Commit Graph

9304 Commits

Author SHA1 Message Date
giacomand@gmail.com 2ae7aee08c Added flares! One time activation item that stays on until it runs out of fuel.
You can randomly get them from emergency toolboxes, instead of a flash light.
Icon by Ausops!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4892 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 16:48:22 +00:00
cib 7fccadfc89 Ported AutoTraitor. 2012-10-16 18:44:53 +02:00
petethegoat@gmail.com 981ea58a47 Updated bedsheets and linen bins. Moved bedsheets out of defines, into bedsheet_bin.dm.
Standardised airlock_control.dm, and removed some useless spawn()s.
Updated a few things in paperbin.dm.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4891 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 14:17:06 +00:00
giacomand@gmail.com 964b86fdbd New Changeling Powers!
Hive Channel/Hive Absorb. Allows you to share your DNA with other changelings, very expensive chemical wise to absorb (download), not so much to channel (upload)! You cannot achieve your objective by sharing DNA.
Mimic Voice! You can form your voice of a name you enter. You won't look like them but when you talk, people will hear the name of who you selected. While you're mimicing, you can't regenerate chemicals.
Extract DNA! A power that allows you to silently sting someone and take their DNA! Meaning you do not have to absorb someone to become them. Extracting their DNA doesn't count towards completing your objectives.

Misc:

New livingmob proc GetVoice(), used by changeling mimicing and voice changers. Will return the name of the voice that should be heard by people.

Got rid of the chance to "feel" like someone isn't who they are.
Commented the check for someone's gender being incorrect in life. Looks like the bug hasn't re-occured since it was put in place.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 13:21:44 +00:00
Pobiega 8991f73efc Fixes issue #1772, bandaging already bandaged wounds. 2012-10-16 10:35:13 +02:00
Kortgstation@gmail.com ac75903c33 New bluespace artillery sprites by Ausops.
Updated the gun/my map to use them.

