Commit Graph

7625 Commits

Author SHA1 Message Date
mwerezak
38bf6b59c4 Fixes shuttles getting stuck if the docking...
...controller they are trying to dock with has been destroyed or is not
responding.
2014-06-26 16:53:11 -04:00
Necaladun
ce4066c936 Minor map tweaks and NGS-> NCS 2014-06-27 05:30:52 +09:30
Regen
38171314e9 Comment out Spider virus effect 2014-06-26 21:22:01 +02:00
ZomgPonies
64023f1260 Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-06-26 08:07:49 -04:00
mwerezak
1284dc85c5 Fixes shuttle consoles not checking access
Generalizes machine access.
2014-06-26 07:40:51 -04:00
mwerezak
59fd7a1f18 Adds escape pod docking controller type
Escape pods now no longer launch automatically during regular crew
transfers. However they can be set to launch during a regular crew
transfer by emagging the escape pod controller.

Also fixes emergency shuttle arrival announcement having the wrong ETD.

Conflicts:
	code/controllers/emergency_shuttle_controller.dm
	maps/tgstation2.dmm
2014-06-26 07:40:15 -04:00
mwerezak
b39093732b Fix for long_jumps never leaving transition area
The previous behaviour of move() called without arguments assumed a
short_jump, which meant that the wrong origin area would be used.
2014-06-26 07:34:32 -04:00
mwerezak
ef0e9c50e9 Fixes missing announcements, bad returned() check
Also fixes some bad grammar in the shuttle authorization announcements, and reduces the number of authorizations required to 2. 3 seemed a bit high.

Conflicts:
	code/controllers/emergency_shuttle_controller.dm
2014-06-26 07:14:40 -04:00
Bram961
32db2665a4 Permanent brain exposure fix
A fix too the permanent brain exposure glitch, now brain exposure can be
fixed by setting the skull
2014-06-26 12:13:01 +02:00
ZomgPonies
592fe0a696 New ambulance sprite 2014-06-25 17:54:34 -04:00
ZomgPonies
adfa2ca902 And another one, I'll remove them one by one until I find the one that works. 2014-06-25 13:21:09 -04:00
ZomgPonies
23d6889a28 Trying to fix lobby jukebox 2014-06-25 13:19:56 -04:00
ikarrus
73cc0fca34 -Securitrons will declare the threatlevel of the perp when making an arrest/detention
-emagging will turn declarations off
-People with criminal status "Incarcerated" or "Parolled" will increase threatlevel

Conflicts:
	code/game/machinery/bots/ed209bot.dm
	code/game/machinery/bots/secbot.dm
2014-06-25 09:32:44 -04:00
ikarrus
50bf910867 Securitron Update
-Added a new access type that will act as a weapon permit that the HoS/HoP can manage. Centcom, Security, Captain, HoP, and the Barman start with it.
-Securitrons will now have the option to declare arrests they make to anyone who is wearing a security HUD. This can be turned off per-securitron
-Securitrons now have the option to arrest humans without any IDs. Defaults to off.
-Changed how securitron threat assessment is calculated
-Removed detective access from securitrons
-Stunning and cuffing now properly bolds their text for the perp
-Pingsky has its own type now

I realise there is a lot of existing duplicate code between the EDs and the securitrons, but I don't think I'd have the capability to tackle that any time soon.

Conflicts:
	_maps/map_files/tgstation.2.1.3.dmm
	code/game/jobs/access.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/civilian.dm
	code/game/jobs/job/security.dm
	code/game/machinery/bots/ed209bot.dm
	code/game/machinery/bots/secbot.dm
	code/modules/admin/verbs/debug.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/monkey/monkey.dm
2014-06-25 09:30:08 -04:00
Zuhayr
1f7638e243 Couple of small tweaks.
Conflicts:
	code/modules/mob/living/silicon/robot/drone/drone.dm
2014-06-25 08:42:22 -04:00
ikarrus
c9dd900ebf The Select-Equipment admin verb now includes all jobs
Useful for admins and coders alike.

Conflicts:
	code/modules/admin/verbs/debug.dm
2014-06-25 08:32:52 -04:00
ZomgPonies
a3e33913d4 Fix lamps/greenlamps. I should have done this ages ago. 2014-06-25 08:05:20 -04:00
ZomgPonies
d4bfbda9f3 Moar trying to get the lobby jukebox working. 2014-06-25 07:04:58 -04:00
Zuhayr
7fe1c6cb0e Update distribution.dm 2014-06-25 06:16:02 -04:00
Zuhayr
7f96a7d6bc Mining tweaks, removal of debug/cruft, balancing of values. 2014-06-25 06:15:49 -04:00
Zuhayr
4da65639b8 Drones now have plasma cutters instead of emags. 2014-06-24 12:11:52 -04:00
Zuhayr
ea2395b848 Fixes #5323 2014-06-24 12:11:04 -04:00
Zuhayr
519f3397d3 Added extra bit of info to drone spawn.
Conflicts:
	code/modules/mob/living/silicon/robot/drone/drone.dm
2014-06-24 12:10:38 -04:00
Zuhayr
a2fde000b6 Removed ability for drones to talk on Binary.
Conflicts:
	code/modules/mob/living/silicon/robot/drone/drone.dm
2014-06-24 12:04:31 -04:00
Chinsky
71169c7903 Made monkey cube subtypes define what type of monkey they spawn instead of weird switch in Expand().
Rewrote belly expanding accordingly. Also now you get a living monkey from the monkey.

