Commit Graph

188 Commits

Author SHA1 Message Date
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud
88dfaa51a4 Replaces Reamining Del()'s 2015-07-07 00:35:19 -04:00
Krausus
113ef6b211 Fixes cult icon removal runtiming, probably 2015-06-19 10:53:34 -04:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Fox-McCloud
e098364432 Stun+Weaken Balancing 2015-05-31 06:35:14 -04:00
ZomgPonies
f2d03e93c2 First 1/3 of port done. 2015-05-25 17:59:30 -04:00
Fox-McCloud
0a4ea0b326 LINDA--Updated Gas Datums and Atmospheric Defines 2015-05-18 20:10:30 -04:00
Incoming
1bbff5abfe All modes now choose their antagonists before they choose jobs.
A new mind attached list, restricted_roles, will keep incompatible jobsout of rotation.

Players who would otherwise qualify to play as a protected role will spawn
as the most wanted not protected role they qualify for if they are an
onstation antagonist. If they don't qualify for any job in this way
depending on preferences they will either spawn as an assistant or a random
job (which also makes sure they don't end up in an incompatible job).

Note this doesn't impact late join antagonists or mulligan antagonists.
Roundstart only.
2015-05-13 06:14:00 -07:00
Tigercat2000
e1249fc640 Lighting overhaul.
This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
Tigercat2000
29c59bd51b Add check for antags in msg_admin_attack
This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().

Goals of this commit:
 - Make admin ATTACK: logs indicate if attacker is an antagonist.

Note; High probability of merge conflicts, 47 files changed.
2015-04-12 08:41:53 -07:00
ZomgPonies
91e8b909c0 Squish Squash 2015-04-04 14:27:53 -04:00
Fox-McCloud
a911b53e8b Life Proc Changes--Cold Space and and Temp Handling 2015-03-04 05:42:12 -05:00
Markolie
672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
DZD
fbd9c367c0 NODROP flag addition & handling
- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
DZD
a4cda9287f Merge with upstream/master 2015-02-12 16:43:01 -05:00
DZD
b3a0c9a975 Removes TABLEPASS and FPRINT flags
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
2015-02-10 17:41:37 -05:00
Markolie
64fe9e8600 Remove legacy viewpoint code, move back to Bay's and /tg/'s system 2015-02-10 17:02:27 +01:00
Fox-McCloud
f7c1c8b0e9 Spacesuit Buff 2015-01-31 23:36:56 -05:00
Markolie
c520856716 Additional jobban options, minimum account age for antags 2015-01-31 19:48:48 +01:00
Markolie
60e18d0c0e Major map overhaul, remove customs officer/nanotrasen recruiter 2015-01-12 02:23:45 +01:00
Markolie
037f7e71b8 Talisman image 2014-12-21 16:38:23 +01:00
Fox-McCloud
3b884622c5 Job Changes 2014-11-29 09:10:31 -05:00
Markolie
42dd08ff7d Variable typo fix, add proper Unati/Tajaran hardsuit conversion from Baystation 2014-11-22 02:24:21 +01:00
Fox-McCloud
dd200af4bf Nuke Ops Rework Phase 2 2014-11-05 06:56:46 -05:00
Bone White
205a30da7b Cult talismen from paper fix
Talismen made from starting cultist stack now equip to backpack, pockets
or hands.  Will not use up a paper of the stack if the talisman cannot
be equipped.
2014-09-08 22:52:27 +01:00
Bone White
a94d818e66 Cult communication talisman fix 2014-09-08 22:51:27 +01:00
Robertha89
be32d28719 Update cult.dm
Add Security Pod Pilot, Nanotrasen Recruiter and Magistrate where appropriate.
2014-07-28 23:09:09 +02:00
Hubblenaut
b66631e360 Moves the non-implanted security positions from restricted to protected list, adds IA Agent to restricted.
Conflicts:
	code/game/gamemodes/cult/cult.dm
	code/game/gamemodes/revolution/revolution.dm
2014-06-24 06:36:15 -04:00
mwerezak
c11e6ae106 Adds suit cooling device
Also:

Breathing in hot/cold air will affect your body temperature.
Fixes old body temperature stabilization code not working.
Thermometer icon now adjusts based on species.
Reduced BODYTEMP_AUTORECOVERY_MINIMUM to a less ridiculous value.

