Ren Erthilo
23c5dde626
TG: Atmospherics airlock... yay... r2794
2012-03-26 17:51:20 +01:00
Ren Erthilo
470d767369
Reverting registered_name change. Reverting area name changes. Reverts Plasma Steel and object changes.
2012-03-26 15:47:39 +01:00
Ren Erthilo
024f1abd2a
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-03-26 03:25:00 +01:00
vageyenaman@gmail.com
e78787808a
Adds a isDay() function and isAprilFools() macro function which uses isDay() to determine if it is month 4 day 1. GET BUSY.
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Other shenanigans.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3361 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-26 02:17:45 +00:00
Ren Erthilo
089e844be9
A large amount of groundwork for /tg/ code. Comes with some gameplay changes.
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* + You now take severe brute damage in environments over 750kPA. A new HUD icon warns you when it's above 500kPA. Space suits block this.
* > Welding fuel tanks explode when shot.
* > Riot shields prevent you from being pushed.
* > People cannot be shoved when being pulled and handcuffed.
* > The internals button on the hud now works for tanks in almost any area, such as your pocket.
* > No more popups when you insert your ID into your PDA. There's a link in the PDA menu to update info.
* - Removed photo system from ID's as it doesn't work.
2012-03-26 03:16:01 +01:00
d_h2005@yahoo.com
dbe7829f7b
Using a minihoe on a Hydroponics tray removes all the weeds in the tray at once.
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Using a bucket on a sink now fills it entirely with water, instead of 10 units at a time.
This should only save botanists a few hundred clicks per game.
Uncommented tower caps from the weed overgrowth options (they were commented out previously because they weren't done, but they're fully implemented now).
Sprite addition: Added new killer tomato sprites to critter.dmi (where the game actually draws them from, instead of livestock.dmi. Oops.)
Note: This is my first actual code commit! I'M A CODER NOW LOOKIT ME!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3360 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-26 01:27:56 +00:00
Jim "Apples"
bea9745e9c
Merge pull request #751 from SkyMarshal/Airlocks
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Portalathe fix, Magboots + airflow fix, Fix for the "MODE" job, fixed re...
2012-03-25 15:50:37 -07:00
SkyMarshal
879f8c941a
Portalathe fix, Magboots + airflow fix, Fix for the "MODE" job, fixed removing gravity catapult, fixed death alarms prematurely detonating.
2012-03-25 15:33:14 -07:00
Ren Erthilo
4c6d0f2489
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-03-25 18:44:28 +01:00
Apple_Master
8f5c17e4da
A fix for ""Station Engineer" NOT GIVEN RANK, REPORT JOBS.DM ERROR TO SKYMARSHAL A CODER". Ta Pobiega <3
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Signed-off-by: Apple_Master <cheeckan@gmail.com >
2012-03-25 17:24:05 +01:00
VivianFoxfoot@gmail.com
587dfb813c
Attacklogs now show the damage type done by a weapon.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3359 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-25 15:44:21 +00:00
Albert Iordache
7488bb6aa8
Merge pull request #730 from CIB/master
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Swing attack and Skill System updates
2012-03-25 00:48:49 -07:00
Albert Iordache
196d860c6d
Merge pull request #748 from SkyMarshal/Airlocks
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New Objective system (WIPish), as well as fixes for #747 , #734 , #733 , as well as fixing the portalathe, and moving the be_syndicate var up to the client.
2012-03-25 00:47:36 -07:00
SkyMarshal
a5a7df1c20
Part two of the objective system. Also fixed up AIs on the shuttle, bug #747 , and interacting with windows.
2012-03-25 00:33:38 -07:00
Ren Erthilo
cbe1b079c7
Added hint about sleep toxins for sleepers. Tea now uses tea sprites.
2012-03-25 08:17:30 +01:00
SkyMarshal
09546b7fe0
First commit towards the new objective system.
2012-03-24 21:50:17 -07:00
SkyMarshal
5c0ddb031d
Merge pull request #738 from Erthilo/master
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Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
Ren Erthilo
d1ee3a3b11
Fixed Jetpacks not appearing, and updated to /tg/ features.
2012-03-25 02:01:54 +01:00
SkyMarshal
e7debfe737
Fixed error preventing melee damage.
2012-03-24 17:56:33 -07:00
SkyMarshal
f45aff1bae
Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements.
2012-03-24 17:21:31 -07:00
vageyenaman@gmail.com
7171544d6f
Fixes for the shuttle.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3357 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-24 22:06:20 +00:00
Ren Erthilo
7eae871ece
Added colour hints to the sleepers about overdoses. Removed absorption overdose in favour of amount overdose.
2012-03-24 04:36:25 +00:00
VivianFoxfoot@gmail.com
c9544fdbd4
Fixes the way the safeguard module is written.
