Commit Graph

21597 Commits

Author SHA1 Message Date
DGamerL
43c8045b8f Woooo (#22419) 2023-09-15 13:44:31 +01:00
Marm
a586e16d81 Prevents Quartermaster job slots from being raised. (#22377)
* misery if you will

Blacklists QM job slots from being raised.

* Update code/game/machinery/computer/card.dm

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-14 19:50:21 -05:00
JimKil3
fdbf9b1b0c i forgor 💀 (#22347) 2023-09-14 19:13:26 -05:00
Burzah
a888deeef1 name fix (#22330) 2023-09-14 18:59:17 -05:00
DGamerL
5c7bb7d89b Woooo what the fuck lmao (#22413) 2023-09-14 18:27:38 -05:00
DGamerL
859a38cde2 Stops sleepers from runtiming when attempting to dialysis (#22398)
* How did nobody see this including me

* IV bags too

* Oops
2023-09-14 21:06:29 +01:00
Contrabang
e0d75a9b45 Central Command crew monitoring consoles can now see across all sectors. (#22140)
* advanced crew monitor (for CC)

* dont run on new, im dumb

* fixed

* oops... dont forget that.
2023-09-14 18:26:37 +01:00
Qwertytoforty
d42d2f647d Added the Combat Bakery Kit (#21901)
* QUASO

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* blame lewc for giving me spaces

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/components/boomerang.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/granters/_granters.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* purge that

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-13 21:32:30 +01:00
Sadhorizon
0e371e1b93 Unathi (and Ash Walkers) can ignite stuff now, removes tail lash. (#21981)
* stuff

* works!

* bye bye tailwhip

* renames the ability

* accidental enter

* snowball's reviews

* tweak

* less tight timing
you can now ignite on 3u instead of 4

* no longer works with covered mouth

* ash walkers

* most of jimkils reviews + unathi also have c/d now

* early returns, uses less fuel, comments

* hal's reviews

* redundant comment

* hal's suggestion

* sounds & tweaks

* an unnecessary check
apparently

* so that check WAS needed

* henri reviews, tweaked loc of sounds, timer tweaks

* henri review

* Update code/modules/mob/living/carbon/human/species/unathi.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-13 21:25:09 +01:00
Contrabang
653fbdc8fb Heads' door remotes and access tuners now have a radial menu (#22175)
* radial stuff, wow

* hotfix

* unfuck this shit

* test

* aha, cool
2023-09-13 21:11:34 +01:00
Adrer
f84bbf85b9 C4 now properly explodes when an assembly is attached. (#22197)
* Changes assemblyholder to assembly in C4

* Minor change when planting C4 with assembly

* Update code/game/objects/items/weapons/explosives.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-13 21:06:01 +01:00
Qwertytoforty
80234bead8 Fixes fauna / spawners rarely spawning in walls (#22283)
* fixes rare oaisis generation not working well

* re-adds circle range turfs
2023-09-13 20:47:40 +01:00
Qwertytoforty
54161357f8 Flashbangs are now affected by pressure like sound. (#22286)
* did you know? Flashbangs require sound to work!

* Update code/game/objects/items/weapons/grenades/flashbang.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* smh making me do it myself (as you should)

* Update code/game/objects/items/weapons/grenades/flashbang.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-13 20:43:30 +01:00
HMBGERDO
42b484842a Cult Revive rune can be used on living (#22292)
* revive now can revive living

* little comment change
2023-09-13 20:24:44 +01:00
DGamerL
6144baf737 Adds a new ability to the Gargantua subclass: Desecrated Duel; alongside a small buff (#21858)
* let the wall of errors begin

* alright that's enough for today

* more pain

* only 7 errors

* arena :)

* smaller arena

* slight cleanups

* okay we ask charlie for help tomorrow

* leap works

* okay we ball

* idk I'm just adding this for now

* WE HAVE A CIRCLEEE

* Charge back + timer!

