Ccomp5950
970525d065
Adds Mentors.
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Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).
If the confic option for mentors is set then
the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt
staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.
Also: Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.
Conflicts:
code/controllers/configuration.dm
code/game/verbs/who.dm
code/modules/admin/admin_ranks.dm
config-example/config.txt
2014-05-04 21:37:37 -04:00
SamCroswell
f4ef7c192b
Map changes, new Ninja masks
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Map changes including: RnD layout change, new customs lounge, xenoarch
windows fix, and more. Also added a few new Ninja masks in prep for some
bigger changes I have planned.
2014-05-03 18:35:10 -04:00
ZomgPonies
41adcc57cd
Jobbans for karma jobs!
2014-04-29 17:05:20 -04:00
suethecake
10b7a2e8d9
Initial commit containing all the necessary code files that allow Tajaran, Unathi, and Skrell to change both their hair and body color to match. NO MORE GREEN/GREY!
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Conflicts:
code/modules/client/preferences.dm
code/modules/mob/living/carbon/human/human_defines.dm
code/modules/mob/living/carbon/species.dm
code/setup.dm
2014-04-29 13:58:56 -04:00
Mloc-Argent
fcdcef5931
human: move organ generation into a species proc
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New proc: /datum/species/create_organs
Called in set_species when no organs exist or it's forced.
Also shuffled set_species around a bit, adding a var to human/new to
specify a species to start as.
Should fix the adminspawn vox organ runtime.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/cloning.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/new_player/new_player.dm
code/modules/organs/organ.dm
2014-04-28 21:09:45 -04:00
d3athrow
bd0354cf7d
Fix not being able to open the playerpanel of aliens due to a runtime.
2014-04-23 11:45:07 -04:00
Rob Nelson
56d8ce28c8
Part 1 of economy rework: Spacecash refactor - See commit for full changelog.
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* Implements stacking and stack overlays
* Simplified tiers of cash (1,10,100,500,1000, may remove 500)
* Simplified API (dispense_cash, count_cash)
Conflicts:
code/modules/admin/admin_verbs.dm
code/modules/admin/verbs/debug.dm
code/modules/economy/ATM.dm
2014-04-19 20:47:41 -04:00
Rob Nelson
9227481a8a
Standardize windows.
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Conflicts:
code/WorkInProgress/buildmode.dm
code/game/machinery/doors/airlock.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/twohanded.dm
code/game/objects/structures/window.dm
code/modules/mining/mine_items.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/simple_animal/constructs.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
2014-04-19 19:36:33 -04:00
Rob Nelson
8bd9502981
GC fixes, debug verb for toggling.
2014-03-03 19:11:20 -05:00
MrPerson
5bb608e56e
Redo of jitteriness and dizziness.
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Fixes #2923
Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
code/game/mecha/equipment/weapons/weapons.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/mob.dm
code/modules/mob/mob_defines.dm
code/modules/reagents/Chemistry-Reagents.dm
2014-02-28 22:21:33 -05:00
d3athrow
1e95f6e641
Ragin mages
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Conflicts:
config-example/config.txt
2014-02-28 19:45:02 -05:00
ZomgPonies
1358b11e46
ZAS overhaul
2014-02-22 23:10:37 -05:00
Rob Nelson
5ce97a7d25
More DNA fixes.
2014-02-07 20:56:21 -05:00
SamCroswell
bd26d1b0b7
Various Pulse Rifle Fixes
2014-02-06 23:10:02 -05:00
ZomgPonies
d7194e7ca0
Merge pull request #143 from SamCroswell/master
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Ninja HUD/Messneger Update
2014-02-01 16:48:45 -08:00
SamCroswell
3b515d1899
Ninja HUD Implemented, Thanks Wisewill!
2014-02-01 19:36:00 -05:00
ZomgPonies
0445af4196
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-01-31 02:51:21 -05:00
Jordie0608
7ab1aac59e
Outright removed toggle admin jump,spawn and revive buttons
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Conflicts:
code/controllers/configuration.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/topic.dm
2014-01-31 02:47:04 -05:00
ZomgPonies
88ee7313b5
Merge pull request #139 from SamCroswell/master
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Additional Select Equiptment Option, More Areas
2014-01-30 23:46:47 -08:00
Jordie0608
0be041991b
totally didn't forget about this, no siree
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Conflicts:
code/modules/admin/admin_verbs.dm
2014-01-31 02:44:25 -05:00
Jordie0608
76cf20b458
Commented out toggle admin-jump button
2014-01-31 02:43:00 -05:00
SamCroswell
12ffdb84bd
PDA icon fixes, various fixes to select equipt
2014-01-29 17:24:51 -05:00
SamCroswell
76840fae78
Additional Select Equiptment Option, More Areas
2014-01-29 17:03:14 -05:00
Zuhayr
8c5ad54e0f
Recommitting a ton of files as one commit due to needing to reset this repo to an earlier point in the log. Full changes in PR.
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Conflicts:
code/game/objects/items/weapons/implants/implant.dm
code/modules/admin/verbs/vox_raiders.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/monkey/diona.dm
code/modules/mob/living/carbon/species.dm
2014-01-28 15:30:20 -05:00
ZomgPonies
7014f6f83e
More fixes to text2speech
2014-01-27 16:58:52 -05:00
Rob Nelson
1f30243a08
Refactor the fuck out of theft objectives. No more stealing your own jumpsuit.
