cib
f827d9f56e
Small addition so that traumatic shock will increase when a limb is missing or broken.
2012-01-09 04:09:57 -08:00
SkyMarshal
7dec599f9b
Fixed medibot stupidity and bible shit.
2012-01-09 00:06:57 -07:00
Tastyfish
b953f61ad6
Merge remote-tracking branch 'upstream/master'
2012-01-09 01:25:02 -05:00
Tastyfish
58c3d6ebe3
cleaned up brain transfer
2012-01-09 01:24:42 -05:00
SkyMarshal
3a154153bf
Merge pull request #248 from Tastyfish/master
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Looks good. Fixes some dismemberment and stuff.
2012-01-08 22:12:45 -08:00
SkyMarshal
7bd2773571
Added thermal transfer plate to code, added packaging materials to kitchen for delivered food.
2012-01-08 23:06:38 -07:00
Tastyfish
409da96055
can operate on heads to get the head out now, also skin color
2012-01-09 01:06:16 -05:00
CaelAislinn
179ae3c2e4
made body bags orderable via qm
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-01-09 14:30:22 +10:00
panurgomatic
3942358580
- Reworked exosuit atmospherics
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- Combat exosuits melee won't gib dead mobs
- QM exosuit circuit crates cost lowered to 30 points
- Exosuit plasma converter generates 15 power per tick (was 10)
- Exosuit internal tank connected to atmos port now will update contents
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2934 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 04:04:03 +00:00
quartz235@gmail.com
cefb9c8217
- Updated .dme from polymorph's area defines thingy
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- Per XSI's request (and Muskets' consent,) toggle OOC color is now a Game Admin level command (as opposed to Game Master.)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2933 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 01:48:59 +00:00
vageyenaman@gmail.com
2f92ba494e
Possibly the finishing touches to the telecomms prototype. They will be included in the game soon-ish.
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Some work on critters. Added a new critter type: the VISCERATORS. (http://dl.dropbox.com/u/10657252/SS13/Manhacks.PNG ) Includes a small new audio file. They'll probably be created with a traitor item or a box-o-hacks in the armory.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2932 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 01:48:38 +00:00
Tastyfish
1d010aca75
Merge remote-tracking branch 'upstream/master'
2012-01-08 20:06:03 -05:00
Tastyfish
ce9042ae20
bones and dismemberment
2012-01-08 20:05:54 -05:00
kortgstation@gmail.com
08edb890c9
Added the new security locker sprites by Ricotez (well mostly, he forgot to make the emag sparking set, but that was just copypasting anyway)
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Commented out Agouris shitty code that caused compile errors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2930 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 21:40:42 +00:00
VivianFoxfoot@gmail.com
145a370111
Adds two new vars to door_control.dm, normaldoorcontrol and range
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If normaldoorcontrol is set, checks the id_tag of all airlocks in range against its ID and opens it if they match. Currently only opens.
Adds buttons to open medbay foyer and genetics.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2929 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 20:32:29 +00:00
Albert Iordache
4a3c17738e
Fixed a bug with the player panel
2012-01-08 20:42:05 +02:00
Albert Iordache
59806cb3a7
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-01-08 20:41:04 +02:00
SkyMarshal
6e0d8de599
Fixed bug involving toolboxes and the Destructive Analyzer
2012-01-08 11:37:57 -07:00
polyxenitopalidou@gmail.com
091936f0b5
•Softcaps, flippable
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•Improved bodybags, also changed sprites. Scream at me if you don't like them, I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this
•You can find the unused newscaster sprite of my new project in terminals.dmi
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2928 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 17:44:32 +00:00
Albert Iordache
9d2e285190
Fixed a bug with obj/item/clothing/under/chameleon/psyche , added some small details to Antiqua and redid the arrivals arm, and removed the patient ward area. (can still be recovered via TortoiseGit, by reverting to an earlier version; I'll explain in the Antiqua topic why I removed it)
2012-01-08 19:19:53 +02:00
VivianFoxfoot@gmail.com
4ef0251aad
Moves the areas procs all into the same file.
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Comments out an if statement to supress a warning.
Although not yet located on the map, adds the code for gravity generators.
Actually enables attack logging by default, now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2927 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 08:47:54 +00:00
VivianFoxfoot@gmail.com
1f29357168
Adds logging in the form of an attack log.log (now enabled by default)
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You can now drag PDAs onto yourself to open the screen
Disables the fire damage causing husking.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2926 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 03:30:25 +00:00
SkyMarshal
9e94f1274a
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-01-07 18:16:32 -07:00
cib
66330222d3
Buffed the speed at which the chemistry charger generates chemicals, and also the power consumption.
