DGamerL
173bfb92f5
Removes bio resist from the code ( #21108 )
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* BIO armor is kill
* some more stuff that uses bio resist
* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Charlie
421777b317
Reworks block chance into Parrying. ( #19334 )
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* parry component
* converts block chance to parry components
* armour pen, katana fix, pickup fix
* melee parry fix
* removes perfect parries, tweaks armour pen calc
* SIGNAL_HANDLER
* fix
* resist fix
* reduces parry time out time, increases cooldown
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* fix
* cooldown rebalance
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-11-12 08:49:44 +01:00
Vi3trice
59dfdba201
Everything else through the door ( #19358 )
2022-10-13 21:56:58 +02:00
KalevTait
6a91840962
Code Readability - Weapons ( #18171 )
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* weapons
* weapons
* prefer explicit time
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* Don't have code on same line as control statement
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-07-10 13:59:33 +01:00
Qwertytoforty
2aade6012f
Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) ( #17556 )
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* oi you got a loicnse for that
* Final touches on plasma bar sound/sprite, hot drops hot drop walls
* Actually makes dropwalls good™️
* s p r i t e s and fixes
* Gives vox / drask hand gun sprites
* forgot cult shield, ICONS added with pain
* Last minute fixes and deploy coder sprites
* spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Removes comments, improves deployment and sprite handling
* Removes direction_check
* Uses signals, various changes
* Final™️ changes
* Final™️ Final™️ Changes
* Final™️ Final™️ Final™️ Changes
* [insert final™️ x4 joke here]
* Final™️ Change. *6
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-04-30 15:52:25 +01:00
Mieszko Jedrzejczak
559fa37756
add defines for damage flags
2021-08-20 21:09:21 +02:00
Fox McCloud
02b9445b9b
Refactors DNA Mutations; Refactors Mutations to use Traits ( #15483 )
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* Refactors Mutations
* traits
* more work
* styling fix
* yet even more work
* oh hush
* almost there
* it continues yet further
* and that's genetics done
* and that's it folks
* last bit and golem fixup
* oof
* oops
* tweaks and fixes
* styling
2021-02-21 21:25:19 +00:00
Fox McCloud
70b46d8aea
Life refactor ( #13471 )
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* Life Refactor WIP
* part 2
* part 3
* runtime fix
* newlines
* tweaks
* perspective checks
* fixes
* remote view tweaks
* more fixes
* robot fixes
* better updating
* cleaned up icon procs
* less proc call overhead
* performance gains
* more optimization
* shorter lists, removal of unecesary code
* gene OOP and dna styling cleanup
* oops
* axe disabilities
* typeless loop
* various tweaks and fixes
* brain checks
* runtime fixes
* cryo vision fixes
2020-06-03 19:43:30 -06:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
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* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud
6f637b6014
Merge remote-tracking branch 'upstream/master' into universal-damage
2019-09-17 11:24:58 -04:00
Dave
e0ca504de0
OK, you caught me, I did use the web editor
...
But it was just to edit plaintext values, don't hurt me.
2019-09-16 12:48:27 -04:00
Dave
eba05d3e91
Shield desc fix
2019-09-16 12:23:08 -04:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
Fox McCloud
1bfb442d40
Merge remote-tracking branch 'upstream/master' into universal-damage
2019-09-14 21:15:31 -04:00
variableundefined
894ffab1ae
Merge pull request #12277 from Fox-McCloud/removes-roman-armor
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Removes Real Armor from Autodrobe
2019-09-13 08:15:46 -04:00
Fox McCloud
94a2861039
Removes Real Armor from Autodrobe
2019-09-12 01:07:58 -04:00
Fox McCloud
f998cb74ad
then-we-shall-reforge-the-armor-from-what-remains
2019-09-10 07:03:05 -04:00
variableundefined
69537dd60c
Port TG hitby refactor and detonation of items by projectiles
2019-09-09 22:57:31 -04:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
uraniummeltdown
946ae0d58d
moves var/list/armor to /obj level
...
adds armor to many objects
re-adds the clockcult floor sprite (accidentally removed in another PR)
adds clockcult effects to the clockcult floor
adds clockcult grilles
adds var/broken to /obj/structure
adds unused resistance_flags var
moves burn_state and resistance_flags to flags.dm
more updates to attack code
updated obj_defense.dm procs
2018-03-04 13:52:54 +05:00
tigercat2000
633c972f46
RnD autolathe removal + tech level overhaul
2017-06-01 11:34:29 -07:00
Sam
07e0f768d6
Using Weight Defines
2017-05-27 16:34:49 +01:00
TheDZD
f351e40f0c
Makes shields counter xeno leap more effectively
2016-09-01 11:34:00 -04:00
Fox-McCloud
bde5755916
Implements Fire System
2016-07-29 13:24:09 -04:00
Fox-McCloud
14cfc90ff9
TG Hit Reaction Port+Armor Fixes
2016-07-07 21:17:03 -04:00
Fox-McCloud
87a9f30bd4
Part 6
2016-04-18 05:32:41 -04:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
...
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
2242fac80a
TG Riot Shield Port and Tweaks
2016-01-26 22:06:05 -05:00
Markolie
ca6c7d10ba
In hand sprite overhaul
2015-09-13 22:44:18 +02:00
Fox-McCloud
a019934e9e
Pass I
2015-09-04 05:18:48 -04:00
Fox-McCloud
dec621eefd
Revert "R&D Research Levels Unification"
2015-04-07 01:16:19 -04:00
jack-fractal
a0be969870
Unifying tech levels
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Unifies tech levels between design and their products.
2015-04-06 22:07:44 -04:00
Fox-McCloud
30465b03d6
Telescopic Riot Shield
2015-02-27 07:31:03 -05:00
Markolie
672305e034
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
DZD
b3a0c9a975
Removes TABLEPASS and FPRINT flags
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- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
2015-02-10 17:41:37 -05:00
SamCroswell
90bb1c5861
Weapon description update
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Updated a few weapon descriptions to fit properly.
2014-11-22 13:33:25 -05:00
Glloyd
085de1b71c
Resolves #2213 Fixes the back icons for the scythe and the Roman shield.
...
Conflicts:
icons/mob/back.dmi
2014-01-19 05:32:34 -05:00
ZomgPonies
02d24dfc6b
Roman Armor
2013-10-27 00:06:22 -04:00
johnsonmt88@gmail.com
e7ebfae317
Another whack at the defines folder:
...
Removed defines/obj/toy.dm and moved the defines down to objects/items/toys.dm
Moved a big chunk of defines out of defines/obj/weapon.dm and into their respective .dm files.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5441 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-01 01:25:02 +00:00