Kugamo
094ca3c733
Blood now floats in zero G ( #20993 )
...
* Da Vlood
* removes_unused_icons
* Yep sprites
* fixes xeno blood and vomit
* Commit number x
* Steel Review Changes 1
* Henri Review Changes 1
* fixing vomit
🌋
* Haha haha ha ... ha
* fixing layering issueeee
* Sirryan2002 Review
THANKS
* implicit var/
* Sirryan Review 2
Electric Boogaloo
* Testmerge Update 1
gibs were still getting animated, blood drying while animated in space looked very jank.
all fixed
* unused variable
AHSDHASOIADGSOISA
* Testmerge Update 2
tracks floating annoyingly
* Improvements
-blood globules will now continue with the inertia of their emittor, instead of towards wherever they were facing
-drops will now have visible sprites after splatting
[running animate() still sometimes doesnt stop the animation annoyingly]
* errors
* Sirryan Review 3
2023-06-14 21:17:08 -05:00
GDN
3508ae1724
limbs can be attached to bodies again ( #21341 )
2023-06-14 20:57:32 -05:00
Adrer
a76b19bac7
Prevents the installation of a second brain ( #21321 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2023-06-14 20:58:47 +01:00
GDN
f51cfd3ed1
organs no longer gain germs while in a changeling egg/headslug ( #21239 )
...
* organs no longer gain germs while in a changeling egg/headslug
* sneaky clarification improvement
2023-06-12 20:20:38 -05:00
Contrabang
3f87165a03
CI now bans files with the same name (PART 2) ( #21051 )
...
* CI change
* world.dm
* .dme world.dm
* subsystem renaming
* .dme for subsystems
* ai_laws.dm
* armor.dm
* emote.dm
* logging.dm
* spell.dm
* air_alarm.dm
* crew.dm
* decal.dm
* emissive_blocker.dm
* footstep.dm
* spawner.dm
* fire.dm
* carbon.dm
* living.dm
* mob.dm
* movement.dm
* thermal_drill.dm
* plasmamen.dm
* lavaland.dm
* chaplain.dm
* lightning.dm
* magnet.dm
* mimic.dm
* wizard.dm
* morph.dm
* vampire.dm
* click.dm
* self.dm
* radiation_storm.dm
* airlock.dm
* autolathe.dm
* mulebot.dm
* nuclearbomb.dm
* particle_accelerator.dm
* smartfridge.dm
* syndicatebomb.dm
* vending.dm
* wires.dm
* sound.dm
* mining.dm
* syndicate_space_base.dm
* monkey.dm
* guardian.dm
* bomb.dm
* standard.dm
* nuclear.dm
* pinpointer.dm
* access.dm
* departments.dm
* job.dm
* science.dm
* buttons.dm
* cloning.dm
* igniter.dm
* wishgranter.dm
* atmos_control.dm
* message.dm
* power_monitor.dm
* mecha.dm
* combat.dm
* mining_tools.dm
* meteors.dm
* spiders.dm
* contraband.dm
* aliens.dm
* uplinks.dm
* voice.dm
* intercom.dm
* lights.dm
* robot_items.dm
* mineral.dm
* dice.dm
* extinguisher.dm
* paint.dm
* signs.dm
* staff.dm
* smokebomb.dm
* boxes.dm
* random.dm
* janicart.dm
* statue.dm
* cargo.dm
* asteroid.dm
* headslug.dm
* fulton.dm
* atmospherics.dm
* pump.dm
* corpse.dm
* oldstation.dm
* gps.dm
* preferences.dm
* clothing.dm
* ears.dm
* glasses.dm
* boxing.dm
* color.dm
* renames ninja gear files
* recipes.dm
* error_handler.dm
* anomaly.dm
* floorcluwne.dm
* undead.dm
* overmind.dm
* shield.dm
* bottle.dm
* organ.dm
* piano.dm
* plasma_fist.dm
* language.dm
* mob_defines.dm
* mob_helpers.dm
* damage_procs.dm
* _defines.dm
* empress.dm and queen.dm
* brain.dm
* organ file renaming
* subsystems.dm
* constructs.dm
* bot.dm
* pet.dm
* nature.dm
* magic.dm
* colors.dm
* drugs.dm
* medicine.dm
* toxins.dm
* shuttle.dm
* surgery.dm
* moves a bunch of define files
* traits.dm
* names.dm
* other_mobs.dm
* flags.dm
* some final define files
* well turns out contractor_pinpointer.dm was taken
* I forgot to remove this file
* how in the hell did this get unticked
* I DID INCLUDE IT, but there was a "w" there
* swaps the world definitions
* camera renamed to SScamera
* examine -> alien_examine
2023-06-02 14:30:17 -05:00
Burzah
65751dcf58
Oversight fix: Augment Surgery Limb Status Fix ( #21172 )
...
