Fox-McCloud
ed3a5252c8
Fixes Faint and Mickey Finn
2016-11-26 16:09:00 -05:00
Fox-McCloud
feecce9d2e
OOP blacklist
2016-11-10 21:59:19 -05:00
Fox-McCloud
954e7b3c5d
more cleanup
2016-11-10 06:28:28 -05:00
Fox-McCloud
d809645f18
proc fix
2016-11-09 22:44:15 -05:00
Fox-McCloud
14e2eb8eb0
consumables
2016-11-08 10:26:29 -05:00
Fox-McCloud
b1b78ec3ee
nutrition fix
2016-11-08 06:48:24 -05:00
Fox-McCloud
46887e88d8
fixes
2016-11-08 06:41:48 -05:00
Fox-McCloud
36e84ccdf7
further structure
2016-11-06 15:02:25 -05:00
Fox-McCloud
61da53cca1
create reagents proc
2016-11-06 14:37:47 -05:00
Fox-McCloud
77c6460bfe
drinking glass refactor
2016-11-06 02:02:08 -05:00
Fox-McCloud
710e0e1005
oops
2016-11-04 14:38:18 -04:00
Fox-McCloud
0cfcfb4c32
repathing
2016-11-04 14:26:50 -04:00
Fox-McCloud
ebb59ca511
Reagent Reorganization
2016-11-03 21:27:10 -04:00
Fox McCloud
911fa70e1a
Merge pull request #5601 from Crazylemon64/status_effect_overhaul
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Ports over the status effect unification from the extreme refactor
2016-10-30 22:40:24 -04:00
Fox-McCloud
4b81269adc
reagents
2016-10-25 04:14:39 -04:00
Crazylemon64
6a7f7394a8
Ports over the status effect unification
2016-10-23 15:45:35 -07:00
TheDZD
20078cbb48
Merge pull request #5755 from Fox-McCloud/loading-fixes
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Fixes Dual Location Objects with Grinder and Biogenerator
2016-10-10 20:18:24 -04:00
Fox-McCloud
f7f1e493ed
Fixes Dual Location Objects with Grinder and Biogenerator
2016-10-09 14:04:52 -04:00
KasparoVy
ffc0083098
bottlefix
2016-09-18 01:06:47 -04:00
Krausus
b0ac462166
Integrates UIDs into View Variables
2016-09-08 19:04:50 -04:00
Krausus
d146de1dd7
UID mass replace: src=\ref[datum]
2016-09-05 23:12:08 -04:00
Krausus
92405288d2
UID mass replace: src=\ref[src]
2016-09-05 23:02:10 -04:00
IcyV
a015a11254
Buckets can be worn as hats
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Allows for buckets to be worn as a hat. Déjà vu.

Sprite by FullOfSkittles
🆑 IcyV
add: Buckets can be worn as hats.
/🆑
2016-09-04 07:52:11 -07:00
Fox McCloud
4eb1aff523
Merge pull request #5551 from IcyV/BottleFixes
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Makes bottles not as terrible
2016-09-03 13:24:40 -04:00
KasparoVy
6f1b3bce2f
Aligns the reagent bottles as they used to be, corrects an issue with filler image and the base bottle icon_state.
2016-09-02 02:10:52 -04:00
TheDZD
f5577b4a8f
add_logs() un-fuckery
2016-08-29 17:27:56 -04:00
KasparoVy
0b77f70ef0
Fixes a couple bugs, resolves some issues, re-adds a few more bottle choices.
2016-08-27 23:42:31 -04:00
KasparoVy
4481caa39b
Switching to underlays.
2016-08-27 21:38:26 -04:00
IcyV
be223511b9
A few more tweaks and updates.
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Most of this can be attributed to KasparoVv
2016-08-27 07:46:39 -07:00
KasparoVy
6efd9efdfe
bottle filler icon handling and nanoui fixes
2016-08-27 04:02:11 -04:00
IcyV
a2af7ac8ab
Makes bottles not as terrible
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Previously, the brown rbottles found in chemical lockers were stuck as
brown forever. Now they actually display the chemical inside of them.
The bottles for items such as morphine or toxins that you could get from
vendors always had a specific bottle that never updated based on
chemical or volume. These have new bottles and properly work now.

Much thanks to FullOfSkittles for the bottle sprite and KasproVv for
pretty much most of getting this worked out.
🆑 IcyV
add: Adds new bottle sprite
fix: Fixes many bottles being locked to a single icon
/🆑
2016-08-26 03:51:55 -07:00
Fox-McCloud
f4db89eb88
full desconstruction
2016-08-21 19:56:49 -04:00
monster860
19460ff4af
Makes boldnotice and danger classes be be used
2016-08-11 12:20:02 -04:00
Tigercat2000
58103757cc
Merge remote-tracking branch 'upstream/master' into GAMEMODE_CODE_AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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Conflicts:
code/game/gamemodes/newobjective.dm
code/game/gamemodes/objective.dm
2016-08-10 14:16:42 -07:00
Ronald T. Mullins III
13eaf6eac6
Fix for #5386
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Also includes mix_messages for synthignon and synth n' soda because neither of them are BLUE
2016-08-09 16:14:58 -05:00
Tigercat2000
0821e5bd04
Merge remote-tracking branch 'upstream/master' into GAMEMODE_CODE_AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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Conflicts:
code/game/gamemodes/objective.dm
2016-08-08 06:21:02 -07:00
Mieszko Jędrzejczak
3888bcb1f1
Makes holy water stutters non-op
2016-08-05 00:38:31 +02:00
Tigercat2000
9f3cdb43f7
special_role/objective refactor
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Refactored most instances of special_role setting/checking to use new
SPECIAL_ROLE_X defines in code/__DEFINES/gamemode.dm
Removed relative pathing from objective.dm and split large if statements
into multiple, plus a bunch of styling fixes
Refactored every instance of `istype(ticker.mode` into a GAMEMODE_IS_X
define in code/__DEFINES/gamemode.dm. Done primarily for when someone gets
around to making gamemode code less AWFUL
2016-08-01 21:29:19 -07:00
Fox-McCloud
1da7d26b1e
tweaks
2016-07-31 11:56:42 -04:00
Fox-McCloud
bde5755916
Implements Fire System
2016-07-29 13:24:09 -04:00
TheDZD
36e7ab6251
Merge pull request #5204 from Fox-McCloud/virology-tweaks
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Virology Tweaks
2016-07-28 15:40:23 -04:00
Fox-McCloud
4dad99025a
better desc
2016-07-28 15:21:14 -04:00
TheDZD
4cba2b8d07
Merge pull request #5154 from Fox-McCloud/more-reagent-stuff
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More Reagent Cleanup
2016-07-26 14:24:26 -04:00
Fox-McCloud
cd544bee34
Virology Tweaks
2016-07-26 05:48:36 -04:00
Fox-McCloud
c41855afb7
fix
2016-07-23 21:29:52 -04:00
Fox-McCloud
224c00cd7c
oof
2016-07-22 19:16:24 -04:00
Fox-McCloud
25faa3b90a
spans and \the
2016-07-22 19:07:23 -04:00
Fox-McCloud
7bfd7931b4
to avoid conflicts
2016-07-22 09:08:31 -04:00
Fox-McCloud
e4214a8181
Moves All Kitchen Stuff to Module
2016-07-22 09:02:10 -04:00
Fox-McCloud
48eb7b8ec0
thought you could hide, huh
2016-07-22 06:54:40 -04:00