Commit Graph

9304 Commits

Author SHA1 Message Date
Ergovisavi
7ad68dd693 Replaced wall_smash in simple_animal with environment_smash, because before, you either tables AND walls, or nothing. If set to 1, smash crate/locker/rack/table, 2 for wallsmash, 3 for rwall smash
Hostile mobs with environment smash will also unbuckle themselves by destroying whatever they're buckled to when angered.

Conflicts:
	code/game/objects/structures/stool_bed_chair_nest/bed.dm
	code/game/objects/structures/tables_racks.dm
	code/game/turfs/simulated/walls.dm
	code/modules/mob/living/simple_animal/hostile/hostile.dm
2014-01-23 23:31:36 -05:00
SamCroswell
d4890fb2f5 Additional Drug Names 2014-01-23 19:26:32 -05:00
SamCroswell
f59fa5474e Contraband Crate Changes, Minor Drug Tweaks
More little tweaks to the random drugs, added actual contraband to the
contraband crate. Maybe people will have a reason to buy it now, eh?
2014-01-23 18:01:41 -05:00
Cluwnes Honk
6478e2e1d7 silent is broken as fuck
Removes the message that checks if a mob is silent; silent is just plain broken.
2014-01-23 10:34:41 -05:00
Cluwnes Honk
f54a35db72 Prevents mimes from using the megaphone.
if(user.silent) didn't work. This is the next best thing.
2014-01-23 10:34:03 -05:00
SamCroswell
a3a883444c Last minute tweaks 2014-01-22 23:12:50 -05:00
ZomgPonies
372b00f58c Merge pull request #126 from SamCroswell/master
Random Drug Pills / CentComm tweaks
2014-01-22 20:12:20 -08:00
SamCroswell
fc4877b301 Added a few more drug names 2014-01-22 22:55:19 -05:00
SamCroswell
86ad8a5a17 Drugs/Minor CentComm Updates 2014-01-22 22:26:01 -05:00
Ergovisavi
7bd3df0b3b More hostile mob work with behavior vars, getting rid of idle_env_destroyer nobody uses it, other tweaks
Conflicts:
	code/modules/mob/living/simple_animal/hostile/hostile.dm
	code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
2014-01-22 16:45:20 -05:00
Ergovisavi
78bea65a44 Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
Conflicts:
	code/modules/mob/living/simple_animal/hostile/hostile.dm
	code/modules/projectiles/ammunition/energy.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/projectile.dm
	code/modules/projectiles/projectile/special.dm
	icons/mob/animal.dmi
	icons/obj/projectiles.dmi
2014-01-22 16:39:54 -05:00
errorage
983b151e6b - Hacking borgs via robotics console will now also properly update their HUD with their hidden inventory.
Conflicts:
	code/game/machinery/computer/robot.dm
2014-01-22 11:14:30 -05:00
John Smith
7a10f3c626 Black Baseball Caps [FIXED]
Conflicts:
	code/game/objects/structures/crates_lockers/closets/job_closets.dm
	icons/mob/head.dmi
	icons/obj/clothing/hats.dmi
2014-01-22 11:07:39 -05:00
Jesus Hussein Chris
95f7280781 Generic attack sounds for all melee weapons
Overrides the generic sounds with more suitable ones where needed.
Weapons that do no damage don't have sound effects.

Conflicts:
	code/game/gamemodes/wizard/artefact.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/melee/misc.dm
	code/game/objects/items/weapons/storage/toolbox.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/weaponry.dm
	code/game/objects/weapons.dm
	code/modules/hydroponics/hydroitemdefines.dm
	code/modules/surgery/tools.dm
2014-01-22 10:15:43 -05:00
ZomgPonies
35bb181d23 Merge pull request #123 from SamCroswell/master
Ninja Teleport Quickfix, ERT Armory now has a blast door
2014-01-21 20:12:10 -08:00
SamCroswell
7facce411c Ninja Quickfix, ERT Armory now has a blast door 2014-01-21 23:04:50 -05:00
Rob Nelson
dcaf8d4e49 Add check_mutations to detective and bartender, just in case 2014-01-21 23:01:59 -05:00
Rob Nelson
1a94d400f7 Add SOBER mutation to detective and bartender.
Conflicts:
	code/game/jobs/job/security.dm
2014-01-21 23:01:45 -05:00
Rob Nelson
02d01626fb Fix M_FAT'd strings. 2014-01-21 23:00:16 -05:00
Rob Nelson
7892eeb7cc Standardize LASER, NOCLONE, and HUSK
Conflicts:
	code/game/gamemodes/changeling/changeling_powers.dm
	code/modules/mob/living/carbon/human/death.dm
	maps/RandomZLevels/wildwest.dm
2014-01-21 22:59:53 -05:00
Rob Nelson
f44ff1d7aa Standardize FAT
Conflicts:
	code/modules/client/preferences.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/simple_animal/constructs.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_grab.dm
2014-01-21 22:57:10 -05:00
Rob Nelson
d49e6d3bf4 Standardize CLUMSY
Conflicts:
	code/game/jobs/job/civilian.dm
	code/game/objects/items/weapons/defib.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/modules/mob/living/silicon/robot/component.dm
	code/modules/reagents/reagent_containers/syringes.dm
2014-01-21 22:49:22 -05:00
Rob Nelson
22a2df1115 Standardize HULK.
Conflicts:
	code/game/mecha/mecha.dm
	code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
ZomgPonies
5784cf61df Compile fixes XRAY 2014-01-21 22:38:35 -05:00
Rob Nelson
dd8c8c12ab Standardize XRAY.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	maps/RandomZLevels/wildwest.dm
2014-01-21 22:37:37 -05:00
Rob Nelson
95cc6a27b5 Standardize mutation constants, remove ambiguity, remove non-implemented muts.
Conflicts:
	code/_onclick/click.dm
	code/game/dna/genes/powers.dm
	code/game/machinery/wishgranter.dm
	code/modules/mob/living/carbon/alien/alien.dm
	code/modules/mob/living/carbon/alien/humanoid/life.dm
	code/modules/mob/living/carbon/alien/larva/life.dm
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_movement.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/carbon/monkey/life.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/living/damage_procs.dm
	code/modules/mob/living/living.dm
	code/modules/power/lighting.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/setup.dm
	maps/RandomZLevels/wildwest.dm
2014-01-21 22:36:19 -05:00
ZomgPonies
cb5367ed96 Switching cable coils to stacks 2014-01-21 21:23:26 -05:00
Razharas
8f71ea55e3 Added tools and time handling
Well yeah
2014-01-21 21:05:50 -05:00
Razharas
56e56b31a6 Implemented crude crafting
Debug messages are still inside, pushing only cozx pete asked me to

