Markolie
2757f98f71
Vox access fix
2015-01-08 03:44:15 +01:00
DZD
7239fc2c40
Merge remote-tracking branch 'upstream/master' into pAI-Drone-Port
2015-01-07 15:48:29 -05:00
Markolie
f6e95aebc2
Prioritize station destruction over xenos exterminated
2015-01-07 04:30:33 +01:00
Markolie
a7ef8417cd
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
...
Conflicts:
maps/cyberiad.dmm
2015-01-06 23:56:35 +01:00
Fox-McCloud
d93e627d45
Detectivcurity
2015-01-06 17:39:57 -05:00
Markolie
3f8c04686d
Vox trader changes
2015-01-06 23:36:26 +01:00
Markolie
2e37a88639
More verb fixes
2015-01-06 22:46:11 +01:00
Markolie
6ce5b379e4
Let AI transmit cryo/arrival messages when present, let AI change arrival message
2015-01-06 02:06:23 +01:00
Markolie
4cca604423
Sechud for magistrate, armory inventory paper update
2015-01-06 00:01:20 +01:00
Markolie
91cd9eb0b0
Supply display fix
2015-01-05 21:25:47 +01:00
Markolie
92b57b5189
Bug fixes, R&D design files, map fixes
2015-01-05 21:03:48 +01:00
Fox-McCloud
e23841c46f
Rebalance Stamina
2015-01-05 06:53:48 -05:00
Fox-McCloud
ff2b7cedb2
Clothing Restructuring
2015-01-02 12:40:42 -05:00
Fox-McCloud
43af351d27
Odds and Ends
2015-01-01 21:05:50 -05:00
Fox-McCloud
a92921786f
Clothing Update
2015-01-01 11:23:48 -05:00
Fox-McCloud
a90a217290
Xeno Rebalance
2014-12-31 11:16:11 -05:00
Fox-McCloud
525bb1a96f
Stun Changes
2014-12-30 12:30:14 -05:00
Fox-McCloud
ff186408ed
Malf AI update
2014-12-24 21:23:04 -05:00
Markolie
4b0b4af281
Plasma
2014-12-24 20:06:48 +01:00
Markolie
54f1f1c14f
First aid kit name fixes
2014-12-24 14:33:00 +01:00
Markolie
2f8be5a6cc
Typo fix
2014-12-24 13:56:43 +01:00
Markolie
f03bbf8bc6
Bug fixes
2014-12-24 12:53:49 +01:00
Markolie
08cd6cdf17
Asteroid resin fix
2014-12-24 01:35:17 +01:00
Markolie
b8332f1e6e
Additional autopsy data
2014-12-24 01:29:08 +01:00
Markolie
c864a732df
Missing cyborg repair designs
2014-12-24 00:52:37 +01:00
Markolie
53144c778c
Remove escape pod objective for now
2014-12-23 23:57:15 +01:00
Markolie
328fb13704
Attempted defib fix
2014-12-23 17:25:09 +01:00
Markolie
3f77f3ba42
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
...
Conflicts:
maps/cyberiad.dmm
2014-12-23 02:50:14 +01:00
Markolie
0027425ab9
Consistency in ERT equipment, give ERT PDA's so they can be messaged privately
2014-12-23 02:36:40 +01:00
Markolie
2afb518c45
Raise player:alien gamma armory ratio
2014-12-22 22:45:28 +01:00
Markolie
c8db120dce
Transit tube pressure fix
2014-12-22 20:31:03 +01:00
Markolie
04fab6fc9e
R&D submenus, autolathe rework from /tg/
2014-12-22 19:40:22 +01:00
Markolie
1f87145c0b
Empty RPED in disposals
2014-12-22 17:50:46 +01:00
Markolie
266b4cb113
R&D UI rework
2014-12-22 17:38:22 +01:00
Markolie
579acd75e3
Ports over NanoUI camera console map from Baystation12
2014-12-22 16:01:38 +01:00
Markolie
71a9a358e1
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
...
Conflicts:
maps/cyberiad.dmm
2014-12-22 15:14:35 +01:00
Markolie
47f4161fbb
Bug fixes, map fixes
2014-12-22 14:47:58 +01:00
Fox-McCloud
03c61ed3ab
Foxes
2014-12-22 08:32:32 -05:00
Fox-McCloud
37aa0254fc
Merge pull request #106 from Markolie/master
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Bug fixes
2014-12-22 03:36:18 -05:00
Fox-McCloud
19e3da608b
AI Satellite
2014-12-21 20:31:40 -05:00
Markolie
8a63f79e54
Sparks will now disappear properly
2014-12-22 00:15:58 +01:00
Markolie
61ffd5d9aa
Whoops, fix canister path
2014-12-21 20:31:51 +01:00
Markolie
037f7e71b8
Talisman image
2014-12-21 16:38:23 +01:00
Markolie
56fd43a4bb
Gamma armory name
2014-12-21 13:35:13 +01:00
SamCroswell
31dbe4c9e5
Merge Conflict Fix?
2014-12-20 20:11:41 -05:00
Markolie
138efdcec9
Xeno area
2014-12-20 23:10:24 +01:00
Markolie
e5339b95f3
Buff telepathy, sanitize telepathy, stop aliens from opening canisters
2014-12-20 22:00:06 +01:00
Markolie
17ae62bc99
Karma refund option, IPC radiation checks
2014-12-20 20:45:31 +01:00
Markolie
0149ae94d6
Stop Karma meta'ing
2014-12-20 18:24:10 +01:00
SamCroswell
52a7313670
Minor Hand Tele Change, Depot Change
...
- The Hand tele's random mode will not not select turfs inside of an
area tagged to be immune to telescience. If there is a beacon there,
however, it can still be targeted with a large teleporter and then
relayed with the hand teleporter.
- The Syndicate depot is now surrounded by asteroid on almost every
side, and a large majority of the turrets on the outside have been
removed. There have been two additional turrets added to the interior,
and there are now two exterior turrets at the end of the cave that leads
to the airlock. This is in response to player feedback, as they thought
that the turrets covering every angle of approach was detrimental due to
people who were floating by without knowing what was ahead were getting
shot and killed. This new design is still secure, but players will be
able to more easily go around the turrets if they do not wish to attempt
to break in.
2014-12-20 12:01:00 -05:00