Commit Graph

8705 Commits

Author SHA1 Message Date
Darkmight9 6827be92fc Now with 100% less c+p! 2019-01-26 18:48:48 -05:00
variableundefined 1669fd51e8 Merge pull request #10734 from datlo/syndimedbody
Adds the cyborg body analyzer to syndi medborgs
2019-01-27 06:24:49 +08:00
Citinited 18b6846782 Can apply tape to some more items 2019-01-26 14:42:57 +00:00
variableundefined 7bab369b49 Merge pull request #10700 from datlo/bookforce
Add force to books, extra to space law
2019-01-26 19:45:34 +08:00
Granodd 6c53564df2 Merge branch 'master' into GunsAndGunAccessories
# Conflicts:
#	code/modules/projectiles/guns/projectile/automatic.dm
2019-01-26 02:17:22 -05:00
variableundefined bbe744feae Merge pull request #10713 from datlo/flagrework
Reworks chameleon flag
2019-01-26 09:05:04 +08:00
variableundefined 39ae71ff87 Merge pull request #10719 from AzuleUtama/ALittleC4KnockingAtYourDoor
Changes to C4's explosion handling
2019-01-26 09:04:36 +08:00
datlo 613999bfc6 Syndicate medborgs now get body analyzer 2019-01-25 20:51:45 +00:00
Darkmight9 c16124a24c Some final clean up 2019-01-25 09:46:31 -05:00
variableundefined 7d959c62f6 Merge pull request #10715 from datlo/oxygengrenade
Adds the oxygen grenade
2019-01-25 07:47:24 +08:00
variableundefined f85ec9cc33 Merge pull request #10712 from blinkdog/minor-path-cleanup
Some path normalization
2019-01-25 07:41:01 +08:00
Patrick Meade cbbb1e4262 Path normalization requires outdenting 2019-01-24 16:40:11 -06:00
AzuleUtama 11b213d2a6 Tweaked 2019-01-24 21:05:27 +00:00
AzuleUtama 4823570c90 C4 now applies ex_act to objects. 2019-01-24 17:33:45 +00:00
variableundefined 13629ba71b Merge pull request #10699 from datlo/cheapbombframe
Reduce the cost of bomb frames to 3 plasteel
2019-01-24 18:15:02 +08:00
variableundefined 69834e26ca Merge pull request #10716 from warior4356/drill-bug
Fixed phantom drill bug
2019-01-24 18:14:23 +08:00
warior4356 8961717d7a Fixed phantom drill bug 2019-01-23 23:00:00 -08:00
datlo d140b858ec Adds the oxygen grenade 2019-01-23 21:36:08 +00:00
datlo c2646dbcf2 fix flag path i forgot
oof
2019-01-23 20:42:01 +00:00
Dovixx 6741238ef1 Stop the animals! 2019-01-23 22:34:51 +02:00
datlo 8474974a2a replaced minibomb flags in depot by plasma nades 2019-01-23 20:22:17 +00:00
datlo 6ed648206a depot flags are prearmed with a minibomb 2019-01-23 19:41:43 +00:00
datlo 12f100a7b8 rework chameleon flag
Moved to Stealthy Tools from Explosives
Cost reduced from 7 TC to 1
Now start without an explosive, but can be boobytrapped with any
grenade. Buying a syndicate minibomb and boobytrapping results in the
same behaviour and TC as the old chameleon flag. The grenade can only be
removed by the person who installed it.
The flag's hidden explosive still explodes once the flag is done
burning, not immediately.
2019-01-23 17:13:50 +00:00
Patrick Meade b4641b7fdb Some path normalization 2019-01-23 08:54:19 -06:00
datlo fc18cdf72d remove throwforce on space law 2019-01-23 14:23:21 +00:00
Fox McCloud ad6fc45f74 Fixes Null Crafting Recipes 2019-01-22 18:45:54 -05:00
datlo 9a7147423e added throwforce 2019-01-22 01:41:24 +00:00
datlo f2b1d55b37 Add force to books, extra to space law 2019-01-22 01:21:32 +00:00
TDSSS 6eb91f000a Fixed merge conflicts AGAIN. 2019-01-22 01:42:00 +01:00
datlo d631479031 Reduce the cost of bomb frames to 3 plasteel 2019-01-22 00:41:05 +00:00
variableundefined 1c16e4c9de Merge pull request #10685 from datlo/SSThardsuitnammo
Updates Syndicate Strike Team gear, ready room, and shuttle
2019-01-22 06:31:09 +08:00
Nicaragua 8175d67b2e honk_bot from V2
Originaly from PULL