* augment surgery oversight fix
* comment update for logic check
2023-06-02 19:50:45 +01:00
DGamerL
68ee2a5e3d
making a PR to not have to edit the wiki is based ( #21146 )
2023-06-02 19:05:22 +01:00
Qwertytoforty
b6ddedd71c
Engi ERT now get hardened wireless interface implants ( #21119 )
2023-06-02 18:17:19 +01:00
DGamerL
a6934eb661
Changes the hacking implant to the abductor toolset implant ( #21067 )
...
* hacking implant is no more
* correct icon
2023-05-22 22:06:55 +02:00
Nathan Winters
5b54da3f37
Fixes vox lungs being affected by infections ( #21050 )
...
* Make vox lungs sterile
* Deproperpronounize vox lungs
2023-05-22 22:06:21 +02:00
Kyani
0e95bc8e03
Update blood.dm ( #21032 )
2023-05-08 16:34:21 -05:00
Nathan Winters
65978a1070
Fix cryo cells not autoejecting patients with burn wounds ( #20967 )
...
* Don't count permanent injury as organic
* Fix direct `cause_burn_wound()` calls not updating health
2023-05-02 22:00:00 +02:00
Henri215
dc75a748f1
Fixing common spelling mistakes part 3 ( #20870 )
...
* Fixing common spelling mistakes part 3
* collectable
* another collectable
* part 3.2
* "</span>."
* A bunch more fixes
2023-04-22 09:44:27 +02:00
JimKil3
319046545c
organ tweaks and grammar ( #20732 )
2023-04-22 09:17:52 +02:00
Charlie
e6085895c1
burn wounds, for real this time ( #20542 )
...
* burn wounds
* user feedback
* ready for review
* sean review
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* surgery fix
* other repair methods
* GDN review
* health scanner feedback
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* bodyscanner print out
* Update code/game/machinery/adv_med.dm
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
2023-04-14 15:58:38 +02:00
Henri215
9d4ea47ba7
Fixes headpockets not being able to store small items ( #20835 )
2023-04-07 17:01:59 +01:00
Luc
a14d41c279
Fix some weird tool interactions for IPC surgeries ( #20579 )
2023-03-26 12:14:34 +01:00
Luc
270677fb73
Add signal handling for organ removals mid surgery ( #20567 )
2023-03-13 22:56:07 +00:00
GDN
e1aff33450
Fixes some runtimes in the floor cluwne event ( #20558 )
2023-03-11 01:20:56 +01:00
Qwertytoforty
2805bb1d61
Eyes of god no longer sees ghosts. ( #20311 )
2023-03-04 17:13:52 -06:00
S34N
9b260c4611
adds wire interface implant ( #20482 )
2023-03-04 09:56:06 +01:00
GDN
aa56d75f93
[Ready for code review] Moves alien verbs to spells ( #20002 )
...
* Moves alien verbs to spells
* lol
* Standardization, polish, making alien plasma huds more consistant
* The very cursed way of handling touch spells
* logging + more polish
* snakecase + documentation
* finishing touches
* oops, ty henri
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* sprites from TGstation
* sprites, again
* oops
* farie's review part 1
* farie's review p2, signals
* Erics PR compat
* farie's review 3
* that too
* the shawnshank redemption
* boink
* removes larva transfer plasma
* you want a sprite cranberry?
