PJB3005
e5e9013ab4
make bananium smeltable
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exactly as the title says, though, the smelter menu calls it 'clown',
because the oretag is clown, didn't fix it, because i dont know what
things use the oretag variable(i know some), and didn't want to break
anything over such a small bug
2014-09-24 15:15:56 +02:00
Bone White
09a0eee875
Fix for hardsuit modifications
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When suits are turned to tajaran or unathi types, any helmets on the
suit are put on the floor.
2014-09-14 20:25:50 +01:00
Bone White
d81a87363e
Fix for Ryetalin
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Cures on a chance based on volume of ryetalin injected, on_mob_life.
TURNS OFF ALL MUTATIONS!!
// 1 volume = ~2% chance
// 10 volume = ~17% chance
// 30 volume = ~38% chance
Returns SE to mob creation values (now set in dna2.dm)
2014-09-14 11:39:52 +01:00
Bone White
2edff42431
Wubbledaddy's Pennywise costume fix
2014-09-08 04:46:58 +01:00
Bone White
e836d6abdf
Added new black surgical scrubs
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Potentially for new mortician job. Sprited by Pancake.
2014-09-08 02:46:24 +01:00
Bone-White
9c6efcf5b5
Merge pull request #5 from ZomgPonies/master
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Downstream update
2014-09-07 20:53:37 +01:00
Bone White
b401ee3cc8
Fix for npc xeno screaming whilst dead
2014-09-07 17:37:17 +01:00
Necaladun
2f3caa9b0c
Pennywise items, disposal fix
2014-09-03 09:44:45 +09:30
VampB
ba5744ba9e
Fixes UI error
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Fixes the current issue of equiping items in the UI slots
2014-09-02 16:04:07 +01:00
melandor0
59f73acfd3
Traitorstation Fixes + SyndieCat
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Fixes some things with traitorstation and adds SyndieCat.
2014-09-02 13:53:11 +02:00
Necaladun
40c5e5ddaf
Donator Item
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Purple beret fluff item for a donator
2014-08-31 12:01:31 +09:30
ZomgPonies
434c67d66c
Merge pull request #400 from IndexLP/master
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Hostile Environments Reblance
2014-08-30 07:30:06 -04:00
ZomgPonies
cfc8cd398a
Merge pull request #407 from Regory/quick-fixes
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Fix for making Dough Slices
2014-08-30 07:29:32 -04:00
Bone White
56bef314b7
EVA changes exploit fix
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quick-equip (hotkey equip) now has the same delay/restriction as normal
equipping eva suits/helms
2014-08-28 17:07:39 +01:00
Bone White
e964c45f00
Removed uncommented code
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was causing a problem with eva helm equipping
2014-08-28 15:34:31 +01:00
Regory
a9f35a41fb
Changed ..()
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For readability.
2014-08-23 16:55:30 -04:00
Regory
0f0153915c
Fixed and Tested Flat Dough Bugfix
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Tested. Flat dough makes dough slices when cut with knife.
2014-08-23 13:53:55 -04:00
IndexLP
33be2a8e76
Moves try_rupture_lung() to Human.DM next to the code for rupturing a lung, and makes it a proc for mob/living/carbon/human
2014-08-21 18:39:12 -04:00
IndexLP
aaefe4eaa4
Merge remote-tracking branch 'upstream/master'
2014-08-21 18:34:03 -04:00
VampyrBytes
c0f5132664
Cleanup of internal organs
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Both internal and external organs are a mess, which is making
maintaining and updating them nasty, so I'm cleaning them up, this is
the first stage
mechanical and assisted internal organs are now an object type rather
than a var in the organ which makes it much cleaner and easier to adjust
removed duplicate list of internal organs as there's no reason to have
the same objects in 2 separate lists
made New() a lot cleaner and more robust
External organs will be next
2014-08-21 10:24:13 +01:00
VampyrBytes
32b6eb9813
Revert "fix for runtime caused by #398 "
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This reverts commit 98a0e85227 .
2014-08-21 10:09:34 +01:00
Regory
64795c0351
Flat Dough + Kitchen Knife = Dough Slice
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Fixes flat dough so that kitchen knives make Dough Slices instead of
Kitchen Knife Personal Pizza.
