Commit Graph

1969 Commits

Author SHA1 Message Date
ZomgPonies
88c5d1a4ac Merge pull request #1136 from tigercat2000/spbook
Spellbook overhaul
2015-06-07 14:11:14 -04:00
Tigercat2000
2b9f242659 Spellbook Overhaul; Remove rightandwrong antag making, href sanitizing
Rightandwrong will no longer have a 25% chance to make people antags,
since the spellbook overhaul makes it give a spellslot.
2015-06-07 11:04:57 -07:00
Fox-McCloud
f09a0f8d75 second pass 2015-06-07 09:52:52 -04:00
Fox-McCloud
6e310a4832 View Range Change 2015-06-05 22:37:26 -04:00
Fox-McCloud
80ce8f2150 Merge pull request #1250 from ZomgPonies/meteor
Adds waves to meteor gamemode
2015-06-05 04:52:59 -04:00
ZomgPonies
ffdc3dbe3a Merge pull request #1248 from Krausus/EscapeObjectiveFix
Fixes Escape Objective Issues
2015-06-05 04:51:01 -04:00
Krausus
0638eb2a66 Fixes changeling monkey issues
Fixes taking DNA from monkeys, not being able to leave lesser form, and
being able to use all stings in lesser form.
2015-06-05 02:41:48 -04:00
Krausus
716d146ddd Makes escape objectives fail if restrained
Also returns the "alive and free" wording to escape objectives.
2015-06-04 13:14:44 -04:00
ZomgPonies
c7c3efb5d0 Lets not spawn infinite meteors. 2015-06-04 05:43:57 -04:00
ZomgPonies
f37b35bc1f Adds meteor waves 2015-06-04 05:32:05 -04:00
Krausus
f72c21b606 Fixes Escape Objective Issues
Escaping on pods will now work properly, and being handcuffed will cause
failure regardless of where you are.
2015-06-03 20:46:23 -04:00
Fox-McCloud
055f57618c Adds in a New Title Theme 2015-06-03 18:36:57 -04:00
Fox-McCloud
faa928c23c Clarifies the Escape Objective 2015-06-01 23:42:35 -04:00
ZomgPonies
12aad61ae4 Merge pull request #1240 from tigercat2000/dfc3c4e9aad5292ed3ff655785b59dfe
Port -tg- shuffle helper proc
2015-06-01 15:21:22 -04:00
ZomgPonies
e641c847d6 Merge pull request #1233 from Fox-McCloud/stun-balance
Stun+Weaken Balancing
2015-06-01 15:20:19 -04:00
Tigercat2000
b1dc47b4df Fix incorrect uses of the shuffle proc.
Even before the -tg- proc port, it didn't do inline modification of the list.
2015-06-01 08:23:31 -07:00
Aranclanos
58339aaee8 Malf factory-builder overlay.
Added an overlay for the AI when she tries to spawn a robotic factory so
the user gets some feedback of where they are building.

Fixes numerous exploits to spawn several factories.
Fixes tgstation/-tg-station#1259
2015-05-31 09:32:42 -07:00
Fox-McCloud
e098364432 Stun+Weaken Balancing 2015-05-31 06:35:14 -04:00
ZomgPonies
c0406687e0 Merge pull request #1215 from tigercat2000/Necastuff
Disable enemy-intercept and automatic code blue, by request of Necaladun.
2015-05-30 15:02:11 -04:00
Fox-McCloud
0602435d8a Fixes and Tweaks to Defenses 2015-05-30 01:47:25 -04:00
Tigercat2000
cb7a180b6e Disable intercept and auto-blue-alert.
This PR Temporarily disables the intercept and automatic-blue-alert until
the system can properly be removed.
2015-05-29 10:17:44 -07:00
ZomgPonies
277a900aa7 Merge pull request #1193 from Fox-McCloud/mobs-pets-stuffs
Simple Animal Refactor+Update+Fixes and Pet Collars
2015-05-28 22:45:03 -04:00
DZD
7f9952961f Fixes Shadowling Intercept
This was being sent once for every shadowling, oops.
2015-05-28 15:54:05 -04:00
Fox-McCloud
5d3e837b4a Mob Refactor+Update and Pet Collars 2015-05-28 00:20:25 -04:00
ZomgPonies
264369bdfa issmall fixes and order of operations 2015-05-25 23:50:53 -04:00
ZomgPonies
fa5e97deb5 Missing dmis, final fixes 2015-05-25 20:35:35 -04:00
ZomgPonies
e056abfb82 3/3 port done 2015-05-25 20:16:34 -04:00
ZomgPonies
1935a82afe 2/3 of port done 2015-05-25 19:48:13 -04:00
ZomgPonies
f2d03e93c2 First 1/3 of port done. 2015-05-25 17:59:30 -04:00
Krausus
e3c677f857 Fixes runtime from objectiveless traitors 2015-05-25 07:50:15 -04:00
Krausus
41b37821e1 Fixes runtime in PDA pinpointer 2015-05-25 06:51:16 -04:00
ZomgPonies
9e56424d74 Merge pull request #1151 from Krausus/FollowThatEye
Adds ghost-following and admin-jumping for AI eyes and ghosts' bodies
2015-05-24 10:19:12 -04:00
Krausus
f5be679752 Adds ghost_follow_link and AI eye following 2015-05-23 08:54:13 -04:00
Fox-McCloud
904c4c62c9 Removes Speciesist Objective 2015-05-23 03:25:44 -04:00
AnturK
7c590aedd3 Spellbook overhaul
Contains Commits:
 - Spellbook Refactor <AnturK/-tg-station@6380f67>
 - Splits the Spells into Offensive/Utility <AnturK/-tg-station@25ba9fb>

