Commit Graph

7194 Commits

Author SHA1 Message Date
Contrabang
51a831288e Admin Jsons now have proper assignments and ranks (#27502) 2024-12-01 04:35:23 +00:00
warriorstar-orion
0ffa8303a7 Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
2024-11-30 19:08:45 +00:00
Toastical
96b4f46560 cloaks fit in garment bags (#27491) 2024-11-30 12:04:37 +00:00
Contrabang
734d0166a0 Removes some non-existant typepaths (#27362)
* Adds CI for missing icon_states

* yeah

* more fixes

* more fixes

* seems good

* moar

* fix

* yea

* hrtyhrt

* yeah

* WOE

* Removes some non-existant typepaths

* yes
2024-11-30 12:04:03 +00:00
chuga-git
c21be0b102 excludes user from seeing storage insertion message (#27490) 2024-11-30 01:21:09 +00:00
Chap
f0ac13b80b [FEATURE] Decal painter (#27036)
* Add_Decal_Painter

* Seperate TGUI file

* Decal painter DmIcon

* Fix some merge errors

* I don't know why this merge is so incredibly fucked

* Update TGUI bundle

* I swear to god

* Fixes DmIcon

* TGUI bundle build

* Remove implicit var

* Final cleanup

* Add decal_painter sprite

* Update code/game/objects/items/devices/painter/decal_painter.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Add helper proc for deleting all components of a type from a datum

* Added comments to cycle_style

* Elementized decal fixes

* Use the new decal system

* TGUI bundle

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-11-29 14:30:48 +00:00
Migratingcocofruit
3be13c3997 Fixes some dyed items retaining their original appearance and adds plasmamen helmet dyeing (#27256)
* Fixes dying not changing the color or description of the dyed item, making it appear unchanged when worn.

* adds plasmaman helmet dyeing
2024-11-29 10:52:09 +00:00
chuga-git
32b97afbec fixes some bad html (#27481) 2024-11-29 10:46:51 +00:00
DGamerL
392c8fbfad Nerfs the push broom (#27469) 2024-11-27 22:06:39 +00:00
Qwertytoforty
bc41214306 Updates the syndicate combat borg to a cool spider borg (#27332)
* Resprites the nukie cyborg

* whatever fuck you rust g

* god I hate rust g

* suffering

* I forgot to save auugh

* fixed

* please stop silently modifying surgeon

* woe more sprites apon thee
2024-11-27 17:12:16 +00:00
Bm0n
6eb1269d8e Return of the neck slot! (#27188)
* this turned out to be wayyyy more than just a test

* remove bedsheet icons from back.dmi

* hud+better icons

* error fixed

* fixes a few bedsheet icons

* Update code/game/objects/items/weapons/storage/garment.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* review

* spacing

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* lint?

* guh

* lint

* TGUI Bundle Rebuild

* test

* fix

* dead golem fix

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

---------

Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>
Co-authored-by: Bmon <no@email.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-27 17:04:53 +00:00
Contrabang
396215501c Machine Frames are now structures and not machines (WTF???) (#27388)
* yes

* yes 2

* consistency

* yes

* rename update paths
2024-11-27 16:51:46 +00:00
Drsmail
5656f3409a [FEATURE] New chameleon pen for forging [signs] (#27128)
* Added a new item - Chameleon pen for Forging signatures and also made a new kit with it and chameleon stamp

* Fixed shorted nemes and replaced spaces with tabs (I hope)

* Last space fixed

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Chameleon pen now have same discription as a regular pen, also retested evrething again.

* Apply suggestions from code review and the one i missed by mistake

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* changed the cost. Added proper logs. Adjacency checks

* removed duplicated code

* Applied suggested changes from code review

---------

Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-27 05:16:52 +00:00
PopeDaveThe3th
09830b2ce8 Language Changes & Lore Pt. 1 (#27257)
* stage 1

* Fix bundle (TGUI was not rebuilt)

* mr worldwide

* LT galcom suggestion

* period

* bundle

* Update code/modules/mob/language.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-11-25 11:25:38 +00:00
SchrodingersWolf
053470ef90 SS13 isn't that sort of fantasy game (#27364) 2024-11-24 22:38:48 +00:00
Contrabang
aa2651f659 Unfucks Bulldog Bundles (#27376) 2024-11-24 20:04:40 +00:00
Qwertytoforty
c50ff7ce9c Adds a new spellblade enchantment: Temporal. Also adds lightning knockdown back. (#27314)
* cutting edge