Fixed an error in the holo-deck logging. "overrided" is not a fucking word.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4888 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 02:55:51 +00:00
jediluke69 124bf9d71d Update code/game/jobs/access.dm
fixed security maintenance access and allowed robotists maintenance access
2012-10-15 16:02:04 -03:00
giacomand@gmail.com bc51528d7d This commit is so it is possible to get a secret AI running without it being announced.
-Removed the "X is your AI." message and the sound that played. (I accidentally committed it before asking carn for permission, so it won't show up here but I just commented out the sound() and the world << message.)
-Uncommented the old welcome message for game start.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4885 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 18:44:29 +00:00
cib 874d2c1519 Health analyzer now shows if an organ is bleeding. 2012-10-15 19:54:17 +02:00
cib 8f2055080d Increased blood pack volume and IV injection rate. 2012-10-15 19:48:20 +02:00
cib 21d0619cf5 Blood packs now are faster on the IV than other chemicals. 2012-10-15 19:23:57 +02:00
cib 150d7e51b5 Added some medical stuff to the map.
Also added blood packs.
2012-10-15 19:17:38 +02:00
petethegoat@gmail.com cfb1ad5551 Committing for Aranclanos:
Fixes issue 986. (Constructed normal walls named wrong)
Fixes issue 1000. (Destroyed vent still shows up in air alarm)
Fixes issue 1003. (Glowshrooms don't give off light when planted!)
Fixes issue 1004. (Issues with (?) Command)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4884 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 16:45:18 +00:00
petethegoat@gmail.com 606e40729a Fixed issue 1008. (Putting stuff into the seed extractor doesn't update sprites)
Added floor safes.
Fixed the icon paths (or lack thereof) for bluespace artillery, and the capitalisation.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4883 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 16:17:55 +00:00
cib a577c0bfac Fixed a few bugs with IV drips. 2012-10-15 18:01:31 +02:00
cib 82dca5a4a0 Added an IV drip machinery. 2012-10-15 17:19:43 +02:00
petethegoat@gmail.com 5b1e7cb336 Removed the bandolier, on account of it looking like shit. In the two places where it was used, it's been replaced with the normal satchel.
Added the safe! A majestic two tumbler chunk of metal.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4882 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 15:01:16 +00:00
Cael_Aislinn 548f60d25d Merge remote-tracking branch 'remotes/git-svn' r4881 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/game/gamemodes/events.dm
	code/game/machinery/doors/door.dm
	code/game/machinery/gateway.dm
	code/game/objects/items/devices/flashlight.dm
	code/game/sound.dm
	code/global.dm
	code/modules/admin/admin_verbs.dm
	code/modules/awaymissions/zlevel.dm
	code/modules/food/recipes_microwave.dm
	code/modules/mining/mine_items.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/filingcabinet.dm
	code/modules/paperwork/folders.dm
	code/modules/paperwork/handlabeler.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/paperbin.dm
	code/modules/paperwork/pen.dm
	code/modules/paperwork/photocopier.dm
	code/modules/paperwork/stamps.dm
	code/world.dm
	html/changelog.html
	maps/RandomZLevels/fileList.txt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-15 23:17:18 +10:00
headswe b24b176a44 Merge pull request #1767 from comma/master
Dammit.
2012-10-15 05:50:36 -07:00
Chinsky ad34ad9da4 God dammit, fix. 2012-10-15 16:48:13 +04:00
headswe 6b4593a80c Merge pull request #1765 from comma/master
Surgery.
2012-10-15 04:49:42 -07:00
headswe 28e38cd590 Merge pull request #1766 from headswe/master
Runtime
2012-10-15 04:47:23 -07:00
headswe 3e0ac92456 Merge pull request #1763 from Ravensdale/master
Cargo atmos systems adjust
2012-10-15 04:46:35 -07:00
Head ad0be72f88 Fixed runtime.
Signed-off-by: Head <sebbebroberg@hotmail.com>
2012-10-15 13:32:58 +02:00
Chinsky 1bcfdfbd98 Now lighters only burn hand user is holding them. Bye bye, 80% of crew groin burns. 2012-10-15 15:30:42 +04:00
Chinsky 385dbe9fe9 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-10-15 15:13:57 +04:00
DarkTechnomancer b99dae5c89 Fixed health analyzers 2012-10-15 02:57:48 -04:00
DarkTechnomancer a6aa56707a Fixed machine building prompts 2012-10-14 23:05:58 -04:00
johnsonmt88@gmail.com f223c4451a Fix for radiation suit lockers looking like EoD closets. Fixes issue 1010.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4881 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 01:49:54 +00:00
johnsonmt88@gmail.com 757410d487 Closets now pick up all items on the tile they're created on, the same as crates. This makes it easier for mappers to put things in lockers without making new locker types or var-editing them.
Moved snowflake telecomm ambient sound code that only half worked into the switch that's designed to handle it.

Committing for Aranclanos:
- Toggle ambience should now properly work. Fixes issue 992.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4880 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 01:28:06 +00:00
Ravensdale f844b7baca Raises cell timer cap from 10min to 60min 2012-10-14 17:52:06 -07:00
johnsonmt88@gmail.com a48519f105 Fixed a parrot verb so that players can not drop items after they've died.
Commiting for Aranclanos:
- Mimes can once again use deadchat when dead. Fixes issue 996.
- Exiting Cryostasis will leave you cold, but not cold enough to take burn damage. Fixes issue 995.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4879 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 00:05:16 +00:00
Chinsky 988928b086 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-10-15 01:52:02 +04:00
petethegoat@gmail.com edb2283ab4 Removed the Boo! verb.
Fixed ghosts being able to rotate chairs.
Removed the chance for players to hear muffled speech when ghosts talk.
Removed the syndicream reagent, and replaced it with doctor's delight in the two snacks it was in.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4876 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 18:48:23 +00:00
Asanadas 1fcaf5b376 Nerf cheap lighters.
Signed-off-by: Asanadas <asanadas@hotmail.com>
2012-10-14 14:42:08 -04:00
Chinsky 8427947bd7 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/datums/organs/organ_external.dm
	code/modules/mob/living/carbon/human/human.dm
2012-10-14 20:39:26 +04:00
Chinsky 9befbd6aa9 Surgery done. 2012-10-14 20:31:07 +04:00
giacomand@gmail.com e404e7774e -Replaced two manual valves in atmos (above the canister ports) with easier to use pumps. This will let you easily redirect the flow of the gas.
-Busses can now be connected to broadcasters.