* first steps of the buff

* more cleaning up

* Buff is progressing nicely, almost done

* OKAY WE BALL

* Whoops last things

* whoopsie forgot this

* 20 Stamina damage

* 150 blood now

* WE GOT ANIMATE IN THIS HOUSE

* we be impact immune now

* IT DOESN'T LOOK LIKE SHIT (and goes through walls)

* ok ship it

* Consistency

* I'm buying charlie a bottle of asda rum

* Okay, ready for review

* Henri + Hal reviews

* More reviews + I am stupid

* Charlie review

* Ohhhh so that's why it didn't work

* Yeet this

* Charlie review

* Comment

* Charlie review kinda

* Hal review

* DESECRATED DUEL WOHOOO

* Oops I changed this

* That's one thing done

* Lewc review

* Lewc review part 2

* Update code/__HELPERS/trait_helpers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewc review + ICON WOOO

* Aaaaaaa

* TGUI FIXED

* Henri review

* Charlie review

* Charlie review

* Henri review

* Jimkil review

* Update code/__HELPERS/game.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Charlie review

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-13 16:48:14 +01:00
matttheficus
c0a91a5b6b oldcoder moment (#22380) 2023-09-13 11:55:33 +01:00
Christasmurf
c7380ae905 Science beret sprites (#22178)
* scienceberets

* black beret

* suggested change

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

---------

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2023-09-13 11:45:28 +01:00
GDN
c23fb7c910 Reverts Slowdown on pulling #21056 (#21596) 2023-09-13 11:40:53 +01:00
Burzah
09b2ea5b78 nutriement implant for SO (#22240) 2023-09-13 10:53:16 +01:00
Coolrune206
4d78a65e67 Makes building on chasms take a screwdriver (#22221)
* building on chasms needs tools

* Henri review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Contrabang review

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-13 10:51:58 +01:00
GDN
7d1633f029 drops the price of the syndicate ai module significantly (#22298) 2023-09-13 10:42:51 +01:00
DGamerL
3de8e63c6c Generalizes the chemical blacklist, refactors some other chemical lists and cleans up some related code (#21810)
* almost done

* HELP, SCOPE KEEPS INCREASING

* if this isn't the last thing, blame my sleepy me

* fucking foam all my homies hate foam

* remove the extra whitespace

* ghhh this needs testing + revert old shit

* first sleeper steps

* okay now to revert some changes

* oops forgot this

* more fixes

* iv bags can't dupe shit anymore too

* removes coniine from the list because why not

* removes life and histamine

* this should pass Cl

* stop runtiming me for unexisting chemicals

* adds ???? instead + god I hope this passes Cl

* attempt #2 to fix Cl

* Cl still fails but no solution now - static lists

* One fucking day Cl will not fail + complete remove

* I am going insane

* I am praying to several gods

* I'm getting desparate

* whoops that's my bad

* whoopsie number 2

* oops space indentation

* one rubber ducky later

* attempt number I am in a psych ward

* CODING CHAT MY BELOVED

* last things

* foam is also not a chemical

* now it shouldn't remake the list every time

* Henri review

* Adds saturated activated charcoal

* Charlie review
2023-09-13 10:42:17 +01:00
JimKil3
5450f598bf Adds the holo-cigar, a human-specific traitor item (#22062)
* badass trait

* the cigar

* sprites ft. mcramon

* makes it obtainable

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* contra review

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* henri review

* contra broke everything

* contra broke everything pt 2

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* lewc review

* update_icon_state

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* are you happy now dgamer

* henri review 2

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-12 17:10:23 -04:00
Henri215
04435f675e Adds a new arcade game, the "NT Recruiter Simulator" (#21919)
* NT Recruiter arcade

