Commit Graph

17074 Commits

Author SHA1 Message Date
cib f827d9f56e Small addition so that traumatic shock will increase when a limb is missing or broken. 2012-01-09 04:09:57 -08:00
SkyMarshal 7dec599f9b Fixed medibot stupidity and bible shit. 2012-01-09 00:06:57 -07:00
Tastyfish b953f61ad6 Merge remote-tracking branch 'upstream/master' 2012-01-09 01:25:02 -05:00
Tastyfish 58c3d6ebe3 cleaned up brain transfer 2012-01-09 01:24:42 -05:00
SkyMarshal 3a154153bf Merge pull request #248 from Tastyfish/master
Looks good.  Fixes some dismemberment and stuff.
2012-01-08 22:12:45 -08:00
SkyMarshal 7bd2773571 Added thermal transfer plate to code, added packaging materials to kitchen for delivered food. 2012-01-08 23:06:38 -07:00
Tastyfish 409da96055 can operate on heads to get the head out now, also skin color 2012-01-09 01:06:16 -05:00
CaelAislinn 179ae3c2e4 made body bags orderable via qm
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-09 14:30:22 +10:00
panurgomatic 3942358580 - Reworked exosuit atmospherics
- Combat exosuits melee won't gib dead mobs
- QM exosuit circuit crates cost lowered to 30 points
- Exosuit plasma converter generates 15 power per tick (was 10)
- Exosuit internal tank connected to atmos port now will update contents

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2934 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 04:04:03 +00:00
quartz235@gmail.com cefb9c8217 - Updated .dme from polymorph's area defines thingy
- Per XSI's request (and Muskets' consent,) toggle OOC color is now a Game Admin level command (as opposed to Game Master.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2933 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 01:48:59 +00:00
vageyenaman@gmail.com 2f92ba494e Possibly the finishing touches to the telecomms prototype. They will be included in the game soon-ish.
Some work on critters. Added a new critter type: the VISCERATORS. (http://dl.dropbox.com/u/10657252/SS13/Manhacks.PNG) Includes a small new audio file. They'll probably be created with a traitor item or a box-o-hacks in the armory.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2932 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 01:48:38 +00:00
Tastyfish 1d010aca75 Merge remote-tracking branch 'upstream/master' 2012-01-08 20:06:03 -05:00
Tastyfish ce9042ae20 bones and dismemberment 2012-01-08 20:05:54 -05:00
kortgstation@gmail.com 08edb890c9 Added the new security locker sprites by Ricotez (well mostly, he forgot to make the emag sparking set, but that was just copypasting anyway)
Commented out Agouris shitty code that caused compile errors.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2930 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 21:40:42 +00:00
VivianFoxfoot@gmail.com 145a370111 Adds two new vars to door_control.dm, normaldoorcontrol and range
If normaldoorcontrol is set, checks the id_tag of all airlocks in range against its ID and opens it if they match.  Currently only opens.  
Adds buttons to open medbay foyer and genetics.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2929 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 20:32:29 +00:00
Albert Iordache 4a3c17738e Fixed a bug with the player panel 2012-01-08 20:42:05 +02:00
Albert Iordache 59806cb3a7 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-08 20:41:04 +02:00
SkyMarshal 6e0d8de599 Fixed bug involving toolboxes and the Destructive Analyzer 2012-01-08 11:37:57 -07:00
polyxenitopalidou@gmail.com 091936f0b5 •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them, I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2928 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 17:44:32 +00:00
Albert Iordache 9d2e285190 Fixed a bug with obj/item/clothing/under/chameleon/psyche , added some small details to Antiqua and redid the arrivals arm, and removed the patient ward area. (can still be recovered via TortoiseGit, by reverting to an earlier version; I'll explain in the Antiqua topic why I removed it) 2012-01-08 19:19:53 +02:00
VivianFoxfoot@gmail.com 4ef0251aad Moves the areas procs all into the same file.
Comments out an if statement to supress a warning.
Although not yet located on the map, adds the code for gravity generators.
Actually enables attack logging by default, now.  


