Commit Graph

9649 Commits

Author SHA1 Message Date
Shadow-Quill
ced4e1f1e3 Fixes not being revived if a ghost enters the body during a defib (#18371) 2022-07-14 11:01:49 +01:00
Sirryan2002
dcb4d43e5c Fixes Improper usage of tool_use_check proc (#18362)
* fix

* better implementation
2022-07-14 00:22:45 +01:00
Kugamo
b0c73f77ff Adds unique sprites for orange jumpsuit (#18180)
* YAHOOO!

map edits + 6 dmis + 4 dm LETS GO

* Adds prionser uniform to loadout

* Revert "Adds prionser uniform to loadout"

This reverts commit d64f1d49ae9cc2bf96d0c68621642b638f3d0276.

* restores changes

* Steelslayer Review
2022-07-13 16:43:37 -05:00
S34N
3f95392c82 Lets go rebind things (#18166)
* SSinput Rewrite, Custom Keybindings

* hmm yes, safety

* azerty begone

* address AA and SteelSlayer

* Address the old man

* what

* CI dbconfig too

* Address TM issues

Unicode support
Better numpad support
Fix no perms message
Fix modifier screwing movement

* pre-TM tweak, nitfix

* pre TM change 2

* Display others

* MERGE ME

* unduplicates your rows

* reverts some changes, makes this work for now (not TM safe)

* fixes direction facing, removes hotkey help item

* weird keys

* TM commit revert later

* fixed asay/msay keybind

* adds ALL the emotes

* flip and spin

* makes old people happy

* and fixes admins not being able to msay

* lets borgs stow modules

* saves prefs when someone changes a keybind

* reverts skin changes and manually applies
HEAVEN HELP YOU IF YOU USE THE DM SKIN EDITOR IT BREAKS EVERYTHING

* tidies menu, unduplicates rest

* sql file pls come back

* Update SQL/updates/40-41.sql

* why did you not throw an error?!

* inits keybinds if your prefs somehow fail, i guess

* restores these spaces, i guess

* fixes local testing, i guess

* emote cooldown returns (oops)

* movement lock improvements

* Pageup does Swap Hands

* LOOC

* whisper for living mobs

* oops

* fix dsay

* fix IPC silicon emote hotkeys

* category name

* backspace only clears if input is focused

* Makes TAB and BACKSPACE rebindable

* charlie review

* define move

* yeet

* Lewcc review

* brings back legacy mode

* restores legacy mode

* tell legacy mode what is going on

* Update code/controllers/subsystem/input.dm

* Update code/controllers/subsystem/input.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* safeties!

* legacy mode is a pref now

* undo TM changes

* null prefs safeties

* Revert "legacy mode is a pref now"

This reverts commit b45af65139.

* revert this too thanks

Co-authored-by: mochi <shenesis@gmail.com>
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-07-13 21:34:41 +01:00
Adrer
d805668ccb Makes the Katana Bulky (#18338)
* Makes the Katana Bulky

* Makes katana bulky

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2022-07-13 21:18:30 +01:00
Contrabang
f0b048dd14 Renames the blob spawner to nuke disc respawner (#18130)
* no more blob, properly named now

* oops should have removed the comment too
2022-07-12 22:30:43 -05:00
moxian
f0768024d2 /obj/item/storage no longer uses /New (#18306) 2022-07-12 21:38:06 +01:00
Qwertytoforty
69a9206b78 Reworks the syndicate chainsaw (#18252)
* Reworks the syndicate chainsaw

* fixes merge conflict

* not work on dead people

* makes stun absorption removal respect stamina

* requested changes
2022-07-11 22:15:47 +01:00
KalevTait
f028d4a9bf Code Readability - Objects (misc) (#18276)
* objects misc

* requested changes
2022-07-11 20:28:27 +01:00
KalevTait
8dcf49855b Code Readability - Structures (#18273)
* structures

* requested changes
2022-07-10 14:00:25 +01:00
KalevTait
6775604810 Code Readability - Crates_Lockers (#18270)
* crates_lockers

* use SECONDS where appropraite

* timer isn't in seconds, add a comment explaining that
2022-07-10 14:00:09 +01:00
KalevTait
6a91840962 Code Readability - Weapons (#18171)
* weapons

* weapons

* prefer explicit time

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* Don't have code on same line as control statement

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-07-10 13:59:33 +01:00
Viz
a02c0cb651 Removes the stun from flashes and gives them a cooldown (#18275)
* Like a tider in headlights

* witty commit name about cooldowns

* Chees- MY EYES!

