d3athrow
19d339c45d
Furthur optimizing qdel and Destroy for obj/effect
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Conflicts:
code/game/objects/effects/decals/Cleanable/humans.dm
2014-03-05 20:26:40 -05:00
Ccomp5950
cd201dc3a5
NanoUI Optimizations.
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We won't regenerate the list for Manifests every tick while viewing the manifest, instead we have a global variable for it PDA_Manifest that we Cut() if there is a change to the manifest then when the next player goes to view the manifest on their PDA it will recreate the list that one time.
Some sections of the PDA will no longer auto-refresh every tick because...well that's dumb.
Modes that will no longer autoupdate at all: Viewing medical/sec records, viewing notes (will update when you change them of course), and the station alert menu.
Modes that will only autoupdate every 5 ticks: APC list (Because it's a huge fuck off list), the manifest, mulebots and secbots screens, supply requests/orders, and janitor supply locator)
Some other things that I just can't remember right now.
Conflicts:
code/defines/obj.dm
2014-03-04 00:37:44 -05:00
ZomgPonies
ab707a9c3c
Custom guitar item for scrat
2014-03-03 23:02:12 -05:00
d3athrow
1a1103a77b
Fix getting die a glorious death along with a theft objective
2014-03-03 20:45:27 -05:00
Rob Nelson
f6c6eafc9d
Nerf eat
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Conflicts:
code/modules/organs/organ_external.dm
2014-03-03 19:05:55 -05:00
ZomgPonies
d0e5827507
Merge pull request #167 from alex-gh/implant_readd
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re-added death alarm implanters
2014-03-03 15:23:59 -05:00
ZomgPonies
b0e6b7ffa4
More useless debug text
2014-03-03 15:23:27 -05:00
ZomgPonies
84231d2feb
Removed some debug text
2014-03-03 01:27:25 -05:00
ZomgPonies
41ea3775b4
Xenos update
2014-03-03 00:08:06 -05:00
ZomgPonies
157d6c987c
Moar Xeno/xeno gamemode fixes
2014-03-02 19:36:42 -05:00
Rob Nelson
63905f1485
Fix GAC runtimes.
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Conflicts:
code/game/machinery/atmo_control.dm
2014-03-02 18:59:45 -05:00
VelardAmakar
fda0667650
Cryo should no longer give ten times the normal reagents to patients.
2014-03-02 18:41:26 -05:00
ZomgPonies
cb6e53d105
Access optimizations
2014-03-02 15:21:05 -05:00
Aryn
9495c5b639
Fixed supply shuttle bug wherein the area types were actually tags.
2014-03-02 15:13:47 -05:00
ZomgPonies
78c70e4ce9
Xeno fixes
2014-03-02 04:45:59 -05:00
alex-gh
c0d4c2c8f7
re-added death alarm implanters
2014-03-02 09:17:49 +01:00
TZK13
0a83349284
Adds incendiary shotgun shells available via hacked autolathes in a new subclass of incendiary bullets and gave chemical dart shells their own sprites.
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Conflicts:
code/game/machinery/autolathe.dm
code/game/mecha/equipment/weapons/weapons.dm
code/modules/projectiles/ammunition/bullets.dm
code/modules/projectiles/projectile/bullets.dm
icons/obj/ammo.dmi
2014-03-02 01:27:07 -05:00
alex-gh
d04d86a0c3
Despawning in cryo pods no longer prematurely end rev rounds.
2014-03-02 04:41:06 +01:00
ZomgPonies
3e69a210a5
More xeno stuff fixes
2014-03-01 19:16:53 -05:00
ZomgPonies
51064c893e
Xenoborg fixes
2014-03-01 18:46:58 -05:00
ZomgPonies
77989d78a5
Added a crushing to the recycling stuff
2014-03-01 02:50:44 -05:00
ZomgPonies
01fd39efb6
Xeno gamemode bugfix
2014-03-01 02:45:52 -05:00
ZomgPonies
d0ba2cd0e3
Efficiency: Joblist
2014-03-01 00:41:18 -05:00
MrPerson
5bb608e56e
Redo of jitteriness and dizziness.
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Fixes #2923
Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
code/game/mecha/equipment/weapons/weapons.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/mob.dm
code/modules/mob/mob_defines.dm
code/modules/reagents/Chemistry-Reagents.dm
2014-02-28 22:21:33 -05:00
ZomgPonies
207959cc7d
crash fix
2014-02-28 21:31:59 -05:00
Ccomp5950
09bfeb737b
Runtime fix: I have no UI, and I must close it.
