Commit Graph

159 Commits

Author SHA1 Message Date
Fox-McCloud 0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Krausus 0fb296ebd9 Fixes external organ take_damage runtime 2015-05-25 08:44:33 -04:00
Krausus adadfab2d3 Fixes droplimb runtime 2015-05-25 07:35:29 -04:00
Krausus 1b3a7da834 Fixes runtime when attaching unbranded robolimbs
And yes, it's not possible to get branded robolimbs yet, so this meant
all robolimbs were runtiming.
2015-05-25 07:33:51 -04:00
Zuhayr ebad5e668b Partial fix for #8825
Conflicts:
	code/modules/organs/organ_external.dm
	code/modules/organs/organ_icon.dm
2015-05-24 11:25:09 -04:00
Krausus 9575d61836 Fixes hand removal runtime
Unlike feet, removed hands wouldn't check to make sure they had an owner
before trying to remove the thing they were wearing on them.
2015-05-14 06:49:05 -04:00
Krausus b89c01391a Fixes IPC death runtimes
These seemed to happen consistently when they were EMP'd to death
2015-05-14 05:06:11 -04:00
Krausus b1ec1563fc Fixes exploded limbs not launching their contents 2015-05-06 22:56:52 -04:00
ZomgPonies 2e0a6ba100 More limb sprite fixes 2015-05-05 15:54:19 -04:00
ZomgPonies 109c1d4dc9 Lowered delimbing prob by half 2015-05-04 02:52:08 -04:00
DZD 15fdcbdecb Fixes alternate organ removal method
- De-braining and de-eying a detached head now sets the organ's vars
correctly.
- Slime people's (and golem's) slime cores are no longer robotic, this
will keep them from getting EMPed.
- As a side effect, this also fixes not being able to transplant slime
people brains.
- Fixes unEquip dropping organs.
2015-04-20 10:17:40 -04:00
DZD 415e2caaa3 Organ fixes
### Current Changes
- Removes the rejecting verb from organs, I forgot to remove this along
with organ rejection.
- Fixes droplimb runtime.
- As a result, brute damage goring and burn ashing DESTROYS whatever
limb was dismembered. They didn't do so before due to the runtime.
- Fixes another runtime in organ_external.dm
- Makes it so you can actually clone brain transplantees.
- Makes it so you can actually rejuvenate brain transplantees.
### Todo
- [ ] Make slime person braincores able to be placed in humanized
monkeys again.
- [ ] Probably fix some other stuff.
2015-04-17 18:35:03 -04:00
ZomgPonies 9dfe308b3d Derp 2015-04-05 18:53:10 -04:00
ZomgPonies 1719df1be2 Fox balancing 2015-04-05 18:51:09 -04:00
ZomgPonies 91cb7b8b32 Final fixes 2015-04-04 23:30:49 -04:00
ZomgPonies 91e8b909c0 Squish Squash 2015-04-04 14:27:53 -04:00
Fox-McCloud 27b5d5bb9f Merge pull request #671 from ZomgPonies/limb
Much downgraded Limb Overhaul
2015-03-29 00:44:03 -04:00
ZomgPonies 16e3830559 Goodbye limb parent damage overhaul, I barely knew ya. 2015-03-29 00:17:21 -04:00
ZomgPonies 9ecf61f43f Putting back some values for max limb health. 2015-03-29 00:11:26 -04:00
ZomgPonies 035ebc27fb Fix up delimb probabilities to be closer to current 2015-03-29 00:09:02 -04:00
Fox-McCloud d1932c0f64 [Goonchem] Transition to Goonchem 2015-03-27 05:41:45 -04:00
ZomgPonies 971ecc06a9 Forgot a file 2015-03-25 15:04:31 -04:00
ZomgPonies 989bde71a2 Setting min broken damage to half of max limb health 2015-03-24 23:06:14 -04:00
ZomgPonies 6770819ae8 Limb overhaul first comit 2015-03-24 08:38:33 -04:00
Markolie 4ac1007d82 ERT equipment rework 2015-03-03 22:51:54 +01:00
Markolie a4ab62de58 Fix debraining a severed head 2015-03-03 19:52:10 +01:00
Markolie 672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
DZD fbd9c367c0 NODROP flag addition & handling
- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
Fox-McCloud c3b0df0ef4 Merge pull request #241 from Fox-McCloud/Dismemberment-Fixes
Dismemberment Fixes
2015-01-31 03:29:35 -05:00
Fox-McCloud 74bbb57a41 Dismemberment Fixes 2015-01-31 03:14:26 -05:00
Fox-McCloud a4e78be3cc Damage Nerf 2015-01-30 21:44:40 -05:00
Fox-McCloud 655fdd9106 RIG Helmets 2015-01-29 16:33:51 -05:00
Markolie 19fde1c4a0 Bug fixes 2014-12-17 21:56:37 +01:00
SamCroswell ceabc46f1b Dismemberment Update, Fire Axe Fixes, Gun Sounds 2014-11-23 00:52:32 -05:00
mwerezak 15a6b95112 Fixes infection fever causing burn damage 2014-08-16 21:23:47 -04:00
mwerezak 8d04e8b9c6 Fixes a few issues with get_wound_type()
Fixes damage causing "healing" wound types that can't bleed.
Fixes flesh wounds not bleeding the instant they heal any damage.
2014-08-16 21:23:36 -04:00
Chinsky ab1fdeae25 Added suggested new type of wounds for stumps 2014-08-16 21:13:12 -04:00
Chinsky 1f55a8c491 Made missing limbs not process.
Moved code in processing so that ORGAN_DESTROYED limbs won't process wounds and chemicals. They still need to process once to actually fall off (too lazy to change that)
Made dropping limbs remove all wounds and germs. Instead, one big wound is spawned on parent organ. Damage depends on the organ.
Removed missing  limbs bleeding on their own, since that's what that wound is for now.
They still would ache until surgically mended anyway.
Fixed possible issue with amputation not fixing the rotten limb.

