Commit Graph

1111 Commits

Author SHA1 Message Date
ericgfwong@hotmail.com
627e5e295d -Telecoms now has its own style of doors, to be more visibly unique from Space Station 13
-Added new Create Classified Report button for admins. It's a more discreet way for Centcom to communicate with the heads of staff without announcing it to the entire crew.
-Uncommented admin notices for cyborg lockdowns/releases

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4091 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-16 19:44:05 +00:00
ericgfwong@hotmail.com
c93200ed5f -Added salt and pepper to kitchen
-A few changes to admin stuff:
--Set-Play now auto-disables deadchat visibility. Set-Observe still auto-enables deadchat visiblity
--Emagging/overriding the holodeck now logs
--Removed Admin Notices for emagging and locking down cyborgs (still logs normally)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4085 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-16 09:14:52 +00:00
ericgfwong@hotmail.com
04b137c8ab Added the new shuttle plating to the other shuttles/pods
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4083 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-16 05:19:40 +00:00
ericgfwong@hotmail.com
8d35d4a8d5 -Remapped Salvage Shuttle so all four escape pods can dock
-Minor changes to the emergency shuttle, including making the plating inherit the properties of shuttle turf (invulnerable, unbuildable)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4082 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-16 05:10:42 +00:00
ericgfwong@hotmail.com
32fc346acd Finally added department satchels to the game!
-Any instance where dept backpacks would spawn would have a 50% chance of spawning a dept satchel instead
-brown satchels have been replaced with grey ones, although the classic brown ones are still available in the luxury dorms
-Satchels have in-hands now, so you can't run around with backpacks full of bombs unnoticed anymore

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4079 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-15 19:55:53 +00:00
ericgfwong@hotmail.com
682b035f40 -Readded sink to bar backroom
-Chemistry desk now uses stools to make it easier to spot chemists working
-Added a few more o2 lockers to airlocks that didn't have any.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4076 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-15 08:38:13 +00:00
ericgfwong@hotmail.com
af5804b18b -Added Ausops' female business suit. It replaces the black skirt that spawns in the laundry room. One has also been added to the law closet.
-Added spare Space Law books to the law office

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4073 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-14 23:48:49 +00:00
giacomand@gmail.com
3387fd4f6c Removed shooting yourself.
Added it to Russian Revolvers only.
Removed Russian Revolvers from the map, it is only admin spawnable now.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4070 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-14 17:02:34 +00:00
ericgfwong@hotmail.com
6ed19f8bf5 -Slightly reduced genome cost for paralysis sting. 5 points for a 10-tick stun is far too overpriced.
-Removed sleepypen from nuke shuttle (Why is this still here? Penning the captain is already awfully boring)
-Added mirrors to nuke shuttle and wizard's den

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4067 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-14 09:57:55 +00:00
giacomand@gmail.com
7694de3cad Added Russian Revolvers. See changelog for more details.
Added the ability to shoot yourself in the head. See changelog.
Added a isnull check on sortRecord proc.
Changed the align to left.

Added Two Russian Revolvers onto the map, on the Derelict Z-Level. Added a single .357 ammo box in a secure crate on the Derelict.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4063 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-13 23:23:26 +00:00
ericgfwong@hotmail.com
bbb6fe53e7 -Make Cargo's external package flaps transparent
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4062 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-13 23:08:20 +00:00
ericgfwong@hotmail.com
6440cf7eee Added a couple new hairstyles
-Credit to SuperCrayon for Dwarf beard and hairstyle
-Updated names of long hairstyles, to be a little more descript
-Fixed braid hairstyle sharing the same path as spikey

Also slightly changed piping and wiring on telecoms.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4060 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-13 20:01:55 +00:00
giacomand@gmail.com
8224fd408a pAI Stuff
pAI gets a better PDA that can actually receive messages from people. They can also instantly reply like everybody else now.
Got rid of old pAI messaging code.
pAI can toggle their receiver/signaller and their ringer.