* TGUI and other tweaks

* No longer called curriculum

* Name now matches with species

* almost there

* TGUI, MORE tweaks

* removing useless stuff

* breaking some lines

* Lets gooo

* More sounds effects and screen adjustments

* missing sound here

* More sounds and records

* Moooore records

* TGUI title, volume tweaks and sprites added

* Added the rest of the records

* Invaliid planet and other small tweaks

* New reward amount

* More tips

* added design and more tweaks to volumes

* tweaks to values and records

* Better comment

* More tweaks to sounds

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* DGamerL review

* job typo

* typo and cybersun is actually bad

* golem bad

* We now check for matching names

* Tweaks to the TGUI buttons

* begin shift

* tgui conflict

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* data list indentation

* tgui rebuild

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* tgui rebuild

* tgui rebuild

* tgui rebuild

* Moving to naother file

* moving to another place part 2

* ops

* tgui rebuild

* sprite conflict pt1

* adding sprite back

* tgui rebuild

* its conflict time

* tgui rebuild and sprite conflicts

* tgui rebuild

* New CEO child name

* Better do it later

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-12 20:25:46 +01:00
Contrabang
30dacc03e3 Adds crutches (#21959)
* crutches!

* comment update

* henri review

* comment tweak

* in-hands updated

* i can spell

* two handed component

* unfuck this file

* oh lord map changes

* make the placing a little more reasonable...

* changes to cyberiad
2023-09-11 12:50:05 -05:00
matttheficus
072a958398 Total Mining Points on ID/Ore Redemption Machine (#22143)
* it begins

* Revert "it begins"

This reverts commit 02f90f4ce9.

* oopsies, restart

* here we go again

* oopsie again

* god i finally figured out TGUI

* henri review

* tgui update

* Update tgui.bundle.js

* tgui

* Update tgui.bundle.js
2023-09-10 19:07:30 -05:00
DGamerL
a2922ad5fd [s] Fixes a fusion gauntlet issue (#22341)
* Infinite sparks go brrr

* Qwerty + Steelslsayer
2023-09-10 18:56:45 -05:00
JimKil3
aaad2a5aba Adds the Oblivion Enforcer wizard loadout (#21920)
* initial addition

* adds wall/airlock obliteration
this definitely needs to be tuned a bit numbers-wise

* adds TRAIT_SUPERMATTER_IMMUNE & gloves

* adds more checks for the supermatter immune trait

* removes SM tongs logic from the halberd
Realistically, you would never actually have the halberd and tongs

* makes slivers bulky

* dusting downed people
also removing a useless assigned variable i missed

* adds the (incomplete) loadout

* halberd buff

* adds robes + sprites

* oops

* halberd icons

* knockdown

* stuff

* timer shortening

* species sprites part 2

* animation for dusting walls

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* early return

* parry numbers!

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dgamer review

* dgamer review + no more pulling

* reverts early return thingamajig

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes `get_turf`

* hal review pt 1

* hal review pt. 2

* Update code/game/objects/items/theft_items.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* `carve_sliver` proc

* unfucks icons

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-09-10 22:15:12 +01:00
Marm
e59f0e8aea Makes the Quartermaster a Head of Staff (#22133)
* remote

* more additions

* tgui + ssu

* map edits

* Shut your mug

More changes, huds, mugs and icons.

* mug time

* aaaa

* fixes cere edits

* should fix it

* Update tgui/packages/tgui/interfaces/common/CrewManifest.js

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/machinery/suit_storage_unit.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Revert "Update tgui/packages/tgui/interfaces/common/CrewManifest.js"

This reverts commit 5de07cba58.

* mugs all the way down

Fixes locker headset oversight, adds icon for supply management console, new QM mug sprite

* more map changes

* wow this worked?

* Misplaced comma

Removes a misplaced comma.

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Mr QM's Wild Ride

Resolves a number of review comments, including preventing the QM slot being altered by the B/E event, adds a flash to the locker and reverts removal of basic cargo access from the HOP.

* Forgot a var name change, I'm gonna cry edition.

Renames name to board_name for supply ID computer.

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* genesis 1:3

Alters light_color of supply management console to brown_orange from light_color_red

* Update code/modules/events/bureaucratic_error.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* another misplaced comma

Removes a comms where there should not be one.