2012-01-07 20:39:35 -08:00
uporotiy
85157b5a68
Steel renamed to plasteel.
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Having more than 100 burn damage and being dead now makes you a husk.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2925 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 21:02:56 +00:00
SkyMarshal
145b3d3b5f
Tweaked flamethrowers slightly, made the UI actually do something and fixed an icon that was not updating.
2012-01-07 11:19:04 -07:00
SkyMarshal
478551fa77
Merge pull request #240 from SkyMarshal/master
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Bugfix
2012-01-07 09:52:51 -08:00
SkyMarshal
c6027d672f
Merge branch 'master' of github.com:SkyMarshal/Baystation12
2012-01-07 10:52:02 -07:00
SkyMarshal
40a0a5499e
Bugfix for some table stuff I forgot.
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Fixed a small message for writing on paper.
2012-01-07 10:51:32 -07:00
petethegoat@gmail.com
c5e0033a77
Updated the changelog.
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Changed the message when you try to add a floor tile to damaged plating.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2924 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 16:49:20 +00:00
petethegoat@gmail.com
b934cf35d3
Committing some patches for Donkieyo.
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You can now relabel canisters if they're under 1kPa.
You must now repair damaged plating with a welder before placing a floor tile.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2923 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 16:32:08 +00:00
Albert Iordache
970ee20614
Merge pull request #239 from SkyMarshal/master
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Table update! Yaay!
2012-01-07 00:39:00 -08:00
cib
b8f799e6d3
Emergency teams took a bit too long to be sent.
2012-01-07 02:03:13 -08:00
SkyMarshal
1c0cff4dac
Derp
2012-01-07 01:04:15 -07:00
SkyMarshal
5fd641599e
Fixed stupid unescapable edit apperance
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Fixed some stupid with grenades.
2012-01-07 00:49:48 -07:00
SkyMarshal
f517b95e5f
Table update! Yaay!
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Also: Fixed a redundant proc in the specops shuttle
fixed missing wire and disposal pipe in map.
2012-01-06 23:24:51 -07:00
baloh.matevz@gmail.com
f605aee179
Jobbans now ask for a reason each time you try to apply a jobban. Reasons are displayed in the 'show job bans' panel.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2922 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 00:46:01 +00:00
VivianFoxfoot@gmail.com
fd2bd8459f
Adds the ability for the Communications Console to send emergency messages to Centcomm (or, when emagged, to the Syndicate.) This messages admins in the same fashion as a prayer.
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Adds a button to the messages that admins receive from Syndiate/Centcomm messages called 'BSA' and hits the target with bluespace artillery if the message was suitably stupid.
Because of the IC act of sending the message as opposed to prayer, does not respect see_prayers. Depending on (ab)use, may be changed
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2921 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 00:05:01 +00:00
SkyMarshal
cdbb00d264
Fixes a problem with aliums and police tape.
2012-01-06 16:55:56 -07:00
SkyMarshal
3c128170a3
Shit to update
2012-01-06 16:50:19 -07:00
quartz235@gmail.com
09c4db8978
Fixed being unable to make regular/reinforced windows
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2920 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 22:18:01 +00:00
quartz235@gmail.com
3769ce0998
- Welding shards while on top of a stack of glass (with less than 50 sheets) now adds the produced glass to the stack.
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- Some runtime fixes
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2919 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 21:45:49 +00:00
Tastyfish
ffe6ac7935
Merge remote-tracking branch 'upstream/master'
2012-01-06 16:41:52 -05:00
Tastyfish
c4f5429857
furthur work on bones
2012-01-06 16:41:47 -05:00
SkyMarshal
74b68e2315
Bugfix.
2012-01-06 14:01:53 -07:00
SkyMarshal
240153a8a5
Genetics is no longer a fortress, fixed some disposals silliness.
2012-01-06 13:17:17 -07:00
SkyMarshal
93dcd0ddfb
Added protect objective to traitor possibilities.
2012-01-06 11:59:57 -07:00
SkyMarshal
68070d9061
Bugfixes for cloning and the mail sorting machinery.
2012-01-06 11:38:56 -07:00
Miniature
90eaff12c5
Merge pull request #233 from Miniature/master
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Floorbots will no longer build floors over where shuttles
2012-01-06 09:53:29 -08:00
Miniature
81576835f2
Floorbots will no longer build floors over where shuttles are meant to arrive
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Probably a few other things it does this for (like if there are any shuttles that aren't /area/shuttle)
2012-01-07 04:22:36 +10:30