Commit Graph

10065 Commits

Author SHA1 Message Date
DZD 1dde4972f8 Fixes surgery bugs & removes organ rejection
- Makes organ stumps amputatable. (Seriously, why the fuck were they
not? You NEED to remove them to attach new limbs, including heads.)
- Removes organ rejection (But muh reelizms! No, fuck that, test dummies
were rejecting their own organs and dying. Why did this even exist?
- Organs removed from a body take SIGNIFICANTLY longer to take damage
and decay now. That brain you just removed will actually be
transplantable a minute later.
2015-04-14 22:12:19 -04:00
MrStonedOne f6d4aae74a Allow admins to drag-drop ghosts into mobs
This allows administrators to drag their mouse from a ghost to a type of
/mob/living, which will then prompt them if they wish to put that ghost in
control of the mob, and obviously, that is exactly what happens if you
select yes.
2015-04-14 16:29:38 -07:00
DZD ed1f2cc04c Martial Arts port from /tg/
- Ports tgstation/-tg-station#8810 and tgstation/-tg-station#8942
- Puts copypasta grab code in alien_defenses.dm and human_attackhand.dm
files into a single proc in living_defense.dm, grabbedby.
2015-04-14 17:59:13 -04:00
Tigercat2000 9c5745ce7d Add flash_protect defines for 4 objects.
This commit adds flash_protect defines for the objects in this list:
 - Type, flash_protect define
 - /obj/item/clothing/glasses/hud/health_advanced, 1
 - /obj/item/clothing/glasses/hud/security, 1
 - /obj/item/clothing/helmet/space/eva, 0
 - /obj/item/clothing/head/helmet/space/rig/medical, 0
2015-04-13 19:20:59 -07:00
Malkevin 9deb16dcdb Improved eyecheck()
Changes flash/welder protection eyecheck() proc from several hard coded
item checks to a /var check for eye covering items, reducing the number
of IF statements and allowing greater flexibility as child items can
have a different protection level to their parent.

Created a new proc tintcheck()
-Items have a separate tint var to allow for items to protect
but not impair, such as space helmets.

-tintcheck() adds these up for eye covering locations

-life.dm uses this new proc when checking to apply the welder overlay
instead of hardcoded if statements
2015-04-13 17:57:38 -07:00
Fox-McCloud dca6fac85f Merge pull request #789 from Spacemanspark/master
Removes setting someone's mode to walk or run mode on aimmode.
2015-04-13 17:16:11 -04:00
Fox-McCloud 17ed330278 typo 2015-04-13 17:14:17 -04:00
Tigercat2000 f3c9a558e2 Fixes an oversight with NO_BREATHE and corpses
This fixes:
 - Issue #778 on https://github.com/ParadiseSS13/Paradise

There was no sanity checking to test if mobs in range of a corpse have
the NO_BREATHE flag. This commit adds such a check. It does not make
sense for species like machine people to vomit. It may make sense for
Slime People and Dionae, but, after all, it's sentient slime and a tree
thing. Are they are even capable of regurgitating their food?
2015-04-13 11:44:14 -07:00
ZomgPonies 8de1428b51 Completely remove the deprecated mutantrace stuff 2015-04-13 08:07:58 -04:00
ZomgPonies dddecb9025 Change slime people to not need mutantrace anymore. 2015-04-13 07:59:25 -04:00
ZomgPonies 1b4bfe1196 Removing all mutantrace crap except for slimepeople 2015-04-13 06:20:17 -04:00
ZomgPonies 55dbbc32b5 Might as well update golems also 2015-04-13 06:05:42 -04:00
Fox-McCloud aaf3be77fb New Vending Machines 2015-04-13 03:27:41 -04:00
ZomgPonies 1be205df11 Shadowpeople update 2015-04-13 01:06:39 -04:00
ZomgPonies 24213e0596 Merge pull request #795 from tigercat2000/ANTAGlogs
Add check for antags in msg_admin_attack
2015-04-12 23:58:11 -04:00
Fox-McCloud 28f0910ee6 [Goonchem] CLF3 Fixup 2015-04-12 21:42:27 -04:00
DZD 00035a51f0 It compiles!
- Makes shadowlings compile, require snowflaking of a few things to the
human Life() proc due to how Bay species works.
- Renames monkeyizing var to notransform, as that's effectively what it
was used for, to prevent transformation. (/tg/ port)
2015-04-12 19:54:45 -04:00
DZD 0ab3a54fcb Copy-Paste Port of /tg/station's Shadowlings
Ports tgstation/-tg-station#8157

This won't compile, needs to be bugfixed and tested. The only reason I
am PRing  this right now is so that we don't have multiple people
working on the same thing.

@ZomgPonies This will require PROBABILITY SHADOWLING # to be added to
game_options.txt, and will likely require SQL database additions for the
BE_SHADOWLING antag preference.
2015-04-12 13:15:40 -04:00
Tigercat2000 29c59bd51b Add check for antags in msg_admin_attack
This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().

Goals of this commit:
 - Make admin ATTACK: logs indicate if attacker is an antagonist.

