warriorstar-orion
56f4960ed4
refactor action buttons ( #29416 )
...
* refactor action buttons
* fix cult spell charge overlay
* lewc review
* update for a/mhelp buttons and xenobio organs
* update for minebot
* properly create button each time
* directly add/remove unavail overlay for reasons
* lewc review
2025-07-28 19:13:28 +00:00
Burzah
18573ef254
Tgui v6 ( #29342 )
...
* [TGUI v6 Project] Remove `context` (#29086 )
* [TGUI v6 Project] Remove `context`
* I forgot I had to do that.
* [TGUI v6 Project] Move to React (#29090 )
* It compiles
* Last Inferno uses
* all works now
* Fixes
* [TGUI v6] Changes files extensions for interfaces from .js to .jsx, Deprecates Inferno State Hooks (#29094 )
* Initial Commit
* Apply suggestions from code review
trust me bro
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com >
* [TGUI v6] Replaces babel with swc, fixes realtive paths on a few files, new build (#29100 )
* Initial commit
* Build
* webpack config and errors and rebuild
* export routingError, hopefully
* fix pda app routing
* pass current tab index to tab headers and content in nanobank
---------
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
* fix dna modifier bluescreen and library computer tabs (#29108 )
* TGUI parity with TG
Need to fix a bunch of things...
* Implement TGUI payload chunking backend
https://github.com/tgstation/tgstation/pull/90295
* Filx chan bottom scroll. Again
* Fix TGchat focus
* Fix rounding
* Fix inputs
* Upgrade deps
* More fixes
* Fix chat lineHeight
* Fix NanoMap
* Update `tgui-core`
* fix autolathe
* fix airlock electronics
* fix intercom
* fix compost bin height
* Fix chat preferences
* Move to TSX without types :clueless:
* test tiny meet your new brother test tgui
* Fix RCD
* fix stackcraft
* fix up beakercontents
* Fix MODsuits
* fix seed extractor
* Merge branch 'tgui-v6' of github.com:ParadiseSS13/Paradise into tgui-v6
* fix holodeck
* fix cookbook pda app
* fix remaining useState args
* Fix DNAModifier
* Fix Sleeper
* Fix SupermatterMonitor
* Remove `vitest`
* Update dev-server
* Fix `IconStack`
* Correct margin
* bundles, please don't break
* prettier
* Revert "Remove `vitest`"
This reverts commit 0609006abb .
* Re-add tests
* Prettier
* fix maplint for test_tgui
* TGchat shine effect
* TGUI Rebuildo
* Fix broken tabs, search boxes, sortable tables, and others (#29450 )
* Replace KitchenSink theme state with a React context
* Remove last usage of useLocalState
* Rebind unbound useState calls
* Build and update /tg/ui
* Reformat /tg/ui
* [ci skip]
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
* Ports #29217 to tgui v6. Added tgui-setup to CI builds (#29787 )
* Add tgui-setup to build scripts
* Fix CORS issue
* Build and update /tg/ui
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
* Add one missing word to comment
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* fix law manager
* Removes dangling references to `context` (#29793 )
* Removes dangling references to `context`
* Build and update /tg/ui (#25 )
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* fix messenger and atmos scanner
* swap out line break in examinate
* fix powermonitor
* Bump tgui-core from 3.1.5/3.1.4 to 4.3.4 (#29799 )
* Bump tgui-core
* Build and update /tg/ui (#28 )
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Fixes additional examine text
* oopsie
* Small tgui v6 fixes (#29801 )
* Remove flow
* Miscellaneous fixes
* Miscellaneous fixes
* Moved properties placed on the wrong element
* Migrate removed CSS attributes in JSX
* Build and update /tg/ui (#27 )
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* fix carbon examine
* fix robot examine
* fix lint
* improve SMES appearance
* fix camera console name order
* more newline fixes
* fix boolean modal cancel not working
* fix random disabled access in RCD