* remove the message admins lmao

* eh name should just be temporal

* undef

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* updates description, removes shock change as it happens on live now I guess

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-11-23 13:50:39 +00:00
Toastical
cb1e9df8be Adds plasmaman envirosuits to departments (#27255)
* Added envirosuits to departmental vendors

* added envirosuits to garment bags

* added mining envirosuit to mining wardrobe locker

* fixed genedrobe organization
2024-11-22 18:13:35 +00:00
CRUNCH
c9930f6975 [FIX] Makes Borg Stun Arm screwdriver_act() return FALSE. (#27414)
* Update stunbaton.dm

* Update code/game/objects/items/weapons/stunbaton.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-22 13:10:40 +00:00
Toastical
2ec6a3adfc Lit welders will now set flammable people on fire (#27380) 2024-11-19 00:47:50 +00:00
Qwertytoforty
07dac1d537 Fixes grenades not exploding 15% of the time you are shot (#27368)
* Fixes grenades not exploding 15% of the time you are shot

* userdanger it
2024-11-18 23:52:30 +00:00
Chap
1a476eb501 [FEATURE/TGUI] TGUI agent ID (#26937)
* initial commit

* tgui patch

* more fixes

* It's Assistant now, not Civilian

* review suggestions

* make it tsx

* update tgui bundle

* code quality

* fix choosing assistant

* convert idcard skins to asset

* use ranks + some quality updates

* TGUI agent ID (Russian edition)

* Fixed new_appearance

* Job_icons

* DME updated

* Changed icon ordering

* Updated comment

* Add crew_list

* Your to ID

* WE MUST PLEASE THE LINTER GODS. Also DMIcon instead of assets

* Fixed the HUD icon

* var instead of proc

* Move hud_icon declaration

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Move agent ID to seperate file

* Job_icon first

* Requested changes

* A little more sanitization

* Update tgui/packages/tgui/interfaces/AgentCard.tsx

Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Update tgui/packages/tgui/interfaces/AgentCard.tsx

Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Bundle update

* WE MUST PLEASE THE LINTER

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: larentoun <larentoun@gmail.com>
Co-authored-by: larentoun <31931237+larentoun@users.noreply.github.com>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
2024-11-17 22:25:02 +00:00
Contrabang
8352613d03 Adds CI for missing icon_states (#27063)
* Adds CI for missing icon_states

* yeah

* more fixes

* more fixes

* seems good

* moar

* fix

* yea

* hrtyhrt

* yeah

* WOE
2024-11-14 17:58:06 +00:00
larentoun
a08dd177ba Baseball resets deflectmode on dropping (#27229)
* reset deflectmode on item dropped

* louder message that you can't attack
2024-11-14 17:16:33 +00:00
Paul
bd7cbb1a54 Brass light fixtures (#27312)
* add brass lights

* start adding clockwork floor lights

* implement floor lights

* fix an error and add missing brass light sprites
2024-11-13 19:14:31 +00:00
warriorstar-orion
bfb18b48e4 dmdoc: Some cleanups. (#27242)
* dmdoc: Some cleanups.

* satisfy check_grep
2024-11-13 13:37:37 +00:00
Chap
513a60ba69 Nerf bible healing (#27100)
Co-authored-by: Adrer <adrermail@gmail.com>
2024-11-13 13:09:01 +00:00
Chap
d90a70ecda [REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag (#26743)
* IT WORKS UP UNTIL THIS POINT

* Consolidates SLOT_FLAG and SLOT_HUD into one

* Remove cover_both_ears

* SLOT_HUD to ITEM_SLOT

* Remove clothing_trait changes for the time being

* Remove accidental copy-paste

* Re-add no-slip var

* More failure to copy-paste correctly

* Leftover flag

* Combine left and right slot flags where possible

* UNGOOF MY DEFINES, PHAND IS NOT A THING

* Minor spacing changes

* Some more fixes from merge

* Seperates ITEM SLOT AMOUNT into two defines

* ON SECOND THOUGHT LETS NOT DO THAT.

* Addresses Contra's review

* Thank you GREP

* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES

* Added a comment to the bitmasks in clothing defines

* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY

* These are for a seperate PR.

* Magboot fixes

* Requested changes

* Re-add accidental removal

* Wrong flags

* Update code/__DEFINES/clothing_defines.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Requested changes

* Merge fixes

* Fix double headset

* Fixes multiple accessories

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-13 13:02:29 +00:00
Qwertytoforty
c297dde150 [s] Stealth box fix (#27351)
* stealth box fix

* isturf moment
2024-11-13 02:28:11 +00:00
Ordosian
cd2cdd33f4 Plasmamen drip - Tacticool Suit (#27092)
* Plasmaman Tactical Suits

Drip needed

* Clarification for dummies

* Radial Menu

* Removed the unneeded helmets.