Note; High probability of merge conflicts, 47 files changed.
2015-04-12 08:41:53 -07:00
Fox-McCloud ea66b972ff Merge remote-tracking branch 'upstream/master' into smoke-fix 2015-04-12 04:53:04 -04:00
Fox-McCloud ff0f29c5e5 Chainsaws 2015-04-12 04:47:17 -04:00
ZomgPonies a2830a6ce2 Merge pull request #787 from tigercat2000/ProceduralMap
Procedural Map Generator System (Port from -tg-)
2015-04-12 04:36:43 -04:00
ZomgPonies c922b1229b Merge pull request #786 from Fox-McCloud/brain-damage
Universal Brain Damage
2015-04-12 04:35:59 -04:00
ZomgPonies efc1bdef21 Merge pull request #785 from Fox-McCloud/telearmor
Buffs Reactive Tele-Armor
2015-04-12 04:35:50 -04:00
ZomgPonies 234d4ae23a Merge pull request #784 from Fox-McCloud/fuckyougit
[Goonchem] Improvised Heating
2015-04-12 04:35:42 -04:00
ZomgPonies f7d8df5aef Merge pull request #777 from Fox-McCloud/foods
[Goonchem] Food Reagents
2015-04-12 04:35:14 -04:00
Spacemanspark bb8dadb56b Squishing commits 2015-04-11 14:46:15 -05:00
Tigercat2000 f3dd9d5e82 Fix runtime error with handle_heartbeat()
Fixes this runtime error:
//-------------------------------------------------\\
|| runtime error: Cannot read null.status          ||
|| proc name: handle heartbeat                     ||
|| (/mob/living/carbon/human/proc/handle_heartbeat)||
|| source file: life.dm,1648                       ||
\\-------------------------------------------------//

This was caused by no sanity check to make sure that
internal_organs_by_name actually returned an organ, therefore it was
attempting to read a null variable, which causes a runtime error.
2015-04-11 11:43:35 -07:00
Remie Richards 0f7b09ef07 Procedural Map Generator System
This commit adds a Procedural map generating system for code and admins to
use ingame. The system is modular, which means that it is fairly easy to
make new generating systems. Currently, only the 'nature' unsimulated
system is implemented, as a testing verb for admins to use. Admins can
define the starting XYZ and ending XYZ of the generated system.

Players - This means you may see content that is truely random, in the
future.

Coders - This system allows you to randomize map elements. Writing new
modules is documented at
code/modules/procedural-mapping/mapGeneratorReadme.dm
Detailed information about how the system works, and how it can be
integrated is also avalible there.

Admins - This system will allow you to, at the touch of a button, create
very complex structures and turfs that would otherwise require being
spawned in manually, one by one. The nature button is a fairly good
example of this, with it's randomized grass textures, randomly placed
trees, and randomly placed rocks. This would normally take a good 5
minutes to do, spawning the trees and rocks and turfs, but it takes about
20 seconds to enter the coordinates and have it be completely random.
2015-04-11 05:28:10 -07:00
Fox-McCloud 6507ddb674 Universal Brain Damage 2015-04-11 05:44:06 -04:00
Fox-McCloud 718ad57231 Buffs Reactive Tele-Armor 2015-04-11 03:33:49 -04:00
Fox-McCloud 4908b10dbf [Goonchem] Improvised Heating 2015-04-10 22:44:15 -04:00
Fox-McCloud 55ccddd6c0 [Goonchem] Smoke Fix 2015-04-10 20:30:33 -04:00
Fox-McCloud 51db1854c7 Merge pull request #780 from tigercat2000/WormExceptions
Add spaceworms to /obj/effect/tear exception list
2015-04-10 19:33:38 -04:00
Tigercat2000 2729ade288 Add spaceworms to /obj/effect/tear exception list
This commit adds /mob/living/simple_animal/hostile/spaceWorm to the
obj/effect/tear blocked mobs list, to prevent /obj/effect/tear from
spawning them.
2015-04-10 11:13:18 -07:00
Fox-McCloud ea9cb6803f forgot 2015-04-10 07:36:38 -04:00
Fox-McCloud 14ea26fdf8 fixes 2015-04-10 07:10:06 -04:00
Fox-McCloud 286a1ad5df [Goonchem] Food Reagents 2015-04-10 04:46:50 -04:00
FalseIncarnate 8d97c056ca Custom Items - Theoricus
Adds in their custom jumpsuit, coat, and shoes.
2015-04-10 03:39:18 -04:00
ZomgPonies e3050f5cc1 Merge pull request #771 from Fox-McCloud/nukies
Nukies--Chemsprayer and New Grenades
2015-04-09 16:22:19 -04:00
ZomgPonies 9995539d4e Merge pull request #769 from tigercat2000/trackinpods
Spacepod tracking devices
2015-04-09 16:21:05 -04:00
ZomgPonies 0f2e70aa5c Merge pull request #762 from Fox-McCloud/acid
[Goonchem] Acid Rework
2015-04-09 16:20:48 -04:00
ZomgPonies 68c20e32f7 Merge pull request #759 from Fox-McCloud/temperature
[Goonchem] Reagent Temperatures
2015-04-09 16:20:38 -04:00
Fox-McCloud b8230aefe6 Nukies--Chemsprayer and New Grenades 2015-04-08 23:39:07 -04:00
Fox-McCloud 993529a2b1 tweaking 2015-04-08 19:54:19 -04:00
Tigercat2000 a51e934a27 Byond doesn't like special characters in type paths, apparently 2015-04-08 15:09:33 -07:00
Tigercat2000 f026083397 Obtainable dice and D&D figures
- Adds D&D figure box to library
 - Adds both full dice set box and D&D figure box to cargo store
2015-04-08 15:03:43 -07:00
Fox-McCloud 891af5bbff tweak 2015-04-08 17:51:20 -04:00
ZomgPonies 800b42f315 Merge pull request #751 from tigercat2000/Guitar
Ports Guitar from UristMcStation
2015-04-08 17:49:32 -04:00
Fox-McCloud ff4baf138a Goon temps 2015-04-08 17:41:16 -04:00