Commit Graph

31 Commits

Author SHA1 Message Date
SteelSlayer c2813a73e2 Removes the Freeze Mech verb, and bundles its functionality into the Freeze verb (#12827)
* Makes the Freeze Mech admin verb work properly

* freeze overhaul, axe Freeze Mech verb

* define freeze on the atom/movable level

* CRLF to LF

* rebase and touch ups

Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
2020-05-21 21:41:00 -06:00
AffectedArc07 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
SteelSlayer 254c2daedf re add anchored 2019-12-08 10:45:15 -06:00
SteelSlayer 03b9dafae4 Sleep clearning effects don't work on mobs who are admin frozen 2019-12-08 02:45:18 -06:00
Fox McCloud cb8529cdb8 Makes Xenobiology Simpler. Removes Slimes (#12398) 2019-09-24 16:17:33 -07:00
SteelSlayer 275266a73a Admin verb mega update
changes/removes all sorts of admin verbs, requested by Kyet
2019-09-09 01:26:50 -04:00
kazboo 78d38ffea8 usr to admin
changed the passed variable from usr to admin
2019-07-25 03:17:26 +02:00
kazboo 6c7f4aeb9c Update admin freeze text
This simple comit removes the admin ckey message that is shown to the player upon being frozen and only shows the character assigned to the admin.
2019-07-25 03:08:15 +02:00
tigercat2000 e5d1ecb6a4 Merge remote-tracking branch 'upstream/master' into updateicons 2018-11-08 20:24:48 -08:00
tigercat2000 ab032b6737 SSoverlays for human icons, mostly works
Closer to working 100%

But legitimately /tg/ icons

Move lighting to it's own plane, fix observers

Fix humans layering over other objects incorrectly

Nyaaaaa~
2018-11-08 20:24:22 -08:00
tigercat2000 6028fc83c3 Not quite done yet 2018-10-30 22:57:42 -07:00
variableundefined c373185e1e Revert "(TGCRP) - /tg/ catgirl refugee program" 2018-10-27 13:06:42 +08:00
tigercat2000 8dc88cb80b Closer to working 100% 2018-10-25 01:48:51 -07:00
Mars 984339ce42 Merge-conflict fix + check for null rather than type. 2018-10-12 18:59:54 +02:00
Desolate c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Mars 6a77df8792 UID usage for a number of hrefs.
There should be only UID usage now for the hrefs: adminmoreinfo,
adminplayerobservefollow, adminplayeropts, vars, subtlemessage, traitor,
BlueSpaceArtillery, CentcommReply, SyndicateReply, adminspawncookie,
priv_msg, revive, follow.
2018-08-17 12:31:26 +02:00
tigercat2000 2364b0332b Convert a bunch of name/(ckey) to key_name + ISO-8601 timestamps 2018-04-19 15:08:59 -08:00
Markolie 6982014a6e Replace all BYOND text macros 2017-02-21 15:41:37 +01:00
Fox McCloud 287226fa19 Merge pull request #5858 from Markolie/grammarnazi
Verb category changes, telecoms verb fix
2016-12-07 12:33:36 -05:00
Markolie cff0528673 Verb category changes, telecoms verb fix 2016-11-08 16:23:13 +01:00
Crazylemon64 6a7f7394a8 Ports over the status effect unification 2016-10-23 15:45:35 -07:00
monster860 19460ff4af Makes boldnotice and danger classes be be used 2016-08-11 12:20:02 -04:00
Krausus e9886d05fc Human overlay caching and minor overlay fixes 2016-08-04 11:14:56 -04:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Markolie 4e8bb6d301 Admin teleport update, further admin message fixes 2015-08-18 00:54:25 +02:00
Tigercat2000 3f2506e8fc Admin-freeze refactor and fixes.
Admin freezing is now based on mob procs, instead of a lengthy else-if
change.

Other changes:
 - No longer depends on paralysis, instead uses sleeping.
  - No more frozen mobs setting off bombs.
 - Simple animals and slimes override the default proc to make freezing
   affect them as one would expect.
 - Frozen var has been moved from human defines to living defines, no use
   yet.
 - Mobs frozen are added to a global 'admin_frozen_mobs' list.
  - List is used to determine if the freeze verb should freeze or unfreze.
 - Moved mob freeze-related vars to freeze file.
2015-06-24 10:38:19 -07:00
Tigercat2000 826ccaed70 Extra Freeze features- Prevent direct touching and pulling 2015-02-20 05:16:03 +01:00
Tigercat2000 4be671c80e In accordance with MarkvA's recommendation, switches 'world' to
'mechas_list'.
2015-02-17 18:17:10 +01:00
Tigercat2000 d23d8af778 Port of freeze mob verb from NSS Pheonix 2015-02-17 18:04:31 +01:00