* saving private ryan

Removes plasmacutter, adds mining GPS and crew monitor to QM locker contents.

* redone map changes

* oop

* the last of it

* merge time

---------

Co-authored-by: GDN <Roanrichards1@Gmail.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-10 20:53:05 +01:00
Contrabang
d4cc3a6297 Adds a new config option to disable ambience and white noise (#22064)
* finally... sweet sweet silence...

* well it works

* oops
2023-09-10 17:12:15 +01:00
Burzah
235cee1dec Fixes gland dispenser access (#22290)
* oops

* review update
2023-09-10 10:38:10 -05:00
Contrabang
bb2b6d85fd Fixes some issues with revs (#22308)
* fixes to revs

* Update code/game/objects/items/weapons/implants/implant_mindshield.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* UH OH.

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-10 10:02:16 -05:00
Luc
d392209cb5 Reworks CPR, allowing it to extend defibrillation time (#21754)
* Update traditional CPR to loop automatically

* Implement most of the base stuff

* Bring over most defib changes so far

* Checks and fixes

* cleans up some leftovers, getting it ready for review

* Little bit of IPC flavor

* excludes non oxy-breathers, sorry!

* Better rescue breath handling

* Refactor revivability into a status effect

* Adds a little bit of feedback

* Removes the original variables

* Allows for CPR to activate cavity bombs

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* snake case time

* breathid instead

* remove unused proc

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-09 21:59:47 -05:00
Contrabang
e3eed1d23f Datumizes revolutionaries (#21762)
* holy shit, datumized revs!

* changes to shuttle blocking system

* boom, more shit

* bonk more commits

* convert most in boolean checks to hasantagdatum

* oops, its supposed to be like this

* updates this comment (im making too many commits)

* more changes

* aaaaa moooore changes

* nukes some stuff, makes stuff GC better

* rev victory conditions are checked always on death

* more rev stuff

* oops fucking forgot to push

* i swear to god

* lewcc review

* i forgot this one small bit

* lewc review

* reviews

* comment

* s34n review
2023-09-09 16:12:53 +01:00
StealthCT
2ab351cc91 Sprite updates & state fix for zippo lighters (#22150)
* Update lighter icon state code

This commit adds a new `update_icon_state()` method which updates the
held icon sprite with the appropriate sprite for lit status before
updating the graphic, and drops the use of explicit icon_state
definitions for lit/unlit in favour of consistently named sprites for
lighters.

As no "lit" graphic exists for held zippos, nor sprites for other
custom or base lighters, updating of 'item_state' has been removed which
fixes #21257.

The naming of zippo sprites has been updated to reflect this change and
stay consistent with the base lighter object and sprites.

* Add missing sprites for colored zippos and lit state

This adds copies of the base zippo sprite for spiters to work on when
updating for custom held zippo combinations.

* Adds held sprite references for custom zippos

This change adds in overrides for item_state for zippos that differ from
the base silver model, which include:

* zippo-gold
* zippo-blue
* zippo-black
* zippo-red
* zippo-purple

* Update held item sprite for lighter lit status

* Set parent items file for fluff lighters

* Update zippo sprites with lit and color variations

This commit adds the colorized versions of zippo lighters, as well
as including the lit animation ported over from TG appearances,
with variations applied for Paradise flame colors.

* fixup! Update lighter icon state code

* fixup! Update lighter icon state code

* fixup! Add missing sprites for colored zippos and lit state

* Correct purple held sprite to have blue flame

* Update code/modules/customitems/item_defines.dm

Fixup for ad1b5fb

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: XFirebirdX <xfirebirdx@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-09 13:31:18 +01:00
Henri215
391948bf14 Ports some arcade sprites from Polaris (#22145) 2023-09-09 13:30:49 +01:00
matttheficus
abe481c759 Constructing/Deconstructing Suit Storage Units (#22093)
* god this was a headache

* prevent decon if locked

* henri review

* dont feel like coming up with something, someone else can do later if they want

* sean review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* henri review

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-09-09 09:14:30 +01:00
Silverplate
9562e8e831 Reworks and buffs turbine, disables TEG crate (#21343)
* comments out TEG crate

* buffs turbine power generation curve.

