Fox-McCloud
0dbea7621f
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
AnturK
568d289a67
Generic Action\Action Button System
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This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
2015-05-11 09:32:08 -07:00
Fox-McCloud
85d79677b1
Fixes, Genetics, and Balance
2015-02-24 22:58:05 -05:00
Markolie
982102a407
Standardize mutations
2015-02-22 19:04:43 +01:00
Markolie
71a9a358e1
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
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Conflicts:
maps/cyberiad.dmm
2014-12-22 15:14:35 +01:00
Markolie
47f4161fbb
Bug fixes, map fixes
2014-12-22 14:47:58 +01:00
Markolie
e5339b95f3
Buff telepathy, sanitize telepathy, stop aliens from opening canisters
2014-12-20 22:00:06 +01:00
Markolie
06b0a7a89f
Re-add Dave's changes, nerf remote view/remote talk
2014-11-21 00:17:52 +01:00
VampyrBytes
cfef299686
Genetics fixes
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Fixes issue with getting target in remote talk, remote view and empath
Fixes Empath not recharging
Fixes inability to cancel remote view
Fixes Grays not starting with remote talk
2014-08-16 11:51:17 +01:00
ZomgPonies
9df399b745
Fix remote view and remote talk
2014-08-04 02:47:27 -04:00
ZomgPonies
431ab486b3
Made all current wizard + genetic spells a subtype of spell/wizard (Since they use the same action button row)
2014-07-23 11:04:07 -04:00
ZomgPonies
4d2ead97d6
Merge pull request #304 from SocialSystem/patch-1
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Update vg_powers.dm
2014-07-18 14:49:35 -04:00
ZomgPonies
c48ca761ba
Fixed a few bugs with genetic power buttons
2014-07-18 14:47:44 -04:00
SocialSystem
fcacbdbee3
Update vg_powers.dm
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Altered the activation/deactivation message for morph so it is different from SHOCKIMMUNITY
2014-07-18 19:34:11 +01:00
ZomgPonies
b2b869a57d
Added remote view to spelllist
2014-07-18 05:09:17 -04:00
ZomgPonies
289b0a0eec
Oops
2014-07-18 03:02:30 -04:00
ZomgPonies
4ad8b741a2
Turned remote talk into a spell and optimized it, giving it it's action button
2014-07-18 02:38:53 -04:00
d3athrow
994a5bebbf
Fix admins having to toggle genes several fucking times to get them to turn on sometimes.
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Fix adminbus toggling genes on to cause all other genes to manifest - added genemutcheck proc and domutation proc to handle the changes.
Added a global list of gene datums that match the order of the randomized blocks in genetics to allow for easy lookup based on blocks and allows single gene checking to work.
Conflicts:
code/game/gamemodes/setupgame.dm
code/modules/admin/verbs/debug.dm
2014-07-17 05:27:05 -04:00
ZomgPonies
81c643924d
Icons for most genetic powers.
2014-07-17 02:57:36 -04:00
ZomgPonies
73f12189b7
First step in regrouping all non-spell abilities under the same tab to facilitate UI navigation.
2014-05-18 00:58:25 -04:00
alex-gh
2de66f51c8
Rebalanced power stacking.
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Active powers will now slowly give you clone damage. This should discourage power stacking.
2014-03-30 15:56:12 +02:00
Rob Nelson
aa9b0a3a48
Nerf hulk.
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Conflicts:
baystation12.dme
code/datums/spells/genetic.dm
2014-03-20 13:15:58 -04:00