* Desc Fix.

* Documentation and Static

* Unnecessary Check

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Ordosian <109176750+Ordosian@users.noreply.github.com>

* Documentation Fix

* Alt-Click better

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Ordosian <109176750+Ordosian@users.noreply.github.com>

* Better

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Ordosian <109176750+Ordosian@users.noreply.github.com>

* Initial for diver

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Ordosian <109176750+Ordosian@users.noreply.github.com>

* Contrabang requested changes.

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Ordosian <109176750+Ordosian@users.noreply.github.com>

* Requested Changes

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Ordosian <109176750+Ordosian@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/plasmamen.dm

Requested Changes - Hands Blocked trait

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Ordosian <109176750+Ordosian@users.noreply.github.com>

---------

Signed-off-by: Ordosian <109176750+Ordosian@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-11 13:04:17 +00:00
Henri215
bb570af98f cardboard cutouts (#27194) 2024-11-11 12:55:47 +00:00
Henri215
b38c4bbd4c A few description grammar fixes (#27134)
* Double spaces

* more space and misspelling

* Fixing punctuations

* Not now

* double dots

* Apply suggestions from code review

Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-10 13:38:28 +00:00
kyunkyunkyun
0c770b558c Getting rid of generic first aid kits in mapping (#26947)
* get them all

* uhh

* suggestions apply + CI

* medbot faid fixed + script
2024-11-09 22:20:44 +00:00
Spaghetti-bit
afd52f006a TGUI Color Picker (#26326)
* Init

* Implements `tgui_input_color`

* Implements most color wheel conversions to TGUI

* Iteration two, went over titles and made sure most color inputs are functional.

* Implements preferences for large buttons, swapped buttons, and disabled TGUI

* Iteration three... the weird ones. (as null|color)

* Removes `as color|null` and `as null|color`

* Merge conflict resolution, again.

* Color input bundle and panel bundle

* CSLint being picky.

* Picky `while ()` instead of `while()`

* Apply suggestions from code review

Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* WIP

* de-bri'ish colour into color

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* Aylong review applied.
- Removed an extra space in machine.dm
- UI_STATE

+ Runechat color now uses TGUI_INPUT_COLOR

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* Removes an unintentional space to `paradise.scss`

* Update code/modules/tgui/tgui_input/color_input.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* Adds "is_color" regex from TG

* Fixes a few conflicting files

* TGUI Merge conflict moment v3

* V4?

* V5....

* God please don't explode. Builds TGUI like the linter wants.

* Update code/modules/tgui/tgui_input/color_input.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* Rebuilds TGUI, again <3

* Lint be damned

---------

Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-07 21:24:45 +00:00
1080pCat
239ea855d2 Death alarms have a SLIGHT cooldown on when they send another message (#27287)
* Update bio_chip_death_alarm.dm

* contra review
2024-11-07 18:42:20 +00:00
Contrabang
0f717d660a Adds CI to forbid some istype(src) checks. (#26980)
* first set of changes

* the last checks

* actually builds

* Update code/modules/surgery/organs/subtypes/standard_organs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update tools/ci/check_grep2.py

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* 1 fix (cigarettes) and better encapsulation in files

* yeeep

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-11-06 12:56:36 +00:00
DGamerL
12cb55d4f8 [s] Fixes flayers borking radios sometimes (#27293)
* Fixes flayers borking radios sometimes

* Typo
2024-11-04 13:26:36 -06:00
Toastical
08b74db517 BRPD Auto-wrenching (#26855)
* Modified the RPD auto-wrenching behaviour
* Removed tool requirement for auto-wrenching
* Allowed the BRPD to auto-wrench remotely
* Added a TGUI toggle for auto-wrenching

* Added a Line of Sight check for the BRPD
* Readded missing UI buttons

* Tweaked disposals construction
* Disposals objects can't be anchored if there's floor tiles
* Bins, chutes and outlets now need a constructed trunk to be anchored.

* Changed LoS check, added sounds, stopped station auto-wrench.

