SamCroswell
6d3fb89130
Minor Change, committing before the undertaking
2014-02-23 15:58:07 -05:00
ZomgPonies
1358b11e46
ZAS overhaul
2014-02-22 23:10:37 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
Ccomp5950
5664784e31
Code effeciency project: Canister icon updates
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Before: If a canister is hooked up to a connector port it's icons were being deleted and recreated every tick.
After: We store an update_flag that is a bitfield of the current icon and overlay states, and created a proc to check if it should change. If not, we don't mess with icons. Real simple.
Conflicts:
code/game/machinery/atmoalter/canister.dm
2014-02-19 19:37:13 -05:00
Lokiamis
544c39f7c2
salvage
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Conflicts:
code/game/jobs/access.dm
code/game/objects/items/weapons/cards_ids.dm
maps/tgstation.2.1.0.0.1.dmm
2014-02-16 10:38:52 -05:00
Incoming
917370a608
Jay Owen demands that this pull be merged.
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Crush a can for Jay Owen.
He has leukemia, please crush a can for Jay Owen.
His only wish is to see a can crushed live in our game.
Sprites by Nienhaus
Conflicts:
code/game/objects/items/trash.dm
code/modules/reagents/reagent_containers/food/drinks.dm
icons/obj/janitor.dmi
2014-02-16 05:42:55 -05:00
Rob Nelson
71c07e208a
Improved creature AI and random mob spawning in caves.
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Also equipment lockers.
Conflicts:
code/game/objects/items/weapons/cards_ids.dm
code/modules/mining/materials.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/ores_coins.dm
code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
code/modules/projectiles/ammunition/bullets.dm
code/modules/projectiles/guns/energy/special.dm
compare_report_tg.txt
icons/obj/device.dmi
icons/obj/mining.dmi
icons/obj/vehicles.dmi
maps/tgstation.2.1.0.0.1.dmm
maps/vgstation1.0.0.dmm
2014-02-16 04:40:18 -05:00
Rob Nelson
6ad3ca77f1
New stuff for mining
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Conflicts:
code/game/mining_surprise.dm
code/game/objects/structures/wizmobile.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/minerals.dm
compare_report_tg.txt
icons/obj/mining.dmi
icons/turf/walls.dmi
2014-02-16 03:54:39 -05:00
Rob Nelson
7b7cfb605d
Comm console is now NanoUI. Fixes github #489 , hopefully.
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Conflicts:
code/game/machinery/computer/communications.dm
code/modules/nano/nanoui.dm
2014-02-15 15:33:45 -05:00
ZomgPonies
bd688b5382
Fucking byond vars
2014-02-15 13:04:57 -05:00
ZomgPonies
60abc446db
Merge pull request #158 from SamCroswell/master
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/TG/ Card Port
2014-02-15 12:39:49 -05:00
ZomgPonies
7a54bb3b24
Merge pull request #159 from alex-gh/fireex_nerf
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Nerfed firing items from fire extinguishers, they now do double the dama...
2014-02-15 12:39:41 -05:00
Ccomp5950
bf94d31642
RP-revconvert bugfix
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Now only humans that are logged in, alive, and not already a revolutionary (no special_role) show up in the list.
Instead of EVERY mob type (simple_animals, borgs, etc.)
2014-02-14 14:34:49 +01:00
alex-gh
9aaf0b8a5c
fixed unfinished merge
2014-02-14 14:22:39 +01:00
Zuhayr
5ada6ea4cc
Changed world loop to all_objective loop in cryopod check. Added all_objective add/remove procs to datum/objective.
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Conflicts:
code/game/machinery/cryopod.dm
2014-02-14 14:19:35 +01:00
alex-gh
4776dfd94f
Telebaton now only stuns if it actually hits.
2014-02-14 14:13:03 +01:00
Zuhayr
6464f04c88
Fixes #3907
2014-02-14 14:03:13 +01:00
Zuhayr
438e48a5c1
Fixes #4306 (When a head goes into cryo storage during Rev, a random crewmember is chosen as a target instead.)
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Conflicts:
code/game/machinery/cryopod.dm
2014-02-14 13:56:33 +01:00
Zuhayr
85b59532fe
using a welder with already damaged eyes no longer causes you to go blind
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Conflicts:
code/game/objects/items/weapons/tools.dm
2014-02-14 13:48:46 +01:00
alex-gh
0f57ef70ca
Nerfed firing items from fire extinguishers, they now do double the damage compared to throwing them normally
2014-02-14 13:22:34 +01:00
Ccomp5950
ca75160d6a
People in lobby won't see PDA messages.
