Krausus
755467ac20
Fixes examining those with limb stumps/accessories
...
Limb stumps would show as "He has a limb stump on his limb stump", and
accessories would be lowercased and worded poorly.
2015-05-30 05:35:18 -04:00
Fox-McCloud
5d3e837b4a
Mob Refactor+Update and Pet Collars
2015-05-28 00:20:25 -04:00
AnturK
568d289a67
Generic Action\Action Button System
...
This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
2015-05-11 09:32:08 -07:00
Markolie
672305e034
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
DZD
4bcdb94a99
Merge with upstream/master
...
Fixes conflicts
2015-02-18 13:41:32 -05:00
DZD
fbd9c367c0
NODROP flag addition & handling
...
- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
Markolie
0b937d5ace
Emag refactor
2015-02-13 16:59:20 +01:00
DZD
03d0699637
Fixes runtime with getting inventory
...
- Fixes runtime at living.dm line 195, when return_inv() is called for
suits and accessories that store items.
- Fixes use of 'stat == 2' instead of 'stat == DEAD' in objective.dm
2015-02-10 09:25:54 -05:00
Markolie
7285f39fc1
Defib update, cell path update
2015-02-09 16:12:01 +01:00
Markolie
1af0b33393
Fix bluespace storage in accessories
2015-02-09 15:22:39 +01:00
Markolie
37811366a8
Action button fix
2015-02-08 15:14:03 +01:00
Markolie
fba99e154d
Accessory fixes
2015-02-08 14:55:32 +01:00
Markolie
8fae0f029f
Accessory overhaul
2015-02-08 14:29:10 +01:00