Necaladun
2f3caa9b0c
Pennywise items, disposal fix
2014-09-03 09:44:45 +09:30
MrSnapwalk
75b2ca2dd2
Psychiatrist/Psychologist update.
...
Conflicts:
code/game/jobs/job/medical.dm
icons/mob/uniform.dmi
icons/obj/clothing/uniforms.dmi
2014-08-02 22:23:39 -04:00
ZomgPonies
f1d8804a16
WTF vg, next thing you know you'll be burning down the library.
2014-07-25 18:27:38 -04:00
Heredth
4328993913
Added nazi uniforms.
...
Conflicts:
code/modules/clothing/under/miscellaneous.dm
2014-07-25 18:12:12 -04:00
Necaladun
ded5462196
Fluff items
...
Ion chef medal and purple zippo
2014-07-22 17:51:02 +09:30
ZomgPonies
1eb02b5cf4
Overhauled holsters and webbings
2014-07-15 04:02:24 -04:00
ZomgPonies
cb9b6fca4d
Replacing civilian with support department. Still need to make changes on MySQL schema.
2014-06-26 19:42:14 -04:00
Necaladun
22f4f9004f
Donator fluff item
...
Flagbearer's rebel outfit.
2014-06-11 15:52:01 +09:30
Erthilo
dfce6736fb
Tons more vox clothes.
...
Conflicts:
code/modules/clothing/gloves/miscellaneous.dm
code/modules/clothing/masks/breath.dm
code/modules/clothing/shoes/magboots.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/suits/labcoat.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/species.dm
icons/mob/mask.dmi
icons/mob/species/vox/masks.dmi
icons/mob/species/vox/shoes.dmi
icons/mob/species/vox/uniform.dmi
2014-06-08 18:13:22 -04:00
ZomgPonies
a521f88e95
Final dodgeball fixes
2014-05-23 01:15:24 -04:00
ZomgPonies
96ee35e5de
Added Mechanic karma job, builds and repairs spacepods, works under the CE
2014-05-19 06:49:35 -04:00
Erthilo
288385ba66
Adds vox fitted uniforms and shoes to all jobs excluding sec, mime, and clown.
...
Conflicts:
code/modules/clothing/under/color.dm
code/modules/clothing/under/jobs/civilian.dm
code/modules/mob/living/carbon/species.dm
icons/mob/species/vox_w_uniform.dmi
2014-05-13 21:57:50 -04:00
Necaladun
38b92bde0e
Vox jumpsuits
...
Ripped vox jumpsuits for pancakeflipper
2014-05-13 03:34:46 +09:30
Necaladun
3e3fc0f314
Wisewill Sprites
...
Added wisewills sprites - bane stuff, sec rig fixes
2014-04-15 00:29:51 +09:30
ZomgPonies
2525a3d057
Added barber karma job
2014-01-16 08:42:36 -05:00
ZomgPonies
04542065e5
Tons of new Mafia-theme stuff
2013-12-29 14:30:29 -05:00
ZomgPonies
77778e7ea5
Add maid uniform
2013-12-28 08:48:07 -05:00
ZomgPonies
02d24dfc6b
Roman Armor
2013-10-27 00:06:22 -04:00
ZomgPonies
e708b92560
Paramedic clothing
2013-09-30 01:14:05 -04:00
ZomgPonies
e81596ff2f
Colored fat uniforms
2013-09-26 06:47:09 -04:00
ZomgPonies
900a3526bf
poop syndrome in disease and disease2
2013-09-25 06:48:59 -04:00
ZomgPonies
fcbdb53bbb
Bunch of FAT fixes
2013-09-24 19:00:40 -04:00
ZomgPonies
640e38ce23
Massive code fix to get the codebase ready to compile in BYOND 500
2013-09-15 23:58:16 -04:00
ZomgPonies
494ce26bb9
Added custom clothing requested by admins
2013-09-15 20:21:04 -04:00
ZomgPonies
c1222034ee
BS12 -> Ponies merge
2013-09-09 10:51:16 -04:00
Zuhayr
50d0c18165
Added a knife harness/duelling knives.
2013-08-08 20:48:54 -07:00
Segrain
47db87fcfe
Cameras for strike teams.
2013-07-28 01:59:03 +03:00
Zuhayr
3192323c19
Fixes #3200
2013-06-29 16:57:08 -07:00
Zuhayr
bff96e3fb7
Added holobadges, Security-imprintable display accessories.
2013-06-24 20:55:24 -07:00
Asanadas
7479fd272c
Added Malsquando's colored suit to the hop's wardrobe locker.
...
Everything should be working correctly.
2013-06-13 09:41:52 -04:00
Chinsky
bb26c5a7cb
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into newstuff
...
Conflicts:
code/game/objects/structures/crates_lockers/closets/secure/security.dm
2013-06-12 23:11:28 +04:00
Zuhayr
8b518f5639
Sprites and equipment for a psychic villain wizard variant. Mental focus is fairly experimental.
