Commit Graph

1663 Commits

Author SHA1 Message Date
Tigercat2000
e41fbaa146 Fix ziptie log being backwards. 2015-06-23 13:19:05 -07:00
ZomgPonies
4d9baf9936 Merge pull request #1358 from Fox-McCloud/sarin-tabun
Sarin -> Tabun
2015-06-22 21:40:51 -04:00
Tigercat2000
bcb4a9601f Merge remote-tracking branch 'upstream/master' into poolit
Conflicts:
	code/game/objects/structures/displaycase.dm
	code/game/objects/structures/grille.dm
	code/game/objects/structures/lamarr_cage.dm
2015-06-22 13:40:07 -07:00
Tigercat2000
d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Fox-McCloud
8e450f99c8 tweaks and optimization 2015-06-21 02:16:18 -04:00
Fox-McCloud
a75a1165dc Sarin->Tabun 2015-06-20 15:21:24 -04:00
Fox-McCloud
93392f8e90 Explosion Rework 2015-06-20 04:13:55 -04:00
Krausus
72d2a9bda0 Fixes eyeless people runtiming when welding
How can eye damage be real if their eyes aren't real?
2015-06-15 09:42:36 -04:00
Fox-McCloud
5db85679cc Singulo Optimization 2015-06-14 00:31:11 -04:00
ZomgPonies
ace7624975 Merge pull request #1301 from Fox-McCloud/storage-fixes
Can Hold Fixes
2015-06-13 04:30:33 -04:00
ZomgPonies
f70106a344 Merge pull request #1295 from FalseIncarnate/master
[Feature][Sprites][Map Edit] Aquariums and Pet Rocks!
2015-06-13 04:21:07 -04:00
ZomgPonies
bb02973e49 Merge pull request #1288 from Fox-McCloud/singularity-OOP
Singularity and Narsie Refactor
2015-06-13 04:18:40 -04:00
Fox-McCloud
481008b94e Can Hold Fixes 2015-06-13 04:11:14 -04:00
FalseIncarnate
9074629123 Aquariums and Pet Rocks!
Adds fishbowls, fish tanks, and wall aquariums.
- Buildable with glass
- Fish Tanks and Wall Aquariums also have built-in lights that can be
toggled
- Wall Aquariums block atmos just like a full window or wall.

Adds fish and fish/aquarium related items:
- Goldfish, Clownfish, Sharks, and Baby Space Carp
- Eggs can be obtained for each of these fish types and a dud egg type.
- Fish food, fish nets, egg scoops, tank brushes
- These are used to maintain your aquarium

Adds new vendor: CritterCare!
- Sells pet supplies and pet rocks!
- Moved pet collars from the clothing machine into the CritterCare

Adds new room/area: Pet Store!
- Located between the Port Emergency Storage and Auxilary Tool Storage
(across from the Vault)
- Contains a CritterCare machine, 2 fishbowls, a bucket, and a sink

Adjusts some Cargo order options!
- New category: Vending
- Contains all the vending machine refill crates
- Renamed the Bartending Supply Crate to Bar Supply Crate to avoid
confusion
- Removes the coffee refill canisters from the Bar Supply Crate, placed
them into the new Coffee Supply Crate
- Adds new Clothing Supply Crate, contains refill canisters for the
Hatlord 9000, Suitlord 9000, Shoelord 9000, and ClothesMate vendors
- Adds new Pet Supply Crate, contains refill canisters for the new
CritterCare vendor

Makes the ClothesMate and CritterCare vendors constructable
- Using a screwdriver on a vendor circuitboard will now have a chance to
set it to the ClothesMate or CritterCare setting, in addition to the
previously possible settings like Booze-o-mat and Shoelord 9000.
New reagent: Fishwater
- Obtained by using an empty reagent_container on any aquarium that has
some water in it.
- Ingesting fishwater has a 30% chance per cycle to make you vomit (what
did you expect from dirty water and fish poo?)
- Fishwater is good for botany, as it provides both water and nutrients
to hydro trays

ADDITIONAL FIXES!
- Fixes the abandoned bar's misaligned area (mostly a mapper thing, will
also ensure an APC in the area will properly power the entire area (and
not space)
- Fixes a couple instances of piping mistakes where there were manifolds
and straight pipes on the same tile, preventing vent-crawlers from being
able to navigate properly
- One was in security, another was the back room of hydroponics
- Fixed a missing pipe in the AI upload causing the vent to be
disconnected from the pipe network
2015-06-12 04:14:28 -04:00
ZomgPonies
bc4525f145 Merge pull request #1283 from Fox-McCloud/Throw-BYOND-Instead
Makes the Code Compile for 508.1287+Travis Update
2015-06-10 21:19:46 -04:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Krausus
23d9750822 Fixes telebaton attack logs 2015-06-10 07:27:19 -04:00
Fox-McCloud
6614ab8a8c Makes the Code Compile for 508.1287+Travis Update 2015-06-09 18:14:15 -04:00
Krausus
7178370044 Fixes various runtimes
Fixes:

