Commit Graph

12653 Commits

Author SHA1 Message Date
Kyani
f81ef075f1 The NGCR: Nuclear Fission Reactor (#30493)
* coefficient balancing

* damage and meltdowns

* meltdown stuff

* alert stuff

* lots of work - whew

* some enrichment code

* rod encrichmnt

* working on enrichment

* more fabrication

* rod fab

* start to the nuke

* overload sprites

* overload code work

* some overload tweaking

* small tweak

* coolant ejections and QOL things

* overheat events + ripley gripper

* rebase + venting code

* save before rebase

* some pre-work for rods

* finishing the base rods

* fixed my dme

* de linting

* tiny lint fix

* more lint fixes

* linting

* linting

* linting

* linting

* linting

* temp delint

* temp delint

* undo TM stuff + minor fix

* didnt save

* some fixes

* fixes

* fixes and engine repair

* fixed broken durability decay

* LOTS of things

* tgui

* lint

* linter

* linter

* minor shit

* Update boxstation.dmm

* major refactors and fixes

* saved this

* critical testing tweaks and fixes

* fixes and tweaks

* smithing start

* forgot to save

* craftables + grill start

* saved

* fix

* more grill work

* Update tgui.bundle.js

* linter

* linter

* fixes

* rod fabricator initial

* cooking work

* push

* soundwork

* sound work tweak

* comments + sounds + toxins gen rework

* lots of work

* sprite stuff

* deconflicting

* delinting

* bundle rebuild

* prettier

* feex

* fuck you OD

* who asked?

* update to tgui

* another edit to tgui

* finish tgui

* remove debug metadata button

* rod tweaks for tgui

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/parrot.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/parrot.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/parrot.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/parrot.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_misc.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_misc.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_misc.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/smithing/components/misc_components.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update tgui/packages/tgui/interfaces/NuclearRodFabricator.jsx

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Spans

* tgui build

* rod redo

* improve tgui for fabricator

* sprites and centrifuge/fab work

* tgui update

* spritework

* cyberiad + hydrogen conversion

* kerberos + counter

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* sprite + fab tweak

* tgui bundle

* lintering

* bugfixing

* linting

* linting

* event tweak

* add missing gases to fission monitor

* issue fixing

* sprite/overlay fixes

* mapping

* stations again

* space lattice

* tine tweak

* linter

* no rod alerts

* buttons

* loose wire

* make it so you can interact through rod casings and the uhh big thing in the center, what's that called again

* fixes

* door fix

* many bug fixes + crates

* fab ghost touch

* water convert + maint sprite + fixes

* pack changes + neighbor fix

* doors rename

* didnt save

* hydrogen fix

* map tweaks

* repair fixes + corium LETHALITY

* upped broken rad damage

* pipe rename + overload icons

* more roundstart moderators

* rod tree tweaks

* tweaks

* pack and enrichment fixes

* misc tweaks and fixes

* fixes: Density, circuits, coolant offline negation

* Apply suggestions from code review

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* review changes

* linter + fix

* reviews and fixes

* LOTS of tweaks and changes

* supermatter kit

* spacematter balance

* tgui

* fixes and tweaks

* didnt save this

* mapping + smith fix

* cargo rods arnt radioactive til opened

* Apply suggestions from code review

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* review items

* fixes

* linters

* moving components out of nullspace

* examine fix

* Update tgui.bundle.js

* explosion nerf and minor fix

* Apply suggestions from code review

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* reviews

* map fix + ripley rad immune

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* review

* fix chamber examine

* tweaks + rod fab disk drop

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* review changes

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* fixes

* tgui bundle

* small rod tweaks

* Update code/game/machinery/computer/buildandrepair.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/smithing/components/reactor_components.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor_machines.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor_machines.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* reviews

* Update code/modules/power/engines/fission/reactor_machines.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Paul <pmerkamp@gmail.com>
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2026-01-07 09:19:43 +00:00
DGamerL
6611476bdb Kidneying tweaks (#31402) 2026-01-07 00:56:07 +00:00
PollardTheDragon
fb39657ec4 Adds Digital Headpats (#31347) 2026-01-04 10:34:08 +00:00
Toastical
9a7f5e0659 add missing wound datum on rupture_lungs() (#31367)
* add missing wound datum on rupture_lungs()

