Commit Graph

22050 Commits

Author SHA1 Message Date
Krausus
3f4e15e35a Adds 1-second delay to late-join job selection 2016-07-01 17:22:26 -04:00
Fox McCloud
d5dcb90b99 Merge pull request #4832 from TheDZD/this-is-why-we-can't-have-nice-things
Tones Down Vampire Space/Chapel Burning
2016-07-01 13:59:32 -04:00
Krausus
03fa9c1818 Adds KEEP_TOGETHER to ghost images (#4839) 2016-07-01 12:59:07 -04:00
monster860
64b54498ff Fix #4793 (#4794)
* Fix #4793

* makes it actually work

* Fixes stuff, now it should look identical to the original

* Theere, now it's PERFECT.
2016-07-01 12:03:19 -04:00
Tastyfish
4dd64607dd Makes Space Hotel Great Again (#4700) 2016-06-30 20:42:29 -04:00
FreeStylaLT
38dfb6db6f Adds appropriate HUH, KUH, KYAH, WROOAAAAH, etc. sounds to sleeping carp (#4798) 2016-06-30 20:39:41 -04:00
Aurorablade
c5dffdbbc1 Adds comfirms to admin player transforms (#4799)
* Adds comfirms to admin player transforms

* alert changes/additions
2016-06-30 20:20:36 -04:00
Krausus
6a8ea1db53 Categorizes Late-Join Job List (#4826)
* Late-Join Job List Categorization

* Late-Join Job List Columnization
2016-06-30 20:19:28 -04:00
TheDZD
3a262b7a67 Merge pull request #4777 from Kyep/mindshield
Renames Loyalty implants to Mindshield implants
2016-06-30 12:03:03 -04:00
TheDZD
e9e7f51718 Tones down vampire chapel/space burning 2016-06-30 11:48:56 -04:00
TheDZD
398d2ec569 Fixes instances gun_turret not properly firing projectiles (#4831) 2016-06-30 11:34:12 -04:00
TheDZD
784b299fe2 Merge pull request #4822 from Fox-McCloud/laughter-demon
Ports TG's Laughter Demon
2016-06-30 11:25:58 -04:00
TheDZD
252f442c67 Merge pull request #4830 from Fox-McCloud/you-little-butt
Fixes Sound/Debug Preferences
2016-06-30 11:20:21 -04:00
Fox-McCloud
2df7ff16d8 Fixes Sound/Debug Preferences 2016-06-30 10:57:58 -04:00
TheDZD
cdcd4a64de Merge pull request #4824 from Fox-McCloud/lobby-fix
Lobby Players Ready Fix
2016-06-29 22:15:42 -04:00
VampyrBytes
e783be45dc fixes farting dead (#4823)
fixes #4821

wasn't anything to do with the deathgasp fix, and it was only the *me
emote, but yeah, not good

🆑 VampyrBytes
fix: No more *me emoting from your corpse!
/ 🆑
2016-06-29 13:23:17 -04:00
Fox-McCloud
cf63c2f47e Lobby Players Ready Fix 2016-06-29 13:21:44 -04:00
tigercat2000
282e8088b2 Runtime & Goonchat fixes (#4820)
* Fix goonchat banned-cookie misdetection

* Runtime fixes

* Fix #4813

* Fix #4818

* Whoops.

* Actual emote runtime fix
2016-06-29 11:12:16 -04:00
Fox-McCloud
d61583dd1f better handling 2016-06-29 11:08:51 -04:00
Fox-McCloud
3f31744255 Ports TG's Laughter Demon 2016-06-29 10:39:20 -04:00
Kyep
3df13bac0d Fixes CC jobs being selected for antag roles (#4815) 2016-06-29 08:32:04 -04:00
Tastyfish
cc1f984136 Fixes a bunch of to_chat runtimes (#4817)
* Fixes a bunch of to_chat runtimes

* also that one
2016-06-29 08:31:27 -04:00
Ronald T. Mullins III
7e9ff08ceb bandolier_fix2 (#4807)
* bandolier_fix2

I'm dumb. Bandolier should update_icon with New()

* Update belt.dm
2016-06-28 23:44:30 -04:00
Tastyfish
240376c4df Fixes beach edge overlay being pullable 2016-06-28 16:58:23 -04:00
VampyrBytes
8eea7c1dd7 Stops vehicles unintentionally being space vehicles (#4805)
So, it turns out you can be pulling a vehicle whilst riding it, and then
when you reach space the vehicle thinks it is being pulled through space
rather than ridden.

I would guess this is why it's been so hard to replicate... People have
pulled the vehicle, then got on it and not realised they're still
pulling it.

Ideally we'd be able to stop people pulling it when riding it, but that
would either mean snowflaking into the pull code (yuk) or refactoring
the pull code, which doesn't seem worth it for just this, so instead
I've just added a check to make sure if it's being pulled through space
it isn't the buckled mob doing it

fixes #4498
2016-06-28 15:55:14 -04:00
monster860
d57299ca01 Fix #4801 (#4802)
* Fix #4801

* Apparently, that made the problem worse... This should work better.
2016-06-28 15:54:57 -04:00
Norgad
7e06d5a590 Extends Incinerator Maintenance - 'No gross commits everywhere' Edition (#4774)
* Moved everything over

its fine

* does that

it does

* fixed doors

ssssssssssssssssss
2016-06-28 15:49:31 -04:00
Krausus
8d7e638f6e Improved to_chat debug message (#4795)
Also fixed a couple related, minor bugs
2016-06-28 11:34:54 -04:00
monster860
4bf28bdc33 Wormhole gun fixes and changes (#4792)
* Wormhole gun fixes and changes