2013-06-08 19:20:02 -07:00
Chinsky
7023ed0a52
Added webbings and vests.
...
Attach to jumpsuit. Use Look in storage verb (Object tab) to open. Click on storage boxes to add items.
2013-06-05 21:17:22 +04:00
MisterBook
fd8d61aa8b
New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
...
New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.
HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.
Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.
Icon adjustments.
2013-06-04 22:41:23 -05:00
MisterBook
06b7700086
Cobpipe fix
...
Smoking pipe icon fix.
Eye-stab admin logging fix.
Tasers now do halloss, representing non-lethal PAIN.
http://baystation12.net/forums/viewtopic.php?f=5&t=7773
Tasers now check their target's limb for armor, and deflect if armored (Represented by coeffecient = 0).
http://baystation12.net/forums/viewtopic.php?f=5&t=7772
2013-05-31 00:09:00 -05:00
fauxtada
e384c90093
minor changes
...
- Fixed accesses to security office doors.
- Added a second HoP closet for attire purposes. Armor and guns in one closet - fancy clothes in the second one.
- Fixed Writerer's custom item thing. Was attached to wrong character.
2013-04-30 02:37:43 -07:00
fauxtada
c1991ba0dd
Player Requests Edition
...
- Two canes will spawn in medbay storage for people with leg injuries.
- Added some more welding goggles for engineers in engineering.
- Armory has a second security hardsuit.
- CMO has hallway access to the medbay hardsuits.
- HoS hat spawns in HoS closet.
- White wedding dress spawns in chaplain closet.
- Removed Pulse Rifle and Laser Canon from ERT room.
- Detective's office will now start off with a cigeratte pack and a detective's flask.
- Three normal boring flasks now spawn behind the bar for the bartender to give out.
- Old Man Suit spawns in laundry room. - Requested by Book.
- Roaper's Callum suit ( http://baystation12.net/forums/viewtopic.php?f=33&t=7047 ) now spawns in under Knockoff Suit. It may or may not spawn in for him too, I don't know how this shit works but I think I got it right.
- Removed Roaper's items for Ian Colm. At least the code part, I don't know if I'm supposed to delete the DMIs or not so I left them in.
2013-04-24 03:04:35 -07:00
fauxtada
272d7925cf
Sorry, sorry!
...
The last commit was full of compiling errors, this fixes that one.
2013-04-22 13:29:23 -07:00
fauxtada
44a67167b3
Uniform Closet Changes
...
- Adjusted the items that spawn in the mixed wardrobe. Now includes:
--- Colorful shoes.
--- Plaid Skirts. Lady Power.
--- Leather shoes.
- Put dispatcher uniform in security closet for playtesting purposes.
- Nurse dress, orderly uniform, and first responder jacket now spawn in medical closet. Man that thing is full of stuff.
2013-04-21 22:50:52 -07:00
fauxtada
3fa1314c01
Fancy Formal Wear Overhaul
...
- Adds female dress unforms to Captains, RD, and HoP's closets.
- Fixes up the bride's dresses so they are working when spawned.
- Fixed Wedding Branch. - five wedding dresses.
- Added Dress Branch. - twelve dresses - that's including dresses moved over from the wedding branch.
2013-04-17 22:03:38 -07:00
Asanadas
0a21e8a4f4
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
...
Signed-off-by: Asanadas <asanadas@hotmail.com >
2013-03-21 02:59:29 -04:00
Cael_Aislinn
fb2b2a1d52
various compile fixes
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:43:54 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
Cael_Aislinn
8581932c57
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/game/objects/items/toys.dm
icons/mob/back.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/uniforms.dmi
icons/obj/weapons.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 22:14:46 +10:00
d_h2005@yahoo.com
788b2576cd
-New sprites for spider cocoons and webs.
...
-Adds green-striped medbay deptsec armbands, at the behest of ikarrus
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5540 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-13 09:09:50 +00:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
Chinsky
08b52b0f04
Added alternative uniform for Security officers and Security armor vest.
2013-01-10 14:21:22 +04:00
d_h2005@yahoo.com
c3c1c94d7e
-Adds sprites and defines for departmental armbands, attachable to jumpsuits.
...
-Fixes backwards police-baton inhand sprites.
-Nudges the lusty xeno poster over a few pixels, so it fits better in-game.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5481 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 03:14:35 +00:00
d_h2005@yahoo.com
12e8a32eb2
Tiny adjustment for Ikarrus: The alternate HoS jumpsuit is not a subtype of the normal, and therefore counts towards fulfillment of the Steal objective.
...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5365 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-21 04:28:11 +00:00
SkyMarshal
ecdb9ab118
Fixed the sillies marked with "skytodo". Removed ONESIZEFITSALL flag as we removed fatness, replaced it with PLASMAGUARD flag as that is what we were using the value as previously. Firedoors should no longer be derpy. The remaining "skytodo"s are places where I have no idea what the fuck you wanted or no idea what the fuck needed done with it.
2012-11-11 14:33:33 -07:00