* point tgui to correct passthrough verb names
* Fix missing 0 option for ERTs. (#29819 )
* fix newlines in damage flavor
* Revert all changes related to newlines in DM
* fix the actual thing that was wrong with newlines
* fix ERT manager deny input
* [tgui-v6] Makes Agent Card UI more aesthethic, fixes input fields, fixes minimum age slider (#29832 )
* agent card fixes and tweaks
* tgui bundle
* Reformat /tg/ui (#33 ) (#29838 )
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* restore camera console list appearance
* fixed pai ui paths (#29867 )
* /tg/ui fixes no. 3 (#29868 )
* Remove IconStack styles that conflict with styles added in tgstation/tgui-core#203
* Fix minesweeper icon
* DNA Modifier fixes
* Fix alignment of icons in PDA games menu
* Expand chem dispenser
* Fix pAI interfaces
* Build and update /tg/ui
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
* teleporter fix, bundle changes, test
* /tg/ui fixes no.4 (#29877 )
* Fix translucent buttons
* Remove stories already present in tgui-core
* Make voting choices not transparent
* Build and update /tg/ui
* Fix size of set ringtone in PDA messenger
* Fix crew monitor highlight colors
* Fix ReagentsEditor search. Small style fixes
* tgui-say radio prefix has special color again
* Expand chameleon mask a little
* Fix search in chameleon mask
* Make list input modal slightly taller
* [ci skip]
* Build /tg/ui
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Aylong <alexanderkitsa@gmail.com >
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com >
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
2025-07-27 23:23:20 +00:00
Contrabang
a57a8b8c40
Adds CI to error on unnecessary variable modification ( #29861 )
...
* begin the burndown? (y/n)
* okay update requirements?
* change the error name
* there we go
* tweak
* first bit of the burndown
* more
* burndown complete
* return the exit code!
* review
* Revert "first bit of the burndown"
This reverts commit 34155bd991 .
* fix
* fixes
* last fix
* remove deprecated avulto stuff
2025-07-27 22:26:13 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
PollardTheDragon
a596fba80d
Fixes antimagic problem ( #29890 )
2025-07-27 08:42:54 +00:00
PollardTheDragon
609bbfd46f
Fixes clown mob group retaliation ( #29886 )
...
* Fixes clown mob retaliation
* Linters
2025-07-27 04:10:30 +00:00
Burzah
46f69c7df1
initial commit ( #29880 )
2025-07-26 14:34:15 +00:00
Qwertytoforty
c351fb324e
Fixes vetus' legs ( #29859 )
...
* fix vetus beams
* bad space
2025-07-26 07:01:54 +00:00
Charlie Nolan
b475431187
Saner FLW links. ( #29852 )
2025-07-26 06:16:20 +00:00
Christasmurf
0332d0dbfd
Paramedic Drip + some tweaks ( #29766 )
...
* code stuff
* icon stuff
* forgor the corgi
* absolutely beefed it
* old vest code removal
* wardrobe removal from maps
* frick and frock
* update path script
2025-07-26 05:57:31 +00:00
PollardTheDragon
eda2d806f9
Converts clowns, clown goblins, and cluwne goblins to basic mobs ( #29807 )
...
* Clowns and other honknomaly mobs
* Updatepaths
2025-07-26 05:55:29 +00:00
PollardTheDragon
b33f74594a
Converts space bears, space carp, and space bats to basic mobs ( #29775 )
...
* Bears and bats.
* Carp
* Comments, file locations
* Linters!
* Moved initial emotes for basic mobs to a component
* Linters
* Adjusted emote chance for space bats
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Updatepaths
* Apply code review suggestions
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-26 05:53:00 +00:00
Bak Bak
5752c8ad01
Adds Corporate Security Beret ( #29733 )
...
* new beret woo
* new beret woo
* new beret woo fixed for all species
2025-07-24 20:20:49 +00:00
Charlie Nolan
6511979ce4
Better meteors, smoother rod movement ( #29797 )
...
* Better meteors
* Update move loop flags file references in comments.