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Adds a new high-risk module for fun.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3355 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-24 04:11:30 +00:00
VivianFoxfoot@gmail.com
f92c453bd7
Holodeck now uses holo floor tiles that can't be pried up.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3354 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-24 03:48:20 +00:00
vageyenaman@gmail.com
84cbbbcced
Prototype for transit escape shuttle/pods. If there are any bugs, ping doohl on IRC or make an issue.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3350 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-24 01:15:47 +00:00
Ren Erthilo
c4090c0d3d
Added alternate CMO labcoat which is slightly less blue. Also some test code for implant only weapons, not implemented.
2012-03-23 20:15:24 +00:00
vageyenaman@gmail.com
6a8a665132
More work on NTSL and world/Topic()
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Includes a plethora of new NTSL functions, courtesy of Donkieyo (thread: http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=8153 )
Bugfix for a weird runtime generated when an AI tries to interact with telecomms machinery directly.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3347 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-23 19:59:00 +00:00
CIB
c0bc942d34
Merge pull request #737 from Miniature/master
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Added restricted job checking to autotraitor
2012-03-23 02:33:41 -07:00
CIB
cada2f4242
Merge pull request #732 from Erthilo/master
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Adds facial reconstruction surgery, small fix for blood sprites and outfits, config change for custom items
2012-03-23 02:32:44 -07:00
Miniature
18c0bf7e16
Added restricted job checking to autotraitor
2012-03-23 19:21:32 +10:30
Miniature
bc35ca8950
making sure an blank mode cant be the result of a change mode vote
2012-03-23 19:10:22 +10:30
VivianFoxfoot@gmail.com
45ef9c8235
Adds more debugging to the tensioner.
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Adds another emagged version to the holodeck that has spess carp.
Fixes mobs going temporally bald after leaving the holodeck.
Disables BSA due to abuse.
Windows can only be damaged by weapons that do brute or burn
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3345 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-23 07:41:51 +00:00
VivianFoxfoot@gmail.com
1de7567433
Holodeck no longer loads at startup so there's no risk of it loading before the rest of the map and failing
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Updates changelog.html
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3343 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-23 05:16:23 +00:00
VivianFoxfoot@gmail.com
0c7cc70a36
Minor mapfix
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Adds a file I forgot
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3342 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-23 04:47:43 +00:00
Ren Erthilo
0b71f0337c
Small fix for implanting head revs
2012-03-23 03:26:32 +00:00
quartz235@gmail.com
d22c7cd6d5
Fixin runtimes and wooing the hot womenfolk
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3340 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-23 00:45:53 +00:00
cib
7ee2b8f79e
Added a swing mechanic.
2012-03-22 14:53:29 -08:00
Ren Erthilo
176ed8f3ea
Adds facial reconstruction surgery. Config change for custom items.
2012-03-22 20:41:09 +00:00
Mloc
749b412093
Merge pull request #726 from CIB/master
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Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
kortgstation@gmail.com
2da504ad48
Added Ricotez's new lockers.
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http://nanotrasen.com/phpBB3/viewtopic.php?f=3&t=7278&start=220#p97307
Updated the changelog, added Ricotez, Ausops and TankNut to be credited under "spriters" in the changelog heading.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3339 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-22 07:06:26 +00:00
cib
42e21b3447
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-21 20:10:26 -08:00
cib
f041bc7063
Rebalance of the melee damage system.
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- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
VivianFoxfoot@gmail.com
eb9dabf3c7
HUD damage indicator now updates with halloss
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Inspecting yourself for organ damage now randomly shows damaged organs if you have halloss
Mining shuttle now shunts people where it wants to be
Shuttles now crush people if they fail to move out of where they want to be with the initial shunt.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3337 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-22 01:32:29 +00:00
CIB
bd745b5e30
Merge pull request #725 from Erthilo/master
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New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo
fd338632c5
Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs.
2012-03-21 19:30:48 +00:00
kortgstation@gmail.com
260783d0d4
Committing the new encryption key sprites by Ricotez.
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http://nanotrasen.com/phpBB3/viewtopic.php?f=10&t=8074#p95579
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3335 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-21 18:56:06 +00:00
CIB
1dd17e60a3
Merge pull request #727 from SkyMarshal/Airlocks
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Made appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 10:02:27 -07:00
SkyMarshal
b86cd6bda4
MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 09:46:42 -07:00
Ren Erthilo
fdb0abce2a
* > Made health analysers able to detect bone fractures.
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* > Made pulling lying down people slower. Use roller beds people!
2012-03-21 16:08:30 +00:00
Ren Erthilo
f6cc8ac955
Removed Gas Mixer ID restriction. Changed sleepy pen to reflect chemical changes. Made High precision gas extractor in toxins accessible.
2012-03-21 05:28:20 +00:00