Conflicts:
	code/game/objects/items/weapons/tanks/tanks.dm
	code/modules/clothing/spacesuits/ninja.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mob/living/carbon/human/life.dm
2014-06-21 17:23:30 -04:00
Kelenius
7202d60633 Rune drawing update 2014-06-14 21:52:41 -04:00
jack-fractal
05da6ed973 adding modifications to cult mode, working spirits, and mask transformation procs
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_movement.dm
2014-05-15 05:16:13 -04:00
Jeremy Liberman
b6905e6668 Fixes UI glitch when losing cuffs from fractures, resisting, or cult magic
Conflicts:
	code/modules/mob/living/living.dm
2014-03-05 22:27:33 -05:00
MrPerson
5bb608e56e Redo of jitteriness and dizziness.
Fixes #2923

Conflicts:
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/mecha/equipment/weapons/weapons.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_defines.dm
	code/modules/reagents/Chemistry-Reagents.dm
2014-02-28 22:21:33 -05:00
Vincent
7b58cc04b2 Gives mobs a "fall" proc for the transition between falling and standing. This is not for the rotation code, which occurs on both falling and rising.
Adds a variable to hats to determine how likely they are to fall off.  Makes them fall off with the given probability when disarmed (some percentage of the time) or when the character falls.  Space helmets, bio hoods, helmets, radiation helmets, etc, are unlikely to fall off

Conflicts:
	code/game/gamemodes/cult/cult_items.dm
	code/modules/clothing/clothing.dm
	code/modules/clothing/head/hardhat.dm
	code/modules/clothing/head/helmet.dm
	code/modules/clothing/head/jobs.dm
	code/modules/clothing/head/misc.dm
	code/modules/clothing/head/misc_special.dm
	code/modules/clothing/suits/bio.dm
	code/modules/clothing/suits/utility.dm
	code/modules/events/tgevents/holiday/xmas.dm
	code/modules/mob/mob.dm
2014-01-24 00:16:46 -05:00
Jesus Hussein Chris
95f7280781 Generic attack sounds for all melee weapons
Overrides the generic sounds with more suitable ones where needed.
Weapons that do no damage don't have sound effects.

Conflicts:
	code/game/gamemodes/wizard/artefact.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/melee/misc.dm
	code/game/objects/items/weapons/storage/toolbox.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/weaponry.dm
	code/game/objects/weapons.dm
	code/modules/hydroponics/hydroitemdefines.dm
	code/modules/surgery/tools.dm
2014-01-22 10:15:43 -05:00
Rob Nelson
d49e6d3bf4 Standardize CLUMSY
Conflicts:
	code/game/jobs/job/civilian.dm
	code/game/objects/items/weapons/defib.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/modules/mob/living/silicon/robot/component.dm
	code/modules/reagents/reagent_containers/syringes.dm
2014-01-21 22:49:22 -05:00
Rob Nelson
22a2df1115 Standardize HULK.
Conflicts:
	code/game/mecha/mecha.dm
	code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
Furlucis
d7bb62fc90 Tweaks homunculi
Makes them a bit creepier, and makes it so they don't spawn with
underwear. Because really, if the rune spawns anything, it should be
robes. But that would make things too easy.
2014-01-17 08:57:41 -05:00
RKF45
94f38882f9 Removes braindeath as IC term 2014-01-09 20:24:10 -05:00
ZomgPonies
9ad437b8c5 Adding checks for LAssailant everywhere whee 2013-12-23 04:57:44 -05:00
Fox-McCloud
91026fba82 Hydro+Xenoarch+Sprites
Few changes to Xenoarch finds, adds hydroponics plants, updates a couple
sprites, and removes NT Rep from various traitor lists.
2013-11-01 23:46:37 -04:00
ZomgPonies
2c0614d3af Replaces HasEntered() with Crossed() and reduces redundant checks on turf/Enter() 2013-10-28 06:45:15 -04:00
Fox-McCloud
649df8ac91 Rebalance Update
Rebalanced Traitors, HoP, and Reagents; added new traitor item.
2013-10-27 12:11:48 -04:00
ZomgPonies
0d42f95633 Fixes 2013-10-22 03:41:32 -04:00
ZomgPonies
4eab2e6bb2 Gamemode minimum player changes 2013-09-21 21:25:35 -04:00
ZomgPonies
ed8714550c Merge branch 'master' of https://github.com/Baystation12/Baystation12 into Baystation12-master
Conflicts:
	config/example/config.txt
	config/example/motd.txt
	config/example/rules.html
2013-09-05 13:29:34 -04:00
Erthilo
3fbdc99079 Standardises logging. All attack logs now print in main logs. Added stripping and syringe logging. Added Jump commands to most attack logs. 2013-08-28 03:33:04 +01:00
ZomgPonies
b6d0fa7df3 More cult flavor text 2013-08-20 18:56:01 -04:00
Erthilo
166a7e57a6 Cult 'raise' rune how completely heals raised corpse. 2013-08-11 17:38:12 +01:00