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Conflicts:
code/datums/mind.dm
code/game/gamemodes/objective.dm
code/modules/mining/money_bag.dm
code/modules/mining/ores_coins.dm
html/changelog.html
2014-01-24 12:16:57 -05:00
Rob Nelson
7892eeb7cc
Standardize LASER, NOCLONE, and HUSK
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Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
code/modules/mob/living/carbon/human/death.dm
maps/RandomZLevels/wildwest.dm
2014-01-21 22:59:53 -05:00
Rob Nelson
d49e6d3bf4
Standardize CLUMSY
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Conflicts:
code/game/jobs/job/civilian.dm
code/game/objects/items/weapons/defib.dm
code/game/objects/items/weapons/stunbaton.dm
code/modules/mob/living/silicon/robot/component.dm
code/modules/reagents/reagent_containers/syringes.dm
2014-01-21 22:49:22 -05:00
DJSnapshot
73e66bde07
Admin requested addition of a global dsay toggle.
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Conflicts:
code/modules/admin/admin_verbs.dm
2014-01-21 21:47:38 -05:00
Rob Nelson
6091d16262
DNA panel fixed, update changelog.
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Conflicts:
html/changelog.html
2014-01-20 11:43:07 -05:00
Rob Nelson
ace34c60b0
DNA2: New powers from Paradise's release of Goon's genetic code. Also added lisp disability.
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
html/changelog.html
2014-01-20 02:10:58 -05:00
Rob Nelson
5f89171fc1
Hopefully fix all DNA corruption issues caused by assuming datum pass by-val.
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Conflicts:
code/modules/mob/transform_procs.dm
2014-01-20 01:52:08 -05:00
Rob Nelson
1b2d09bb2d
More fixings.
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Conflicts:
code/game/machinery/computer/medical.dm
2014-01-20 01:09:03 -05:00
Rob Nelson
6013605aa6
Add back in /fail/station's DNA dickery panel, fix missing block shifting.
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Conflicts:
code/modules/admin/verbs/debug.dm
2014-01-20 01:05:52 -05:00
Rob Nelson
dae08eb061
Add back in /fail/station's DNA dickery panel, fix missing block shifting.
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Conflicts:
code/modules/admin/verbs/debug.dm
2014-01-20 01:03:42 -05:00
Rob Nelson
dc60cc1726
DNA modifiers work now.
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Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/cloning.dm
code/game/machinery/hydroponics.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
ZomgPonies
65d023dd93
Facehugger to Full alien, all player controlled
2014-01-19 16:45:20 -05:00
ZomgPonies
6dbf776ff4
Gamme to shuttle, part two
2014-01-16 06:57:17 -05:00
ZomgPonies
391cad7d5f
Trying to add xenor to traitor panels
2014-01-15 11:56:59 -05:00
ZomgPonies
1bbc25d52e
Fixes
2014-01-10 23:45:20 -05:00
SkyMarshal
a97f985200
Adds developer-level access to ZAS settings.
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Fixes bug which would always let heat move through doors.
Conflicts:
code/modules/admin/admin_verbs.dm
2014-01-10 23:41:43 -05:00
YotaXP
b7efb1b7ed
Optimized and refactored list2text, text2list, and replacetext.
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Also fixed some grammar in the station blueprint code.
Conflicts:
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/modules/admin/verbs/debug.dm
code/modules/clothing/masks/gasmask.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/TextFilters.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/ai/say.dm
Conflicts:
code/modules/admin/verbs/debug.dm
code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00
d3athrow
64d8903802
Following /tg/'s lead, removes set background 1 for smoother gameplay.
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Conflicts:
code/game/objects/effects/glowshroom.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/living/silicon/mommi/life.dm
2014-01-08 01:25:20 -05:00
SamCroswell
4121e924c6
Major Ninja Patch
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Re-implemented some things that were removed a while back by somone who
had NO idea which way to hold a keyboard. (He made Phase Shift costless
by mistake, broke Adrenaline, made EStars cost your entire battery,
etc...). Fixed Ninja objective generation (It should actually happen
now!). As well as removed my implementation of the Kamikaze mode, as I
found there was a better one already implemented. Lastly I fixed the
NinjaHud so Vampires and their Thralls now show up properly on his HUD.
Totally worth my Christmas Eve.
2013-12-25 02:29:00 -05:00
ZomgPonies
62b0b49659
Brain Borer Overhaul
2013-12-19 03:32:19 -05:00
ZomgPonies
ecaaec5257
Magic Overhaul Part Deux
2013-12-18 02:30:55 -05:00
ZomgPonies
46e05cf2e4
Vamp menu fixes
2013-12-14 19:29:35 -05:00
ZomgPonies
d4055a89af
Buckshot whee!
2013-12-12 22:10:33 -05:00
Regen1
842407771e
Fixed typo
2013-12-04 15:39:41 +01:00
Regen1
5224244268
Added Syndicate strike team to secrets panel
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Also removed the Dsay "BADMIN" and changed it to just "ADMIN"
2013-12-03 21:43:10 +01:00