* Final touches for the RPD
* Added sounds when wrenching occurs

* tgui bundle

* Consolidated all RPD related sounds to the RPD code

* removed some redundant things I forgot about

* tguibundle

* span classes and tgui bundle

* Applying lewcc's suggestion

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Toastical <vnndvp@gmail.com>

* applying lewcc's 2nd suggestion

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Toastical <vnndvp@gmail.com>

* Applying contrabang's suggestions + added marks in pipe.dm

* typos n stuff

* tgui bundle

* Update code/modules/recycling/disposal-construction.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: Toastical <vnndvp@gmail.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-11-03 13:47:20 +00:00
Qwertytoforty
c88ebe99f9 c-4 no longer blows up your backpack, boxes, or modsuits (#27223) 2024-11-03 13:17:08 +00:00
BiancaWilkson
036b8e0182 Mindflayers v0.9, Playable Edition! (#26596)
* adds antaghud icon

* TGUI bundle build dont push changes i didnt stage challenge 2025 (IMPOSSIBLE)

* Adds organ repair passive

* Description fix

* Runs prettier

* Fixes desc 2

* Fix revert

* Remove vamp text

* Fix some CI + Partial refactor

* Fixes CI

* Fixes gamemodes I messed with

* Moves these procs over

* Description fix again

* Add back limit requiring drainees to have ckeys

* Adds terminator icon

* Update code/datums/status_effects/buffs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_internal.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/powers/flayer_stealth_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* More lewv review

* Clamps the EMP severity

* Fixes "surveilance" typos

* The TODO is gone and can't hurt me anymore

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/game/objects/items/weapons/pneumaticCannon.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/game/objects/items/weapons/stunbaton.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* More lewc reviews

* Update code/modules/antagonists/_common/antag_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/_common/antag_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_power.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Fixes some camera bug issues + lewc reviews

* Update code/modules/antagonists/mind_flayer/powers/flayer_passives.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_power.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Updates a comment and fixes whitespace

* Autodocs flayerprod

* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* qdel things we dont need anymore + typing an argument of add_abillity

* Remove debug log

* Update code/modules/antagonists/mind_flayer/flayer_power.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Slightly buffs, and fixes GC issues of tether

* I no longer feel i am a mindflayer

* Fixes formatting of greeting

* Better greeting

* Worlds shittiest sprite

* Don't need this TODO anymore

* Fixes double description

* Changes the wording on the borg laws

* and bundle too

* The cannon uses shrapnel now

* Initial style changes

* Ratios for brain damage

* Adds a chemical to test for flayerism

* Fixes the brain damage ratios

* Abilities are purchasable again

* Updates TGUI properly

* im sorry linter

* Steam smoke

* Hi bundle

* Re-abstracts this proc post syndi orgs

* Fixes gamemode logic post cling round removal

* I WONT FORGET IT THIS TIME

* Fix name of steam ability

* I'm a fool

* Fixes processed passives + removes debug message

* Fixes updating abilities inside UI

* Better description for quicksilver form

* First part lewc review

* Remove debug thingy

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Fixes defines + GCs weapon spells

* We don't need this

* Eyes GC properly

* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* adds better logging to the assimilate

* Adds parenthesis

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* TGUI Bundle Rebuild

* Fixes and Reworks TGUI

* Cleaner JS and Fixes

* adds anti-snitching clause to borg laws

* changes the span for the borg messages

* No holoparasites

* Puts baton silence in line with glare

* Fixes total_swarms_gathered

* Nuke old trait

* Gun no longer not stuck

* Rejuv clears delayed knockdown

* Some weapon ability fixes

* Makes radio enable timers not counterintuitive

* Fixes beepsky runtimes

* Makes naming more consistent

* Adds one-click-antag

* Adds the mind flayer toggle (doesn't technically work)

* Adds flayers to check_antagonist

* Gives IDs to the status effects

* Also this one

* Makes retracting work again if it's in your offhand

* Fixes pacification tech levels

* Grapple is a weapon ability now, nullifcation retracts implants

* Fixed descriptions

* Adds some pizzaz to torque enhancer

* This actually needs to be like this

* Moves a helper proc over to a helper proc file

* Extra admin visibility

* Nukes the wacky flayer mob

* Makes silicon administrative access more sane

* Terminator form better description

* Makes rejuv set stamina to 0

* Various price increases

* AAAAAAAAAAAAA

* Better feedback + logging on cyborg subversion

* Swarm purchase display (temp fix)

* Makes mindflayer sounds more silent

* UI improvements

* Various mindflayer fixes

* Typo

* More fixes

* Fixes innates from being stupid

* Forgot to add this check earlier

* Oh this is how you add things to the protolathe

* Changes some description and upgrade messages

* Allows you to drain people beyond your limit

* Fixes some weapon upgrade issues

* Fix CI

* Fixes some draining issues

* More UI Tweaks and QoL

* Fixes most of the issues

* text

* Fixes

* Adds a radio jamming option to intruder

* Gives obfusciation to jammer ability

* Small passive cleanup

* Fixes Search and Adds Ability Stages to UI

* Adds freebie abilities

* Restructuring chain and adding blackbox

* Tgui polish

* Small fix for traceroute

* Fixes one click antag

* Increases EMP resistance cost

* Changes the pneumatic cannon into a shotgun

* Slightly lower static

* Fixed innate building rendering in upgrades

* Fixes icon and description

* Consistency

* Punctuation fix.

