Markolie
a99b4ece15
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into zefix
2017-03-16 22:36:00 +01:00
Fox McCloud
c6e3fe3cdb
Merge pull request #6734 from uraniummeltdown/plastic
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Plastic is not a mineral anymore, plastic flaps can be constructed/deconstructed
2017-03-15 06:33:02 -04:00
Markolie
4edf69c3c0
Revenant nightvision fix
2017-03-12 20:59:28 +01:00
uraniummeltdown
85260a72ba
plastic is not a mineral anymore, plastic flaps are deconstructible, new construction.dm construction defines
2017-03-12 06:09:29 +04:00
Crazy Lemon
9de6d25f07
Merge pull request #6696 from davipatury/hallo-2
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Hallucinations 2.0
2017-03-11 15:33:47 -08:00
Crazy Lemon
661939c145
Merge pull request #6691 from davipatury/rcl
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Port's RCL from /vg/
2017-03-11 15:30:48 -08:00
Crazy Lemon
175a4475f0
Merge pull request #6676 from KasparoVy/TailMarkingFix
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Fixes a Bug With Tail Markings
2017-03-11 15:27:57 -08:00
Fox McCloud
3c7d990061
Merge pull request #6710 from uraniummeltdown/coverflags
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Cleaned up clothing flags
2017-03-11 04:57:15 -05:00
uraniummeltdown
9eb7eea1e9
removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA
2017-03-10 22:46:02 +04:00
Markolie
0bc0a2c461
All types of crystals
2017-03-10 12:45:47 +01:00
Markolie
cf4f350a79
Let matter grippers carry firelock electronics and bluespace crystals
2017-03-10 12:44:37 +01:00
uraniummeltdown
dd12fbe13a
new flags_cover var for clothes, adjust existing flags
2017-03-10 11:33:42 +04:00
Markolie
a376adc93e
Merge branch 'zefix' of https://github.com/Markolie/Paradise into zefix
2017-03-09 17:42:21 +01:00
Markolie
7cb52433d1
Fix AI blind issue
2017-03-09 17:41:46 +01:00
Mark van Alphen
93470e3570
Merge branch 'master' into zefix
2017-03-09 17:20:31 +01:00
davipatury
2a9bcde361
Fix conflicts.
2017-03-09 12:01:50 -03:00
Markolie
acab5d5170
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into toolz
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# Conflicts:
# code/game/objects/items/weapons/storage/bags.dm
# code/game/objects/items/weapons/storage/uplink_kits.dm
# code/game/objects/items/weapons/storage/wallets.dm
2017-03-08 10:45:16 +01:00
Crazy Lemon
6e7338a573
Merge pull request #6688 from Allfd/bible
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Makes bible farting less predictable
2017-03-08 00:24:44 -08:00
Fox McCloud
f96c335d1f
Merge pull request #6704 from uraniummeltdown/hardsuit
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Rename all "rigs" (hardsuits) to hardsuits
2017-03-07 23:35:07 -05:00
Fox McCloud
5a9ff41464
Merge pull request #6591 from Crazylemon64/ipc_power_cord
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Replaces the IPC APC grabbing thing with a power cord and lets IPCs be genderless
2017-03-07 22:25:11 -05:00
uraniummeltdown
dc6f9f5506
rename all hardsuits (called rig in multiple places) to hardsuit, rename rig.dm to hardsuit.dm, adjust icon states from rig to hardsuit, move paranormal hardsuit mob sprites out of own file, add wiz hardsuit helm and suit inhands
2017-03-07 20:55:43 +04:00
Markolie
3aa1399995
Implement usesound/toolspeed
2017-03-07 16:46:28 +01:00
davipatury
c1a73eb095
Hallucinations 2.0
2017-03-06 18:41:15 -03:00
Markolie
3b73053bc4
Tool fixes
2017-03-06 20:46:24 +01:00
Markolie
9d9e957df1
Tool overhaul (usesound & toolspeed), wire descriptions/ghost interaction, add additional tools, refactor can(t)_hold
2017-03-05 19:53:20 +01:00
davipatury
a913797bf1
RCL
2017-03-05 13:22:55 -03:00
Markolie
02c4cd26f4
Final fixes
2017-03-05 16:42:14 +01:00
Markolie
e6b39c3185
Fixes
2017-03-05 14:31:26 +01:00
Fox McCloud
03b5a5efaa
Merge pull request #6660 from uraniummeltdown/monkey
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Allows monkeys to use all guns
2017-03-05 03:03:45 -05:00
Alffd
35f34a3a24
Removes adminlog
2017-03-04 17:34:36 -05:00
Alffd
900aeb1239
Makes bible farting less predictable
2017-03-04 16:38:15 -05:00
Crazy Lemon
0d5d8e6cbe
Merge pull request #6597 from davipatury/wires-ui
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Wires Nano-UI-ification
2017-03-04 10:21:19 -08:00
Crazy Lemon
5e1bd050f8
Merge branch 'master' into adminin
2017-03-03 23:23:40 -08:00
KasparoVy
181878e1ef
Fixes a Bug With Tail Markings
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The bug occurred if a changeling assumed the identity of a character who
had a body-accessory and a tail marking specific to that body accessory
or if the person with the body accessory and marking got cloned. This
would result in a ling/player with the default tail but they'd still
have whatever marking they/the person used to have, both looking ugly
and being metagamable.
