fixes
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Merged latest mutiny fixes.
2014-05-19 19:56:10 +02:00
alex-gh
4dc1e5c0b3
Merged latest mutiny fixes.
2014-05-19 19:54:42 +02:00
ZomgPonies
838d746d6e
Added an NT flag as decoration and added it to a bunch of places. ALL GLORY TO NANOTRASEN!
2014-05-19 04:36:59 -04:00
cloroxygen
c8b1fd08de
21 viro symptoms
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Im an idiot that cant use github edition
Conflicts:
code/game/objects/effects/decals/Cleanable/humans.dm
code/modules/virus2/effect.dm
2014-05-17 19:17:35 -04:00
Rob Nelson
a2cfa562b3
Fix UI syringes not setting UI flag correctly.
2014-05-15 20:10:47 -04:00
jack-fractal
2754b56e0c
adding the spirit entity code, fixing the cameraNet so that it compiles properly
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Conflicts:
code/datums/visibility_networks/dictionary.dm
code/game/machinery/doors/door.dm
code/modules/mob/living/silicon/ai/freelook/cameranet.dm
2014-05-15 05:06:38 -04:00
ZomgPonies
a2b05d96f5
Mutiny fixes
2014-05-15 03:16:48 -04:00
Jeremy Liberman
bd249e3a53
Mutiny Mode
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Conflicts:
code/__HELPERS/time.dm
code/controllers/hooks-defs.dm
code/controllers/hooks.dm
code/game/machinery/computer/card.dm
code/game/machinery/podmen.dm
code/modules/admin/player_panel.dm
code/modules/client/preferences.dm
code/modules/mob/living/carbon/brain/brain_item.dm
code/modules/mob/living/carbon/human/death.dm
code/modules/mob/living/login.dm
code/modules/mob/mob.dm
code/modules/security levels/keycard authentication.dm
code/setup.dm
icons/mob/mob.dmi
2014-05-15 01:01:54 -04:00
Erthilo
1685262f31
Allows clothing to appear differently on different species. Needs sprites though.
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Conflicts:
code/game/objects/items.dm
code/modules/clothing/under/color.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/species.dm
2014-05-13 22:47:26 -04:00
ZomgPonies
8237b9cfea
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-05-13 21:57:59 -04:00
Erthilo
288385ba66
Adds vox fitted uniforms and shoes to all jobs excluding sec, mime, and clown.
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Conflicts:
code/modules/clothing/under/color.dm
code/modules/clothing/under/jobs/civilian.dm
code/modules/mob/living/carbon/species.dm
icons/mob/species/vox_w_uniform.dmi
2014-05-13 21:57:50 -04:00
alex-gh
640f925ef0
Merge pull request #201 from alex-gh/event_fixes
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Event fixes
2014-05-13 18:17:03 +02:00
alex-gh
4a7e113cf5
Pyro anomaly tweaks
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Pyro anomaly arrives much later after announcement, making it easier to disable.
Pyro anomaly now produces more plasma.
2014-05-13 17:20:28 +02:00
alex-gh
b6b5e0a9fc
Changed drone laws to be more VG like
2014-05-13 02:44:31 +02:00