Commit Graph

15 Commits

Author SHA1 Message Date
AffectedArc07 928a8f0e04 Makes the code pass dreamchecker (#13161)
* Initial Commit - Trying to add DC to Travis

* Forgot to chmod

* This took too long

* Farie Fixes

* Fixes new code

* Job factions are fucking smelly

* Loadouts work again

* Runtime fixes
2020-04-11 15:59:16 -06:00
AffectedArc07 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Aurorablade 86d2a1634c Casing correction 1 2018-12-17 00:07:37 -05:00
Tails2091 e4355a4d0f atom_say 2018-09-09 01:18:27 -04:00
Tails2091 4750d0f6d7 Removed spawn() From Claw Game 2018-08-24 18:47:07 -04:00
Tails2091 aa039ee8fe Claw Game Refactor 2018-08-22 00:29:15 -04:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Krausus d64bf46f12 Topic UID finishing touches 2016-09-08 13:07:14 -04:00
Fox-McCloud 8cd140e48a Adds in Fast Processing 2016-08-09 06:55:00 -04:00
FalseIncarnate f6c4ab53b2 Claw Game Fix 2
People like having multiple claw games, who knew?
- Fixes the issue of claw games not closing when multiple are present
2015-12-12 01:22:39 -05:00
FalseIncarnate 7ac2826037 Claw Game Fixes
Fixes #2795
- Game will now close if you wander away from the machine
- Cannot use the game while laying down/dead
- Game can now be closed like a normal window, and will behave properly
when doing so
- Dropped prizes will actually visibly fall before the game over screen
appears
- Claw game will now properly use machine processing for power and such

Also some code adjustments to help make it more organized or something.
- Seriously though, it does clean some stuff up and removes a redundant
variable
2015-12-10 06:21:46 -05:00
FalseIncarnate 6dfbd8f260 Claw Games!
Adds claw games, the absolute most-infuriating arcade game known to
mankind.
- Uses new fancy HTML5 / Javascript code stuff
- Is buildable!
- Science can produce the board with programming 2
- Requires a matter bin, manipulator, some cables, and a sheet of glass
- Costs money!
- Accepts cash or ID swipes, 15 credits per play token
- Dispenses prizeballs!
- Open them for a random plushie, carp plushie, or action figure!
- Two sets of sprites, thanks to FoS and Stephanov

Notes for the coders / future:
This provides a basic example for introducing new HTML5 / Javascript
arcade games, as well as a base type machine to use for such games.
While this may seem silly, this proves that we are not doom to have to
tolerate only the battle game and Orion Trail forever, and can even make
our own games for the arcade.
2015-12-09 00:37:30 -05:00
FalseIncarnate 4afec741fd Claw Game progress 2
Claw game is now playable from within SS13

- still need to code and test win-functionality
- still need to code prize ball and circuit board
2015-12-07 23:28:02 -05:00
FalseIncarnate bc5faea093 Claw Game progress
Errors resulting from Prize.js currently.

- still using the original images, need to switch those out
- need to remove unneeded code/commented attempts
- need to code win-functionality (close game, give prize)
- need to code in prize orbs, arcade circuit items
2015-12-06 02:26:12 -05:00