AI Stuff

You can show the AI the notes on your PDA by holding it up to a camera.
When you show up a paper/pda to the camera the AI can now click on your name to go to you, if you're near a camera.
The AI's "track with camera" list was adjusted so that it is sorted by humans and then by other mobs. In short, the huge list of monkeys will be below the human master race.
Made the AI's PDA name look nicer.
When showing a piece of paper/your pda to a camera... people who are Unknown will not have a link; which would allow the AI to track them.

Radio/Telecomms Stuff

Made the" common server" and the "preset right receiver" listen for frequencies 144.1 to 148.9. This will allow people to use different frequencies to talk to eachother without bothering the common channel. It will also allow Revs and Cultists to work with each other; everything is still logged though so it still has risks.
Increased the maximum frequency limit for handheld radios and intercoms. It will give you the option to just use station bounced radios on a higher frequency so that anyone with a headset can't simply tune in.

All-In-One Grinder

Created an All-In-One Grinder that is suppose to replace the blender, juicer and reagent grinder altogether. Meaning any department that has a juicer, blender and grinder will instead get this. It will help people be more independent from Chemistry by recycling food and plants.
The All-In-One grinder can grind and juice. Grinding food that isn't part of a recipe will transfer the reagents of the food into the beaker. Juicing only works with certain foods.
I've updated the UI a bit, it will now tell you what's in the beaker and I made it look nicer.

Map

I removed all blenders and juicers on the station and replaced them with the All-In-One grinder!

Misc.

Added myself to the admin.txt list.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4053 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-12 20:07:09 +00:00
ericgfwong@hotmail.com
b31ee6b8bf Deleted duplicate camera on telecoms
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4050 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-12 08:56:16 +00:00
ericgfwong@hotmail.com
270cd4f402 -Readded missing beakers to R&D
-Rewired a bit of Telecoms so the wire doesn't overlay the air tanks

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4049 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-12 05:35:38 +00:00
ericgfwong@hotmail.com
906a2c417e -Added a couple of emergency shield gens to engineering secure storage
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4043 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-11 19:02:23 +00:00
ericgfwong@hotmail.com
120738a91c Added a large beaker to robotics so chemists don't have to worry about giving up one of theirs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4024 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-10 07:58:16 +00:00
johnsonmt88@gmail.com
8231234a64 Pile of bugfixes
Nodrak:
- Bags of Holding can no longer be brought to the clown planet
- Made a quick new sprite for broken telescreens
- Removed the clusterbang from the HoS safe. It is currently bugged and not in presentable condition, however, someone is working on it. 
- Added a machine check to shift+click. Partial fixes issue 534 (see Zek's stuff for more.) I'm not really sure of a better way to fix this that wouldn't involve a whole pile of coding...
- Cigarettes now evenly distribute chemicals injected into a pack of cigarettes. Partial fix for issue 548 (see Zek's stuff for more.)

Commit for Zekkeit/39kk9t
- The gibber now provides attack logs of who the mob gibbed, or who the mob was gibbed by. How can you tell who a mob was gibbed by when the mob gets destroyed? Well read the next enhancement!
- Attack logs now transfer to the ghost of the mob who dies
- You can no longer survive cold by cooling yourself down before jumping into space. Fixes issue 206.
- Ghost() is now a client proc, not a mob proc. Fixes issue 442
- Fix for issue 493.
- Added a range check to shift+click. Fixes issue 534.
- Cigarette packs are now limited to (15*number of cigarettes) units of reagents. Fixes Issue 548.
- Added organ inaccuracy to guns. This means, for example, that you wont hit the mob's chest with 100% accuracy. You may end up hitting the mob's arm, or head instead. Accuracy is directly related to distance.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4022 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-10 06:10:22 +00:00
ericgfwong@hotmail.com
ae23259f3e Fixes Issue 639. Old Note was using old text code
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4018 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-08 22:44:35 +00:00
ericgfwong@hotmail.com
070ce4f118 Adds basketball simulation to the Holodeck
Credit to Ausops for the ball sprites
Credit to Sly for the Hoop sprite