* Adds MOVEMENT_LOOP_FORCE_MOVE, adds support for it to all movement types.
* Standardize meteor and rod movement.
* move_towards fixes
* Faster movement, fixed rod directions.
* Fix and simplify move_towards movement type.
* Bad comment.
* Oops.
* Revert requirements.txt change, doesn't belong in this PR.
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-07-24 19:51:58 +00:00
1080pCat
d448d0149a
Teaches byond what pink is, and lets cyborgs choose pink and orange ( #29822 )
2025-07-24 14:27:53 +00:00
1080pCat
deac51eeff
Fixes fireballs not exploding when hitting turf, and fixes homing fireball/toolbox not being blocked by the nazar ( #29760 )
...
* Update magic_projectiles.dm
* rescopes, also fixes homing toolbox not being blocked
* 1080p remove commented out code challenge
* Update code/modules/projectiles/projectile/magic_projectiles.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update code/modules/projectiles/projectile/magic_projectiles.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2025-07-24 14:13:28 +00:00
kyunkyunkyun
fbc1ecdef8
Port-port-able turret icons ( #29749 )
...
* update turret icons
* a bit more
2025-07-24 14:07:34 +00:00
PollardTheDragon
7bdd4c4569
Adjusts BSH extra loot drop locations ( #29699 )
2025-07-24 11:40:25 +00:00
kyunkyunkyun
75202c986e
Fix and refactor of chainsaws ( #28893 )
...
* code improvements
* linters
* oh
* Update spellblade.dm
* Update spellblade.dm
* Update melee.dm
* melee's death
* update paths
* Update code/game/objects/items/weapons/melee/melee.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* fix icon states
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-07-23 17:32:47 +00:00
CRUNCH
175cfa60a1
The Smoking Expansion DLC ( #29674 )
...
* Creation
* refinement
* so many icons aghhhh
* The Revival
* e
* it continues (again)
* Lots of progress!
* I hate species sprites so much
* fuck
* Update fancy.dm
* Update fancy.dm
* Update cigs.dm
* attack log
* Abstract cigarette
* Update fancy.dm
2025-07-23 17:32:09 +00:00
warriorstar-orion
9f5bf6f747
Assign different paycheck amounts to each job ( #29682 )
2025-07-23 17:28:07 +00:00
Migratingcocofruit
a9df4b4f5c
Moves the compressor grind special species actions to the species datum ( #29779 )
2025-07-21 15:10:40 +00:00
1080pCat
3d98a979ec
Fixes basic mobs not counting for DNA samples ( #29817 )
2025-07-21 15:07:59 +00:00
1080pCat
82bd0741ba
Fixes being null spaced when vennting into a unwrenched vent ( #29824 )
2025-07-21 14:37:35 +00:00
warriorstar-orion
b9ead6bd80
fix dvorak remote ai upload not working ( #29786 )
2025-07-20 19:37:48 +00:00
PopeDaveThe3th
c8ef8c8c90
spess ( #29730 )
2025-07-18 17:22:05 +00:00
PollardTheDragon
9435d8c42c
Mech Scattershot now requires Illegals 3 ( #29772 )
2025-07-18 17:14:51 +00:00
PollardTheDragon
110e4142e6
Fixes Kinetic Assembler Runtime ( #29751 )
2025-07-17 20:08:01 +00:00
Kyani
5f3c4ed89d
Some Job Perk Tweaks ( #29634 )
...
* perk tweaks
* reviews
2025-07-16 00:20:16 +00:00
PollardTheDragon
05791861b7
New PVE Major Midround: Demonic Incursion ( #29053 )
...
* Initial commit. Event.
* Started converting mobs to basic mobs. Migo and Creature. Needs aggressiveness AI
* Makes CI happy
* Fixes some file names
* Ticks files
* Fixes file again
* Update code/modules/events/demon_incursion.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Announcement sound, spawn adjustments
* Reduced spread when portals multiply
* Elite spawns when portal count gets high
* Fixes missing comma
* Converted migo, blank, and most of hellhounds to basic mobs. Added new controllers and behaviors
* Fixes
* Linters!
