Commit Graph

17074 Commits

Author SHA1 Message Date
unknown 37ff8e4175 Fixes large amounts of damage being carried by minor wound types 2014-06-17 07:08:41 -04:00
mwerezak 6ada0cf263 Adds sharp and edge flags to appropriate items
Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.

Conflicts:
	code/modules/research/xenoarchaeology/finds/finds_misc.dm
2014-06-17 07:08:25 -04:00
mwerezak ab24ad8a8d Species claws are now sharp
Conflicts:
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/carbon/species.dm
2014-06-17 07:07:11 -04:00
mwerezak 8b965d21a8 Fixes bruises not having the right damage_type set 2014-06-17 06:56:38 -04:00
mwerezak ec2ed9f83b Fixes wound merging
Fixes wound merging completely ignoring things like bleed_timers,
bandaged and salved states, etc.
2014-06-17 06:56:27 -04:00
mwerezak 07ab53368c Fixes many small wounds protecting against...
...internal damage.

Also removed started_healing() proc because it doesn't actually report
whether the wound is healing and isn't really used for anything.

Conflicts:
	code/modules/organs/organ_external.dm
2014-06-17 06:56:07 -04:00
mwerezak 07abc91e8e Bullets are now properly sharp
Conflicts:
	code/modules/projectiles/projectile/bullets.dm
2014-06-17 06:52:47 -04:00
mwerezak 4a2993b20b Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.

Conflicts:
	code/__HELPERS/unsorted.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/silicon/robot/component.dm
	code/modules/mob/living/simple_animal/bees.dm
	code/modules/projectiles/gun.dm
	code/modules/reagents/reagent_containers/syringes.dm
	code/modules/surgery/eye.dm
2014-06-17 06:51:51 -04:00
mwerezak cfb05dd741 Fixes wrong wound types being used
This fixes the autoheal bug, which was being caused by wound types such
as tiny bruises from being used even for large amounts of damage.

I imagine that relying on the order of the list returned by typesof() is
always a bad idea.

Conflicts:
	code/modules/organs/organ_external.dm
2014-06-17 06:45:34 -04:00
ZomgPonies ef5735f96f Fix runtime with morph and monkeys 2014-06-17 04:54:19 -04:00
ZomgPonies 4cfa12aae3 Chemistry Reagent runtime 2014-06-17 04:51:06 -04:00
ZomgPonies 63c5dcf1c4 Necrosis runtime, ugly fix. 2014-06-17 04:27:13 -04:00
ZomgPonies 86a4274a3f add_logs runtime fix 2014-06-17 04:19:41 -04:00
ZomgPonies 4d5861ca30 Runtime fix with tape 2014-06-17 04:16:39 -04:00
ZomgPonies bd346bca9a Bleh 2014-06-17 04:04:57 -04:00
ZomgPonies b24a5f93af Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-06-17 03:53:56 -04:00
ZomgPonies 98041d2b3d No colored windows for shuttle 2014-06-17 03:53:44 -04:00
ZomgPonies c0f997a022 Fix science shuttle and white windows galore. 2014-06-17 03:44:15 -04:00
Necaladun 1ce1f0df37 Xray laser
Was still at charge cost 50 - up to 500 now
2014-06-17 16:56:20 +09:30
Necaladun 0265660fb2 Stun Revolver Upgrade
Stun revolver uses the old style single shot rather than a beam, but
hits harder.
2014-06-17 16:56:20 +09:30
Necaladun eb97932ca5 Egun Fix
Eguns now have proper ammo cost, 10 shots standard, not 100.
2014-06-17 16:56:19 +09:30
Cheridan 88aceb454d Update shotgun.dm
shells spin faster
Conflicts:
	code/modules/projectiles/guns/projectile/shotgun.dm
2014-06-17 02:45:09 -04:00
Cheridan 3244291624 Casing rotation
Spent casings ejected from firearms will spin as they 'tumble' towards the ground.
Improved sprites for shotgun shells
Improved sprite for bullet projectile.

Conflicts:
	code/__HELPERS/matrices.dm
	code/modules/projectiles/guns/projectile.dm
	icons/obj/ammo.dmi
	icons/obj/projectiles.dmi
2014-06-17 02:40:47 -04:00
Rockdtben b5f20138f9 Security Console now uses the Player Panel New search.
Conflicts:
	code/game/machinery/computer/security.dm
2014-06-17 02:20:26 -04:00
Miauw 01ee4f0ce9 Removes random chance from code words and makes them a bit more noticeable.
Conflicts:
	code/game/gamemodes/traitor/traitor.dm
2014-06-17 02:17:32 -04:00
ZomgPonies 044484266d Grav gen fix 2014-06-17 02:03:34 -04:00
ikarrus 5c8863c364 Removes "Enter Exosuit" verb
Mechs can be entered with click-drags now.