* adds overheat to turbine

* Allows for overheat to dissapate while at low RPM

* Adds bearing heat meter to control console

* Multitool is now required to link turbines

* spacing consistancy

* comment per Sirryan review

* adresses review, replaces reconnect with DC button

* better comments

* properly defines things. debugging is important

* temp must be above 500k for power to be generated

* Adresses latest review

* Define fixes

* TGUI update

* should fix CI. Probably.

* typo fix

* lewcc review

* Deconflicted TGUI

* Heri and Hal reviews

* Deconflict TGUI

* deconflicts TGUI

* Steel review

* Slight formatting

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-09-08 20:14:57 -05:00
DGamerL
58f4cdf9c5 [s] Fixes some investigate admin stuff that was missing (#22294)
* Guh

* Kills off storing logs in a var

* GDN review
2023-09-08 20:14:13 -05:00
Qwertytoforty
6ee0d6f148 oopsy doopsy soulstone code kinda sucky (#22262) 2023-09-07 11:21:35 +01:00
matttheficus
ae78b936e5 Removes All CamelCase'd "NanoTrasen" (#22156)
* begone CamelCase

* someone did an oopsie and it wasnt me

* CI addition (thanks contra)

* contra review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* CI moment

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-07 11:18:29 +01:00
GDN
d540f421f4 Prevents blood from attempting to dry if said blood no longer exists (#22174) 2023-09-07 11:06:40 +01:00
matttheficus
405d794bd3 Jammers Now Prevent Tracking + Slight Range Buff (#22149)
* this was easier than i thought frankly

* hmbgerdo review
2023-09-07 10:53:46 +01:00
matttheficus
2d455a4cbf aint this kinda funny? (#22139) 2023-09-07 10:53:16 +01:00
DGamerL
db1ed68a7d Tweaks some nuclear agent items (#22119)
* First changes

* Dont forget to do cooldown shit

* I HATE PEOPLE AAAAA

* Defib almost done

* Okay we ball

* Defib done

* I hate bullets

* Sniper done

* More stamina damage

* GDN review + Oops I forgor this

* Update code/datums/components/defibrillator.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Disintegrate go brrrr

* Lewc review

* Ghhhhh

* Final oopsie fixed

* Almost made an oopsie daisy myself

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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-07 10:52:48 +01:00
GDN
56ff3f3720 revenant haunted objects can no longer be dodged (#22075)
* revenant haunted objects can no longer be dodged

* better pathing + fuck it
2023-09-07 10:49:00 +01:00
PopGamer46
50443325bf Adds Twimsts, a snack that can be used as eatable handcuffs (#22092)
* adds twimsts, the eatable handcuffs

* fixes twimsts cuffs showing up as cable on examine

* missing ending newline fix

* spelling

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* list formating or something

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removes unnecessary bit of description, why did i put that there?

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* 0 to FALSE

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* path fix

* removes note showing wrong intent of adding code

* removes unnecessary examine

* code shortening, optimization, something?

* fix

* proper proc

* oops

* better sprites

* trash sprite not eaten?

* even better sprites

* removes extra empty line of code

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* fixes improper code formatting or something

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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-07 10:39:29 +01:00
DGamerL
702893d02b Deletes the space worm (#22251)
* But every brave man wants to be wealthy

* even though it would mean losing thisgreattreasure
2023-09-06 22:19:58 +01:00
Qwertytoforty
fdf4720878 Fixes lavaland mob spawning mechanics (#22199) 2023-09-06 21:27:37 +02:00
Adrer
9ce4886bc6 Fixes check for gravity generators on Z-level (#22239)
Co-authored-by: Adrer <adrermail@gmail.com>
2023-09-06 19:59:22 +02:00