* Faithless moved to basic mob
* LINTERS
* Makes skeletons basic mobs
* Fixes, Ranged Attacks, Ranged variants of nether mobs
* Handles portal expansion chance
* Linters
* Fixes mobs not breaking shit
* Fixes ranged attacks
* Fixes ranged attacks
* oops
* Another oops. No config changes are needed here
* Twenty percent chance that a nether mob is a grappler
* Dimensional tear fixes
* Adjusts awaken distance for hostile mobs, makes variable melee attack rate for basic mobs
* Variable initial spawns, variable spread rates.
* Whole lot of fixes from merge, hellhound completion
* Updated lavaland winter biodome
* Makes basic mobs able to hurt other mobs
* Makes spawners properly rally basic mobs to beat up the attacker
* Extra line
* Removed comment
* Makes hellhounds stop resting when attacked or when they find a new target
* Fixed initial portal spawn amounts
* Borgs now affected by basic mobs
* Nerfs portal spawn rate, nerfs portal integrity, nerfs portal max mobs
* Grapplers now teleport to missed turfs
* Removes duplicate notices
* Buff portals a small bit
* Makes nether portals no longer RR - the body is now recoverable from the blank it became
* Makes portals layer above mobs
* Removed excess ranged attack var
* Changes list for determining start count to rely on mobs with client instead of all clients
* Nerfs portal max mobs
* Portals can no longer spread to within 3 tiles of another portal except on initial event start
* Adjusts target portal count for big mobs
* Spawners now properly remove nest values of basic mobs
* Portals now glow an evil red. When portals are destroyed, 50% chance per mob to slay the mob
* add prowling and return to home behaviors
* cut this down
* be a tiny bit smarter
* Some code cleanup
* Removes hostile base type, removing excess code
* Gives /obj/ a basic mob attack handler. Fixes turrets
* Gives basic mobs a HUD
* Fixes skeleton death flag
* Adjusted initial spawns
* Incursion portals now slowly convert turfs, up to range 3 of them, to hellish flooring
* Increases reward per destroyed portal
* Makes the final portal of an incursion play a sound on destruction, couple portal fixes
* Fixes basic mob xenobiology interactions
* Non-shit portal sprites
* Adds hostile machine element, mobs now actively target turrets and emitters
* Properly gibs things when they should gib
* Linter fix
* Portals now layer under living mobs but over dead ones
* Adds blackbox checking for demon incursion portal counts
* Increases mob sight range slightly to account for widescreen, adds alt-color for grappler, delays incursion announcement a bit more
* Portals now are more likely to spread the less there are
* Incursion portals now repair themselves after not being damaged for some time
* Grilles now shock basic mobs
* Portals will now clean up basic mob corpses near them by gibbing them
* Portal spread chance is now exponential regression
* Portal mob spawns now linearly scale in time
* Fixes some skeleton oversights in ruin mapping
* Demon incursions no longer can spread to tiles in a space area, such as near brig plating
* Moves corpse cleanup to mobs via component
* Portals now drop bodies that are being eaten when they're destroyed.
* Addresses code review
* Docs some vars
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-07-16 00:19:23 +00:00
Arthri
3342288f79
Fix mesons not showing ores behind walls ( #29748 )
...
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2025-07-15 21:26:45 +00:00
PollardTheDragon
46b5f36ec9
Shotgun change ( #29670 )
2025-07-15 21:08:05 +00:00
IAmBigCoat
cf866581bd
removes the flash_eyes effect from slimes attacking bots ( #29642 )
2025-07-15 21:06:29 +00:00
Toastical
8009b3c481
Tweak: Makes ore redemption machines take in sheets from the input side ( #29615 )
...
