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f3d04ab657ec481b5d66d84aaeb53a931efbaa77
Paradise/code/game/objects
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History
ZomgPonies f3d04ab657 You can now set flags on fire -- in-hands on fire missing
2014-05-25 15:39:12 -04:00
..
closets
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
effects
21 viro symptoms
2014-05-17 19:17:35 -04:00
items
You can now set flags on fire -- in-hands on fire missing
2014-05-25 15:39:12 -04:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Fixes #4923
2014-05-12 03:10:37 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Optimized explosions, not recursive ones
2014-01-04 03:21:07 -05:00
items.dm
Trying to cut down on attack lock spam
2014-05-24 17:17:38 -04:00
objs.dm
Tweak object pool system.
2014-05-03 22:54:09 -04:00
structures.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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