* TM fix 1
* FUCK I BROKE LOGGING
* bam
* final touches
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-02-12 21:34:11 +01:00
Coolrune206
d5db2bc74a
Vulp/Taj Chocolate and Darksight ( #20275 )
...
* vulp chocolate weakness and darksight 4
* monkeys forms (farwa and wolpin)
* adds hot chocolate and cocoa
* this-a-fix-it?
2023-02-08 13:03:30 -06:00
AffectedArc07
b34e8fa301
[READY] CI now bans files with the same name ( #20195 )
...
* CI now bans files with the same name
* Part 1
* Warriorstar python tweaks
* Part Deux
* Fix unticked
* fix
2023-02-04 16:33:41 -06:00
Qwertytoforty
065b09fc1c
Brains act more like dead humans on examine. ( #20074 )
...
* Brains act more like humans on examine.
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-28 09:36:34 +01:00
Qwertytoforty
4efeb71bf8
Fixes eyes of the gods bugs ( #20266 )
2023-01-23 23:28:46 +01:00
warriorstar-orion
b790e6d5e2
Whitespace cleanup part 4. ( #20226 )
2023-01-20 19:40:42 -05:00
Qwertytoforty
aec7c3ff3f
Reworking eyes of god to be risk / reward / from colossus ( #20163 )
...
* eye see what is happening here
* loot it and ship it
* more progress
* more progress
* eye see
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* removing extra comment to rerun checks while I think on sprite
* name / sprite, good to go™️
* BSH no longer spawns invisible penguins
* oops wrong branch
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-20 19:28:22 -05:00
Luc
b940c1eb21
Allows clings to regenerate without a brain. ( #19856 )
...
* Move brain organ code where it belongs
* Rename too
* WIP, but hey, it kinda works now.
* Account for a few missing heads
* Remove vital check, killing the user on death
* Let defibs and scanners better deal with these
* Remove debug brains
* Clean up some more contingencies
* More head checks
* Update code/modules/antagonists/changeling/datum_changeling.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Fixes up signal business
* some stuff from sean's review
* Add some type safety checks for heads
* oops
* Update code/game/objects/items/weapons/cosmetics.dm
get this in there too
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Remove decap sword
* Quick suggestions
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Addresses shedding problems
* Add new defib changes
* this is why we have CI
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-20 19:25:51 -05:00
Bm0n
01a4852c01
decouples your face ( #20035 )
2023-01-17 07:20:18 +00:00
Adrer
f876aed294
Makes it impossible to deploy an arm implant while wielding a twohanded item. ( #20199 )
...
* Arm implant no longer overrides offhand wield
* Sirryan2002 suggestion
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-16 14:42:43 -05:00
Henri215
e711cd5921
Fixes lots of common spelling mistakes ( #20086 )
...
* Fixes common spelling errors: "atleast", "infront", "succesfully", "alot"
* recieve -> receive
* spelling mistakes: percieve, wierd, posession, seperate, succesful
* Spelling mistakes: noticable, concious, enviroment, existance, foward, interupted, independant
* tgui rebuild
* lets make this run
* "succeded" mispelling
* reverting money spam change
2023-01-08 20:12:31 -05:00
Qwertytoforty
ecf6d798b1
Sharp burn weapons can now disember ( #20043 )
...
* Sharp burn weapons can now disember
* Update code/modules/surgery/organs/organ_external.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-01-06 22:17:13 +01:00
Qwertytoforty
c15c335d5b
Fixes some vortex arm bugs that were not caught ( #20030 )
2022-12-29 23:37:14 -05:00
Contrabang
b013639cf5
Buffs arm implants ( #19773 )
...
* fuck it signal time
* heres a great example of simplifcation!
* fuck it sometimes you have to ball, fuck stoplag
* fuck yeah baby, mob signals instead
* bam good code
* add support for drop button
* lets not drop nulls
* sirryan review
2022-12-29 17:49:31 +00:00
AffectedArc07
e91b6c94f7
Renames QDEL_LIST to QDEL_LIST_CONTENTS ( #20006 )
...