NOT YET TESTED
2014-08-20 20:47:31 -04:00
VampyrBytes
98a0e85227
fix for runtime caused by #398
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God knows why this was a var/tmp
2014-08-20 14:04:07 +01:00
IndexLP
29caac4512
Hostile Environments Reblance-
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Low presssure areas made less deadly
Open space made more deadly
2014-08-20 03:18:31 -04:00
ZomgPonies
6ebb6d617e
Merge pull request #399 from Bone-White/master
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Rigid suit equip delay rework
2014-08-20 03:07:09 -04:00
ZomgPonies
f4b6450a20
Merge pull request #398 from VampyrBytes/master
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IPC and nuke disk fixes
2014-08-20 03:07:01 -04:00
Bone White
b5fcd209b2
Rigid suit equip delay rework
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now uses a couple of new procs, allowing for per-suit tweaking of time.
You now cannot equip eva helms without first attaching them to the suit
(target head use helmet on suit)
2014-08-20 07:28:44 +01:00
VampyrBytes
5b8253fb57
IPC and nuke disk fixes
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Fix for IPC revival
Prevents nuke disk from being inserted via cavity surgery
2014-08-19 07:06:12 +01:00
ZomgPonies
983d78b775
Merge pull request #395 from IcyV/chemistry
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Nerfs how effective Tramadol and Oxycodone are
2014-08-18 19:20:20 -04:00
ZomgPonies
b314db6296
Merge pull request #394 from VampyrBytes/master
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Genetics fixes
2014-08-18 19:19:58 -04:00
ZomgPonies
7139b92b47
Merge pull request #393 from Bone-White/master
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Diona speed fix
2014-08-18 19:19:05 -04:00
IcyV
60e2785e28
Nerfs how effective Tramadol and Oxycodone are
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Reduces the amount of shock that they can tolerate to adjust with the new combat changes.
2014-08-18 08:43:13 -07:00
Bone White
d2129341b9
Adds equip/unequip times to rigid suits
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Also stops helmets being worn without the rigid suit already on the mob.
2014-08-18 08:16:06 +01:00
Bone White
9ec8db00f6
Diona speed fix
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was broken by my eva suit slowdown alterations, now fixed.
2014-08-17 09:49:11 +01:00
ZomgPonies
ebc3098f45
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-08-16 21:48:27 -04:00
Walter0o
8f27fc38a9
comment adjustment according to feedback
2014-08-16 21:47:19 -04:00
Walter0o
6f790b6edf
fixes #5693
2014-08-16 21:47:09 -04:00
Walter0o
ebbeaef854
fixes #5970 , prevents bugs in the future
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this is not an issue at the moment but will become one should maxHealth ever get changed.
2014-08-16 21:36:34 -04:00
Walter0o
0c02bd02dd
fixes #5964
2014-08-16 21:36:22 -04:00
mwerezak
547fada4df
Fixes burn description saying it is salved when not
2014-08-16 21:23:56 -04:00
mwerezak
15a6b95112
Fixes infection fever causing burn damage
2014-08-16 21:23:47 -04:00
mwerezak
8d04e8b9c6
Fixes a few issues with get_wound_type()
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Fixes damage causing "healing" wound types that can't bleed.
Fixes flesh wounds not bleeding the instant they heal any damage.
2014-08-16 21:23:36 -04:00
ZomgPonies
8c965ec9c1
Compile fix
2014-08-16 21:22:21 -04:00
PsiOmega
6158805a68
Fixes #5946 and cuts down on duplicate code across Life() procs.
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/mob.dm
2014-08-16 21:18:18 -04:00
Chinsky
ab1fdeae25
Added suggested new type of wounds for stumps
2014-08-16 21:13:12 -04:00
Chinsky
1f55a8c491
Made missing limbs not process.
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Moved code in processing so that ORGAN_DESTROYED limbs won't process wounds and chemicals. They still need to process once to actually fall off (too lazy to change that)
Made dropping limbs remove all wounds and germs. Instead, one big wound is spawned on parent organ. Damage depends on the organ.
Removed missing limbs bleeding on their own, since that's what that wound is for now.
They still would ache until surgically mended anyway.
Fixed possible issue with amputation not fixing the rotten limb.
Conflicts:
code/modules/organs/organ_external.dm
2014-08-16 21:13:00 -04:00
mwerezak
af0ab6fc5c
Fixes runtime in train/explode()
2014-08-16 21:10:23 -04:00
mwerezak
183c25167c
Fixes #5915
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Also allows checking remaining engine charge by examining, and removes
the verb.
Conflicts:
code/modules/vehicles/cargo_train.dm
2014-08-16 21:08:25 -04:00
mwerezak
4b647c1905
Fixes xbow tension not being rest when fired
2014-08-16 20:58:58 -04:00
ZomgPonies
b06eb66ca4
Fix for bloody hands yanking shit
2014-08-16 20:58:37 -04:00