Commit Graph

17 Commits

Author SHA1 Message Date
AffectedArc07 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
Mark van Alphen 14e8022daf Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into portalfix
# Conflicts:
#	code/game/objects/effects/step_triggers.dm
2019-08-09 23:38:49 +02:00
Mark van Alphen fd579015b1 Portal fixes - adds oldloc to Crossed() 2019-07-15 20:16:17 +02:00
Mark van Alphen dd7da2140b Die of Fate fixes 2019-06-07 02:33:08 +02:00
Mark van Alphen ba3f65049d Port over remaining Lavaland ruins 2019-06-07 01:19:55 +02:00
Fox McCloud 0034e851a1 Kills off Object and Fast Object Processes 2019-04-23 23:53:40 -04:00
Fox McCloud f01af6ae20 Implements Goon Smoke 2019-03-15 19:09:29 -04:00
Kyep 412341439a Fixes #8954 - splits 'attack log' preference, spam-be-gone (#8992)
* Fixes #8954

* projectile reagetns

* removes all attack logs on keyless simple_animals even by keyed mobs

* deletes 'potentially'

* Tiger request

* more comprehensive solution

* check for mob

* istype

* brevity

* Split attack logs preference

* toggle

* deletes old CHAT_ATTACKLOGS

* explains what levels do when toggling them

* clarification

* Tigercat requests
2018-06-13 16:55:21 -07:00
Fox McCloud cfe182a1f7 Ports over Timer Subsystem 2018-04-28 20:26:04 -04:00
uraniummeltdown 5c4f4ec5e5 effect/system to effect_system
effect/effect to effect/particle_effect
make foam an effect again
move explosion_particles.dm to effect_system folder
OOP effect code, addtimers, QDEL_IN
fixed reagent explosions never having a flash range due to a typo
2017-11-04 18:21:51 +04:00
uraniummeltdown 1bea7973bd -removed coughedtime from mob_defines.dm and added smoke_delay to living_defines.dm
-fading out smoke finally works
-removed the spawns in smoke code it now uses process()
-sleeping smoke uses Sleeping() instead of AdjustSleeping()
2017-11-04 15:21:26 +04:00
uraniummeltdown 718aaf4d87 removes the useless effect/delete() proc, used QDEL_IN and addtimers, nanofrost can weld scrubbers too, some more cleanup fixes and tried to get smoke fade_out to work (it doesn't work and hasn't in the past) 2017-11-04 12:06:35 +04:00
uraniummeltdown a0939ca93b finish making smoke OOP, compiles 2017-11-03 22:46:49 +04:00
uraniummeltdown 4d0ea7b630 add fade out effect to all smoke (untested), move nanofrost smoke to effects_smoke.dm, make smoke effects OOP (unfinished) 2017-11-03 16:48:33 +04:00
uraniummeltdown e1f5b6aa07 removed mustard gas smoke as it's not used anywhere 2017-11-01 20:27:32 +04:00
uraniummeltdown 4814e3e3d7 removed excessive spacing, removed var/ in proc args, used some ishelpers, absolute pathing for everything 2017-11-01 15:56:13 +04:00
uraniummeltdown 9e71ddd208 splits effect_system.dm into multiple files 2017-10-31 20:27:45 +04:00