More or less a complete overhaul of the spellbook to a datum based system.
2015-05-22 06:43:21 -07:00
ZomgPonies
6a6aab7461 Merge pull request #1110 from Krausus/Fixes-201505191414
Fixes Exchange Runtime and Ling Blood Regen
2015-05-20 06:52:54 -04:00
Krausus
cae8bd68bf Fixes exchange objectives, probably
This should at least fix the runtime spam
2015-05-19 14:25:38 -04:00
Fox-McCloud
0a4ea0b326 LINDA--Updated Gas Datums and Atmospheric Defines 2015-05-18 20:10:30 -04:00
Tigercat2000
0a66ac4ba5 Merge remote-tracking branch 'upstream/master' into HolidayDatums
Conflicts:
	code/__DEFINES/misc.dm
2015-05-16 18:40:54 -07:00
Tigercat2000
89a2df639a Apply new antag-restricted-roles stuff to traitorchan 2015-05-16 11:58:39 -07:00
MrPerson
3d9fd8d6a0 Change holidays into datums
Holidays are now actual datums with procs and vars and everything.
Holidays run a proc called celebrate() when it's time to celebrate them.
Currently none of them do anything but that should change, wink wink.
Holidays can now run for more than a day. The important ones, april fools,
christmas, halloween, new years, and easter, all last at least a week.
The idea is so people can celebrate christmas in game without having to,
you know, actually play on fucking christmas. And also to put a time limit
on how long stuff like the annoying spookoween closet skeletons will stick
around so it doesn't overstay its welcome and become annoying as shit like
last year.

The event SS now allows more than 1 holiday to run at a time.
This matters for new years + christmas, easter + april fools, easter + 4/20,
and any holiday that can happen on friday the 13th.
The events get stored in a list that's only initialized if there's an active
holiday so testing for potential holidays is still pretty easy.
Added more easter dates so we won't have to add more until 2040.
The current batch run out in 2017.

:-------------PARACODE NOTES------------:
Tied to event process
Extra procs for holidays to be able to run special events alone
Admin manual-override functionality maintained and ported to new system
2015-05-15 20:52:39 -07:00
ZomgPonies
795f902c9b Merge pull request #1063 from tigercat2000/Iforgot
FIX: Linda airflow affecting mob when it shouldn't
2015-05-15 11:17:31 -04:00
Tigercat2000
49bf914c14 FIX: Linda airflow affecting mob when it shouldn't
This commit fixes Linda airflow affecting AI eyes, blob overminds,
observers, and replaces the magboot check for humans with a better
version.
2015-05-15 05:08:48 -07:00
Krausus
f5f15881c2 Fixes luminosity checks
They should now be more in-line with how they worked under the old
lighting system.
2015-05-15 01:07:08 -04:00
ZomgPonies
b9420c61f7 Merge pull request #1035 from tigercat2000/LoyaltyTraitorStuff
Antag picker fairness
2015-05-14 09:05:27 -04:00
Krausus
6b4d8ec0b3 Fixes medical item runtime and a line git ate
That line was pretty important, git. Why, git.
2015-05-14 07:23:26 -04:00
Krausus
a45bf57247 Fixes syndieborg op-pinpointer runtime
This thing still doesn't actually do any distance checks to find out who
the "nearest operative" is, but I'm just here for the runtime. Also, I
fixed the thing spawning never-ending threads, because whyyyy
2015-05-14 07:05:20 -04:00
Incoming
1bbff5abfe All modes now choose their antagonists before they choose jobs.
A new mind attached list, restricted_roles, will keep incompatible jobsout of rotation.

Players who would otherwise qualify to play as a protected role will spawn
as the most wanted not protected role they qualify for if they are an
onstation antagonist. If they don't qualify for any job in this way
depending on preferences they will either spawn as an assistant or a random
job (which also makes sure they don't end up in an incompatible job).

Note this doesn't impact late join antagonists or mulligan antagonists.
Roundstart only.
2015-05-13 06:14:00 -07:00
Tigercat2000
993ad208a8 Overhaul global defines and vars
This commit overhauls the global.dm file, global_lists.dm file, and
defines.dm file into a tree system based on -tg-.

All defines have been split and distributed in code/__DEFINES/

Everything from global.dm and global_lists.dm has been split and
distributed in code/_globalvars

The _compile_options.dm file contains anything that absolutely, 100%, must
be initialized before world.dm.

Name definitions have been moved to code/_globalvars/lists/names.dm.

Other things to note
 - All instances of something.z == 2/1/3/5 have been replaced with easily
   configurable defines, labeled ZLEVEL_. The map include file can
   override these by defining custom ones in it's file, as it is at the
   top of the tree.
2015-05-12 20:48:38 -07:00
ZomgPonies
bd71606cf6 Merge pull request #1010 from tigercat2000/GAAB
Generic Action/Action Button System
2015-05-12 14:35:36 -04:00