Commit Graph
30909 Commits
Author SHA1 Message Date
KasparoVy 3e6ea1f9f4 Removes some unnecessary redundance
Forgot to cut this out earlier. Tested without this bit of code in the
exact same way as the PR specifications and no functionality was lost.
2016-12-21 23:50:12 -05:00
KasparoVy b22c97293a Refines Cloning, Fixes a Couple Genetics-related Bugs.
Characters will now be correctly assigned their species' genetic quirks at spawn.
Cloning will now correctly assign a characters species' genetic quirks.
Changing a character's species (via C.M.A. or whatever might call the set_species proc) will now correctly assign their species' genetic quirks.
2016-12-07 20:24:06 -05:00
ParadiseSS13-Bot a1762a434d Automatic changelog compile, [ci skip] 2016-12-05 12:00:12 -05:00
Crazy LemonandGitHub 558a7c5d46 Merge pull request #5929 from Fox-McCloud/timer-update
Timer Controller Update
2016-12-05 08:57:46 -08:00
ParadiseSS13-Bot df99947845 Automatic changelog generation for PR #5942 [ci skip] 2016-12-05 11:18:05 -05:00
Fox McCloudandGitHub d6178ed36f Merge pull request #5942 from KasparoVy/fix-cloning
Fixes an Issue with Cloned Vampires Losing Powers
2016-12-05 11:18:01 -05:00
ParadiseSS13-Bot c97abf9eb7 Automatic changelog compile, [ci skip] 2016-12-04 20:00:12 -05:00
ParadiseSS13-Bot 901efa239d Automatic changelog generation for PR #5944 [ci skip] 2016-12-04 19:48:45 -05:00
Fox McCloudandGitHub ebbdd8217f Merge pull request #5944 from KasparoVy/fix-ling-stasis
Fixes a bug with Changeling Regenerative Stasis
2016-12-04 19:48:44 -05:00
KasparoVy 90b7c69a46 Changes the direct setting of stat to a more sane one called enacted through a proc. 2016-12-04 17:34:48 -05:00
Fox McCloudandGitHub 029133a9ad Merge pull request #5945 from Markolie/aieye
[s]Fix AI static exploit
2016-12-04 16:02:50 -05:00
Markolie 8b2933b0a1 Fix AI static exploit 2016-12-04 20:03:17 +01:00
KasparoVy fe2ada2c2c Fixes a bug with Changeling Regenerative Stasis
Changelings who initiated the stasis while they were alive and were
'killed' during the waiting period for regenerative readiness will now
regenerate properly.
2016-12-04 03:17:58 -05:00
KasparoVy 14fdeadf78 Fixes an Issue with Cloned Vampires Losing Powers
Alright, so the root of the issue was how the vampire gamemode tracks
the owner of vampire stuff. This can be seen in line 197 of vampire.dm
that it tracks a body much like the mind datum does. However, before my
fix, this 'owner' fell out of date when a vampire got cloned. While the
vampire would get cloned, this owner variable would still refer to their
old body, and so stuff would break.

Now, it gets updated with the current body when the vampire gets cloned,
thus resolving the issue.
2016-12-03 21:56:25 -05:00
Fox McCloudandGitHub 32404e36b1 Merge pull request #5937 from ParadiseSS13/revert-5936-revert-5917-admin_logout_notify_fix
Makes the admin logout tracking system actually work
2016-12-03 09:41:03 -05:00
Fox McCloudandGitHub 5751a7669c Merge pull request #5934 from razekpraxis/SyndiePinpointerFix
Lets you wear the NukeOps Pinpointer in PDA slot.
2016-12-03 09:40:18 -05:00
razekpraxis 996be5a9dc Makes NukeOps Pinpointers wearable in PDA slots 2016-12-03 12:26:21 +00:00
Crazy LemonandGitHub 51822ab940 Revert "Revert "Makes the admin logout tracking system actually work"" 2016-12-03 02:23:18 -08:00
Fox McCloudandGitHub 6c67feddaf Merge pull request #5936 from ParadiseSS13/revert-5917-admin_logout_notify_fix
Revert "Makes the admin logout tracking system actually work"
2016-12-03 05:11:52 -05:00
Crazy LemonandGitHub c8f54b4d53 Revert "Makes the admin logout tracking system actually work" 2016-12-03 01:53:47 -08:00
ParadiseSS13-Bot 5725e67148 Automatic changelog compile, [ci skip] 2016-12-03 04:00:09 -05:00
ParadiseSS13-Bot bc15aea4b4 Automatic changelog generation for PR #5895 [ci skip] 2016-12-03 03:40:54 -05:00
Crazy LemonandGitHub 6a06a9862f Merge pull request #5895 from Kyep/erpwarningfix
ERP Warning Fix
2016-12-03 00:40:53 -08:00
Crazy LemonandGitHub 5b9375e312 Merge pull request #5917 from Crazylemon64/admin_logout_notify_fix
Makes the admin logout tracking system actually work
2016-12-03 00:40:09 -08:00
ParadiseSS13-Bot 50506f40dd Automatic changelog compile, [ci skip] 2016-12-01 11:33:52 -05:00
ParadiseSS13-Bot 00e57852ea Automatic changelog generation for PR #5914 [ci skip] 2016-12-01 10:18:26 -05:00
Fox McCloudandGitHub cf57887f88 Merge pull request #5914 from KasparoVy/fixes-the-pictures
Tails/body accessories now render properly in ID card photos, 'HD' Char. Preview Icon
2016-12-01 10:18:25 -05:00
ParadiseSS13-Bot e849bb5aef Automatic changelog generation for PR #5915 [ci skip] 2016-12-01 10:15:54 -05:00
Fox McCloudandGitHub f205f5f040 Merge pull request #5915 from Twinmold93/runtime_fixer_t2
Spacepod and Some Runtime Fixes
2016-12-01 10:15:51 -05:00
ParadiseSS13-Bot e19315e5f4 Automatic changelog generation for PR #5928 [ci skip] 2016-12-01 10:12:13 -05:00
Fox McCloudandGitHub 5aa6fa0243 Merge pull request #5928 from Crazylemon64/no_more_crazy_cryo
[s]Cryo chambers no longer allow bargain touch reagent usage
2016-12-01 10:12:10 -05:00
Fox McCloudandGitHub 58f375d1bd Merge pull request #5931 from razekpraxis/shodanfluff
Adds SHODAN Fluff
2016-12-01 09:08:00 -05:00
razekpraxis f17ce8a4ef Adds SHODAN Fluff
What it says on the title really.