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4012 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-08 01:08:23 +00:00
ericgfwong@hotmail.com
fd082a5e4e -Added a new /area/ to Telecoms so turrets wouldn't try shooting people inside the control room
-Engineering and Security escape pod doors are now opaque

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4009 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-07 20:04:51 +00:00
ericgfwong@hotmail.com
a7baf04430 -Cargo bay conveyor belts made one-way
-Readded fire door to sec checkpoint by request
-Fixed rainbow softcaps for real this time

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4007 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-07 09:31:22 +00:00
ericgfwong@hotmail.com
53b1495438 Fix for rainbow softcaps
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4006 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-07 07:13:50 +00:00
sieve32@gmail.com
916bb8e617 Fix for the RnD consoles/servers become Ramp'D Machines, for some reason it appeared that the instances on the map were being automagically sanitized, but making them instances in the code seems to have fixed it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4001 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-06 12:15:29 +00:00
ericgfwong@hotmail.com
52cd7e7097 -Fixed the external construction area using the wrong access
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3999 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-06 06:14:19 +00:00
sieve32@gmail.com
00a4219bec Sorry about that, messed up a var in the Syndicate Intercom instance that made the TCOMM system reset their freq
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3997 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-06 04:06:42 +00:00
ericgfwong@hotmail.com
9e00848c42 -Fixed vent in the upload room using the wrong /area/, creating an exploitable safe spot against turrets.
-A couple of aesthetic fixes for the map

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3996 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-06 02:59:50 +00:00
ericgfwong@hotmail.com
cd4de04f64 -Made the kitchen a bit more visible from the hallway
-A couple of doors have been made non-transparent

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3995 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-06 00:08:27 +00:00
sieve32@gmail.com
937a499108 Removed the step_x and step_y in the map
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3992 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-05 22:11:21 +00:00
sieve32@gmail.com
9e35d8cda8 Changes to Syndicate Radios, which fixes Issue 595. Now if a an radio doesn't have the Syndicate encryption on it, it won't receive any messages over the Syndicate channel(If I can learn TCOMMs a bit better I'll try to make it a per-message basis)
Changed 'traitor' headsets to 'syndicate' headsets to have it make a bit more sense. Syndicate encryption is tied to the keys, so anything with a Syndicate Key can hear the Syndicate Channel. 
Also, added 2 intercoms to the Nuke OP shuttle that are on the Syndicate frequency and have the needed encryption.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3991 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-05 21:36:15 +00:00
ericgfwong@hotmail.com
5a7009b6d3 -Moved a couple of disposal outlets, as they could be used to phase through windoors
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3984 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-04 20:55:14 +00:00
johnsonmt88@gmail.com
7da0ecfcd6 Un-knotted the solars.
- http://img31.imageshack.us/img31/1317/solars.gif

This is really just an aesthetic thing that bugs a number of players. If there is actually a reason for them to be wired the other way feel free to revert this.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3981 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-04 04:34:13 +00:00
ericgfwong@hotmail.com
fa35b72a50 -Modifications to Hydroponics to give them a reception window
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3980 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-04 00:12:32 +00:00
ericgfwong@hotmail.com
88a9e130fd -Fixed Kitchen Maintenance door using the wrong access
-Moved antitoxin bottles to the top in Medicine closets

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3978 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-03 19:02:27 +00:00
ericgfwong@hotmail.com
4d72ac303f -Added deliverable disposals to genetics
-Added medical cartridge to geneticist PDAs

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3975 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-03 04:36:13 +00:00
ericgfwong@hotmail.com
cbe3e71410 -Added a couple of grey softcaps to the map
-Fixed grey softcaps having the wrong name

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3973 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-03 03:06:15 +00:00
ericgfwong@hotmail.com
9e8f39683f -Softcaps can now be dyed in washing machines. Thanks to Intigracy for the sprite work
-Merged cargo maintenance /area/ into mining dock (It was so small and pointless)
-A few aesthetic changes to the map