https://github.com/ParadiseSS13/Paradise/pull/10656
2019-01-21 12:31:47 -03:00
TDSSS de20cd08a4 Fixed merge conflict with brig remaps 2019-01-21 13:40:33 +01:00
datlo 9e508be95f Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into SSThardsuitnammo 2019-01-21 11:16:36 +00:00
variableundefined 9d03b41c0d Merge pull request #10663 from AzuleUtama/backpackSpace
Examining backpacks now gives a rough indication of remaining space
2019-01-21 09:25:21 +08:00
datlo 783824b5e9 Updates SST, room, and shuttle
Changes to SST gear
- Added syndi internals box
- Replaced pressurized oxy tank by nukie jetpack
- Replaced reinforced spacesuit by reinforced elite hardsuit. Armor is
below dsquad armor, however you can turn it to combat mode, making you
much more mobile. Looks the same as the nukie elite hardsuit, for now, I
don't think it's a problem tho.
- Replaced pistol by syndicate revolver, aswell as the extra ammo. SST
can now print extra ammo at hacked autolathes to keep the fight going if
they run out due to this.
- Added a spare mag for the SAW
- Added a military belt (different color to match the hardsuit)
- Removed flashlight and EMP grenade
- Removed all access on SST IDs. They still get access to maintenance
and station exterior airlocks so they don't have to break in to enter
the station. They're still agent IDs, so you got syndi access, can copy
access, customize, etc.
A lot of this gear no longer spawns on the SST at spawn, and is instead
in the new SST lockers.
Admin outfitted SST are spawned with their full gear, which was also
updated.

Map changes
- Added 3 syndicate bombs beacons, a bomb detonator, 2 upgraded health
analyser, a syndi toolbox, 2 multitool to the SST ready room
- Added 6 SST lockers, containing EVA gear and SAW + ammo
- Fixed issues with the blast doors for the SIT and SST shuttles, both
sets of blast doors now open and close together, they can also be opened
from inside and outside the shuttle now. This lets you lock your shuttle
safely from anyone that doesn't have syndicate access, an emag, or can
just bypass the blast doors somehow.
- Added atmospherics blocking fans to the SIT and SST shuttle since they
don't have a cycling airlock and do not usually dock at a designated
docking station. This helps prevent the SIT (who do not start with EVA
gear) spacing themselves by going through the wrong door.
- Added an oxygen cannister and two syndicate sleepers to the SST
shuttle, removed the obsolete toxin bombs spawner (replaced by syndicate
bomb beacons in ready room)
2019-01-20 16:17:51 +00:00
variableundefined c9b1b28533 Merge pull request #10684 from AzuleUtama/underabundanceOfBeesInTheWorkplace
Fixes an under-abundance of Bees in the Briefcase
2019-01-20 23:20:05 +08:00
AzuleUtama 1eaf534b12 Fixes negative bees 2019-01-20 14:41:45 +00:00
Aurorablade b812736517 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE 2019-01-19 23:35:15 -05:00
Aurorablade 4fc35a68b1 Gonna have to clean some files after this. 2019-01-19 22:38:47 -05:00
lass9030 2da05a846a exclusion 2019-01-19 14:33:40 +01:00
variableundefined 520494b987 Merge pull request #10657 from Quantum-M/HeadMirror
Medical Head Mirror
2019-01-18 18:06:15 +08:00
variableundefined 0b8ce92516 Merge pull request #10652 from AzuleUtama/syndieBundleRework
Syndicate Bundles - Increased overall value and added a new bundle
2019-01-18 18:04:59 +08:00
variableundefined 6218323c0a Merge pull request #10664 from Nicaragua1/clown-locker
Clown and mime locker acceses
2019-01-18 08:24:14 +08:00
AzuleUtama a57e5b1cc8 improved logic 2019-01-17 21:39:56 +00:00
B.A.L 876d70678d Sees to concerns and such. 2019-01-16 19:26:21 -07:00
Nicaragua 7fed4e7fbd Fixed Clown and mime locker acces
- They arent public acces anymore.
-Now only clowns can open / lock their lockers
-Mimes can only open / lock their own lockers
2019-01-16 21:49:26 -03:00
AzuleUtama 32cacc95ad Removal of "The" 2019-01-17 00:09:27 +00:00
AzuleUtama ad8c1f11cd Examining backpacks now gives a rough indication of remaining space 2019-01-16 19:51:47 +00:00
Shadow-Quill b497d92cc0 Ventilation 2019-01-15 23:56:26 -06:00