Commit Graph

17074 Commits

Author SHA1 Message Date
Asanadas 5b14c1f13f Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-02-14 13:11:36 -05:00
cib 1c341af3e9 Merge branch 'feature' of github.com:CIB/Baystation12 into feature 2013-02-14 16:30:29 +01:00
cib 484c936c6d Fixed a bug with intercept reports. 2013-02-14 16:29:07 +01:00
cib 644e309594 Virologist is an alt title again. 2013-02-14 15:36:06 +01:00
cib c5301c5144 Fixes issue #2296: Humans will not react to sleep toxins in smaller amounts than can be scrubbed. 2013-02-14 15:06:10 +01:00
cib 5217227f9a Fixes issue #2309: Infected blood now infects again. 2013-02-14 14:45:52 +01:00
Cael_Aislinn ff222c2f13 fixed biomass/spacevine spawning, tweaked event probabilities, made aliens default to disabled as a random event
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-14 23:17:54 +10:00
Cael_Aislinn d1e6e342c5 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-02-14 22:10:02 +10:00
cib 5b6fd2de48 Merge branch 'master' of github.com:Baystation12/Baystation12 into BEF 2013-02-14 13:05:37 +01:00
cib 4c49e51182 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into BEF 2013-02-14 13:05:27 +01:00
Cael_Aislinn 49e4eaeffb Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	maps/tgstation.2.1.0.0.1.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-14 22:02:06 +10:00
Cael_Aislinn f0de14d0d4 fixed xenoarch chemical analysis, added icons for excavation picks, various misc tweaks
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-14 21:59:50 +10:00
Christian Bielert e64297e162 Merge pull request #2321 from Gamerofthegame/master
Map update: Signs n Pipes
2013-02-14 03:36:29 -08:00
RavingManiac 4eca9b143e Player-controlled mice spawn next to a vent by default, spawn at MOB_LAYER, can nibble food to regain health, can pass through plastic flaps, and can climb into disposal units.
Mice cannot pull objects.
2013-02-14 16:15:20 +08:00
Gamerofthegame 3e2b43bce6 Grants security maint access again, Detective security access again, allows two roboticists to spawn at the start of the round instead of just one and removed chef's access to the morgue. Kept Hydro's, though, because they can plant-clone people and that makes sense. All tested, works out perfectly fine. 2013-02-14 00:46:57 -05:00
Cael_Aislinn 431002cb30 reduced drone damage + increased health, halved explosion damage (approx) + made exploding more obvious, reduced max drone tech bonus to 6, bit of cleanup in the AI
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-14 14:58:15 +10:00
Cael_Aislinn 7fba00ce55 miscellaneous fixes + tweaks + cleanups (spoons, artifacts, geotracking, helpers for finds, tools / gear)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-14 13:28:31 +10:00
cib a9c13cdf37 Merge branch 'master' of github.com:Baystation12/Baystation12 into BEF-staging 2013-02-13 20:13:04 +01:00
Erthilo 6d6787b89b Fixes newcaster censoring not censoring photos. 2013-02-13 18:01:14 +00:00
Erthilo ed76409141 Fixes mice emotes and Set-Pose verb periods. 2013-02-13 17:10:19 +00:00
Erthilo 7827680f66 Fixes virus crate having no model and cost. 2013-02-13 17:09:54 +00:00
Erthilo e5fcb91fb0 Fixes SSD not being prolonged.
Signed-off-by: Erthilo <erthilo@gmail.com>
2013-02-13 10:35:09 +00:00
Cael_Aislinn d89c4e744f renamed a file, added rogue drones random event (laser drones spawn and fly around the map, teleport out after a while), added infestation random event (lizards, mice, slimes spawn on the map in some rooms)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-13 17:50:57 +10:00
Cael_Aislinn e6e4b89819 disabled simultaneous admin PM warning
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-13 17:49:48 +10:00
Cael_Aislinn 7cc207583a Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	baystation12.dme

