Commit Graph

11981 Commits

Author SHA1 Message Date
warriorstar-orion
a58d766f72 cleanup hardsuit-related code (#25746)
* cleanup hardsuit-related code

* kill sprite too
2024-06-12 18:05:15 +00:00
larentoun
2fb2084108 Converts Nutrition alert to hud element (#25616)
* hud

* convert nutrition from alert to hud

* return alert5 and remove some unused ui defines

* reorganize top-to-bottom
2024-06-12 18:03:16 +00:00
Blaze2377
f691860926 adds modular painter to maintenance drones (#25606) 2024-06-12 18:01:42 +00:00
CRUNCH
77d83ef1b9 Refactors Borg Grippers a Bit More, Adds Mining Gripper. Borgs Drop Items in Storage Modules if Gibbed. (#25511)
* Another gripper refactor

* Update code/modules/mob/living/silicon/robot/robot_modules.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* refactor extended description

* Update cyborg_gripper.dm

* Update cyborg_gripper.dm

* Update cyborg_gripper.dm

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-06-12 17:58:10 +00:00
Luc
4da3d4f40b Allows for brainmobs (particularly, robo-brains) to ghost (#25774)
* gives brains free ghosting, if they so desire

* if you're in a bag or something, probably better

* add prompting
2024-06-11 06:57:48 +00:00
PopeDaveThe3th
5f3aabdf55 Rewrites the Slime People intro blurb (#25792)
* slime lore

* grammar

* a

* Update slimepeople.dm

Co-authored-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
2024-06-11 06:56:41 +00:00
Charlie Nolan
cb7d6f1c1b I don't see the problem. (#25783)
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
2024-06-09 11:42:24 +00:00
Charlie Nolan
d3584b1d1c LINDA -> MILLA (#25328)
* LINDA -> MILLA

* Tiles now change their atmos mode properly.

* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Begone, var!

* MILLA -> milla

* Lint.

* More lint.

* Prevent negative/NaN atmos from spreading.

* Made fires start more reliably.

* Undef what the rest should not see.

* Enums are nice.

* Match LINDA better.

* Debugging verbs.

* Debug verb fixes.

* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND

* Block superconductivity on a couple more things for Lavaland.

* Updated milla.dll

* Lavaland map fixes.

* Missed a spot.

* Begone, var! (again)

* Add libmilla_ci.so for continuous integration tests.

* Install/contributing instructions for MILLA.

* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.

* Banish bad naming.

* Better naming and debug stats for SSair.

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Magic numbers and formatting.

* Don't screw up the temperature during reactions.

* Efficiency and readability.

* Fix hotspots.

* Removed redundant safety (MILLA will already output an error)

* Optimizations.

* oops

* TGS build script update.

* Change API of gas_mixture and how you get one from a turf.

* Get in there.

* so many vars

* MILLA binary updates.

* Lint

* Made MT cost more honest.

* Gave MILLA a read-only mode.

* More read-only vs synchronized mode work.

* Even more.

* Synchronize disposals.

* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.

* MILLA <3 Tracy

* lint

* cargo fmt

* more lint

* Test needed MILLA sync.

* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.

* Push new MILLA DLL

* Build MILLA

* Update PR instructions for MILLA.

* Add some fancy plasmaglass windows to the Lifebringers' ship.

* The golems remembered that they should insulate *all* their engines.

* First round of TM bugfixes.

* Build MILLA

* fix two lavaland ruin turf types

* bunch more maps

* fixes milla ci and makes the interesting turf verb better

* Solid turfs can no longer conduct heat (for now...)

* Made indoor tiles in beach and winter biodomes not lavaland air.

* Re-added random IT teleport, adjusted warning message

* Fixed a tinted window on Lavaland to be a plasglass window instead.

* Made firelocks and holofans heatproof

* Made RPD auto-wrench pipes if you have a wrench in your offhand.

* Runtime fixes.

* Made visuals update more reliably.

* Lint

* Update .github/CONTRIBUTING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* The Syndicate have installed tiny fans on their research base.

* The syndicate have figured out how to make plastitanium windows heatproof.

* This is getting out of hand. Now there are two of them.

* Un-break the auto-wrenching that I broke before committing.

* Build MILLA

* Build MILLA

* Massive MILLA refactor, assorted bugfixes.

* Build MILLA

* Explicit typing.

* Less sleeping/blocking.

* Build MILLA

* Yes, yes, this part can sleep.

* Build MILLA

* SSair reporting improvements.

* Build MILLA

* Please do not dock twice and splat yourself.