* Renames QDEL_LIST to QDEL_LIST_CONTENTS
* derp
2022-12-29 14:28:40 +00:00
Qwertytoforty
f86374a504
Adds the vortex feedback inversion arm. ( #19821 )
...
* start of mess
* reflect/parries works
* more pog-ress
* temp icons, .33 to 0.4
* more work, sound, rnd, fixes me breaking shields
* removes this since open pr fixes
* better codee
* attack log
* Final changes / sprites by ramon
* fixes issue
* shoot ramon for the white pixel :^)
* But what if it was a purple glass shard
* Fixes the throw parry
* sorry for so many commits, lower callback
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Early return, no need to typecast
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-12-27 10:45:59 -05:00
GDN
07a84dd5c8
Minorly refactors the "gripper" cyborg item and moves the "drop gripped item" to an action button ( #19990 )
...
* moves the "Drop item" verb and minorly refactors grippers
* converted to an action button + ryan's review
2022-12-24 12:48:42 -05:00
warriorstar-orion
a7d09cf033
Whitespace cleanup part 2. ( #19891 )
2022-12-24 18:38:43 +01:00
Livi
08c176ebbb
Adds IPC plastic surgery ( #19554 )
...
* Adds IPC plastic surgery
* Added gender option
* Adds null checks, fixes grammar
* Improved code flow
* Added adjacency check
* Added extra genders, limited surgery to head only
* Spans, man
* Small tweaks
* Changed surgery name for grammar
2022-12-11 14:26:28 -06:00
Livi
542671755d
Meson eyes prevent supermatter hallucinations ( #19551 )
...
* Meson eyes prevent supermatter hallucinations
* Made meson eyes give meson trait instead
* Code readability
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Adds UIDs to trait sources
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-12 08:50:29 +01:00
S34N
667dd5d4ac
515 Compatibility ( #19636 )
...
* 515 compat
* double spaces
* Callback documentation, aa review
* spacing
* NAMEOF_STATIC
* big beta
2022-11-08 23:08:40 +00:00
Luc
d00d53803f
Require lying down for a surgery step to operate ( #19570 )
2022-11-01 21:33:32 +00:00
Vi3trice
05d93f665a
[TM] Port TG Jump Point Search and SSpathfinder ( #18984 )
...
* move along move along
* Update bot.dm
* Diagonals are now more expensive
* Update path.dm
* Update parrot.dm
* Update path.dm
* Tweaks
* Fix cleanbot, add path safety
* Tweaked, added a safety, removed the previous one
* Update medbot.dm
* path.len isn't very safe as a whole, floorbots also had order of operations wrong
* Update medbot.dm
* clings not even once
* Back to the drawing board
* Update path.dm
* Make mules actually clear the drawn path.
* Make bots use step_towards unconditionally instead of flipping between step_to and Move
* Making extra sure the path is cleared. Somehow path was left over.
* Check for length as get_path_to is always true
* This and that
2022-10-30 15:54:51 +00:00
Vi3trice
03ce2920e1
Defining Part 4 - Code cleanup toward defines (... and the rest) ( #19388 )
...
* I wasn't done
* nits
2022-10-28 19:28:23 +02:00
AzuleUtama
c8edc8c240
Syndi Bundle Rework ( #19352 )
...
* Syndi Bundle Rework
* Revised bundles based on feedback
* Reworked operative into grenadier
* Corrected payday value
2022-10-26 00:19:56 +01:00
Vi3trice
6f1fc499cc
Add skrell headpocket feedback and action button icons ( #19317 )
...
* Skrells know how to use their pockets
* Why did I use update_icon_state anyways
* Update skrell.dm
2022-10-19 00:23:12 -05:00
Luc
b25046d0d7
[GBP: NO UPDATE] Fixes robotic surgery issues ( #19253 )
...
* Fixes robotic surgery issues
* Update code/datums/components/surgery_initiator.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-15 13:50:48 -05:00
Vi3trice
59dfdba201
Everything else through the door ( #19358 )
2022-10-13 21:56:58 +02:00
Luc
302dfba07a
Fixes cursed heart overlay sticking around ( #19275 )
2022-10-10 21:13:35 +02:00