* when your the the your the

* The name the the
2022-07-10 12:48:53 +01:00
KalevTait
e53a53febf placing roller bed acts the same as expanding it in inventory (#18301) 2022-07-10 12:48:10 +01:00
KalevTait
38679890ca Deleting Unused Variables (Code Readability) (#18317)
* deleted

* was supposed to delete this before first commit
2022-07-10 12:47:51 +01:00
Qwertytoforty
258cac66c0 Removes the 357 revolver conversion kit (#18313) 2022-07-10 12:04:24 +01:00
Viz
55b6baad99 I'm gonna flip out (#18222) 2022-07-09 18:34:58 -05:00
Contrabang
6a9b69fff8 Changes Coroners, Robotics, and RD lockers to be coded, not mapped (#18049)
* from maps to code

* robotics's headset moved into locker

* deconflicttttt
2022-07-09 15:30:16 +01:00
Contrabang
b2bdb80ec5 Refactors Deathsquad, adds more customization to their spawning (#18135)
* a new coat of paint

* no shooting teammates on spawn for 100 damage

* datumization part 1, makes DS more OP, spacing fix

* hnng still broken but better

* breaks stuff less 99%

* mostly tgui

* oops, removes left over things from testing

* seperate tgui

* undo changes to ERT file and ERT manager

* build TGUI, front end is working

* minor fix, still broken

* this hurts me

* few small changes

* please dont fail

* mind code runs, but it doesnt work

* logging good, tgui built, will finish later

* mind code hurts, tgui should deconflict

* part one of giving up on TGUI

* 3 days of debugging, 2 lines of errors fixed

* no more unneccessary spawners

* Revert "no more unneccessary spawners"

* wow it works

* tgui, deconflict please

* a little clean up

* little more cleanup

* Sirryan addressed pt1

* Oops should commit this before the next commit

* DS isnt an option in one click antag, nuke it

* oops forgot this one small bit

* wow, simple code works

* oops, forgot to address, doesnt fix headset

* ds headset was broken long ago

* removes testing implants

* addresses requests

* get addressed code, you will be good

* few code improvements

* address moxian

* Makes deathsquad naming consistent

* this comment is true again

* a little precaution to stop AFKs

* no nuke code? no problem

* bing bam boom, more addressing

* no more runtimes I think

* clarified a few things

* gloves now show again following #18190

* Update code/game/objects/items/weapons/explosives.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* okay I'm a bit stupid

* deathsquad jumpsuit desc update

* CI my beloved, have a fix

* deathsquad gets their proper icon

* Revert "deathsquad gets their proper icon"

This reverts commit a52519305b.

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-07-09 15:25:35 +01:00
Sirryan2002
4195c9c9da fixes ponies shitcode (#18286) 2022-07-09 15:10:42 +01:00
Sirryan2002
f2813a6730 Complete Library Overhaul Part 1 (#17832)
* first edits

* more commits yay

* more changes

* Update paradise.dme

* changes

* more edits

* more edits

* changes

* more changes

* changes

* more stuff

stuff

Update tgui.bundle.js

* FUCK

* Many UI changes

* Update Lib Computer UI and Correct Map Issues

* squashed commits :)

Guts Old Book/Manual Code and Reworks it
final (almost) touches

* this should pass tests now

* fixes random ruin having a removed object

* adds review suggestions

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* squashed commits :)

update schema
adds python requested changes
implements proper python & sql scripts
applies some requested changes + minor fixes
bump SQL version to 40

Co-Authored-By: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* applies requested changes from code review

* lets pass some tests today

more fixes

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* more requested changes fulfilled

* should fix map issues + a couple other things

* fixes & sanitization stuff

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* updates UI and implements more requested changes

* mother of bug fixes & UI cleanup

* removes unused code

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* fixes

* adds GC checks

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* requested changes + TGUI Cleanup and Styling

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-07-09 14:55:12 +01:00
Sirryan2002
a3ec899dfd logic fix (#18288) 2022-07-09 08:22:33 +02:00
Marm
5891c2b644 Reworks Flashbangs (#18189)
* Reworks Flashbangs

Flashbangs no longer weaken, instead causing those affected to crawl and additionally makes them confused.

* Hippie Repellent

Reworks Flashbangs. Converts weaken to crawling. Adds confusion.

* Riot Control

Fixes a typo.