Meaning a simple setup of:

Receiver -> Bus -> Processor -> Bus (same bus) -> Broadcaster.

Not as fast as the current setup, but it would be nifty for emergencies.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4875 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 11:03:07 +00:00
petethegoat@gmail.com eae0178138 Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
Fixed a typo in bluespaceartillery.dm.
Fixed invisible filing cabinets.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4872 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 03:24:05 +00:00
Kortgstation@gmail.com dae813ec40 Removed the old gateway structure placeholders.
Made the gateway check for another gate before checking for whether it is charged. This is too stop poor confused players standing at the gate waiting for it to locate an away mission when one isn't loaded.

Ticked stationcollision.dm so it is actually possible to play Nodraks map without specifically compiling your server to do so.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4870 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:04:10 +00:00
giacomand@gmail.com ddd8e94784 -Walls, firelocks and glass-less airlocks now stop heat.
-Fire made more deadly, as the flames will add more damage and a fire can spread more quickly.
-Fire can break windows now, meaning they can potentially extinguish themselves by opening a window to space.
-Increased the delay for atmos to process a cell and airgroup, will help with the lag for 50 player servers.
-Minor tweaks were made.
--Plasma needing a bit more before displaying its overlay.
--Pressure can now damage you at 550 kPA. This was because it wasn't viable to set the pumps to over-pressurize a room and potentially kill people.
--High pressure warning shows at 325.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4869 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:02:18 +00:00
petethegoat@gmail.com 65f4910c94 Updated trashbag code a teeny tiny bit. Mostly just changing it to use proper text styles.
Added a world.log message when away missions are loaded.
Fixed a spelling error in stationCollision.dm.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4868 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:01:54 +00:00
Chinsky c3b53af100 Commiting for the night, in case KGB steals my laptop.
Pretty much finished surgery system.
-working appendectomy, bone surgery, eye surgery, face surgery, brain surgery (humans only) and metroid core surgery.

-moved operation stages tracking vars to one op_stage datum. Left brain opstage var alone because way too many things reference it.

-added bone gel and bone setter.

-added check for surgery tools, so new doctors won't beat shit out of patients on optable too often.

-pretty much emptied surgery_tols.dm, it was unneeded by this point.

Still need to test it more, slap sanity checks everyfuckingwhere.
Also more literate messages written with help of trained monkey (faux).
2012-10-14 02:15:23 +04:00
giacomand@gmail.com 3dd4f8cbc5 -Optimized freelooking a bit.
-Larva can now die, instead of staying in critical.
-Improved the prison break event.
-Added the cameranet to the list of debuggable controllers (I know it's not technically a controller but it seems like the best place to be).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4858 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 19:52:41 +00:00
petethegoat@gmail.com c4382905e5 Stamps are applied based on the icon_state of the stamp. Saves a switch.
They are also offset by a random amount.

Sosjerky is now properly named.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4857 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 18:55:09 +00:00
cib d5ffce8e25 Fixed a bug with blood drips being limited to 1 per turf rather than 3. 2012-10-13 10:31:37 -07:00
petethegoat@gmail.com c4f9b43020 Moved para and sleepy pen defines out of weapon.dm.
Updated flashlight code a little.
Added inhand sprites for desk lamps.
Standardised modules/paperwork.
Decapitalised a bunch of mining items.
Slightly reverted update_icons.dm, so we're not looping through mutations more than we need to. Also, skeletons can now wear lipstick!

A few other things which aren't worth listing individually.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4855 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 14:37:28 +00:00
headswe 2326abe31b Merge pull request #1754 from Whitellama/master
Ports/Fixes for the merge!
2012-10-13 07:00:40 -07:00
cib 9c55f8c8ac Ported BS12 medbots. 2012-10-13 06:33:05 -07:00
cib 5a1df1362a Medical stacks(bandages etc.) now are non-instant again. 2012-10-13 05:45:15 -07:00