* Admin Jumping
* GLOB.clients
* Review suggestions
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
* Blackbox comments
* Not sure why it wasn't a proc in the first place to be honest...
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
* Refactors Mutations
* traits
* more work
* styling fix
* yet even more work
* oh hush
* almost there
* it continues yet further
* and that's genetics done
* and that's it folks
* last bit and golem fixup
* oof
* oops
* tweaks and fixes
* styling
* Refactors Electrocution and Tesla Zapping---Improves Supermatter and Tesla
* forgot this one
* fixes and styling
* last tidbits hopefully
* machine frames
* use flags
* styling
* Makes the prison break use INVOKE_ASYNC for the (win)doors
* Add documentation
* Refactors the whole event system to not use spawns and be async
* relative proc path
* keep timing
Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com>
* Lets get this show on the road
* Now were talking
* These matter
* Oh the joys of CI testing
* And this
* Wrong version
* Tweaks
* More tweaks
* Lets document this
* This too
* Upgrades this
* Fixed some sanity issues
* This too
* Screw it, this too
* More sanity
* And these
* This too
* Documentation
* This too
* Fixes **awful** scoreboard logic
* Why do we care about only half-absorbing someone
* Revert "Why do we care about only half-absorbing someone"
This reverts commit 8de1cfdf05.
* Refactors these
* Hashing
* Moxian tweaks
* Initial Commit - Async SQL
* First batch of queries
* More progress
* Nukes DB Polls
* More work
* oops
* One push
* Notes work now
* Ok these work
* Watchlist done
* Async Bans!
* Async Permissions
* Async client procs
* I officially hate preference datums
* Also these
* Async Custom Items
* Async Karma
* Async Library
* Async TOS
* Cleans out the old SQL code
* CI Sanity
* Apparently MySQL doesnt support this
* What about this
* Maybe this
* Review pass 1
* This too
* Fixes job ban loading
* Fix undeleted queries
* Prevents sensitive queries being logged
* Documentation + tweaks
* Adds a verb to force reconnect the DB
* More review tweaks
* Farie tweaks
* Fixes this
* Allows crew and operative nuclear pinpointers to point to their respective nukes
* Maybe hit a few more of them
* Removes true/false from active, fix henk question.
* SSSPEEEEEEEEEEEDprocess
* Steels requests
* Mode is 2 in some cases(thanks adv pinpointer), steels request
* REFACTORS PINPOINTERS AGAIN and henks stuff
* Fixes travis + runtimes
* Update code/game/gamemodes/nuclear/pinpointer.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
* Henks requests
* Switches things up
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
* Fixes it, adds desc as per affecteds request
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>