For captain role only. Styla has confirmed.
2016-12-01 04:23:35 +00:00
Fox-McCloud c70e69004c Timer Controller Update 2016-11-30 17:50:16 -05:00
Crazy LemonandGitHub c2d14ec15d Merge pull request #5876 from tigercat2000/patreon
[s]Patreon Modifications
2016-11-30 02:11:09 -08:00
Crazylemon64 a91996d31b Cryo chambers no longer let you use massive beakers of SF
at a cost of only 1u per application - instead, `reaction_mob` will only
be called with the amount of reagents that actually entered the person's
body
2016-11-29 19:43:08 -08:00
ParadiseSS13-Bot 8de4534ddc Automatic changelog compile, [ci skip] 2016-11-29 17:00:10 -05:00
ParadiseSS13-Bot 55717d87a4 Automatic changelog generation for PR #5926 [ci skip] 2016-11-29 16:29:14 -05:00
Fox McCloudandGitHub a5633667cd Merge pull request #5926 from KasparoVy/ling-bin
Fixes some Genetics Issues
2016-11-29 16:29:13 -05:00
ParadiseSS13-Bot b854596d6b Automatic changelog compile, [ci skip] 2016-11-29 02:39:56 -05:00
Crazy LemonandGitHub d0fbacc8fb Merge pull request #5927 from Allfd/changelog-fix
[s]Undelete changelog, [ci skip]
2016-11-28 23:08:00 -08:00
Alffd 1f03293e37 Undelete changelog
I accedently the colon on my last commit

The missing colon caused the server to delete 90% of the changelog, this corrects the original issue and the mass deletion
2016-11-28 21:02:06 -05:00
ParadiseSS13-Bot 923749d870 Automatic changelog compile, [ci skip] 2016-11-28 20:43:58 -05:00
KasparoVy de2a21e8ab Fixes some genetics issues.
Markings will now load correctly from UI and skin tone changes will now
be immediately shown.

Fixes a bug where changing identities to a Vulpkanin with all the
markings as a changeling wouldn't load the markings, and another where
it'd take a body icon update to show the change of skin tone if you were
to change identity to a human.

This is also a likely fix to a bug where, upon changing identities, a
changeling's head would be invisible... Spooky!
2016-11-28 19:21:03 -05:00
ParadiseSS13-Bot f86c5ba23b Automatic changelog generation for PR #5921 [ci skip] 2016-11-28 08:29:40 -05:00
Fox McCloudandGitHub 0faba97770 Merge pull request #5921 from KasparoVy/fix-surgery-rooms
Resolves Mapping issue with Surgery. Each OR is now its own area.
2016-11-28 08:29:38 -05:00
ParadiseSS13-Bot a5b778d08c Automatic changelog generation for PR #5922 [ci skip] 2016-11-28 08:28:48 -05:00
Fox McCloudandGitHub b4724dcf00 Merge pull request #5922 from Crazylemon64/RCD_shallow_copy_fix
The RCD no longer works as a remote permissions control
2016-11-28 08:28:47 -05:00
Crazylemon64 e212308cac The RCD making doors no longer has a shallow copy
This means that changing accesses on the RCD will no longer
change accesses made on prior doors
2016-11-28 02:25:05 -08:00
KasparoVy 9737e80266 Resolves Mapping issue with Surgery. Each OR is now its own area.
Fixes situations where pressing the light switch in one area would turn
on/off the lights for both.
2016-11-27 20:03:00 -05:00