Adds in the new Botany Belt, a belt designed for handling all sorts of
botany-related tools.
Adds the Botany Belt, Security Belt, Medical Belt, Janitor Belt, and
Bandolier to the Biogenerator's list of products.
Re-arranges the biogenerator's product listing to have a new "Belts"
section, dedicated to (you guessed it) belts.
- Moves the Utility (tool) into the Belts section, previously was in the
Leather section
- The new belt listings are also in this section.
All belts in the biogenerator have the same base cost of 300 points.
Increasing the efficiency of the machine will lower the costs
appropriately.
Adjusts some code related to the security belt so they won't magically
have a seclite in them when created via biogenerator.
- The belts in the sec lockers will still have their light
- The ERT belt no longer needs to clear contents during its New() proc
to remove the seclite.
This commit ports Duct Tape from bay, alongside a few other changes for
our own code.
Bay12 Features:
- You can tape paper to.. anything basically, like a sticky note.
Changes from Bay12:
- Tape is a stack now, and has 10 uses per roll.
- The guitar recipe now calls for 5 pieces of tape.
This commit readds every fluff lighter to a new lighters.dm file, as well
as moving every lighter into it. There are enough to justify seperating it
from cigs_lighters.dm. Fluff lighter paths have not been touched for
compatibility to the database and map.
This commit also readds the flasks, with the fluff paths removed.
If you tried to clean an atom with soap, and that atom was deleted
before you finished cleaning, the message attempting to display its name
would runtime.
A port of https://github.com/d3athrow/vgstation13/pull/4377

Allows brooms to be wielded with 2-hands. Doing so places the broom
between your legs so you look like you are riding it.
You can also put a horsehead mask onto the broom to create a stick-horse
to ride. This can also be wielded, but will ALWAYS appear between your
legs.
And for the more magically inclined, wielding a broom or stick-horse (2
hands!) will cause you to ride it like a witch, giving you the ability
to bypass hazards such as tables and banana peels.
This commit adds custom color definitions to almost every computer that
did not already have them. It also causes cigarretes to very dimly glow.
Also contains custom colors for candles, flashlights, and the mentioned
cigarretes.
Oh, and beepsky flashes red and blue now while in hunt mode. FTW
This commit removes code/defines/obj.dm and code/defines/obj/weapon.dm.
These files were only kept for legacy compatibility and do not fit into
the tree system at all. It doesn't even make sense since the base defines
are all that were in these, the actual code for the items was in the right
file.
Any new ports that use this file on a different codebase should be sorted
into the tree system anyways, new files if necessary. A giant defines
file is just wasting space and searching effort.