* Update code/game/objects/items/weapons/grenades/flashbang.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-07-07 22:18:51 +01:00
Bm0n
1d0e3dde0f Updates a considerable amount of legacy weapon sprites to modern TG/Bay versions (#18118)
* test

* holdup

* more guns

* EVEN MORE CHANGES

* fuck

* eugh

* actual shit editor, love DM

* i think I just need inhands now

* final review, test pr

* ooops

* holy shit

* new maka

* foamforce new makarov

* this is going to be hell to review. is it?

* AHHHHH

* small melee fixes

* GOD DAMN STAFF

* as above

* i thought i fixed you, also grip added to wt550 inhand

* acutally deconflicts with the new camera pr, removes the new animated missle(rip)

* some fixes

* a bit more sprite cleaning

* i am suffering

* reverts 9mm

* seemingly forgot a few

* i think we're good now
2022-07-07 17:12:28 +01:00
datlo
47e52b0c60 Adds a greytide themed wizard loadout with His Grace (#18095)
* Adds a greytide themed loadout

* increase size of magical box

* Update code/game/gamemodes/wizard/wizloadouts.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* add trailing new line

* handle plasmemes/voxes

* tweak to_chat for plasmamen

* Fix wizarditis removing plasmaman helmets

* Replace teleport by force wall

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-07-06 21:18:56 +01:00
Charlie
3980f2dd77 stun and telebaton rework (#18127)
* stun and telebaton rework

* batons now do stamina

* makes it work

* indicator

* tweaks

* farie review

* moxian review

* sod it
2022-07-06 20:46:52 +02:00
Viz
8d1e1bd183 Makes bolas knock down instead of stunning (#18207)
* Bola stun't

* now with extra readability

* hold on a minute
2022-07-05 23:53:10 +01:00
S34N
1ad219e02a Revives "Updates ERT gear and adds holo stretcher #16266" (#18139)
* Updates ERT gear

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Reformats new vars

* Update code/game/objects/items/weapons/storage/boxes.dm

Code Clarity

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* Removes unneeded item

* BULK

* repath time

* moxian review

* le beds

* haha webedits

* bubble review

Co-authored-by: warior4356 <warior4356@yahoo.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2022-07-05 18:47:20 +02:00
S34N
52f3323760 makes these lasers (#18209) 2022-07-05 13:41:48 +01:00
KalevTait
89ba9c047c Code Readability - Effects (#18150)
* effects

* removed anchored = TRUE from objects that inherit that property within the effects folder and subfolders
2022-07-02 16:48:46 +01:00
AffectedArc07
3c00a1f061 Removes cortical borers. No, I am not sorry. (#18161)
* Removes cortical borers. No, I am not sorry.

* Icon purge
2022-07-01 23:25:01 +01:00
Marm
8b876914ce Fixes ebolas (#18168) 2022-07-01 15:42:29 +01:00
KalevTait
e9133fe658 toilet init (#18146) 2022-06-30 22:32:13 +01:00
Charlie
bead47ea29 Adds crawling. (#17899)
* crawling?

* knockdown. CONTAINS CHANGES THAT NEED REVERTING

* plotting can_moves death

* CANMOVE IS DEAD

* mappers are insane

* removes todos as the are todone

* decreases crawling speed

* silly-con fixes

* surgery fixes

* fixes death

* pAI fixes

* removes var/lying

* runtime fix

* decreases default crawling speed

* correct crawling dir

* some more fixes

* stunbaton tweak, revert later

* rejuv fix

* restraint and incapacitated refactor

* crawling dir in line with TG

* fixes vehicle movement and grabs

* alien rest fixes

* antistun fixes

* fixed fall sounds

* forgor to stage this

* first review

* canmove zombie dispersal

* fix

* lots of fixes

* defines

* fixes the trait helper

* if you got no legs you can still crawl

* sillyconfix

* no reverty keepy

* jaunt fix

* hopefully fixes perma sleepy zzz

* admin rejuv temp fix

* rest canceling

* antistun chems now remove knockdown

* buckle offset fix

* fixes some stuff

* crawling delay = 4

* descuffs bed

* sleeping hotfix

* fixes simple mob resting

* V is the macro for resting

* projectiles no dodgy

* refines the projectile check

* god I hate strings

* MORE FIXES

* I hate buckling

* fixes capulettium plus

* winding down

* farie review

* bugs did stop showing up

* SEAN

* todo

* sean review

* ed209

* i HATE cyborgs

* steel review

* laaaaaast things

* reverts stun baton changes

* and done
2022-06-30 11:57:52 -05:00
datlo
87be8664d1 Replace maint brown shoes by black shoes (#18125) 2022-06-29 14:38:27 +01:00
moxian
09e7f54a43 Convert most of /obj/machinery to use Initialize rather than New (#17845)
* Switch a bunch of /obj/machinery from /New to /Initialize

This is an easy and uncontroversial batch.
No globs, no late init, and stuff.