* Build MILLA

* Pls to not make SM go nuts.

* Build MILLA

* Build MILLA

* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.

* Build MILLA

* Lint

* Temporary logging, begone.

* Build MILLA

* Prevent hotspot strobing.

* Add in radiate_to_spess behavior.

* Build MILLA

* progress

* Compiling is good.

* bugfixes

* Progress.

* Ruins update.

* This one exists.

* Fixup temporary hotspots to last longer than one tick.

* Add/fix comments.

* Cut the slash.

* Fix test.

* No sleep for you.

* Build MILLA

* Prevent nested MILLA safety from runtiming.

* Build MILLA

* Runtime fix.

* Build MILLA

* Fix canisters not updating icon when gas contents change.

* Build MILLA

* Build MILLA

* Fixed an issue that made mechs very cold on environment air.

* Build MILLA

* oops

* Build MILLA

* Walls can make loud noises again.

* Build MILLA

* Fixes a rare runtime.

* Build MILLA

* Update .github/DOWNLOADING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Review suggestions

* Lint

* Build MILLA

* bound_mixtures now only contains mixtures that can be written

* Build MILLA

* Apply suggestions from code review

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* Restore the original async behavior of pyro anomalies.

* Build MILLA

* Build MILLA

* Make the safety assertion in /datum/milla_safe safer.

* Build MILLA

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: GDN <Roanrichards1@Gmail.com>
2024-06-09 07:18:11 +00:00
chuga-git
b0f10e0e6b go away account name runtime (#25845) 2024-06-07 18:51:06 +00:00
Contrabang
ab5b0c38c6 Adds an SSD Category to the Orbit Menu (#25563)
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-06-06 21:05:27 +00:00
DGamerL
3c05597cfa Changes animate_movement to defines (#25670)
* Changes animate_movement to defines

* Oops
2024-06-06 20:30:10 +00:00
HMBGERDO
9199edae9d bots will not longer be beaten (#25683) 2024-06-06 20:28:22 +00:00
HMBGERDO
7317782a48 brain can understand itself yay (#25680) 2024-06-06 20:28:03 +00:00
DGamerL
3db0b5d98d Changes over all instances of new/list() to something more sensible (#25569)
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-06-06 20:23:33 +00:00
Spaghetti-bit
25d0e71004 Legalize Nian Diversity Hires (#25535)
* Changes necrosis_prob to use decaylevel.

* Reverts previous change to create a new branch.

* Nian customization updates.

* Introduces 3 new colors for nians. Allows them to have hair.

* FIxes an empty block CI / lint error

* So.... I forgot to fix a comment, nians are not vox.

* update to `r_moth_dark.dmi` + nian antennae coloring fix.

* fixes r_moth_dark

* Asesprite didn't save the updates to the sprite, had to redo them.

* Reverts previous change to create a new branch.

* Nian customization updates.

* Introduces 3 new colors for nians. Allows them to have hair.

* FIxes an empty block CI / lint error

* So.... I forgot to fix a comment, nians are not vox.

* update to `r_moth_dark.dmi` + nian antennae coloring fix.

* fixes r_moth_dark

* Asesprite didn't save the updates to the sprite, had to redo them.

* Slightly modernizes the nian sprite

* Accidentally reverted formaldehyde

* Modifies nian eyes to look more alien.

* Updates nian eyes to be lorger (1px), updates the colors of nians.

* Update medicine.dm

Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>

* Fixes the W and E facing arm sprites

* Final commit until reviews dictate otherwise: Fixed stray pixels on purple nian.

* Changes with @McRamon  to make the sprites pop a little more. :)

* Fixes unnecessarily swol moths...

* Fixes the West facing torso for the beige moff

* Last minute fix to r_moth_dark ... torso sprites W/E were inverted.

* Update code/modules/mob/living/carbon/human/species/moth.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>

---------

Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-06-06 20:23:21 +00:00
HMBGERDO
7a4c4878b5 Fixing increased stamina crit regen time (#25734)
* stamina regen should be 10(+2) seconds, not 20(+2)

* less lines of code
2024-06-06 19:10:34 +00:00
HMBGERDO
40001df104 You no longer hit IPC on help intent if they are missing a limb (#25703)
* dont hit IPC

* cable coils too
2024-06-06 18:56:54 +00:00
DGamerL
37ffe943e4 Removes duplicate definitions in types (#25702)
* Removes duplicate definitions

* One more
2024-06-06 18:56:03 +00:00
Rayforx
3ca2c729a9 Lavaland elites rules are now shown on victory (#25398)
* Update elite.dm

