* Circuit Names Refactor
* Some review stuff
* now with less runtimes
* Machine Boards and Computer Boards
* Only a little late
* YouTool fix
* Resupply crate too
* Supplycomp board
I'll do the other stuff tomorrow
* Computer Frame Refactor
Plus also removing the HONKputer to avoid a conflict.
* Don't need this diff anymore
* Fit Viewport V1
* Scoreboard
* Moderate scoreboard refactor
Mostly just removing the global variables, since Mochi has plans for a proper big scoreboard refactor in the future.
* Update navigation_computer.dm
* V7
* Update navigation_computer.dm
* All instances
* Added explainers
Seems this is done some places, seems nice and easier to understand with em
* Updated name
* Change Variable name
Changed as per advise of Fox
* Alphabetize items in debug equipment selection menu.
* Rename some outfits to group them together in the selection menu.
* Farie's suggestions
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
* Adds the 100% original and serious BSG
* Adds sprites
* prevents divide by zero
* Adds to protolathe, shield from projectiles, prevents hitting through walls
* adds sprites for inhands, pain, and suffering
* Finished the gun sprites.
* Adds admin version, sound effect, visual
* moves chain to base projectile, adds shitty sprite for bsg explosion
* Fixes it, maybe.
* I hate merge conflicts, gun sprites are back
* I need this, it seems.
* re-adds sprites back
* Prevents turrets from working with BSG, adds a variable for it, heavily nerfs the BSG stun to be more of a trip
* Apply grammer and spaceing suggestions from code review
Co-authored-by: dearmochi <shenesis@gmail.com>
* Makes the code clearer, use update icon, fix shaded charge
* Better inhands, tweaked base sprite
* Better explosion effect, mochi suggestion, PR ready
* Accidently removed this
* I did not intend to put this in, I discarded this change
* Update settings.json
* Spelling and return removal
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
* Removes spawn, makes it a callback
* Lowercase states
Co-authored-by: dearmochi <shenesis@gmail.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
* Prevents Species Action Icons from Duplicating
* Spelling Correction for Igniter
* Guardian Fixes
* Photocopier bugfix
* another spelling fix
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>
* removes redundant item_state declaration
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>
* Adds adminfreeze drink
Adds a drink similar to Antifreeze called Adminfreeze as a bit of a meme. Requires an upgraded booze machine or a bottle of Nothing, ether from medbay, and some heat to create.
2 counts Vodka, 1 count Nothing, 1 count Ether.
* Removed BWOINK from taste description
Audio cue happens when mixed already.
* Updated adminfreeze drink
Changed sprite to not have the ADMIN on the side.
Changed the recipe to include a more difficult mixture.
1 count neuro-toxin, 1 count toxin special, 1 count fernet, 1 count moonshine, 1 count morphine
Adds a freeze effect and lowers body temp each sip.
Increased the alcohol percentage to 1.5 from .9
* reverted adminfreeze sprite to include ADMIN
After updating the recipe to make it harder to create, and popular opinion. Readded the ADMIN text to fully embrace the meme drink.
Mouse ears were originally the vanity/flair item made for me that somehow made their way into the autodrobe, then out of the autodrobe and into donator items. I'd like to reclaim my vanity item, and thus remove it from donor availability.
* Ghost manifest is tgui now
* moved to tgui modules
* Delete crew_manifest.dm
* global
* ghost -> nologo
* sorry mr. tgui, i forgot about you again
* Jade review + more trimming
* lobby and silicons get some love
* bye bye, all traces of old manifest.
* renamed