Conflicts:
	code/game/mecha/mecha.dm
2014-06-17 01:36:27 -04:00
ZomgPonies 61b0cb5bd9 Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-06-17 01:20:58 -04:00
Giacomand 8e70f0af6d Fixes the gravity generator not updating your gravity status, so you stop floating.
Conflicts:
	code/modules/power/gravitygenerator.dm
2014-06-17 01:19:42 -04:00
Giacomand 08e6e8f2e2 Finalized gravity bouncing.
Conflicts:
	code/modules/mob/living/carbon/human/human_movement.dm
2014-06-17 01:14:56 -04:00
Giacomand f32f2b329f Mobs will now slowly bop up and down while in zero gravity.
Conflicts:
	code/game/area/areas.dm
	code/game/turfs/turf.dm
	code/modules/clothing/shoes/magboots.dm
	code/modules/mob/living/carbon/human/human_movement.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defines.dm
	code/modules/mob/mob_movement.dm
	code/modules/power/gravitygenerator.dm
2014-06-17 01:13:32 -04:00
Necaladun a2f7e2f3e8 Random Event Chance Tweaks
Reduce viral outbreak and ninja chances.
2014-06-17 14:36:10 +09:30
ZomgPonies 25853d7d79 Slime surgery runtime fix 2014-06-17 00:22:00 -04:00
ZomgPonies 88920b7235 Runtime fix / removing extra testing messages 2014-06-17 00:16:59 -04:00
ZomgPonies c5e6f8c070 Runtime fix logging electrifying airlocks 2014-06-17 00:14:04 -04:00
ZomgPonies f84214533a Removing even more unneeded test messages 2014-06-17 00:06:53 -04:00
ZomgPonies e3ed1c3781 Removed a lot of the useless testing and error logging from the runtime log. 2014-06-16 23:01:41 -04:00
ZomgPonies cd3a972331 Runtime fix due to Vox nitro tanks 2014-06-16 22:56:30 -04:00
ZomgPonies 2263375b10 Revert "Optimize the fuck out of using checks in machines."
This reverts commit 5649e2c34d.

Conflicts:
	code/game/objects/objs.dm
2014-06-16 22:03:34 -04:00
ZomgPonies 128e1ba386 Revert "Fix safe...?"
This reverts commit 0762e137ab.
2014-06-16 22:03:03 -04:00
ZomgPonies e63d79ec5c Revert "Fixes the vending machine bug?"
This reverts commit 63cd212008.
2014-06-16 22:01:15 -04:00
ZomgPonies ddfae9a035 Got another shuttle controller down. One to go. 2014-06-16 21:42:06 -04:00
Regen ec9210da7e Updating PR again 2014-06-17 02:48:28 +02:00
Bone White 619cf8899d Space Law book link fix
Fixed the link in the Space Law book to correctly link to the printable
version of the space law page on the wiki.  Note that it uses Space_law
and not Space_Law on the wiki, as the font is smaller, but there are
some formatting errors on that page.  I can't edit the wiki page
directly to fix this because it's protected, but I wanted to keep the
smaller font to make it easier to read in game.
2014-06-16 14:04:17 +01:00
ZomgPonies bd75c061f0 Cargo train fixes 2014-06-16 05:14:30 -04:00
ZomgPonies a8b9634aa7 Fix Brig Physician headset 2014-06-16 00:04:53 -04:00
ZomgPonies 8fbef00f35 Woopsies 2014-06-15 23:52:44 -04:00
ZomgPonies ed36dbd6d9 2 new karma jobs -- Brig Physician and Magistrate 2014-06-15 23:40:47 -04:00
mwerezak 93060a2766 Fixes old ferry shuttles (e.g. supply) not being able to use move() directly.
This shouldn't be necessary once the supply and emergency shuttles are
updated to the new system, however it will keep them working in the meantime.
2014-06-15 13:55:44 -04:00
Zuhayr a80c317cbe More changes. Added uses for tritium, m.hydrogen and platinum. Increased cargo price for phoron.
Conflicts:
	code/game/objects/items/stacks/sheets/mineral.dm
	code/game/supplyshuttle.dm
2014-06-15 07:58:00 -04:00