* Update elite.dm

* I am stupid'tm

* Makes it a list instead

* Update code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
2024-06-06 05:37:26 +00:00
Qwertytoforty
3b9f0bc048 the code stepped out of line (#25786) 2024-06-05 20:24:04 +00:00
Qwertytoforty
7a7f2bde8f Hardmode constructs no longer die to lavalands heat or ash storms (#25753) 2024-06-03 01:02:11 +00:00
GDN
d75154fc7a Jaunt abilities are no longer blocked by blessed tiles (#25138)
* Jaunt abilties are no longer blocked by blessed tiles

* Wraiths are blocked by blessed tiles again

---------

Co-authored-by: DGamerL <daan.lyklema@gmail.com>
2024-06-01 21:39:53 +00:00
BiancaWilkson
c876b64faa Fixing the mach speed closet (#25737) 2024-06-01 01:26:35 +00:00
HMBGERDO
480900bb19 Lowering megafauna mouse_opacity (#25573)
* Megafauna is already big enough

* no longer relevant

* space
2024-05-31 15:36:12 +00:00
Contrabang
bc0c8344cf Adds Zombies (Admin-spawn) (#25381)
* fuck it good enough

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* TRIPLE-REVIEW

* this should do it

* wow

* bruh

* FIX

* fix

* yeah

* sirryan review

* aaaaa

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-31 02:17:31 +00:00
chuga-git
3c94c686f4 prevents funny things from happening (#25705) 2024-05-30 22:08:24 +00:00
Matt
ee6969bcac Animalize tgui (#25455) 2024-05-30 16:02:49 +00:00
DGamerL
8440ba64f1 Adds RSG immune back to MODsuits that lost it (#25669)
* Adds RSG immune to Dsquad MODsuits

* Updates string

* Adds trait to Gamma MODsuits for Sec and Medical
2024-05-30 15:26:19 +00:00
Spaghetti-bit
f1838b83e9 [FIX] My webbings, where are they? (#25570)
* Changes necrosis_prob to use decaylevel.

* Reverts previous change to create a new branch.

* Reverts (https://github.com/ParadiseSS13/Paradise/pull/24667)

* Does not revert the previous PR, it builds upon it. Allowing items on the belt slot with the "special" var set to TRUE to overlay suits.

Judo Belt, Webbings, and Bandolier are the current selection.

* Fully fleshes out the layering of special belts.

* Adds more belts to the special layer.

* Fixes an oversight with the captain's rapier being left out. 😭

* Fixes a few more oversights caused by a pull/fetch.

* Moves around an if statement to fix the order of operations, which was causing items that should've been OVER the suit item to be appear UNDER it.

* Should resolve the merge conflict.

* Partial revert

* Merge conflict resolution

* Refactors how a 'special belt' is defined and handled. Makes it more readable.

* renames all instances of `special` to `layer_over_suit`
2024-05-30 12:14:34 +00:00
Contrabang
8dc8c8b47f wow (#25691) 2024-05-29 22:09:37 +00:00
Qwertytoforty
97d43770f5 Adds advanced_bullet_dodge_chance, for admin / mob use. Applies it to space combat drones (#25336)
* Adds advanced_bullet_dodge_chance, for admin / mob use

* actually just make it 25

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-05-29 13:37:36 +00:00
Contrabang
40d03dd669 Fixes beepsky (#25675)
* yowza

* whabam
2024-05-29 02:08:03 +00:00
Contrabang
d43beeccd4 Fixes stretchers getting caught on wall corners (#25592)
* Fixes stretchers getting caught on wall corners

* Update code/modules/mob/living/living.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-05-28 13:16:09 +00:00
Marm
5a68c5f6d3 Explorer Redux (#24202)
* WE'RE SO BACK

* LET THERE BE SOUND

* More bugs

* fixes

* sound

* hmm

* clothing sprites + minor code changes to clothes

* meestake

* spritening

* YARR

* hiss

* Cyberiad explorer remap

* hand telover

* delta days

* rooms done

* VENDOR

* Mapping done

* Salvage mapped

* qol

* Forgot the hivelord.

* woops

* oops redux

* reviews and more

* consistency

* Update code/game/jobs/job_globals.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* character

* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/spawners/random_spawners.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/pirate.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/head/job_hats.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/spawners/random_spawners.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/research/designs/machine_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* some reviews

* Update code/game/machinery/constructable_frame.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* supply

* area repathing and ambience

* mapping

* metamapping

* Update code/game/objects/items/weapons/storage/belt.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* the doorening

* redooring

* modsuit

* more reviews

* the plasmamamninigngg

* add random salvage generation across space ruins

* add blackbox tracking for salvage sold

* gun

* deconflicts and reviews

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/head/job_hats.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/garment.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* all conversations resolved

* maybe work now?