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-13 12:30:01 +10:00
Cael_Aislinn dd822cc985 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-02-13 12:26:01 +10:00
Cael_Aislinn bbfbfb0ca2 tweaks to artifact spawning, tweaks and fixes to multiple anomalous artifact effects
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-13 12:23:20 +10:00
Cael_Aislinn b9bd5ca3e2 renamed two files, restructured tools and anomaly suits to semi-final format
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-13 12:22:30 +10:00
cib 31cd43945d Added various new side effects:
- Headache triggered by bicaridine, alkysine and cryoxadone, treated with tramadol or alkysine
- Cramps triggered by bandages and ointment, treated with inaprovaline
- Bad stomach, triggered by dermaline, kelatone or being cloned, treated with anti-toxin
2013-02-12 18:20:57 +01:00
cib cf56a206b3 Medical side effects confirmed to work now. 2013-02-12 17:50:06 +01:00
Chinsky e34d033cc9 Moved tag whitelist check to HELPERS.
Removed img tag from whitelist.
2013-02-12 20:43:22 +04:00
cib 7a0c37867a Adjusted medical side effect strength. 2013-02-12 17:14:10 +01:00
cib 1ed5c7ec37 Previously your nanotrasen loyalty setting wouldn't save. 2013-02-12 16:57:33 +01:00
Chinsky fea160d6f0 Merge branch 'master' into HTML 2013-02-12 19:39:00 +04:00
cib 3f04c7ae99 Bugfix for medical side effects. 2013-02-12 16:38:44 +01:00
cib 62c906cd30 Merge branch 'feature' of github.com:CIB/Baystation12 into feature 2013-02-12 16:20:50 +01:00
cib 1648c69f9d Implemented medical side-effects. 2013-02-12 16:19:39 +01:00
Cael_Aislinn b63bc43820 new sprites, reworked digspite spawning and geosamples to fit artifacts, misc tweaks (admin logging on syndie beacon, energy field)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-12 22:55:07 +10:00
Cael_Aislinn f37c608dd1 restructured the layout of many files with folders + renames, added artifact types and artifact effects
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-12 22:53:55 +10:00
cib c6f40e3a6d Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature 2013-02-12 13:32:39 +01:00
RavingManiac 83d7031728 Revert "Traitor's revolver is now w_class=2.0 (pocketable). Sprite is now that of a snub-nosed revolver."
This reverts commit b600b54f61.
2013-02-12 17:43:28 +08:00
RavingManiac 4f8a8ed0cf Allows mice to pass over/under tables. 2013-02-12 17:35:15 +08:00
RavingManiac d8269c0834 Merge branch 'master' of https://github.com/Baystation12/Baystation12
ow that of a snub-nosed revolver."

This reverts commit b600b54f61.
2013-02-12 02:53:23 +08:00
Zuhayr b97890b896 Icons and code for an NT-knockoff soghun space suit. 2013-02-11 19:23:23 -08:00
Zuhayr 5c8aa6b6f9 Merge resolution. 2013-02-11 16:41:32 -08:00
cib f424a2c4c0 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
Conflicts:
	baystation12.dme
	code/modules/mob/living/simple_animal/hostile/giant_spider.dm
2013-02-10 23:07:55 +01:00
cib dd4949bc62 Merge branch 'master' into feature 2013-02-10 22:58:32 +01:00
cib 104d21e9e2 Simple animal balance fixes:
- Reduced the speed of most simple animals to 4, so now you can get away if you're fast and they don't shoot you
- Added a mechanic that determines how likely a hostile animal is to smash in a window, and made this chance very low for carp
- Simple animals will no longer attack people in crit
2013-02-10 22:56:40 +01:00
Chinsky d23d56cb70 Merge pull request #2306 from CIB/master
Cleanly amputated limbs should not bleed.
2013-02-10 11:45:27 -08:00
cib aa753a7f3c Cleanly amputated limbs should not bleed. 2013-02-10 20:43:32 +01:00