* use the receive_damage proc instead of manually setting shit
2025-12-31 16:23:28 +00:00
kyunkyunkyun
8c68130b4c Update syndicate_mobs.dm (#31336) 2025-12-29 20:21:31 +00:00
DGamerL
47f9d5a2ef Kidney overhaul (#31324)
* The Kidneying

* Oculine
2025-12-29 05:21:28 +00:00
PollardTheDragon
a590870d00 Monke Business - Ports monkey AI from TG (#31067)
* Monke Mode

* Punch

* Some comment stuff

* Linters, excess

* Linters

* Emote stuff

* Pause monkey AI during do afters

* Small improvements

* Oops

* Fixes monkeys trying to drink forever from a glass

* Knockdowns and stamcrit fixes

* Removes eating/drinking from Pun Pun

* Monkey controller improvement, bug fix

* Fixes monkey item giving

* Fixes brain swaps

* Fixes

* Update code/datums/ai/monkey/monkey_controller.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Addresses code review

* Oops

* Oops round 2

* Fixes monkeys staying in trip mode when evolved

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-12-26 22:44:52 +00:00
PollardTheDragon
82d31ab8a5 Enhances Swarmers (#31261)
* Enhances Swarmers

* Burst delay
2025-12-26 22:41:34 +00:00
DGamerL
a1e27c07da Turns some wounds into datumized versions (#31297)
* Wound datumization

* Rejuv additions

* Fixes

* Adds `get_wound()` proc

* Ruptured lungs get fixed now

* Apply suggestions from code review

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Fix this

* Potentially fix an issue, might remove the proc later

* Many fixes

* Fuck

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-12-26 22:29:05 +00:00
PollardTheDragon
74d723496f Adds Paintball Guns (#31184)
* Paintball Guns

* Linters and cleanbot

* Fixed examine text

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Fixes decals

* Update code/game/objects/effects/decals/Cleanable/misc_cleanables.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/toy.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Spans

* Clean code fix

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Removes excess cut

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-12-26 22:12:03 +00:00
DGamerL
231a1206c3 Larger than expected (#31265) 2025-12-26 20:44:42 +00:00
CRUNCH
8703edf492 Adds SSD for Silicons (#31205)
* Silicon SSD

* Tied everything with a bow

* Update code/modules/mob/living/silicon/robot/robot_logout.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>

* Update robot_mob.dm

* Apply suggestions from code review

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>

---------

Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-12-26 20:35:14 +00:00
Vengie0
670202be06 Fixed the sign emote from letting you sign any number (even negative numbers) (#31295)
* Fixed the sign emote from letting you sign any number

* added a single forward slash to please the linter
2025-12-26 10:56:22 +00:00
Alan
e7dc0c3cf5 Fix bandana colors after dyeing. Fix typo. (#31243)
* Fix bandana colors after dyeing. Fix typo.

* Thanks, linters!
2025-12-24 20:20:33 +00:00
Asmerath
afe1d8b35d Adds 5 new Hairstyles (#31203) 2025-12-24 15:44:53 +00:00
Pooble
e436df7051 Ghost Vision can hide your own ghost (#31211)
* make it so you can hide your own ghost

* don't shift bitflags actually
2025-12-24 15:41:53 +00:00
Alan
7ebbd0c39f Check if Poly is alive before fleeing attack. (#31334) 2025-12-24 14:53:11 +00:00
CRUNCH
d360ca18cc Fixes Chemthrower Fire Burning Mobs That Don't Care About Fire (#31316)
* fire

* Update fire_effect.dm
2025-12-19 13:10:59 +00:00
CRUNCH
6fc59844e9 Improvements to Borg Icon Handling (#31251)
* e

* Update chameleonproj.dm

* death to custom panel

* Update robot_mob.dm

* Update robot_mob.dm
2025-12-18 08:57:42 +00:00
Toastical
532fea62d4 remove repeated element add (#31299) 2025-12-17 18:06:35 +00:00
1080pCat
4bb94b0924 Update migo.dm (#31286) 2025-12-16 08:54:29 +00:00
BiancaWilkson
59ef2c2663 Ports MMIs/Robobrains to New Attack Chain, Makes dead robobrains repairable (#31027)
* Rejuvenating brains rejuvenates the brainmob