* please no more, too many apcs

* Update code/modules/mob/living/simple_animal/corpse.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mining/machine_vending.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/misc_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* henri review + action figure

* Update code/game/objects/items/toys.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* PDA

* conflicts

* more conflicts

* maybe all conflcits?

* wait fuck

* maybe fixed???

* KIDAN SPRITES

* MAYBE?

* access fixes

* explorer hotfixes 1:

- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room

* add salvage selling back

* NOT FOR SALE

* oh my god actually sell the fucking salvage this time

* maybe fine now?

* carpover

* NO MORE CABLE

* balance tweaks

* some depot loot updates

* merge conflict

* deconflicted???

* woops more oversights

* skirts, bombers, exploredrobe code + sprites

* woops (again)

* deconflicting

* remove old explorer room again

* Hat fix

* minor changes to sprites and code for hats

* yarrr fix 1

* first fixes

* don't drop loot from syndies gibbed by depot destruction

* add selling back with new signal based system

* speedmerge this shit

* minor changes to collars/bomber resprite

* docking port in

* ruins

* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN

* no more murder hallway on whiteship

* undelete meson sunglasses, redelete uristrunes

* BOOTY BAGS

* don't drop ashdrake loot from crusher kills

* box: fix ntrep fax, add explorer access to ORMroom

* add meson sunglasses item icon back

* fix cere handtele, meta shutter control, death sound arg

* cleaning up

* she mosins on my russian till i dj station

* Update code/modules/clothing/head/soft_caps.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update code/modules/clothing/suits/misc_suits.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update code/modules/mining/machine_vending.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update code/game/gamemodes/game_mode.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* mapping

* Cleaning up

* revert changes in tools/{bootstrap,ci}

---------

Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-05-27 19:27:59 +00:00
Qwertytoforty
d107f06ee3 [s] maint drones no longer can endlessly ghost and respawn (#25651)
* [s] maint drones no longer can endlessly ghost and respawn

* comment improvement

* she trues on my false till I 0
2024-05-27 15:25:27 +00:00
Daylight
8412356b22 Punctuation (#25627) 2024-05-25 18:39:43 +00:00
CRUNCH
bd0e54752e Removes the Sheet Snatcher 9000 (#25496)
* Yeetus Deletus

* removed icon

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-25 15:48:22 +00:00
Deniz
d30d122ebe tested (#25387) 2024-05-24 18:26:49 +00:00
Charlie Nolan
82a1cc6a4e Revert #25303 and subsequent fixes (#25613)
* Revert "Be safe, radios. (#25595)"

This reverts commit bfa88abd5a.

* Revert "Fixes various radio issues (#25586)"

This reverts commit 9296564ab6.

* Revert "refactors radios to use proximity (#25303)"

This reverts commit 06db6bc004.

* One more bit that needed reverting.

* Begone, unnecessary file!

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
2024-05-24 04:42:53 +00:00
AffectedArc07
03cca11f95 Init Sanity Unit Test (#25442)
* Init Sanity Unit Test

* Oops

* Update code/modules/unit_tests/init_sanity.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Makes noticeboard less silly

---------

Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-23 19:43:33 +00:00
Luc
23ad8a48fa Adds true observing -- letting you see what your target sees (#24855)
* bring it back now y'all

* adds a bunch of other changes

* pretty much works at this point

* grep

* Fixes some bugs, still chasing some down

* Add observers to recursive mob check, ensuring they can see messages from their orbitted atom

* tidy some things up

* resolve

* remove unnecessary checks

* Address todos, minor cleanups

* oh dear

* initial testing

* Fix some vulnerabilities (oops)

* Fix some other bugs from testing

* ci fixes

* Add some contingencies against clicking things you shouldn't

* fix some noted bugs

* Add observe to admin jump, improve messaging

* add a few more fixes that should mostly address some runtimes

* oh this wasn't really great

* one last thing

* Fix suit inventory problem

* Remove merge artifact

* Add some missing parens

* Prevents you from observing other ghosts, and should fix the getting stuck outside of your body issue.