Conflicts:
	code/modules/reagents/reagent_containers/food/snacks.dm
2014-06-24 12:02:29 -04:00
Chinsky
d1932f7045 Moved same code into single organ helper to handle embedding.
Conflicts:
	code/modules/mob/living/carbon/human/human_damage.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/organs/organ_external.dm
2014-06-24 11:46:56 -04:00
Chinsky
0626abe799 Lowers caused damage to make it destroy organs rarer. 2014-06-24 11:42:45 -04:00
Chinsky
2cf6acd4e7 Monkey cube now expand when eaten, leading to !!FUN!! 2014-06-24 11:42:34 -04:00
mwerezak
eb86081165 Adds direction arg for area/move_contents_to()
Attempts to fix shuttle corner transition effect
Fixes bad ETAs appearing on status displays

Conflicts:
	code/modules/shuttles/shuttle.dm
	code/setup.dm
2014-06-24 07:26:03 -04:00
mwerezak
d6e768fbfd Fixes escape shuttle not transitioning
Conflicts:
	code/modules/shuttles/shuttle.dm
2014-06-24 07:12:11 -04:00
mwerezak
bd339f6156 Replaces the emergency shuttle control console
Replaces the old emergency shuttle control console with a nice new
NanoUI one. Improves the NanoUI for the docking controllers.

Conflicts:
	maps/tgstation2.dmm
2014-06-24 07:10:28 -04:00
mwerezak
e6944b989c Adds shuttle controller
Moves all ferry shuttle processing into one place: the new shuttle
controller.

Also cleans up the emergency shuttle controller a bit more and fixes
multi-shuttle cooldown.

Conflicts:
	code/controllers/master_controller.dm
	code/controllers/verbs.dm
	code/game/supplyshuttle.dm
	code/modules/shuttles/shuttle.dm
2014-06-24 07:06:48 -04:00
ZomgPonies
a4f2b0af97 Fixed ambulance, added to map 2014-06-23 15:11:33 -04:00
ZomgPonies
7da1b056cf Waaaambulance 2014-06-23 14:23:59 -04:00
mwerezak
7e057e7eb9 Minor shuttle fixes and cleanup
Readds the missing "shuttle has left the station" message, improves the
ETA calculation and reorganizes the procs in shuttle_controller.dm
2014-06-23 11:10:28 -04:00
mwerezak
d8c02c7b6e Some fixes
Conflicts:
	code/game/supplyshuttle.dm
2014-06-23 11:09:14 -04:00
mwerezak
8a873b4a1c Adds escape pods to the controller 2014-06-23 11:08:15 -04:00
mwerezak
9874ce38ce shuttle_controller now uses a shuttle datum
Conflicts:
	code/game/machinery/computer/communications.dm
	code/modules/admin/verbs/randomverbs.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/power/singularity/singularity.dm
2014-06-23 11:07:58 -04:00
mwerezak
55532e51a0 Supply controller now holds a ref to it's shuttle
Instead of having to look it up every time.

Conflicts:
	code/game/supplyshuttle.dm
2014-06-23 10:33:05 -04:00
ZomgPonies
4fc76945af Compile fix 2014-06-23 06:31:20 -04:00
ZomgPonies
506bd94252 This should allow people to hear the lobby jukebox 2014-06-23 05:33:40 -04:00
ZomgPonies
3493fc0961 Forgot this 2014-06-23 04:48:34 -04:00
Loganbacca
6f75a88d16 Cargo train update
- Cleans up some old code
- Fixes some bugs
- Adds keys to start the engine

Conflicts:
	code/modules/vehicles/cargo_train.dm
	code/modules/vehicles/train.dm
	code/modules/vehicles/vehicle.dm
	icons/obj/vehicles.dmi
2014-06-23 04:47:57 -04:00
mwerezak
cbaaba0d9c Fixes #5193 2014-06-23 04:35:53 -04:00
ZomgPonies
ad27574f18 Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-06-23 04:29:55 -04:00
ZomgPonies
096cae4dd4 Hopefully cut down on ressource size and speed up loading 2014-06-23 04:29:22 -04:00
Regen
1dd805e115 Jukebox more songs first iteration 2014-06-23 00:49:07 +02:00
mwerezak
2dd832af53 Fixed misplaced prob(), added notes 2014-06-22 14:17:22 -04:00
Zuhayr
38559ab477 Makes forks usable.
Conflicts:
	code/game/objects/items/weapons/kitchen.dm
	icons/obj/kitchen.dmi
2014-06-22 10:58:50 -04:00
Mloc-Argent
8a5079d006 atmos: fix everlasting fires
Fires were checking against a non-reduced air sample for existance, so
the reduced sample wasn't working in zburn when it failed the check.
Also fixed volatilefuel not being scaled in the phoron reagent.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/ZAS/Fire.dm
	code/modules/reagents/Chemistry-Reagents.dm
2014-06-22 10:54:19 -04:00