* Quick reboot + terminator form synergy

* Adds safety deleting

* Fix level for torque

* Fixes a bad bug

* Update code/game/gamemodes/objective.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Aaaaaaaaaaa

* Makes torque a martial art and some martial arts safeties

* Replaces vortex arm with barrier

* Fix paths

* Adds torque knockdown

* Part 1 lewc review

* HIIIII SQUIDWARD I'M IN YOUR BRANCH NOW

* Removes flak cannon

* Flayer respects mindshielding now on vamp+cling

* Fixes EMP resist

* More fixes

* DGL review

* Contra review

* Clean up weapon powers

* Various tweaks

* Borg hand slight improvements

* Parent call needs to be after this

* Fixes stuff

* Adds a new proc that is called when a spell is purchased

* NEW SPRITES WOOOO

* Traceroute update

* Slightly lower traceroute cost

* Formatting

* Oops

* Wow this could've been bad

* Overclock small buff

* Reduces cost of 1st level EMP immunity

* Lewc review

* TGUI Bundle Rebuild

* Fix barricades

* Lewc review

* Okay FINE qwerty I'll change this

* Traceroute thingy

* I am an idiot

* First part

* Lewc review

* Forgor  this one

* Last bits

* Update code/game/objects/items/control_wand.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Null

* Static-ness

* Update code/game/gamemodes/changeling/traitor_chan.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/__DEFINES/mindflayer_defines.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Last bits

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
2024-10-30 18:35:29 +00:00
Qwertytoforty
f38ccd7b54 breaker of rules, I can change your mind (#27235) 2024-10-29 21:44:36 +00:00
DGamerL
41f44ea833 Makes powerfist and wallbashing not ignore armor (#26981)
* Makes powerfist and wallbashing not ignore armor

* Safety for damage

* Lewc review

* Oops
2024-10-29 17:24:02 +00:00
1080pCat
26b5b46066 Black boxes his grace ascentions. (#27221)
* Black boxes his grace ascentions

* Update code/game/objects/items/his_grace.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* more logging = better(thanks contra)

* Update his_grace.dm

---------

Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-10-29 13:40:01 +00:00
Henri215
1fea7d1791 Fixes a machine analyzer runtime (#27143)
* machine analyzer runtime

* renaming

* comment

* the correct fix
2024-10-28 11:53:13 +00:00
Qwertytoforty
33f8c759ba fixes freeform boards being incredibly janky (#27208) 2024-10-27 01:20:49 +00:00
Qwertytoforty
dc7d24c28c Adds the bluespace anchor cybernetic implant (#26978)
* Anchor? I hardly know her!

* biochip code my hated

* yeah that's fair

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-10-25 18:20:45 +00:00
warriorstar-orion
9465b565b8 refactor/ci: enforce mapload in Initialize args (#26878)
* refactor/ci: enforce mapload in Initialize args

* add new missing mapload arg

* add yet another missing mapload arg

* Update code/modules/power/engines/singularity/particle_accelerator/particle.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-10-23 19:07:46 +00:00
DGamerL
766816954d Fixes some shell box issues (#27166)
* Fixes some shell box issues

* Contra review

* Renaming
2024-10-23 17:44:21 +00:00
Contrabang
e3c0198737 Adds CI to prevent manual calls of update_icon_state, update_overlay, etc. (#27010)
* CI something something

* last fix
2024-10-22 12:46:00 +00:00
DGamerL
f5a4bd0e4b Resprites shotgun shell boxes (with fancy storage!) (#27006)
* Idk what I'm gonna do with this

* This needs a lot of cleaning up

* Absolute hell

* Fixes and reverts

* Shhhhh

* SHHHHHHH

* Accepting my least atomic PR of the year award

* Fix rubbershot name

* Update code/game/objects/effects/spawners/lootdrop.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Contra review

* Contra review

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-10-22 10:41:35 +00:00