Commit Graph

157 Commits

Author SHA1 Message Date
Jordie0608
7ab1aac59e Outright removed toggle admin jump,spawn and revive buttons
Conflicts:
	code/controllers/configuration.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/topic.dm
2014-01-31 02:47:04 -05:00
Rob Nelson
b8a6504be3 Perform additional checks on qdel(), add some docs. 2014-01-31 02:29:31 -05:00
Rob Nelson
33398a1297 Get rid of debugging. 2014-01-29 23:47:13 -05:00
d3athrow
65c0e3faac Should fix the issue of the GC turning gliding movement off 2014-01-29 23:46:54 -05:00
Rob Nelson
0a2d0f4e33 I give up. 2014-01-29 23:46:39 -05:00
Rob Nelson
fa6655c190 Hopefully fix more step smoothing? 2014-01-29 23:46:24 -05:00
Rob Nelson
df9f735565 Clean up the switch statement. 2014-01-29 23:46:02 -05:00
Rob Nelson
062384a2a9 Forbid (un)setting step_x/y during GC. 2014-01-29 23:45:44 -05:00
Rob Nelson
c3b021e246 Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
And holy shit it's fast

Conflicts:
	baystation12.dme
	code/ATMOSPHERICS/pipes.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/rechargestation.dm
	code/game/objects/structures/crates_lockers/crates.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/mining/mine_turfs.dm
	code/modules/paperwork/photocopier.dm
	code/modules/power/cable.dm
	html/changelog.html
2014-01-29 23:45:21 -05:00
ZomgPonies
808143f976 Final text2voice commit 2014-01-27 13:03:25 -05:00
SkyMarshal
e2bbbb7e39 Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
Conflicts:
	code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
YotaXP
b7efb1b7ed Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code.

Conflicts:
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/modules/admin/verbs/debug.dm
	code/modules/clothing/masks/gasmask.dm
	code/modules/detectivework/scanner.dm
	code/modules/flufftext/TextFilters.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/ai/say.dm

Conflicts:
	code/modules/admin/verbs/debug.dm
	code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00
ZomgPonies
2a90d59001 Fixing up security level text 2014-01-08 02:52:35 -05:00
d3athrow
64d8903802 Following /tg/'s lead, removes set background 1 for smoother gameplay.
Conflicts:
	code/game/objects/effects/glowshroom.dm
	code/modules/mob/living/carbon/zombie/zombie.dm
	code/modules/mob/living/silicon/mommi/life.dm
2014-01-08 01:25:20 -05:00
ZomgPonies
aa8fcc9b15 Randomized lawset system + config options 2014-01-05 17:50:13 -05:00
Mark Aherne (Faerdan)
0a29d579c6 Updated how NanoUI renders templates, using JSRender without the JSViews data-linking. This makes it much easier to create NanoUIs
as you don't need to provide the full data structure up-front, part of an effort to make NanoUI more accessible.

I have removed the carets (^) from all templates as they are not used any more.

For safety I moved the src_object and user checks from the master controller to the nanoui process proc.