* we love testing

* adds to player panel

* Fix more bugs with observers getting stuck outside of their body

* cleans up player panel, verb offerings

* shit

* Update code/_onclick/hud/alert.dm

welp

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Fixes some targeting issues

* Fixes targeting on aobserve

* Fix some weird storage bugs

* clean up some doulbed up follow links

* Update code/modules/admin/player_panel.dm

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Adds some checks for ghost observe

* Remove mentor debug log

* ahhhhhhhhh that'll do it

* Cleans up some additional checks that were not quite what they should have been

* better logging, too

* mochi review

* one more thing

* Gets robot huds mostly working

* hopefully fix folks not getting observe

* Fix order of operations causing a runtime on qdeleting

* Remove some unnecessary stack traces

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Fix bug with items in your inventory disappearing on changing HUD modes

* Fix some bugs with the observe verbs

* possibly fix nullspace issues

* funny review

* missed one

---------

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-05-23 15:46:43 +00:00
SPACEGEESE
34dc3224d9 shortens maints drone's description, moves the long part to a double examine (#25367)
* the better drone rework

* Update maint_drone.dm

emag tidbit returned
2024-05-23 00:57:28 +00:00
Qwertytoforty
0e2ced3c00 You can no longer push people with riot shields (and other parry objects) on help intent (#25301)
* You can no longer push people with riot shields (and other parry objects) on help intent

* Update buffs.dm
2024-05-23 00:57:25 +00:00
Spaghetti-bit
cd4fc1dd25 Lazarus Reagent Change, Decay Rate change, and Formaldehyde Buff (#25324)
* Changes necrosis_prob to use decaylevel.

* Reverts previous change to create a new branch.

* Changes Lazarus Reagent to use decaylevel.

* Changes decay rates while leaving the point at which they're skeletonized the same. This is to give only a 3 minute timer for lazarus instead of a 5 minute timer without any consequence.

* Changes the later halves of decay rate.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_life.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>

---------

Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-22 01:09:19 +00:00
Charlie Nolan
3b351c8636 Nanotrasen Chefs have now officially gone to Chef College (#25066)
* chef buff

* comments and crap

* blam

* revert

* s34n review

* last review

* Reduced expert chef cooldown to 5s.

* Renamed things for clarity.

* Moved Expert Chef Knowledge to IC

* Don't use a Oven, use an Oven.

* Made kitchen machines less egotistical.

* Gave Expert Chef Knowledge a spell.

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Less demanding background.

* Removed verb decoration and STATUS_USED_EXPERT_CHEF

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Changed trait name.

* Lint

* Apply review comment.

* Remove master-removed panel var

* Update code/modules/mob/living/carbon/human/human_mob.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-05-22 00:29:40 +00:00
GDN
06db6bc004 refactors radios to use proximity (#25303)
* refactors radios to use proximity

* Apply suggestions from code review

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-22 00:17:26 +00:00
Сиротка
0e0fe9f107 Kangaroo and larva now can be butchering (#25360)
* Kangaroo and larva now can be butchering

* Update code/modules/food_and_drinks/food/foods/meat.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/meat.dm

Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

---------

Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com>
2024-05-17 12:59:28 +00:00
Deniz
ca31767ea7 Cleans up a nested proc with returns (#25339)
* indent culling 1

* PAI done

* hemostat done

* Re-ordered message

* Update code/modules/mob/living/simple_animal/bot/bot.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Signed-off-by: Deniz <66401072+Oyu07@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-05-17 12:58:50 +00:00
Luc
fefb4401c0 Adds a new rock-paper-scissors emote (#25300)
* adds rock paper scissors mechanics

* better icon

* Cleans up the last bit of the implementation

* use barber scissors instead

* minor cleanups

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/datums/status_effects/neutral.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-05-17 12:58:30 +00:00
CRUNCH
1933d2fab3 Refactors borg grippers, service now has a specialized gripper. (#24596)
* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Most of the stuff

Most of the refactor. Needs to fix medical borg doing shrapnel extraction.

* Forgot this

* fixing space intent

* Newline

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* More improvement

* CI fixes

* GO AWAY SPACE INDENTATION I DIDN'T PUT YOU THERE AAAAA

* oops mb mb

* Makes this work with ebba's PR

* get dat fokkin disk

* Update cyborg_gripper.dm

* Removes all nuclear stuff

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update cyborg_gripper.dm

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update cyborg_gripper.dm

* coin flipping

* Update cyborg_gripper.dm

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* EOL comments no longer EOL

* autodoc

* Update cyborg_gripper.dm

* can hold all

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Oh hi mark!

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Line split

* Some comments, examine().

Examining a gripper now tells you what's inside.

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-05-17 12:43:06 +00:00