* Fixes EMP damage too

* alert the ghosts

* oh this suddenly became an attack chain refactor, huh

* More attack chain flags

* Adds guard clause

* Update code/modules/mob/living/brain/MMI.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/brain/MMI.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Span define update

* missed one

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-12-16 07:54:43 +00:00
Toastical
797a369324 Make legions run away from occupied mechs (#31083)
* Make legions run away from occupied mechs

* remove unneeded return
2025-12-15 19:04:38 +00:00
Toastical
9f0b25b431 Fix being able to point while dead (#31250)
* stop pointing while dead

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com>

---------

Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-12-14 20:29:45 +00:00
PollardTheDragon
e43e59d986 Fixes uncalled parent (#31180) 2025-12-14 15:56:00 +00:00
kyunkyunkyun
b0463d3c83 Convert most spans to defines (#31080)
* spanish?

* aaaagain

* keep maptext

* Update robot_items.dm

* Update span_defines.dm

* compiles

* Update silicon_mob.dm

* compile
2025-12-13 23:55:48 +00:00
PollardTheDragon
e5f0a6fffb Fixes swarmeers cancelling their own reproduction (#31234) 2025-12-12 20:51:26 +00:00
CRUNCH
de8827811b Update robot_mob.dm (#31242) 2025-12-12 20:39:58 +00:00
Contrabang
ef7e48db9c Makes a ton of dirs into defines (#31244)
* Makes a ton of dirs into defines

* lol oops

* "fix"

* ignore everything
2025-12-12 20:32:33 +00:00
warriorstar-orion
2a842644d5 port ADMIN_VERB and friends (#30646)
* port ADMIN_VERB and friends

* some renaming

* dumb

* one more rename

* never search and replace this codebase

* fix TM issues, more renaming

* add a static analysis to shore up user verbs

* fix double message on roundstart

* remove macro we're not using yet

* convert remaining playsounds verbs

* convert more verbs i missed somehow

* why is this a completely different signature than everything else

* fix ui_interact arg

* fix logging view and others

* buncha issues caught in TM

* fix mentor tickets ui

* fix bug report viewing

* moron
2025-12-12 19:18:22 +00:00
CRUNCH
4934ca5962 Silicon Hats are now Removed by Action Button (#31145)
* Hats

* Update silicon_mob.dm
2025-12-12 15:31:53 +00:00
CRUNCH
373287792a I Live Again: Cyborg Resprite, Act I (Part 2): The Second Part (#31155)
* The glorious suffering and pain

* Update robot_parts.dmi

* Update robots.dmi
2025-12-10 13:35:28 +00:00
Hayden Redacted
5728e0c46f Adds Water Vapor and the Electrolyzer (#30875)
* this will work first try (adds water vapor and the electrolyzer)

* naming fix

* removes a warn

* makes water vapor able to be seen and adds it to the tiny_test atmos map

* Build Rust library

* adds the electrolyzer to all maps, and linter fix

* linter fix part 2

* electrolyzer tweak and more work on the test_atmos map

* tgui rebuilding

* re
rebuilding tgui

* makes the electrolyzer consume power and some small test atmos touch ups

* im axing the test_tiny because i don't want to map it

* clarifies how much power the electrolyzer uses

* Build Rust library

* suggestionss

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* updating the SM manual

* electrolyzer tweaks

* dg suggestions pt. 2

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* removed unused code

---------

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2025-12-10 00:04:11 +00:00
warriorstar-orion
be48d7598f wire up ai idling to spatial grid (#30711)
* wire up ai idling to spatial grid

* lint

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* stupid loadbearing src

* some spatial grid cleanup

* make sure to remove controllers in the GLOB

* immediately set targets and state for hiveloord brood

* properly fail behaviors when movement targets are lost

* Apply suggestions from code review

Comment formatting

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/ai/ai_controller.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/ai/ai_controller.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Apply suggestions from code review

Comment formatting

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/ai/ai_controller.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-12-09 23:46:38 +00:00
Alan
924e512840 Fix painful vehicles for legless riders (janicart and bike) (#31195)
* Change vehicle behavior for legless riders
- Make janicart unbucklable without legs
- Make bike unmovable without legs, but not painful, and pullable by other parties

* Thanks, linters!