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3972 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-03 02:20:42 +00:00
ericgfwong@hotmail.com
46f6579528 -Added missing RCs in kitchen and hydroponics
-Excluded a few hairstyles from female random appearance

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3966 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-02 06:50:13 +00:00
ericgfwong@hotmail.com
56c3e364ce -Lighting tweaks for bar and kitchen.
-Hydroponics doors moved over so they don't get bumped into by people leaving medbay

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3962 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-01 23:19:25 +00:00
ericgfwong@hotmail.com
c872450992 -Fixed supply shuttle taking signs with it when it leaves
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3959 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-01 03:29:09 +00:00
ericgfwong@hotmail.com
5a73ff504c Mapped in a delivery chute for the bar.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3954 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-30 19:58:05 +00:00
ericgfwong@hotmail.com
beb32237b7 -Fixed unused bar delivery beacon
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3953 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-30 19:37:04 +00:00
ericgfwong@hotmail.com
ff9edb9bec -Remapped Theatre, Bar, and Hydroponics. Bar and Kitchen are now more integrated
-Added Pete's mirrors. Lacking in features at the moment, but still lets you change hairstyles

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3952 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-30 19:26:02 +00:00
ericgfwong@hotmail.com
3710c741a7 -Moved a couple of items out of medical storage so chemists can grab them
-Added medicine closet to genetics. It contains syringes and a couple of antitoxin bottles
-Removed air scrubber not connected to anything in medbay
-Removed duplicate window in the incinerator
-Added better descs for camera monitors
-Merged Surgery and Sleeper room /area/s

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3943 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-29 02:06:56 +00:00
johnsonmt88@gmail.com
da5bfd3b0f Setting people's criminal status via SecHUDs now require the user to be alive, and to actually be wearing the HUD.
Set the solar control computers to 'off' by default since you have to set them off then back on again to get them working properly anyway.

Fixed a typo in glass/attackby() causing lit-glass tiles to not be created. Fixes issue 593

Moved certain procs in human/life.dm() into an if(stat != DEAD). This means that certain procs will update only if the mob is alive.
Affected procs:
- handle_virus_updates()
- handle_changeling()
- handle_mutations_and_radiation()
- handle_chemicals_in_body()
- handle_disabilities()
- handle_random_events() 
- update_canmove() 
- - If dead, it forces mob.canmove to 0, meaning you don't get to be the walking dead.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3925 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-27 06:16:31 +00:00
kortgstation@gmail.com
9d5acd9c52 Added Sly's Katana.
The cult tome/desk now gives off light.

The librarians back room is decorated with cult floors to go with the "forbidden knowledge" theme.

Removed the extra paper from the holo-deck.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3923 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-27 02:46:10 +00:00
elly1989@rocketmail.com
5d3c6a9259 Please stop committing all the #define FILE_DIR stuff every commit. Dreammaker updates it automatically anyway. Just remove that section prior to commit.
Added some WIP master controller alternatives. Located in code/WorkInProgress/carn They should stop the MC doubling up and smooth the lagspikes over a little bit (depending on how they are set up). They need a bit of work still, but are functional. Just untick code/game/master_controller.dm and tick the version you want to try out.

Committing Giacom's pai remote-signaller code.

Minor map fix for Travis (extra grille NE corner of atmos)

Added a debug tool that prints powernets into a text-based map.

Fixed a runtime that occurred everytime somebody cut a laid cable. It was updating the power networks twice each time >_>

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3920 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-26 01:47:40 +00:00
ericgfwong@hotmail.com
b584f6b0b4 -Added vents to rooms that didn't have any on telecoms
-Reduced number of lights in maintenance

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3910 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-24 09:46:27 +00:00
ericgfwong@hotmail.com
bdc1c3390a -Small remap to medbay south and storage
-Fixed lighting on telecoms.
-Updated changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3902 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-23 23:12:08 +00:00
ericgfwong@hotmail.com
d32abb988d Added spare gas masks in science, so there is enough for everyone.
Renamed Operating Room access to Surgery

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3901 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-23 21:44:12 +00:00