2017-03-03 22:38:13 -05:00
uraniummeltdown
4d80e4ac36
allow monkeys to use guns
2017-03-02 20:45:42 +04:00
TravellingMerchant
bc06adc562
Adds the new Cyborg sprites to the sprite select list.
2017-03-02 13:25:46 +00:00
Fox McCloud
e41b09d876
Merge pull request #6622 from Kyep/terrorspiders-PR4
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Terror Spiders 4 - Fixes & Tweaks
2017-03-01 18:29:53 -05:00
Fox McCloud
33b7213065
Merge pull request #6613 from Crazylemon64/autopsy_data
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Adds stuff to autopsy
2017-03-01 18:23:11 -05:00
Fox McCloud
3ec0afeecf
Merge pull request #6639 from KasparoVy/multivox-plasmaverse
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Properly Equips Plasmaman & Vox Multiverse Copies
2017-03-01 18:22:09 -05:00
Fox McCloud
eb7edab605
Merge pull request #6364 from Aurorablade/NerfsPowerNaps
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Stop Dashing Waves
2017-03-01 18:21:21 -05:00
KasparoVy
88669090a6
Properly Equips Plasmaman & Vox Multiverse Copies
2017-02-28 04:37:10 -05:00
KasparoVy
f425f0ae4e
Plasmaman Suit only extinguishes when you're on fire.
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Had to make it disregard negative firestacks because showers (and
probably some other things). This check is extremely similar to one just
a few lines above, so it makes sense.
2017-02-28 00:50:03 -05:00
Kyep
66ee1659b6
Post-PR-3 bugfix & rebalance pass
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Changes:
1) Fixes wireless AEGs being able to be recharged in conventional
rechargers. This prevents people with recharger access using them as
regular laserguns.
2) Fixes spiderlings from dying Mother of Terrors lingering around for a
long time. Now, they're forced to ventcrawl immediately if they can.
3) Improves queen health regen. She was regularly getting picked off by
one guy with a gun or two.
4) Queen and Mother now gain vent smash ability. Given how often the
crew welds literally every vent, this is necessary to avoid them being
totally shut out of the vent system in the late game.
5) Prince loses vent smash ability. Instead, he gets the ability to spin
thicker (vision-blocking) webs, and +10 melee damage.
6) Fixes 'evil looking spiderling' meta by requiring that queen has laid
at least 10 eggs before the ability is usable, so newbie queens
don't use it first thing and instantly get discovered/swarmed.
7) Adds confirmation prompt to queen nesting. Queens will no longer be
confused about why the cannot ventcrawl after nesting.
8) Reduces the chances of terror spiderlings skittering onto space
tiles. Makes them less likely to space themselves.
9) Tweaks TS event by increasing timer, and having one of the possible
infestation types spawn 4, rather than 3, green terrors.
2017-02-26 21:42:45 -08:00
Crazylemon64
6ec6c90aad
Allows IPCs to express themselves as a gender again
2017-02-26 12:06:16 -08:00
Crazylemon64
31417488c4
Adds hooks in Adjust*Loss to support autopsy
2017-02-26 09:43:00 -08:00
Crazylemon64
c0ae16c695
Electrocution is now tracked in autopsy
2017-02-26 00:03:15 -08:00
Crazylemon64
26bfc2c1b7
Removes IPC gender
2017-02-25 22:49:36 -08:00
Aurorablade
414f83bb98
Krasues Tweaks
2017-02-25 23:45:15 -05:00
Crazy Lemon
186edb14e7
Merge pull request #6468 from tigercat2000/job_refactor_tg
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Ported /tg/'s outfit datums, refactored job controller to support them
2017-02-25 17:54:01 -08:00
Crazy Lemon
992fae8cf5
Merge pull request #6500 from davipatury/secure_data-ui
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Security Records Nano-UI-ification
2017-02-25 16:59:59 -08:00