* Apply suggestions from review.
2025-12-09 08:10:24 +00:00
Pooble
a265e732d0 make ipcs clang and spark when hit (#31156) 2025-12-09 02:37:34 +00:00
DGamerL
4eede2e938 Untested goodness (#31153) 2025-12-09 02:35:52 +00:00
Alan
445f0ea8dd Make *flip keep better track of who's buckled. (#31194) 2025-12-08 23:55:17 +00:00
PollardTheDragon
c0ae9560e9 Fixes skeleton reanimators spawning in xenobio (#31209) 2025-12-08 23:54:03 +00:00
BiancaWilkson
04fd8b2057 Cronchy (#31098) 2025-12-08 21:39:18 +00:00
PollardTheDragon
5d4a01148e Smithing Expansion: Knives and Mothsilk (#31084)
* Smith Knives Initial Commit

* sprites and handling

* Knife stuff, mothsilk

* Touch ups

* Linters

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Abstract type desc

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-12-08 21:34:30 +00:00
PollardTheDragon
9248c028b1 [PTBF] Example PR: Kill Station Pet (#30650)
* Pet Assassination

* Antag rolls

* Adjusts weights to equal 1000

* Map deconflict

* Linter

* Update code/game/gamemodes/objective.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-12-05 22:16:33 +00:00
Christer2222
d87d280b74 Targeting either hands on help intent now requests a handshake (#30927)
* handshake

* removed unused comment

* linting

* formatting
2025-12-05 22:12:28 +00:00
BiancaWilkson
e6a39b2c6e Flap 2.0 (#31128) 2025-12-05 07:44:51 +00:00
Pooble
2ac3fb2b3e Add two new IPC implants, an EMP resist and a Defensive implant (#30911)
* add two new IPC implants

* make EMP resisted IPCs take less body damage but more organ damage

* oops
2025-12-03 17:38:26 +00:00
PollardTheDragon
8398a58002 Swarmers Round 2: Disintegration Boogaloo (#31089)
* Initial Commit

* Small fixes

* Some Linters

* Beginning AI subtrees

* Blacklists

* SwarmerEventHandler

* Better swarmer disintegration AI

* Retaliate

* SWARMERS

* Forgot one

* Linters

* More linters

* Fixes missing icon

* Step type

* Comment format

* Fixes swarmer AI subtree

* Removes damage on teleporting humanoids

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Swarmers new event system

* Projectile changes

* Spacing fix

* Dispenser fix

* No more wood

* Adjustments

* Another adjustment

* Safety

* EMP Fix

* Fixes swarmers spacing shit

* Addresses code review

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Addresses code review

* Guard clause and index fix

* Fixes swarmers bunching up on the same object, fixes eating indestructable things

* New swarmer icons, multiple swarmer AI fixes and enhancements

* Linter

* Grrr linters

* Update code/modules/mob/living/basic/hostile/swarmers/swarmer.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Sprite Improvements

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: XFirebirdX <142694283+XFirebirdX@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-12-03 08:12:41 +00:00
chuga-git
026bb3e859 tails stop wagging when putting on a suit that hides them (#31158) 2025-12-01 17:03:16 +00:00
Toastical
5ec6bc6eac adds dark flash toggle (#30945)
* add dark flash toggle

* check for client

* remove string shenanigans, makes the dark flash path a var

* rename type argument to something that doesn't belong in an asylum
2025-11-30 09:41:31 +00:00
Ahzpy
8ad4bcf906 Fixes tailwag stopping on external wear update (#31086)
* yaya fixsies

* lets not restrict it to modsuits

* Update code/modules/mob/living/carbon/human/human_update_icons.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com>

---------

Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-11-28 11:01:40 +00:00
Pooble
96d0025aad IPCs keep their ID and pocket items when removing their jumpsuit (#31059)
* ipcs don't drop their pocket items when jumpsuit is removed

* ipcs don't drop their pocket items when jumpsuit is removed

* linter
2025-11-28 04:06:32 +00:00