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2927 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 08:47:54 +00:00
VivianFoxfoot@gmail.com 1f29357168 Adds logging in the form of an attack log.log (now enabled by default)
You can now drag PDAs onto yourself to open the screen
Disables the fire damage causing husking.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2926 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 03:30:25 +00:00
SkyMarshal 9e94f1274a Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-01-07 18:16:32 -07:00
cib 66330222d3 Buffed the speed at which the chemistry charger generates chemicals, and also the power consumption. 2012-01-07 20:39:35 -08:00
uporotiy 85157b5a68 Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2925 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 21:02:56 +00:00
SkyMarshal 145b3d3b5f Tweaked flamethrowers slightly, made the UI actually do something and fixed an icon that was not updating. 2012-01-07 11:19:04 -07:00
SkyMarshal 478551fa77 Merge pull request #240 from SkyMarshal/master
Bugfix
2012-01-07 09:52:51 -08:00
SkyMarshal c6027d672f Merge branch 'master' of github.com:SkyMarshal/Baystation12 2012-01-07 10:52:02 -07:00
SkyMarshal 40a0a5499e Bugfix for some table stuff I forgot.
Fixed a small message for writing on paper.
2012-01-07 10:51:32 -07:00
petethegoat@gmail.com c5e0033a77 Updated the changelog.
Changed the message when you try to add a floor tile to damaged plating.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2924 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 16:49:20 +00:00
petethegoat@gmail.com b934cf35d3 Committing some patches for Donkieyo.
You can now relabel canisters if they're under 1kPa.
You must now repair damaged plating with a welder before placing a floor tile.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2923 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 16:32:08 +00:00
Albert Iordache 970ee20614 Merge pull request #239 from SkyMarshal/master
Table update!  Yaay!
2012-01-07 00:39:00 -08:00
cib b8f799e6d3 Emergency teams took a bit too long to be sent. 2012-01-07 02:03:13 -08:00
SkyMarshal 1c0cff4dac Derp 2012-01-07 01:04:15 -07:00
SkyMarshal 5fd641599e Fixed stupid unescapable edit apperance
Fixed some stupid with grenades.
2012-01-07 00:49:48 -07:00
SkyMarshal f517b95e5f Table update! Yaay!
Also: Fixed a redundant proc in the specops shuttle
fixed missing wire and disposal pipe in map.
2012-01-06 23:24:51 -07:00
baloh.matevz@gmail.com f605aee179 Jobbans now ask for a reason each time you try to apply a jobban. Reasons are displayed in the 'show job bans' panel.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2922 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 00:46:01 +00:00
VivianFoxfoot@gmail.com fd2bd8459f Adds the ability for the Communications Console to send emergency messages to Centcomm (or, when emagged, to the Syndicate.) This messages admins in the same fashion as a prayer.
Adds a button to the messages that admins receive from Syndiate/Centcomm messages called 'BSA' and hits the target with bluespace artillery if the message was suitably stupid. 
Because of the IC act of sending the message as opposed to prayer, does not respect see_prayers.  Depending on (ab)use, may be changed

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2921 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 00:05:01 +00:00
SkyMarshal cdbb00d264 Fixes a problem with aliums and police tape. 2012-01-06 16:55:56 -07:00
SkyMarshal 3c128170a3 Shit to update 2012-01-06 16:50:19 -07:00
quartz235@gmail.com 09c4db8978 Fixed being unable to make regular/reinforced windows
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2920 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 22:18:01 +00:00
quartz235@gmail.com 3769ce0998 - Welding shards while on top of a stack of glass (with less than 50 sheets) now adds the produced glass to the stack.
- Some runtime fixes

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2919 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 21:45:49 +00:00
Tastyfish ffe6ac7935 Merge remote-tracking branch 'upstream/master' 2012-01-06 16:41:52 -05:00
Tastyfish c4f5429857 furthur work on bones 2012-01-06 16:41:47 -05:00
SkyMarshal 74b68e2315 Bugfix. 2012-01-06 14:01:53 -07:00
SkyMarshal 240153a8a5 Genetics is no longer a fortress, fixed some disposals silliness. 2012-01-06 13:17:17 -07:00
SkyMarshal 93dcd0ddfb Added protect objective to traitor possibilities. 2012-01-06 11:59:57 -07:00
SkyMarshal 68070d9061 Bugfixes for cloning and the mail sorting machinery. 2012-01-06 11:38:56 -07:00
Miniature 90eaff12c5 Merge pull request #233 from Miniature/master
Floorbots will no longer build floors over where shuttles
2012-01-06 09:53:29 -08:00
Miniature 81576835f2 Floorbots will no longer build floors over where shuttles are meant to arrive
Probably a few other things it does this for (like if there are any shuttles that aren't /area/shuttle)
2012-01-07 04:22:36 +10:30