Conflicts:
	code/_globalvars/lists/objects.dm
	code/game/objects/structures/tables_racks.dm
2014-01-21 21:05:42 -05:00
Rob Nelson
57dc0ddd50 Implement toxic farts.
Conflicts:
	code/game/objects/effects/effect_system.dm
	code/modules/mob/living/carbon/human/human_defines.dm
2014-01-21 14:35:15 -05:00
Rob Nelson
6091d16262 DNA panel fixed, update changelog.
Conflicts:
	html/changelog.html
2014-01-20 11:43:07 -05:00
ZomgPonies
bb853093c1 Intercom runtime fix 2014-01-20 04:05:29 -05:00
ZomgPonies
c033a83316 Fixing my DNA2 fuckups 2014-01-20 03:43:06 -05:00
ZomgPonies
fe0a3a2dcd Fixing Genetics 2014-01-20 03:31:25 -05:00
Rob Nelson
ace34c60b0 DNA2: New powers from Paradise's release of Goon's genetic code. Also added lisp disability.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/say.dm
	html/changelog.html
2014-01-20 02:10:58 -05:00
Rob Nelson
fbabcb9117 Add missing files. 2014-01-20 02:04:15 -05:00
Rob Nelson
520a2cd401 NanoUI changes from Faerdan
Conflicts:
	code/game/dna/dna_modifier.dm
	code/game/machinery/cryo.dm
	code/modules/nano/nanomanager.dm
	code/modules/nano/nanoui.dm
	code/modules/reagents/Chemistry-Machinery.dm
2014-01-20 02:02:31 -05:00
Rob Nelson
d31bc9def9 UI fix from Ccomp5950 2014-01-20 01:59:51 -05:00
Rob Nelson
ff2d37265c Screw around with gene logic.
Conflicts:
	code/game/dna/dna2_domutcheck.dm
2014-01-20 01:59:31 -05:00
d3athrow
b6045a2bbe Fix move_inside verb exploit across the board
Conflicts:
	code/game/machinery/Sleeper.dm
2014-01-20 01:58:03 -05:00
Rob Nelson
dc5a4a8a84 Fix beaker being ejected with occupant. 2014-01-20 01:55:12 -05:00
Rob Nelson
fe2f161be2 Fix for issue #309 2014-01-20 01:54:58 -05:00
Rob Nelson
a04324baef Fix more by-ref issues in DNA
Conflicts:
	code/game/machinery/hydroponics.dm
2014-01-20 01:54:33 -05:00
Rob Nelson
36b967d962 I am double-stupid. Thanks to Zuhayr and Chinsky for pointing this out.
Conflicts:
	html/changelog.html
2014-01-20 01:53:41 -05:00
d3athrow
f81e616f21 lazy setSEstate workaround 2014-01-20 01:53:17 -05:00
d3athrow
211d1bfdbe Fix not being able to change the buffer label 2014-01-20 01:53:06 -05:00
Rob Nelson
9e956b63ee Fix getting "monkey(666)" instead of "Jebediah Jenkins" when dicking with DNA. 2014-01-20 01:52:47 -05:00
Rob Nelson
7456592afa I am fucking stupid. 2014-01-20 01:52:36 -05:00
Rob Nelson
5f89171fc1 Hopefully fix all DNA corruption issues caused by assuming datum pass by-val.
Conflicts:
	code/modules/mob/transform_procs.dm
2014-01-20 01:52:08 -05:00
Rob Nelson
c349f761d9 Fixes for DNA2, again, 2014-01-20 01:50:56 -05:00