* ore redemption auto inserts sheets in input
* spit out invalid sheets
2025-07-15 20:55:38 +00:00
kyunkyunkyun
c05693c74b
tweak modsuits' modules ( #29599 )
2025-07-15 20:54:09 +00:00
SchrodingersWolf
ab22665626
Makes oxygen grenades printable in Protolathe and Increase amount of oxygen grenades in Cargo Emergency Equipment Crate: Back with a vengeance ( #29595 )
...
* Oxygen nades!
* Cargo oxy nades upgrade
* I'm BACK - Edited levels, need to remake PR
* Oxygen reqs added
* Minor spelling mistake
* Update code/modules/research/designs/misc_designs.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-15 20:07:53 +00:00
Osetrokarasek
6d639e092a
Item States For Power Cells And Stock Parts ( #29557 )
...
* bleh
* blah
* meh
* nah
* bluh
* mwah
* added sprites for potato and slime cells too!
* added sprites for abductor cells
* ssdfg
* why the merge conflict bro 😭
2025-07-12 12:24:07 +00:00
warriorstar-orion
f72a520cbe
vv refactor day 1 patch ( #29741 )
...
* move mob renaming back to top link in vv header
* fix lists too
2025-07-10 08:09:13 +00:00
Toastical
3fadd41bed
Tweak: Makes storage examine broadcast work, storage examines will only broadcast the top level storage, excludes bluespace pocket from being broadcast. ( #29566 )
...
* fixed storage examine broadcast, storage examine now broadcasts top level storage, excluded bluespace pocket
* actually gets top level storage + expand to storage not on mob
2025-07-09 14:53:21 +00:00
Contrabang
1f124ac835
Refactors beams. Adds tethering. IV drips/bags are now tethered. ( #29570 )
...
* refactor
* tether
* tetherrrs
* logic fix (i hope)
* ci fix
* ok please work
2025-07-09 14:49:40 +00:00
warriorstar-orion
6c2aa06eb3
VV refactor: dropdown actions. ( #29673 )
...
* VV refactor: dropdown actions.
* helps if it builds
* append to list cuz we have multiple separators
* fix datumrefresh
* tiny cleanup
* fix jump to turf
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* fix typo
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-09 14:33:47 +00:00
Toastical
ce0a9924ea
permit ahud and no respawnability ghosts in ghost bar ( #29632 )
2025-07-09 14:32:44 +00:00
PollardTheDragon
7fb2628288
Makes generic Bennyfallout's donor items and adds to loadout ( #29671 )
...
* Makes generic Bennyfallout's donor items and adds to loadout
* Sprite Fix
2025-07-09 14:29:25 +00:00
kyunkyunkyun
c7fe4e475b
Fix hardmode Vetus drop nothing ( #29701 )
...
* Update ancient_robot.dm
* lol
2025-07-07 22:14:47 +00:00
warriorstar-orion
56c8594143
ensure space transit z levels receive comms ( #29728 )
...
* ensure space transit z levels receive comms
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* pass traits list when we first make the reservation z-level
* flesh out comment
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-07 20:19:08 +00:00
Toastical
7cbaeada1d
make robots resizeable ( #29684 )
2025-07-07 16:34:29 +00:00
Bm0n
dc529f084f
Allows MP3 files to be uploaded to the TGchat player - renames play internet sound ( #28575 )
...
* first commit
* review
* review again
* renames adds alert
* updates alert
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Co-authored-by: Bmon <no@email.com >
2025-07-06 21:45:32 +00:00
warriorstar-orion
708b2fcb44
trivial news cleanup ( #29691 )
2025-07-05 20:54:14 +00:00
warriorstar-orion
49351821c3
Give syndicate base airlocks names. ( #29689 )
2025-07-05 05:48:31 +00:00
Charlie Nolan
2e6b1fe6dc
Add timeouts to several move_away calls ( #29714 )
...
* Timeouts are important.
* Update code/game/objects/items/weapons/grenades/clusterbuster.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/grenades/clusterbuster.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/surgery/organs/organ_internal.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
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Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-05 05:46:10 +00:00