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runtime error: Cannot execute null.close().
proc name: Topic (/obj/item/device/pda/Topic)
source file: PDA.dm,485
usr: Garry Myers (/mob/living/carbon/human)
src: PDA-Garry Myers (Station Engin... (/obj/item/device/pda/engineering)
call stack:
PDA-Garry Myers (Station Engin... (/obj/item/device/pda/engineering): Topic("src=\[0x2003e95];choice=Messag...", /list (/list))
NeroHarry (/client): Topic("src=\[0x2003e95];choice=Messag...", /list (/list), PDA-Garry Myers (Station Engin... (/obj/item/device/pda/engineering))
NeroHarry (/client): Topic("src=\[0x2003e95];choice=Messag...", /list (/list), PDA-Garry Myers (Station Engin... (/obj/item/device/pda/engineering))
2014-02-28 21:03:05 -05:00
d3athrow
196ac24af2
Fix Malfunction picking an AI who doesn't have BE_MALF toggled on
2014-02-28 19:58:34 -05:00
Rob Nelson
6683a3cb0d
Hopefully fix green skin not vanishing when mut is removed. Fixes Redmine #113
2014-02-28 19:57:49 -05:00
Rob Nelson
1a2adaaadb
Make good/bad mutations dynamically assigned.
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Conflicts:
code/game/dna/dna2_helpers.dm
2014-02-28 19:56:52 -05:00
Rob Nelson
ebb188dbfd
fatties no longer able to eat people instantly, takes 5 seconds, and it leaves the head of the victim in their belly.
2014-02-28 19:51:19 -05:00
Rob Nelson
f668d4f405
Hopefully fix incendiary mito. Fixes Redmine #130
2014-02-28 19:50:49 -05:00
Rob Nelson
2dd3bd53bd
Deactivate hulk after collapse.
2014-02-28 19:49:39 -05:00
Rob Nelson
5a313e0c07
Rework ragin' mages ghost selection.
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Conflicts:
compare_report.txt
2014-02-28 19:47:11 -05:00
d3athrow
1e95f6e641
Ragin mages
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Conflicts:
config-example/config.txt
2014-02-28 19:45:02 -05:00
Rob Nelson
94778f937d
Update blob.
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Conflicts:
code/game/gamemodes/blob/overmind.dm
2014-02-28 19:44:20 -05:00
Rob Nelson
24185de680
Move mining surprise shit around, start working on layout rules.
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Conflicts:
baystation12.dme
code/game/mining_surprise.dm
compare_report.txt
2014-02-28 19:29:24 -05:00
Rob Nelson
36eef31657
Compile ficks.
2014-02-28 19:18:19 -05:00
Rob Nelson
2bc90ead02
Lazarus-injected mobs are ignored by secbots and turrets. (Fixes Redmine #66 )
2014-02-28 19:17:45 -05:00
Rob Nelson
f9aa992e55
Get rid of STUTTERBLOCK since it duplicates nervousness.
2014-02-28 19:11:13 -05:00
Rob Nelson
2e9c7aeefc
Vastly improve display case.
2014-02-28 19:09:56 -05:00
ZomgPonies
7a87ee111f
Compile fixes
2014-02-28 19:09:24 -05:00
Rob Nelson
c7774b3a41
Fully fixed compressed-matter implanter. Tested. (GitHub #526 )
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Conflicts:
code/game/objects/items/weapons/implants/implanter.dm
2014-02-28 19:06:39 -05:00
Rob Nelson
59b231e657
Fix matter eating (GitHub #462 )
2014-02-28 19:04:58 -05:00
Rob Nelson
5048ef693d
Chameleon enhancement. (GitHub #462 )
2014-02-28 19:04:39 -05:00
Rob Nelson
0bc075d16e
Immolate fixes (GitHub #462 )
2014-02-28 19:04:05 -05:00
ZomgPonies
f7f599b431
Xenos fixes
2014-02-28 18:54:54 -05:00
Aryn
1712fc6a42
ChangeTurf()... We meet again...
2014-02-28 17:49:25 -05:00
Aryn
52e2a3d1c6
Lighting seems to be working now.
2014-02-28 17:48:55 -05:00
Aryn
5b2f811b71
Lighting system is too buggy to continue until I know wtf is going on
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Conflicts:
baystation12.dme
code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
ZomgPonies
95cbd2478b
Xeno mode fixes
2014-02-28 17:37:19 -05:00