2014-02-14 11:54:32 +01:00
SamCroswell
3634ff942b
/TG/ Cards Ported, new card deck added
2014-02-11 23:22:30 -05:00
Ccomp5950
4ae2cd974b
Ghosts can see PDA messages. (Redo: PR #4065 lost in merge)
2014-02-11 03:00:04 -05:00
Fox-McCloud
963dbaee6b
Re-implementation
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Makes the AI's voice more "AI"-like, adds a title screen, enables end of
the round sound-byte quips, and enables two additional songs during
pre-game
2014-02-08 23:47:06 -05:00
ZomgPonies
40090d5aa7
Merge pull request #150 from Fox-McCloud/Enemy-Communication-Intercepted
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Enemy communication intercepted
2014-02-08 20:47:12 -05:00
ZomgPonies
ceb322c1d0
Merge pull request #149 from alex-gh/vg_cherry-picks
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VG update_icon optimizations for APCs and canisters.
2014-02-08 20:47:03 -05:00
ZomgPonies
663ce30f0c
Merge pull request #152 from Regen1/master
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Heavy laser buff, new sniper projectile
2014-02-08 20:46:52 -05:00
ZomgPonies
1300cf7b8f
Merge pull request #153 from SamCroswell/master
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Admin Room Revamp, ERT Announcer Adjustments
2014-02-08 20:46:39 -05:00
SamCroswell
4101ce7b5d
Admin room revamp
2014-02-08 13:35:35 -05:00
Regen
2abd278744
Heavy laser buff and new sniper projectile
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Boosted the heavy laser to do 45 damage instead of 40, making it
slightly better than the standar laser.
Made the energy drain slightly less on mechs
Added a more slim projectile to the sniper rifle, the old fruit shot was
to fat
2014-02-08 13:20:59 +01:00
Fox-McCloud
d4329e4815
Enemy Communication Intercepted...
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security level elevated.
2014-02-08 02:22:47 -05:00
Rob Nelson
5ce97a7d25
More DNA fixes.
2014-02-07 20:56:21 -05:00
SamCroswell
be3c95a9ff
Changes 'n shit
2014-02-07 18:43:48 -05:00
ESwordTheCat
4b0f3e8b78
"Else" clause removal (/obj/machinery/portable_atmospherics/canister/update_icon()).
2014-02-07 06:51:11 +01:00
Rob Nelson
c86063c271
Fix genetics spells not working. GG for not using panel variable, nerds.
2014-02-06 23:52:20 -05:00
SamCroswell
bd26d1b0b7
Various Pulse Rifle Fixes
2014-02-06 23:10:02 -05:00
ZomgPonies
96c45dd6a4
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-02-06 03:23:43 -05:00
ZomgPonies
05feddb2db
Merge pull request #146 from SamCroswell/master
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Ported 'Add Reagents' Verb for VV from /TG/
2014-02-06 03:23:17 -05:00
SamCroswell
7442282b08
Ninja and DS Mass Driver fixes
2014-02-05 23:02:44 -05:00
Rob Nelson
00f830cc2a
Remove radio debugging.
2014-02-05 22:51:03 -05:00
Rob Nelson
30e305f7e9
Fix AIs getting die glorious death.
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Conflicts:
code/game/gamemodes/traitor/traitor.dm
2014-02-04 03:12:10 -05:00
ZomgPonies
3cedb27fe6
Bugfixes
2014-02-03 18:33:05 -05:00
Ccomp5950
2fd1e3b77b
Cryopod icon_state fix.
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Missing _ in the icon states.
2014-02-03 02:20:12 -05:00
ZomgPonies
d7194e7ca0
Merge pull request #143 from SamCroswell/master
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Ninja HUD/Messneger Update
2014-02-01 16:48:45 -08:00
SamCroswell
3b515d1899
Ninja HUD Implemented, Thanks Wisewill!
2014-02-01 19:36:00 -05:00
RKF45
c69ddf76ec
Reintroducing the dough-based cooking system.
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Conflicts:
code/modules/food/recipes_microwave.dm
code/modules/reagents/reagent_containers/food/snacks.dm
icons/obj/food.dmi
2014-02-01 19:22:22 -05:00
ZomgPonies
05149946d6
Remove borken RPD
2014-02-01 04:30:17 -05:00
ZomgPonies
522e153bff
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-01-31 22:28:29 -05:00
Rob Nelson
433d7b52dd
Fix gene activation logic.
2014-01-31 22:27:46 -05:00
ZomgPonies
5e6b366ce4
Merge pull request #142 from alex-gh/dynamic_event_tweak
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Dynamic event tweaks
2014-01-31 19:26:28 -08:00