* icon_state

* Revert lack of decay chance
2016-06-28 11:33:26 -04:00
Kyep
3183192c27 Tigercat, Tigercat, does whatever a Tigercat does 2016-06-27 22:05:37 -07:00
Kyep
a46c066aec Krausus 2016-06-26 18:05:13 -07:00
VampyrBytes
b537758aef Fixes deathgasp and emote colour (#4790) 2016-06-26 18:30:59 -04:00
KasparoVy
3515a9eb08 Organs Start With Species, Fixes Limb Attachment Runtime (#4773) 2016-06-26 18:30:08 -04:00
TheDZD
7ca80b2581 Merge pull request #4791 from VampyrBytes/Poly_fixes
Poly grabs the colour macro!
2016-06-26 16:43:15 -04:00
VampyrBytes
108d6aaa40 Poly grabs the colour macro! 2016-06-26 21:32:14 +01:00
TheDZD
f29501704f Merge pull request #4779 from Fox-McCloud/pai-tweak
pAI Candidates can now see who requested them
2016-06-26 15:00:50 -04:00
TheDZD
b54b3a8fb2 Merge pull request #4775 from Fox-McCloud/mutate-fix
Wizard Mutate Spell Fix
2016-06-26 14:58:54 -04:00
LittleBigKid2000
83b66cf35b Space explorer corgis are now space worthy (#4771)
* Space explorer corgis are now space worthy

Now space explorer corgis can explore space. Don't question how a corgi
is able to breathe without an airtank. The answer is bluespace.

🆑
rscadd: Space explorer corgis can now safely explore space
/🆑

* The space-proofness should now be reset when the hardsuit is taken off

* This is probably wrong, but it works

* I have no idea what this does, but Fox said to do it
2016-06-26 14:01:01 -04:00
monster860
7cd2ace5b2 Makes pulsing door wires non-blocking (#4781) 2016-06-26 13:59:03 -04:00
Kyep
d28cb5e8bc Allows admins to save their CC characters (#4717)
* Initial Checkin

- Creates two new admin-only jobs, "Nanotrasen Navy Officer", and
"Special Operations Officer". The former is for IC investigations by
admins of situations on the Cyberiad, and spawns in the admin room. The
latter is for leading/overwatching ERT teams, and spawns at the ERT
office.
- Neither of these jobs are accessible to normal players, either on
join, in preferences, or as a random job.
- When they are spawned, no announcement is made, and they do not show
up on the crew manifest.
- In other news, the "select equipment" debug verb has also been
adjusted so that NT Navy Officers get the same equipment either way.

* Fixes teleporter on admin station so that admins can use it to teleport directly to bridge

* Fixes CC jobs not always displaying CC HUD icon for sechuds

* Adds an implant that dusts someone on their death

* Tweaks

Changes:
- CC officers now spawn with an internals box in their backpacks, like
everyone else.
- CC officers now get dust and death alarm implanters in their backpacks
on spawn, rather than automatically having the implants in their bodies.
This enables admins to test things on admin station without worrying
about dusting or having their deaths broadcast.
- Dust implants no longer provide death alarm functionality.
- Dust implants no longer process().
- Dust implants are now based on explosive implants, and can be manually
activated via deathgasp.
- CC officers now spawn with CC headsets that are named 'centcom
headset'.

* Deletes CC encryption key

* Switches to using imp_in.dust()
2016-06-26 13:57:59 -04:00
monster860
802f73519e Allow silicons to shift-click to examine (#4772)
* Allow silicons to shift-click to examine

* Allow borgs to shift-click too

* Fuck this
2016-06-26 13:57:04 -04:00
Kyep
7a8480b1a5 more text changes 2016-06-25 18:59:10 -07:00
Fox-McCloud
e3a5f32586 pAI Candidates can now see who requested them 2016-06-25 09:28:50 -04:00
Kyep
55d0472268 Initial checkin 2016-06-25 00:35:00 -07:00
Fox-McCloud
c6117cfa5a Wizard Mutate Spell Fix 2016-06-25 02:46:17 -04:00
TheDZD
7b7c1395bc Merge pull request #4768 from Krausus/InvestigateFix
Investigation Log and to_chat Fixes
2016-06-24 19:45:08 -04:00
Krausus
eecf8ba93b to_chat fixes
Mostly sounds using to_chat instead of << like they should. Also, the
to_chat CRASH now refers to itself as to_chat instead of Boutput.
2016-06-24 18:36:50 -04:00
LittleBigKid2000
a271149a06 Fixes the contract and blood bottle only refunding for 1 point (#4770)
The apprenticeship contract and blood bottle cost 2 points, but you only
get 1 point when feeding them back into your spellbook.
2016-06-24 18:30:30 -04:00
Krausus
9095f2ebe1 Fixes Investigation Logs and Runtimes
- Fixes investigation logs showing various unused subjects instead of
the ones actually in use
- Fixes runtime when trying to investigate-log
- Fixes runtime when playing the station's "welcome" sound
2016-06-24 12:30:49 -04:00
Aurorablade
b93fef2369 snek? snek?! SNEEEKEKKKKKK!!!!! (#4759)
* snek? snek?! SNEEEKEKKKKKK!!!!!

* PLANT ops
2016-06-24 11:30:54 -04:00