Commit Graph

12419 Commits

Author SHA1 Message Date
ZomgPonies
556ef83532 Metal detectors, for that feeling of FREEDOM 2014-05-01 00:46:14 -04:00
ZomgPonies
5746c7b6d4 Balancing for mining 2014-05-01 00:13:46 -04:00
ZomgPonies
50d78cbd04 Fixing up customs with some standardized forms 2014-04-30 16:19:57 -04:00
Rob Nelson
10350239a5 Add some parts of genetics 2.0 2014-04-30 14:14:24 -04:00
Ravensdale
345efee151 Atmos mainline pipe code moved and enabled. 2014-04-30 13:51:29 -04:00
ZomgPonies
48ca1f1a32 Fix shotgun sounds 2014-04-30 13:29:48 -04:00
ZomgPonies
49ec4834dc Fix for Med/SecHUDs 2014-04-30 00:31:56 -04:00
ZomgPonies
fea30a12b0 Attempt to fix slime people number 2 2014-04-29 21:37:53 -04:00
Brian Cook
e2a1664d27 Reverted "Paroled" to "Parolled"
To avoid conflicts with other variables and spellings.
2014-04-29 20:48:59 -04:00
Brian Cook
a78e54f33f Added missing header to pAI Request Module
Also changed max frequency of radio config to 159.9 instead of 159.1
2014-04-29 20:48:49 -04:00
Brian Cook
27a1d25b80 Added refresh button to host bioscan page
Also tweaked all pAI GUI so the background doesn't repeat-y
2014-04-29 20:48:39 -04:00
Brian Cook
cd8fb70a0b Centered background on pAI GUIs 2014-04-29 20:48:29 -04:00
Brian Cook
d0fa6b4fc6 Improved GUI for users interfacing with pAI
Also minor tweak to GUI for requesting pAI.

Conflicts:
	code/game/objects/items/devices/paicard.dm
2014-04-29 20:48:14 -04:00
Brian Cook
ce40b74fd7 Improved GUI for requesting pAI
Made the pAI Request Module and the pAI Availability List pretty.

Conflicts:
	code/modules/mob/living/silicon/pai/recruit.dm
2014-04-29 20:46:43 -04:00
Brian Cook
5e77924b54 Refined pAI Personality Config GUI
This is the GUI when a pAI chooses and name, etc.
2014-04-29 20:45:05 -04:00
Brian Cook
9034aeb11e Embedded Radio Config popup into the pAI OS
Also fixed typo when using door jack.
2014-04-29 20:44:51 -04:00
Brian Cook
fa425b69a9 Fixed pAI Digital Messenger and layout tweaks
Conflicts:
	code/game/objects/items/devices/PDA/PDA.dm
2014-04-29 20:44:27 -04:00
Brian Cook
a93f864ae3 Refined GUI more
pAI background updated and no longer externally referenced. Corrected
stray typos. Added more power on/off lights for certain downloaded
modules.
2014-04-29 20:39:24 -04:00
Brian Cook
9149e2df96 pAI GUI changes
The pAI GUI background image still need to be properly linked.
2014-04-29 20:39:08 -04:00
Ccomp5950
143016dd07 Code effeciency project: HUD items rewrite
Before: Every tick each HUD item would recalculate and redo images for every mob in view. For items like the secHUD where we're transversing implants and the various records this gets very expensive.

After: Mobs use their hud_list variable to store varius huditem images, when conditions change for those specific huditem images it updates the specific ones on demand. As a backup every 30 ticks or so the mob will update all of their hud_list.

Also: moved proc/RoundHealth() from 2 seperate locations into __HELPERS/mobs.dm

Conflicts:
	code/modules/mob/living/living.dm

Conflicts:
	code/__HELPERS/mobs.dm
	code/datums/mind.dm
	code/game/objects/items/weapons/implants/implanter.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defines.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/virus2/helpers.dm
	code/setup.dm
	icons/mob/hud.dmi
2014-04-29 20:34:28 -04:00
ZomgPonies
3e3c160770 Maybe fix slime people 2014-04-29 20:18:10 -04:00
ZomgPonies
41adcc57cd Jobbans for karma jobs! 2014-04-29 17:05:20 -04:00
ZomgPonies
687ba2a2de Typo fix 2014-04-29 16:24:34 -04:00
suethecake
8245876226 FIX 2 ELECTRIC BOOGALOO 2014-04-29 14:09:12 -04:00
suethecake
fdf3c669f8 Fixes small issues in save files. 2014-04-29 14:08:56 -04:00
suethecake
aa33563ba7 Few bugfixes - namely species hair still having do coloration = 0 and the tail rendering over equipment. Tajaran and Unathi sprites are also now black to facilitate more vibrant colors.
Trying to color them while dark green and brown-grey ended up in odd colorations. Quality of life change.