Conflicts:
	code/modules/organs/organ_external.dm
2014-08-16 21:13:00 -04:00
VampyrBytes 896021c967 couple of fixes
fixes MP's ending up with 2 heads on death
fixes cloning machine cloning species that are meant to be uncloneable
2014-08-10 11:11:21 +01:00
VampyrBytes b8bb0d1347 Machine people fixes
Disables overheating as most players reporting it makes machine people
unplayable

Fixes machine people's immunity to clone damage

Ensures machine people fall apart and consiousness transferred to
posibrain properly

Prevents robotic chest and groin being seperated which was leading to an
unrepairable body
2014-08-02 11:39:01 +01:00
VampyrBytes ea07c3b06b several fixes inc #233
Fixes icon creation issue in certain situations such as humanising
monkeys and cloning
Fixes humanized monkeys reverting to monkey name after being used for
cloning
Fixes humanized monkeys being made as human parent object instead of
human/race
2014-08-01 06:38:01 +01:00
ZomgPonies fe5db3f538 Merge pull request #335 from Bone-White/master
Spec Ops Shuttle Computer Access Fix
2014-07-28 13:52:25 -04:00
Bone White d15d6bb742 Minor surgery typo "exposing the brain help within"
Fixed a typo in organ_external
2014-07-27 21:37:33 +01:00
mwerezak e180bcc2f3 Fixes icons not being updated for necrosis 2014-07-24 18:30:15 -04:00
mwerezak effd7545bc Adjusts the rate that infections deal toxin damage
Conflicts:
	code/modules/organs/organ_external.dm
2014-07-24 18:30:00 -04:00
mwerezak 573cbaf63a Fixes fever temperature not being reached
Conflicts:
	code/modules/organs/organ_external.dm
2014-07-24 18:27:58 -04:00
ZomgPonies 7cbd6b1a81 Fix fatties 2014-07-23 12:22:37 -04:00
mwerezak 0f49c165d2 Tweaks infections
Conflicts:
	code/modules/organs/organ_external.dm
2014-07-23 08:59:23 -04:00
mwerezak 6a3b19a540 Infections raise temperature faster wrt germ_level 2014-07-18 06:59:37 -04:00
JimTheCactus b96429146e Fixes #5640 Make sparks effect target mob, not organ
The malfunction sparks were calling to a var src, which in most other places is the main object itself, here that's the organ and it doesn't have a loc. Changed it to call the organ's owner.
2014-07-16 10:12:03 -04:00