Conflicts:
	code/game/objects/items/devices/PDA/PDA.dm
	nano/js/libraries/2-jsviews.js
	nano/templates/chem_dispenser.tmpl
	nano/templates/telescience_console.tmpl
2014-01-05 00:48:28 -05:00
ZomgPonies
212039f0c3 Better runtime logging 2014-01-03 20:37:20 -05:00
ZomgPonies
17877b2bf3 Continuous rounds fix? 2013-12-30 12:58:52 -05:00
ZomgPonies
3b346dea27 Assistant Limiting 2013-12-30 12:20:08 -05:00
ZomgPonies
4c7fa06c23 Colored Windows 2013-11-30 16:33:53 -05:00
ZomgPonies
f60b0e610b AntagHUD for admins and ghosts (who cannot respawn) 2013-11-30 06:39:04 -05:00
ZomgPonies
1f31f91afa Final ZAS BS12 fixes, not touching it anymore :) 2013-11-08 10:08:10 -05:00
ZomgPonies
0e201cc4a5 Going back to BS12 ZAS, permanently 2013-11-08 09:51:22 -05:00
ZomgPonies
900262ec9c ZAS revert fixes 2013-11-07 16:05:46 -05:00
ZomgPonies
0227baa319 Reverting ZAS back to /vg/ style 2013-11-07 07:13:27 -05:00
ZomgPonies
130134a7a3 Adding Ice back to vanilla BS12 ZAS 2013-11-07 06:48:47 -05:00
ZomgPonies
e4a82dfda8 ZAS switched from /vg/ to BS12 2013-11-06 20:21:59 -05:00
ZomgPonies
c5ebe7acaa Added 5 new types of random events 2013-11-05 08:08:01 -05:00
ZomgPonies
ac87641781 DB based job/species whitelist system 2013-09-29 20:59:20 -04:00
ZomgPonies
20444650a9 Autovote System 2013-09-26 06:46:33 -04:00
ZomgPonies
6a8c00ea94 New clownplanet -> Gateway 2013-09-22 20:00:44 -04:00
ZomgPonies
55c8471b91 Voting tie fix 2013-09-13 13:29:41 -04:00
ZomgPonies
c1222034ee BS12 -> Ponies merge 2013-09-09 10:51:16 -04:00
SkyMarshal
94fc06d0df Temporary fix for ZAS processing twice per time interval. 2013-09-03 00:41:46 -07:00
Zuhayr
cd30be7067 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-08-06 07:40:21 -07:00
Mloc-Argent
9a5a1dc82c Made IRCbot's password and host a config option.
Added a hook to send a message to the bot when a round starts.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-08-05 14:07:06 +01:00
Kilakk
2eae729426 Absolute paths for shuttle controller 2013-08-04 00:19:37 -04:00
Kilakk
603fa03826 Shuttle doors will now close and lock upon departure 2013-08-03 23:39:51 -04:00
SkyMarshal
72c331bfa7 Several ZAS fixes.
Adds insulation to doors, modifiable by admins from the ZAS setting panel.
Fixes a logic error with connections.  (I am dumb some days)
Improves the runtime detection and reporting.
Improves "zone info" debug verb.
2013-07-25 21:34:12 -07:00
Kilakk
afeb753f8e Cleaned up vote oocmute a tad 2013-07-21 19:26:05 -04:00
Zuhayr
78653b3175 Removes visible tallies from votes. 2013-07-07 02:42:28 -07:00
Zuhayr
e9210b0701 Removed jobbanned and random pick drafting in understaffed modes, and implements voter-based forcedrafting. 2013-07-07 02:28:34 -07:00
Mloc-Argent
08393161c0 Merge branch 'master' into BEF-staging
Conflicts:
	config/config.txt

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-04 13:08:28 +01:00
Ispil
4c1bb073ff Fixes issue #2872, partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way. 2013-07-04 04:55:24 -07:00
Mloc-Argent
cf4bd39f6e Updated the linkage between the NanoTrasen IRC bot and the server.
- Server will now send adminhelps to the admin channel, with information if there is no admins online.
- Server will inform the admin channel if the last admin online logs out.
- When a round ends, the server will alert the main channel, supplying some statistics.
Additionally, laid the groundwork for an external scripts system.
This is fully configurable/togglable in the config.txt file.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-02 23:41:40 +01:00
Spamcat
11e27c5999 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
Conflicts:
	code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
10ee1fbcfe World loops 2: Electric Boogaloo. 2013-07-01 19:43:56 +04:00
Whitellama
bf953679c7 No more placeholder antags, and WIP space ninja gamemode stuff 2013-06-25 16:49:53 -07:00
meyar
6f84917a58 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-06-23 00:17:13 -04:00
SkyMarshal
9591c3773e Maploader improvements: Now skips space tiles, properly parses lists, commented and cleaned up.
beach.dmm is now unescapable.
Fixes #3114
2013-06-21 20:14:11 -07:00