Conflicts:
	code/modules/mob/new_player/sprite_accessories.dm
	icons/mob/human_face.dmi
	icons/mob/human_races/r_def_tajaran.dmi
	icons/mob/human_races/r_tajaran.dmi
2014-04-29 14:08:32 -04:00
suethecake
10b7a2e8d9 Initial commit containing all the necessary code files that allow Tajaran, Unathi, and Skrell to change both their hair and body color to match. NO MORE GREEN/GREY!
Conflicts:
	code/modules/client/preferences.dm
	code/modules/mob/living/carbon/human/human_defines.dm
	code/modules/mob/living/carbon/species.dm
	code/setup.dm
2014-04-29 13:58:56 -04:00
ESwordTheCat
5170294fff Remove debugging. 2014-04-29 13:40:02 -04:00
ESwordTheCat
33c492ae4c Fixed all the runtimes. 2014-04-29 13:39:50 -04:00
ESwordTheCat
5d9bee2b2e Disable object pool debug. 2014-04-29 13:39:38 -04:00
ESwordTheCat
2382984c03 Some optimization at object pooling, tinkering at beams.dm and reverting useless code.
Conflicts:
	code/modules/projectiles/projectile/beams.dm
2014-04-29 13:39:20 -04:00
ESwordTheCat
774a4407da Moar object pool.
Conflicts:
	code/modules/projectiles/projectile.dm
	code/modules/projectiles/projectile/beams.dm
	code/modules/projectiles/projectile/bullets.dm
	code/modules/projectiles/projectile/special.dm
2014-04-29 13:36:39 -04:00
ESwordTheCat
012b45ad32 Limit the pool only to 20 objects. 2014-04-29 13:33:25 -04:00
ESwordTheCat
ebfcc9be79 Object pool for beam projectile, minor changes to object pool.
Conflicts:
	code/WorkInProgress/Cael_Aislinn/Rust/gyrotron.dm
	code/WorkInProgress/Cael_Aislinn/Supermatter/ZeroPointLaser.dm
	code/game/objects/structures/grille.dm
	code/modules/power/singularity/emitter.dm
	code/modules/projectiles/projectile.dm
	code/modules/projectiles/projectile/beams.dm
2014-04-29 13:33:06 -04:00
d3athrow
49c11d1c9e compile fuck 2014-04-29 13:27:06 -04:00
d3athrow
9951896b71 Can't greytide implant yourself 2014-04-29 13:26:45 -04:00
d3athrow
3a1d362c02 leap doesn't maker you higher than the lighting layer. 2014-04-29 13:26:35 -04:00
Rob Nelson
96d90dc28a Update with some bay optimizations for mobs.
Conflicts:
	code/defines/obj.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/organs/blood.dm
	code/modules/organs/organ.dm
	code/modules/organs/organ_external.dm
	code/setup.dm
	compare_report.txt
2014-04-28 21:29:14 -04:00
Mloc-Argent
fcdcef5931 human: move organ generation into a species proc
New proc: /datum/species/create_organs
Called in set_species when no organs exist or it's forced.
Also shuffled set_species around a bit, adding a var to human/new to
specify a species to start as.
Should fix the adminspawn vox organ runtime.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/cloning.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/organs/organ.dm
2014-04-28 21:09:45 -04:00
ESwordTheCat
3c6966526c Object pool the sparks.
Conflicts:
	code/game/objects/effects/effect_system.dm
2014-04-28 20:40:38 -04:00
Rob Nelson
1ffa06b9ab Male VOX.
Conflicts:
	tools/vox/announcements.txt
	tools/vox/create.py
	tools/vox/lexicon.txt
	tools/vox/voxwords.txt
2014-04-28 20:38:28 -04:00
paprka
f98cfc75ec final stuff
Conflicts:
	code/modules/projectiles/guns/energy/special.dm
	icons/mob/back.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
2014-04-28 20:36:56 -04:00
ZomgPonies
8abf352b2a Fixes cyborg laser + emp problem 2014-04-28 20:09:33 -04:00
DJSnapshot
ab58107286 Fixes for Mloc, part 2.
Conflicts:
	code/game/objects/items/weapons/cigs_lighters.dm
2014-04-28 19:15:17 -04:00
DJSnapshot
cc9684fad5 fix for https://github.com/Baystation12/Baystation12/issues/4548 2014-04-28 19:10:39 -04:00
DJSnapshot
f0ca9c12ff fix for IPCs taking rad damage.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2014-04-28 19:10:17 -04:00
ZomgPonies
6d6592c60b Fixed IPC getting high from smokables 2014-04-28 19:05:27 -04:00
Mloc-Argent
a5b3e3d567 turfs: fix some playsound ERRORs on areas
Turf (de)construction playsound()s were using src.loc, instead of src

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/turfs/simulated.dm
	code/game/turfs/simulated/floor.dm
2014-04-28 18:57:59 -04:00
Ccomp5950
13a72f4a04 Crash fix attempt: Moving NanoUI resource file sending away from client/New()
it's going in mob/Login() instead.

Conflicts:
	code/modules/client/client procs.dm
	code/modules/mob/login.dm
2014-04-28 18:51:57 -04:00
RavingManiac
9bfd6f56ba Inflatable barrier boxes readded to engineering. Inflatable barriers can no longer be deflated by ghosts.
Conflicts:
	maps/tgstation2.dmm
2014-04-28 18:47:15 -04:00