- Body scanners runtiming from bad drag-drops
- Flashbangs runtiming when flashing humans without eyes
- Diona nymphs runtiming because they're not simple animals with an
environment_smash var
- A thrown object colliding with a non-existent limb runtiming
- Brains runtiming when redundantly removed
- Thrown objects runtiming when they can't find an area
2015-06-08 08:53:43 -04:00
ZomgPonies
757650896a Merge pull request #1258 from Fox-McCloud/batons
Classic Baton Refactor
2015-06-07 14:08:31 -04:00
Fox-McCloud
7ae9ec41a0 Merge remote-tracking branch 'upstream/master' into lootdrop 2015-06-05 18:10:30 -04:00
Fox-McCloud
e4cbc5619e Classic Baton Refactor 2015-06-05 18:01:50 -04:00
ZomgPonies
f65d374d1c Merge pull request #1249 from Fox-McCloud/AI-STATE-YOUR-LAWS
TG Ion Storm Event and Toy AI
2015-06-05 04:55:50 -04:00
Fox-McCloud
7b455d8b89 Re-Works Maintenance Loot 2015-06-04 18:53:13 -04:00
Fox-McCloud
b6ee1342e9 Redoes the Ion Storm Event and Toy AI 2015-06-04 00:06:16 -04:00
Fox-McCloud
41512b0252 Exam Room Tweaks 2015-06-02 23:17:17 -04:00
ZomgPonies
e641c847d6 Merge pull request #1233 from Fox-McCloud/stun-balance
Stun+Weaken Balancing
2015-06-01 15:20:19 -04:00
Fox-McCloud
e71bcdb9d0 Adds Grenade, Flash, and EMP in-hands 2015-05-31 16:39:41 -04:00
Fox-McCloud
e098364432 Stun+Weaken Balancing 2015-05-31 06:35:14 -04:00
Fox-McCloud
0602435d8a Fixes and Tweaks to Defenses 2015-05-30 01:47:25 -04:00
ZomgPonies
277a900aa7 Merge pull request #1193 from Fox-McCloud/mobs-pets-stuffs
Simple Animal Refactor+Update+Fixes and Pet Collars
2015-05-28 22:45:03 -04:00
Fox-McCloud
cd112b5364 Wolpin Fix+Monkey Tail Fix 2015-05-28 04:04:39 -04:00
Fox-McCloud
5d3e837b4a Mob Refactor+Update and Pet Collars 2015-05-28 00:20:25 -04:00
Fox-McCloud
127aff20ba Fixes Rubber Duck 2015-05-27 19:55:35 -04:00
FalseIncarnate
a1cce51559 Merge Conflict Fix, Attempt 2 2015-05-27 01:07:19 -04:00
ZomgPonies
5c79a9a065 Small object manipulation stuff 2015-05-26 14:00:20 -04:00
FalseIncarnate
c385cb7f4f Botany Belt, Biogenerator Additions
Adds in the new Botany Belt, a belt designed for handling all sorts of
botany-related tools.

Adds the Botany Belt, Security Belt, Medical Belt, Janitor Belt, and
Bandolier to the Biogenerator's list of products.

Re-arranges the biogenerator's product listing to have a new "Belts"
section, dedicated to (you guessed it) belts.
- Moves the Utility (tool) into the Belts section, previously was in the
Leather section
- The new belt listings are also in this section.

All belts in the biogenerator have the same base cost of 300 points.
Increasing the efficiency of the machine will lower the costs
appropriately.

Adjusts some code related to the security belt so they won't magically
have a seclite in them when created via biogenerator.
- The belts in the sec lockers will still have their light
- The ERT belt no longer needs to clear contents during its New() proc
to remove the seclite.
2015-05-26 13:54:24 -04:00
ZomgPonies
264369bdfa issmall fixes and order of operations 2015-05-25 23:50:53 -04:00
ZomgPonies
e056abfb82 3/3 port done 2015-05-25 20:16:34 -04:00
ZomgPonies
1935a82afe 2/3 of port done 2015-05-25 19:48:13 -04:00
ZomgPonies
f2d03e93c2 First 1/3 of port done. 2015-05-25 17:59:30 -04:00
TheDZD
40d165d9c5 Merge pull request #1165 from Krausus/Fixes-201505250443
Fixes: Mulebots, Catwalks, Flashbangs, Diona Suicide, Traitor Report, Challenge, Runtimes, etc.
2015-05-25 11:20:29 -04:00
Krausus
b630ad1e97 Fixes supermatter "glass" shards having bad icons 2015-05-25 09:02:36 -04:00
Krausus
c485b7d45b Fixes flashbang-on-nonhuman runtime 2015-05-25 07:42:53 -04:00
Krausus
ef2fc4cb14 Fixes C4 del'ing instead of qdel'ing 2015-05-25 05:10:23 -04:00
Fox-McCloud
1b4c3f797d touch-ups 2015-05-24 01:35:52 -04:00
Fox-McCloud
791ebc0b7f New Race: Canine Race--Vulpkanin 2015-05-24 01:00:19 -04:00
ZomgPonies
c8f9aa0c33 Merge pull request #1140 from Fox-McCloud/tweaking-stuff
Tweaks and Fixes 2.0
2015-05-22 17:24:29 -04:00
ZomgPonies
2d1b8f422e Merge pull request #1128 from Fox-McCloud/LINDA-Fixes
More Linda Fixes
2015-05-22 17:22:20 -04:00
Fox-McCloud
db442b4486 RCD Fix 2015-05-22 16:55:41 -04:00