* Move more machinery to Initialize

This time the ones dealing with GLOB vars,
as well as some simpler ones i missed previously.

* More tricky New -> Initialize migrations

* The last of machinery Initialize conversion

* fixups

* Newscaster armor fix

* styling

* Comment on armor handling

* Move newscaster armor definition back to datum

* farie82 review

* kill extra .=

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* farie's review part 2

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-06-29 08:33:52 +02:00
Vi3trice
8753e22a8e Rework toy card decks into standard decks (#17925)
* Go fish

* Keep forgetting about the map

* Forgot about the sprites for the double deck

* Cleaned things up

* Fix icon conflict

* Update cards.dm

* Improper tweaks

* Update cards.dm

* Axing the popup from the toy version entirely, that was a little jank

* Meta remap was merged

* Huh. \improper was the issue.

* Update cards.dm

* Few changes and a fix

* More changes

* Update cards.dm

* Update cards.dm

* Update cards.dm

* Merge branch 'master' into go-fish

* Update cards.dm
2022-06-27 22:38:15 +01:00
Deniz
f1d743903b Bamboo drops wood (#18112)
* Bamboo drops wood

* Moved where its defined as per comment

* fixed the line spacing

* flammable
2022-06-27 21:12:53 +01:00
Bm0n
2f8ca5a845 Adds smoke bombs as maints loot (#18059)
* GRENADE!

* i just realised smoke grenades are far more powerful on paradise

* should be good now
2022-06-26 15:35:46 +01:00
S34N
705578b23b Energy detective revolver (#17771)
* Initial defines

* more work

* icon

* more stuff

* UID not hard ref

* tidying

* overload go brrt

* le sound and dead cell

* delet gap

* initial chargepack stuff

* simplify

* oops

* yeet this

* placeholder sprites

* oops magic number

* the gun speaks!

* consolidation

* tweaking and tidying

* so long old gun

* icon purge

* reapplies placeholder

* 1 minute tracker, not two

* makes it use a pinpointer

* revert tiny map changes

* cease your tracking, fool

* oops

* soft refs

* charlie review

* projectile ref to firing obj, removes testing overrides
& cleans up signals

* some more UID null checks

* ICONS

* ICONS CONFLICT

* MORE ICONS

* makes it freaking work

* first pass fixes

* charlie review

* charlie review 2, variable boogaloo

* fixes holsters

* colours the overcharged shot

* and recolours tracker to be yellow to match charge

* yellow laser icon

* widen overcharge misfire %

* fixes unlinkable pinpointers

* fixes gun not speaking when tcomms setup is changed

* steel request

* no chargey

* loudening 2022

* steel part 1

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* restores missing sprites

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-25 20:15:09 +01:00
Mitchs98
f41a25fd48 Removes holdover text from Mindshields. (#18069)
* flavoredit

* booleaning
2022-06-25 20:10:25 +01:00
DamianX
3582787514 Added set_stat setter for mob/var/stat (#18079) 2022-06-24 21:39:43 -05:00
alex-gh
bc89d4e9cc Autopsy scanner no longer merges multiple autopsies into one when scanning one "Unknown" after the other. (#18066) 2022-06-24 13:14:27 +02:00
Contrabang
2dbff65258 Removes syringe guns, into the CMO locker (#18062) 2022-06-23 17:46:13 +01:00
13spacemen
baa55a88ef inhands sprites for bluespace RPED (#18040) 2022-06-23 12:50:50 +01:00
Vi3trice
5336607d70 Why is this printing (#18035) 2022-06-22 23:49:12 +02:00
S34N
ff912fe937 Reworks flap+windoor delivery areas, tidies delivery beacon directions (#18004)
* flaps 2.0, cleans up beacon dirs

* removes weird cyberiad double-windoor engi delivery

* charlie review

* WIP

* mules sliding into your d(epart)m(ent)'s
2022-06-22 12:27:48 +01:00
SteelSlayer
e2e1ca51ad restores fire alarm frame sprite (#18037) 2022-06-22 10:23:14 +01:00
Mitchs98
2eae437689 unemps ur defib (#18021) 2022-06-22 00:55:59 -05:00
S34N
98cbc5f4bc ports TCC welding animation (#18005) 2022-06-20 21:01:46 +01:00